|
I liked Marching Powder's Rorschach turn. "I'm not melting down in here with you, you are melting down in here with me."
|
![]() |
|
![]()
|
# ¿ Jul 12, 2025 01:19 |
|
TheAgent posted:actually wait I'm going to go out on a limb and say that sqlude is the end then. They already promised more than a million copies to people, and we all know what the quality will be like (in animation and script writing alone LOL)
|
![]() |
|
TheLightPurges posted:Yea I think they'll make it to 2018 in some form. But they have to release something for SQ42 next year and that will be the end of them when they can't hide behind "alpha" anymore. The dream balloon has to pop at some point. Tijuana Bibliophile posted:Nothing will shut down until the money stops rolling in, and backers have shown to be almost inconceivably resistent to failure on CIG's part Actually I don't think that is the case. I mean it's the common joke that backers are dumb enough to keep this trash fire going but something to consider is the cost of Squadron 42. It's a shift in consideration for what they are doing since it would be an actual release. If the leaks are true and SQlude has taken focus with other things being dependent on it that means they don't have enough money to develop Squadron 42 from the backers, and they were never actually developing Star Citizen to begin with. So if the project is dependent on SQlude and it does terribly that means they can't afford to finish Squadron 42 (since it will be more of the same terribly animated, terribly written, terribly received horse poo poo) and the only way they will ever make Star Citizen is if Squadron 42 generates them enough money to actually start developing it. I've included a finely crafted jpeg to highlight my point ![]() Basically instead of backers being able to see both products released over enough time, it's independent of backer funds and a series of things have to happen which are dependent instead on Chris Robert's script writing and animation. Sqlude will make the money to finish SQ42 which will make the money to actually develop Star Citizen. If one of those steps fails the entire thing fails, and the SQlude will be the first actual step they have taken in 5 years.
|
![]() |
|
peter gabriel posted:Project status: Doomed ![]()
|
![]() |
|
The Titanic posted:I think another important factor is that Chris Roberts doesn't really care about Star Citizen. He cares about the movie(game). He's already outlined plans for multiple sequels to Sq42 after its mad success. well yeah Crobberts is what determined the focus on Squadron 42. Normally you pick one project or the other to do first. The backers want and paid for the MMO to be done first but they are desperate / dumb enough to not really care if it is the other way around. So okay Crobberts picked Squadron 42 to do first, but due to his mismanagement it has stretched over so much time and money that they need to release a special smaller companion prelude episode to get enough cash to finish Squadron 42 before they even start actually worrying about Star Citizen. Even selling the prelude in the first place is a huge red flag. It's a giant "HEY GUYS THIS IS WHAT WE GOT" move. They need tens of millions of dollars to finish Squadron 42 and it's all because of the lovely animation that nobody asked for. It's obvious this is what is happening, so if the squadron 42 prelude falls flat on it's face i think the entire project is hosed, because there would be a clear message that the next step will be received just as poorly. I personally can't wait for hours of unskippable, terribly animated cutscenes where Sandi's bad acting makes lifeless 2005 era CGI animation exponentially worse.
|
![]() |
|
can't wait for the prelude
|
![]() |
|
D_Smart posted:Just in time for the upcoming holiday sale, the chairman sent out another newsletter (this is the anniversary sale one) ahead of the upcoming holiday sale. It's not live on RSI yet, but start laughing. He actually wrote this: If this is true it's pretty funny. They had an amazing sale and are just copying the method, a long missive lying to the idiot backers. "As you can see, We technically, through some forms of argument, met our own self imposed deadline five years into the project on a completely unimportant single patch that is six months late, and are now only almost three years late. We value you as a community. Family. Togetherness. .....buy more ships"
|
![]() |
|
Randarkman posted:Westworld? MeLKoR posted:Westworld! Randarkman posted:Westworld.
|
![]() |
|
Road to Citcon was when I felt like I inhabited a parallel universe. "Here everyone, the guy with 100% discretion and decision making capability will sit around looking pissed off while other people explain to him what is actually going on and why things aren't done" I think it's another one of those ego trips by Crobberts though. Like a big display where he thinks he is showing the world how incompetent the people that failed him are while he has no self awareness and can't see that him being completely oblivious about what is happening is the problem, because he is supposed to be in charge. Maybe your project dictator sitting around blinking like a confused chimp stuffed into a too small turtleneck two days before your presentation is why the presentation isn't ready.
|
![]() |
|
Madcosby posted:Wow this thread is garbo 3/10. You are copying Marching Powder but are obviously lazier than he was. for a better troll I suggest either more detachment if you are going to fyadstyle threadshit or more involved breakdowns if your point is that everyone but you is the idiot in this something awful forum thread. You are kinda riding the line where you look as stupid as everyone else while trying to also nonchalantly be above your own posting. It's weird.
|
![]() |
|
you know what this thread needs, another 60,000 posts about if star marine was technically ready by a specific date or the semantics of what "Released" and "in" mean in relation to it.
|
![]() |
|
when i said the thread needed 60,000 posts about a worthless semantics argument that literally nobody could give a gently caress about i was being sarcastic
|
![]() |
|
Ghostlight posted:Are you using literally literally or figuratively? When you say "You" are you referring to my forums name or me as a person? Because *I* never said literally. Let's fight about the technicalities of this for the next 50 pages accomplishing and resolving nothing.
|
![]() |
|
my wheelhouse posted:Retard friend of the family balls Wizard Master posted:This subforum should be closed and deleted, IMO. I don't know how you guys can talk so much about this stuff nobody cares about my wheelhouse posted:Diarrhea poo poo poo friend of the family. I decided to just bookend your post with FYAD posts, rather than float it on a sea of them.
|
![]() |
|
i am become Marching Powder, Melter of Downs.
|
![]() |
|
One good thing to come out of this retarded anthill being kicked over is that thousands of players will finally shut up about Elite Dangerous being the great satan in comparison to their personal dream game they've imagined and they might actually give it a try.
|
![]() |
|
1500 posted:This along with NMS tanking has really turned around people expectations. Its not just dreams anymore, people have to actually judge something on its actual content. It also helps that FD have added a lot of content over the last few years. We can only speculate at how many people are refusing to play Elite Dangerous because it is "THE ENEMY" that threatens their dream. The crazier people target Derek Smart but I think the less crazy true believers will target a competing product like elite way easier than that. It's kind of the same thing as people refusing to patronize a competing sports team due to a rivalry, and then the spectrum of crazy that leads to a cymelion hiding in a reporter's garbage cans because he posted a negative article about his team. Most of those people would just shut up and watch the other team if their team was disbanded.
|
![]() |
|
1500 posted:Ya that was not the plan. The plan was to put everything into the game all at once. It was supposed to release with its full number of star systems and all mechanics, and by release I mean when the PU was actually supposed to launch. There was never a plan for a alpha vertical slice. The idea of a vertical slice is a new thing that CIG have to do now because they have made it very clear that they only work on a single aspect of the game. Star Citizen? Prototype/Proof of concept 2015! We Did it guys! Team Deathmatch mode in 2016 maybe. We will get back to you on 2017. Give us money. Let our customers explain why this is a good idea.
|
![]() |
|
TheLightPurges posted:The way normal businesses deal with this is whoever has the goods gets the refund. Its why if someone buys me clothes that don't fit I can go to the store and get a refund for myself. If someone gifts me 100 dollar spaceship I should be able to refund it, not them. They have also been keeping a lot of money. Standard procedure for awhile would be Backer 1 buys $250 ship and gifts it to Backer 2 Backer 2 buys a $150 ship Backer 2 asks for refund, CIG deletes his account and gives him back the $150 he paid, the $250 that was gifted disappears into the ether When asked CIG refuses to refund the $250 as it wasn't purchased by Backer 2 It wasn't until a bunch of people started posting here and getting refunds that people found out they were entitled to the store credit they had been given as gifts and CIG repeatedly caved on the gift thing when pressed, but who knows how much money has just been kept by CIG by people who refused to press through a half dozen emails where you have to teach their customer service reps that currency value held by a person is that person's property regardless of it's origin. It's pretty funny in an illegal way. Kind of like how they refuse to allow gift cards to be spent on sales because they technically aren't "new money." This is totally a bad idea but they can't separate the "Melt Ships = Credit" mechanic from "Pay Money in Advance= Credit" mechanic, so they have to invalidate the use of all forms of prior credit, including the completely valid gift cards which are legally eligible for sales. explaining any of this to backers or CIG customer service is a waste of time though. I figured some whale would have sued over not being to use his $3000 in giftcards for a Javelin or something. If any other company said "No, You know what guys? Those Giftcards you bought? They don't apply to sales. Sorry." I'm sure something would be done about it, but most companies sell actual products and not dreams.
|
![]() |
|
Iglocska posted:That happened to me too, but thanks to the encouragements of people in here I kept pushing until they suddenly had a change of heart, I got contacted by their legal department instead of customer service where they explained that they decided to instead of trying to shaft me for a part of my account's worth, they'd refund me. It's what I imagine children would do running customer service for an international company. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I'd love to see what would happen if an actual company just refused to give refunds on Christmas gifts because the person wanting to return it wasn't the person that bought it originally, then kept the gift and the money. THEN refused to let people use store credit they already had with the store to buy items because the manager wants better sales numbers and turns away people at the register, denying the value of previously purchased credit.
|
![]() |
|
Strawman posted:555-LAZYTROLL
|
![]() |
|
I am prepared to be surprised but I don't see how the holiday sale would go exceptionally well this year. They usually do a $5,000,000 November and a $5,000,000 December but by re-releasing all the limited ships and concepts and paint jobs for the ships they pulled in a record $7,000,000 November by milking the whales dry. I would say their hype waves are getting smaller and smaller responses from the community by watching their forums and reading backer barometers like MoMA, but their funding hit record levels after the roller coaster ride from Gamescom Smugness -> Citcon Smugness -> Anniversary Apathy. So I don't even know anymore. I feel like I'll be surprised by a $10,000,000 December as CIG sells a concept space riverboat casino that costs $1,200 and won't be in the game until 2020 and whatever faith my twisted soul has left in humanity will be finally strangled to death.
|
![]() |
|
Raskolnikov posted:
This is like a bunch of chickens that got startled and they are all just clucking and trying to calm down. "CRYTEK BANKRUPT?!?!?!.....Star Citizen.....???" "Star Citizen is good" "Star Citizen is good" "Star Citizen is good" "Star Citizen is good" "Star Citizen is good" Ponzi posted:At the end of the story is a list of ways to spot a tech company that's full of poo poo: HA
|
![]() |
|
Enchanted Hat posted:lol, they have seriously gone through FOUR different versions of the project tracker, and they still haven't produced anything. I've been reading a lot of backer talk about the project tracker and it's just another one of the aspects of this that baffle me. Like the demos being fake, something so obviously stupid that I have trouble seeing where backers come from on it. CIG obviously dumped that out with vague things like "CONTENT" and "NETWORK" as things being worked on and from Minute 1 it was already wrong in terms of date. If you look at any real project tracker from an actual company you could also tell the items they were tracking were basically vague enough to be fake. So in terms of what it was even supposed to track, and the time it was supposed to track those things it's useless from the start. Backers rejoiced, the project tracker has been used hundreds(thousands?) of times in arguments now as an example of open development and what CIG is doing right. It is the ultimate weapon to silence critics and dissent. It probably pulled in at least a million itself by CIG doing the nice one two punch of starving people of real information for four years, and then feeding them fake bullshit at long last during a sale. It doesn't matter what the food is, if you've been hungry long enough it will be the best thing in the world. The tracker had the same type (but less severity) of effect as 2.0 or the gamescom demo. Now the tracker is just another thing that backers have to make up excuses and justifications to cover for CIG on. They are now going to great lengths to convince each other why "CONTENT" makes sense in a development checklist, and why the dates having been wrong from the start and constantly being adjusted are actually good for Star Citizen. It's like going dodecatuple down on being hopelessly stupid, and for some reason i can't explain I expected them to stop by now.
|
![]() |
|
Wrecked Angle posted:It's a Trello board but yes. What is this bullshit with like hundreds of different tasks laid out in clearly defined timeframes with complete tracking, information and progression? In case you idiots haven't heard Star Citizen has the most open development ever. I know to expect CONTENT I bet that poo poo doesn't even cost $3,000.
|
![]() |
|
Wrecked Angle posted:The other weird thing they do is move delivery dates of some of the features forward instead of always just pushing things back. Obviously they don't understand game development and this is all just smoke and mirrors to tick a box on their crowdfunding promises. CIG trusts me enough to tell me nothing and let me imagine my own perfect justifications. They obviously trust my judgment and let me be an independent salesman selling things to myself. Subnautica just wants to move dates forward (suspicious much?!?!) and preach at me about hundreds of things they are working on. This only makes sense if they have something to hide. alphabettitouretti posted:I'm still tickled by the parking sensor. So dumb, so star citizen. Did you know that all you need is your imagination? The parking sensors are great because they stick out from the ship so obviously you will be able to use them to breach other ships hulls. Imagine all the fantastic things you could do with that. Literally any scenario you can imagine. Star Citizen is good.
|
![]() |
|
Enchanted Hat posted:So obviously these "sensors" were originally meant to be guns. Does anyone know why they wrote "PARKING SENSOR! PARKING SENSOR! DEFINITELY NOT A GUN!" all over them and downgraded to the tiny guns? I can come up with some speculation that sounds realistic CRobberts: How's the errr Model look? Artist: Right here. CRobberts: What are these things on the front? Artist: Big guns? They've been in since the concept. CRobberts: This is theuhhhh hauling ship! It will need escorts! It's like a ahhh a semi truck needing jeeps and tanks to guard it! It can't have artillery! Artist: What is....I mean.....where did this come from.... CRobberts: You don't see Semi trucks with big errrr tank barrels all over them! It needs to be lightly ahhhh armed! Artist: I mean there is nothing that says that....We have thousands of dev hours on making these things guns CRobberts: Why wasn't I uhhhh told Artist: You were at the imaginarium the last six months. CRobberts: Just make them.....uhhh....parking sensors or something. Artist: It's almost like you have some need to focus on pointless minutiae and the "roles" everything is supposed to play that you are forcing us to turn this ship with a clear concept and work already done on it into some kind of weird future vision only you have of a space tractor trailer for situations you have imagined. You are like an autistic child screeching and smashing your face into a wall because another kid put a gun in one of your GI Joe's hands and they are supposed to be off duty during the hours of 0500-0900. CRobberts: Get to work on those parking sensors, I'll get the programmers to make the parking mechanics. You see how hard it is to park tractor trailers in real life? Artist: I just figured it out, you are airplane autistic instead of train autistic
|
![]() |
|
maybe arfjason was right on some things, but not about his anti-semitism and racist hatred of jews.
|
![]() |
|
|
![]() |
|
Nicholas posted:more 2.6 is now 3.0 rumors I can believe these because it would follow their trend lately since gamescom. Realizing the 3.0 jesus patch and procedural tech is impossible right now while still needing to have a big sale means they can just rebrand their current 91 week late content into "THREE POINT OH" to have more impact during a sale. They are out of fancy demos and tiny incremental updates they can use to trick idiots so they need to make what little they do have sound more impressive. Doing something this dumb would be purely for short term gain, relying on the stupidity of their customers to justify the decision, which is exactly what CIG has been doing in increasingly desperate ways since earlier this year. "Here is a demo we can't remotely deliver during a sale" "Here is another demo we can't remotely deliver on during another sale" "Here is embarrassingly bad years late content in a WIP testbed during a sale" is now "That embarrassingly bad years late content is actually out AND IS TOTALLY MORE IMPRESSIVE SOUNDING" If they really do re-brand 2.6 as 3.0 then thats another red flag for red flag mountain basically. Milking the whales as hard as possible while hoping their stupid selves justify why timeframes, features and promises are completely ignored for obviously desperate money grabbing
|
![]() |
|
MoMA the backer barometer is doing a good job of laying out the "Missing the forest for the Trees" type argument true believers have been using. It's actually a really enlightening example on why so many people are so invested in the project. It isn't even about the project. The fake demos aren't being considered. Chris Robert's past isn't being considered. The time isn't being considered, any one of a hundred red flags do not exist when you encapsulate and segregate each argument down into it's simplest form. So MoMA (and most backers) true belief rests on "2.6 THIS YEAR" and "2.6 THIS FRIDAY" and "MULTI CREW SHIP SIX MONTHS" and "STAR MARINE EXISTS" type arguments completely divorced from the bigger picture. Each specific point can be argued until the end of the universe if you are a big enough shitlord so you are never wrong. Even if you are 100% obviously wrong and it cracks your delusion and you start to doubt, it's still a completely meaningless tree in a forest of idiot rear end in a top hat decisions. So what if 2.6 doesn't come out this year if you've compartmentalized it into a .00005% portion while pretending 99.99995% of the situation doesn't even exist. Sure MoMA is surrounded by piles of lumber from 273 different destroyed arguments, but hey look, another tree right there! People are hitting it with axes? Hey another tree! This one is full of termites? Hey another Tree! This forest will last forever!
|
![]() |
|
I love the "CIG Patchnote" style of list making. I was going to make a 30 bullet point list about brushing my teeth this morning but I don't even want to be this dumb sarcastically.
|
![]() |
|
ArfJason posted:i think its pretty badass how calling out people for being obsessive internet stalkers resulted in someone digging out real life pictures of me. I like this troll but it would be more believable if you actually left the thread. Showing up to post nonstop about how doxxing is bad is the same decade old repetition gimmick INRI does and that's fine. Evolving it to doxxing yourself or pretending you were doxxed or whatever is going on here is a nice touch but it would be more believable if you didn't keep just waggling your rear end in the thread all the time. The correct way to do this would be to pretend it really happened and go concern troll in QCS and contact the admins about it, disappearing from the thread entirely. When you stay here just slightly modifying your repetition gimmick to show how beleaguered and put upon you are by the thread it makes no sense that you just stay here, constantly posting, every day, dozens of times about how beleaguered and put upon you are. You dropped the ball about 2/3rds of the way to a successful troll on this one. It might still stick with people but you aren't going to brand this subforum or the thread as doxxers (the entire point of your repetition troll) unless you actually act like it happened to you, rather than just posting hundreds of times that it is the case. Insert some plausibility. I can help most of you guys with your trolls if anyone wants to PM me. I was a
|
![]() |
|
XK posted:FYAD really needs to relearn how to troll outside the forums. They lost all their trolls to Twitter and Reddit, and now they're a sad shell of what they used to be. I've trolled online way too much, I get it. Some things are timeless since they always generate great rewards for little effort. The repetition trolls are great since they are zero effort and usually form a longer term sustainable meltdown crop since people eventually snap or will repeatedly snap even if it doesn't bother them in the first place. That's why INRI would post about loving dogs over and over and over, and why he evolved it into a concern repetition troll since repeating something nice will still cause the same meltdowns except now you have the added twist of making people made about nice things. Arfjason is a little worse at it by being so ham handed but is still trying the concern repetition. I get that too. It's better than amateur level at least since it kinda works. It has people talking about it, some people believe it. It generates ammunition for the extension concern troll in QCS. point is they are just constantly making GBS threads where they eat. They live on these forums too but their only goal is to take them apart poster by poster with an endlessly train of trolls. It's not hard to go to https://www.sonicautists.com and say "Hey guys, just want to remind you, the blue hedgehog isn't actually a person and doesn't have thoughts and feelings of his own. He is a video game character and not a real person." But nope. Zero effort / Zero stakes / Zero point constant shitlording of their own habitat.
|
![]() |
|
XK posted:It doesn't even kind of work here. It's only getting troll-antagonistic responses at this point. The only people who "believe" it are other FYAD posters. If you ever watched Community, in an episode Abed decides to make a movie about the bible. Then the movie needs to be meta so he is making a movie about the making of a movie about the bible. Then it needs to be more meta so he is making a movie where the guy who is making the movie about making a movie about the bible turns out to be jesus. Then it needs to be even more meta so abed, the guy making the movie where the guy who is making the movie about making a movie about jesus turns out to be jesus, turns out to be jesus. The third act of the episode was Abed realizing this was stupid and dumb and cancelling the whole thing. Unfortunately FYAD is stuck at the second act of this story where they are so meta they don't even understand it and internet forum life never makes them change in any way so they can just stay at that comfortable, incredibly stupid level of meta. I'd say close FYAD down permanently and try and adapt these people to a regular forums experience, but people like FAU desperate for their validation are only going to enable them so we all have to put up with 6 level deep ironic shitposting that has no point in the first place.
|
![]() |
|
Chin posted:Have you considered the possibility that they are long game trolls from sonicautists.com? mein gott
|
![]() |
|
ComfyPants posted:I love how they think SC will have a dynamic economy and political system when it took them 4-plus years to figure out how to get a shooty-man to jump over a rail and they still haven't gotten it right. What are you talking about? It's perfectly plausible that 140,000,000,000 UEC of pre-sold assets won't be a problem in a fully simulated 9:1 ratio of 4,500,000 NPCS that aren't in the background and are actual entities, rendered at 10x the level of detail of any other game, running a functioning economy in 100 systems on hundreds of playable areas in hundreds of thousands of ships that are also rendered at 10x the level of detail of any other game. It's so little of a problem that I bought a $300 mining ship and a $900 space farm ship to take full advantage of all of the wondrous features of the economy due to my full confidence in the future. Just don't ask me any specifics on cargo, trading, resources, currency, ship replacement and insurance, missions and mission payouts, how a hard limit on systems will work, what areas will be able to be explored, what the resources for trading or hauling would even be in the first place, how ship loss will be handled, how exploits will be handled, how guild activities work, how instances work in terms of resources and resource rarity, how NPC crew would work, what checks and balances there would be to protect the magical millions of real NPC economy, how real money trading will work, how the price of UEC will be prevented from massive hyperinflation due to pre-selling $140m worth of assets, or any other actual detail or real information other than heresay or years old speculation and complete backer fantasies on any of a thousand different things that would need to be known, worked on, figured out and already exist by this point. but I've got my eye on a $700 hauling ship.and a $3000 destroyer though.
|
![]() |
|
Amarcarts posted:I think the one message that just can't seem to get from the goons to the brown sea is that it's not the buggy non-game that people get upset about, it's the lying, dishonesty, and misrepresentation. Yeah it's pretty obvious that Crobberts chose to do Squadron 42 first and only really sabotaged the PU with bad management decisions but didn't take an active role in developing it. This isn't what has been presented to backers though so backers don't believe it even though every indication and leak points right to that fact. That's why they released 2.0 a year late and Crobberts was bewildered by the PU he hadn't ever seen before 3 years into development. Because he's been on Squadron 42. And another year later he now needs to milk what he has (Cryengine PU) to try and fund what he has been working on the whole time, Squadron 42. If he were actually involved in the development and making good decisions he would have either not used cryengine in the first place or at the very least stopped using it early on once he saw the difficulties with using it. Now they are forced to use it. Luckily you can surpass your engine's limitations if you make a series of fake demos and showcase non-existent technology through smoke and mirrors that you don't technically say is real. That rich vein of autism might be about out though. I could be wrong on that one though since I didn't expect that obviously fake development tracker to do gangbusters. I've also been saying all year that they could just copy the stanton system with some slightly different cosmetics and come up with a jump point transition and have a huge funding impact when whales "finally see the verse taking shape" or whatever now that "The game has doubled in size ![]()
|
![]() |
|
MedicineHut posted:Yes, again. Last post from a dev at the RSI forums is from 3 days ago (1week if you don't count customer support responses). Looks like a comms curfew of some kind is in place. Keeping an eventual SQ42 demo tight I would understand. But no info on the upcoming sale is just weird. Wait. Are you telling me CONTENT has been pushed back again? What about NETWORK!?!?!? It's great that they released that tracker during a sale and we are already at the next sale and it hasn't been right from the start. Maybe this scammy poo poo happening closer and closer together will start making some whales realize it. "What? No game? Here's CONTENT and NETWORK! It's coming in two weeks. Buy Ships. Feel free to be smug shitlords about this!" .... "Hey thanks for all the ships, it's been two weeks. We need a couple more for CONTENT. Thank you!" .... "Hey we selling more ships. Look at how awesome CONTENT will be! NETWORK will be amazing!" At least in defense of the backers there was 4-5 months between the fake gamescom demo and smug shitlording and the complete reversal. Citcon was 3ish months between lies+smug shitlording and reality. Backers apparently don't see any red flags with the only new things to the game being new ways to be tricked into spending money in faster and faster ways though.
|
![]() |
|
![]()
|
# ¿ Jul 12, 2025 01:19 |
|
I kinda just feel bad about this guy loudly trying to convince himself with a child's logic that santa has to be real because his parents don't like to eat cookies. Of course Erris. They can't even get team deathmatch working in the perfect engine for that after four years and are years late trying to barely implement broken mods to cryengine that aren't even features or game mechanics but somehow, in secret, they have developed a complete revolution to not only their own work but gaming in general in the form of 10 gigabyte procedural planets and completely redone networking that somehow makes the game playable. I....I.....I mean.....remember the uproar when they waited a month to tell us something was delayed and let us all look foolish saying these same exact things about how THAT update was a certainty? They surely wouldn't want that kind of uproar again!
|
![]() |