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Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

TheAgent posted:

its when chris roberts uploads himself in SC like the lawnmower man

Only in this version he becomes more and more retarded as time goes on, culminating in the singularity of fuckwittery.

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Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Mirificus posted:

[url=https://relay.sc/about-us]



Relay MUST be as innovative and ground breaking as star citizen. Our mission statement is that we regurgitate existing content created by others.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Love how the word 'hipster' has lost all sense of meaning and now means 'person I disagree with personally'.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

ManofManyAliases posted:

Different departments are making builds throughout the day. Read one of the monthly reports and see what their network backend is doing. The builds they put out are utilizing the same assets less minor changes, so they're 6-10 gig pak changes. That aside, many of the developers are participating in the evocati chat.

Even if this was true, why on earth would you ever ever ever want to do something like this? All you're doing is creating multiple code bases, which you need to Frankenstein together. How on earth could this ever possibly be an efficient way of coding a game?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
I mean, it is fractally dumb. The closer you look at it, the dumber it gets.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

I.N.R.I posted:

I'll read all these 10000 word long posts later. in the mean time, I want to remind everyone to call or visit their parents wherever possible. They raised you with love and care and would like to hear about the things you're getting up to in life

I have dinner with my mother every Monday as a way to catch up and also because that's garbage night and so I help her out with the bins because she's living alone and is 72 this year and while she's not decrepit or anything I like to do little things to make her life easier, and because I travel from my place to hers by bus I spend the time on the bus reading about people screaming at a video game on my phone and it all works out pretty nicely.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

CrazyLoon posted:

Okay, I'm honestly getting loving sick of this word, so imma ask: Is evocati literally the name CIG gave to their creme-de-la-creme testers? This wasn't some label tacked on by evil goonies or such, this is literally what they came up with?

Because if so... :laffo:

In a rare burst of self awareness even shitizens are referring to it jokingly as 'the avocados' because of how loving goofy it is.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Oh hai!

And just in case you needed any more indication of the kind of person we're dealing with here, I dare anyone to get through 2 minutes of one of the videos on the channel he suggested without wanting to punch a hole through their computer. For example:

https://www.youtube.com/watch?v=fLJn0R50IdA

loving look at that smug oval office. He's like the personification of Reddit and of COURSE he wears a loving top hat in his videos because of his cargo cult notion of what a proper gentleman from le classy past looks like.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
None pizza with left beef, you cretins.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

ShredsYouSay posted:

Wait saying the Holocaust was bad is sjw now?

Like yeah you get some bell ends who are insufferable, but generally those attacked as sjws are good and chill folk.

Also why do games bring out the worst in people?

People who self-identify as 'gamers' are the types of people who define themselves by virtue of the types of media they consume i.e. awful people, and people who can afford to spend 10 hours a day gaming are either sheltered NEETs who don't need to conceive of a world outside of their mother's basements or else literal children, neither of which are groups that spend much time attending to understanding the struggles of others because self-absorbed navel-gazing is their limit of understanding of the human condition.

When the boundaries of your worldview are constrained to the point where your primary motivations are getting enough chicken tendies and mountain dew to fuel your next gamer sesh; a Brobdingnagian struggle that few others appreciate, then women who complain about equal rights are just whining oval office slut whores who wouldn't gently caress you in High School anyway, and those uppity browns and fags blocking the freeway made you late getting home from work at Best Buy so you missed your raid, the pricks.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

TheAgent posted:

the ptu is gonna be a shitshow lol

Any news on implementation of Star marine from your sources?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Chalks posted:

What small heads these animes have.

Seeing this done with realistically drawn grown women rather that they usually are with super-sylised anime schoolgirl waifs just makes it more confusing.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
Please help me my schadenfreude boner can't stop cumming and for the last 20 minutes it's been nothing but dry ashes and stimpirial ghost loads rushing out of me.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

alf_pogs posted:

aside from awful nondescript mocap spaceship engineers and things, has there been anything sq42 specific in months or years? i cant remember the last time they showed something remotely close to a product

There was the Admiral Bishop speech that at the time was lightly derided as kinda hokey and in the current environment would probably be torn to shreds.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Sillybones posted:

By now it should be pretty clear this is his fetish. "Oh no, pirates! Don't stomp on my ballistic missiles."

~`^That feel when daddy makes you feed him your Connies^`~ *uguu*

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
Top placement.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
On the subject of Early Access:

Factorio.

It's one of two games I've ever bought into in an incomplete state. The other was kickstarting Planetary Annihilation, which was meh, but $20 buck for a mediocre game is hardly a huge issue.

Factorio is a fairly niche, indie little game about building factories. The trailer demonstrates it better than I can explain, but basically you start crashlanded on a planet with nothing but a pick and the ability to hand-craft items, and end up with a monster factory spanning hundreds of screens that lets you automate stripmining a continent and can replicate itself using an army of thousands of swarming helper robots.

I first started playing Factorio back in early 2014.

It is the anti-star citizen.

From earlier than I started playing it, the game existed as a vertical slice, with all systems intact. The endgame goal of creating a rocket launchpad (though without the ability to actually launch the rocket) was in place, and you could effectively play a full game of it from start to finish. They then began developing outwards off of that slice, and adding additional systems and technologies that gave the game greater complexity and enhanced the game loop.

They initially had extensive use of placeholder graphics until the systems underlying them were polished, and then upgraded them to quite nice, albeit pixel-based polished graphics.

They make excellent use of Dev Blogs. :siren: Seriously, look at this if nothing else. It shows that they have a plan, outlines how they are going to try to implement it, and also shows that they have given strong consideration to what might go wrong and how to mediate that. And this is one of 159 weekly blogs.

Actually, check out this one as well. Notice how it's explaining technical concepts and advising how they're approaching them, and not just saying "We hope to have optimization in the game, it's going to be really, really cooooooool"?

They have a well-thought-out plan for development. Recently, for their 0.13.x updates they devoted all development to multiplayer.

That's it.

Just adding multiplayer to the game. Adding additional features or altering existing systems was put on absolute hold, until absolutely everything else was stable and multiplayer was in the game and running at releasable levels of performance. With ~255 players able to connect at once.

Development of this game is taking a while, but even in the last couple of years as it's been essentially feature-complete I've had a blast playing it, and it has literally never crashed on me.

Granted, this is a tiny indie niche game that is never going to make huge waves (though it's received an overwhelmingly positive reception on Steam so far), but after following the CIG shitshow for so long it's amazing to contrast the different approaches.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Foo Diddley posted:

Compare and contrast: Factorio's devblogs about their networking and how it all works, versus Chris mumbling about the cloud

Clearly only one of these people understands game development. :smuggo:

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

aleksendr posted:

I sitll fire up the original SWOTS with all expansions about once a month. Very nice 4X game that decided to focus on space battles and do them with near perfection.

Wasn't the second one a stimpirial garbage fire by comparison?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

I.N.R.I posted:

Hi, hope you're all enjoying screaming at the computer game and the people who bought it. This post is just a quiet reminder for you to call or visit your parents, especially now that christmas is near. they love and care about you and would love to hear from their sons and daughters about how life is going, hobbies, friends etc.

Hi I.N.R.I., it is already Christmas Eve here in Australia, and I am over at my mum's place helping her make the pavlova for the family get together today.



As you can see, it's coming along quite nicely, and if you're careful you can just catch her reflection next to me. I hope that you take some time off from screaming at a thread on a comedy forum devoted to laughing at stupid poo poo on the Internet, because they are laughing at stupid poo poo on the Internet in a manner that you do not approve of, and give your mum and dad a big hug for me.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

CrazyTolradi posted:

Don't melt tomorrow, commando.

Pfft, it's only 35.7C/96F here in Adelaide (known for its wine region, churches, and essentially being the world's largest country town) and tomorrow's going to be a balmy, stimpirial 40C/104F, so as long as I remember to bring a bottle of water while I doxx my parents and send death threats to my other relatives (it's an Australian thing) it'll be fine.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Kakarot posted:

nice job, everyone should doxx their parents on Christmas

Doxxing was Christmas Eve. Today after the traditional death threats I decided to give her a nice card to go with the present I brought (note the completed pavlova, ready for decoration with cream and berries!)



They say that the best messages are the heartfelt ones.



I love my mum, and especially love catching up with her and letting her know what's going on in my life; I know she really appreciates it.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
It's Schrodinger's engine where starengine is both 50% rewritten over the course of several years to a brilliant technical specification which will now allow them to add the best gameplay features ever any time now which is why it's been totally justified in terms of how long we've been waiting for something tangible to actually come out, and close enough to a stock engine that a port doesn't impact the timeframe at all.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

ewe2 posted:

Parry is flailing around on ED forums trying to explain why he thinks CE to Lumberyard was just a delta of modifications, and ran into the '50% rewrite' wall. Can't have it both ways, one of them has to be a like, its technically impossible to have both.

Have you a link?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Nice to know that the truism that gross nerds always pull lovely faces in photographs because they know how ugly they are on the inside so why bother is in full effect.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
Star Citizen: pre-alpha males.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Tijuana Bibliophile posted:

You know the dumb thing about Chris' immersion strategy is that while it aims to recreate "real life" visuals by adding more polygons, nature contains barely any polygons at all

That's the dumb thing.

Remember when we got word that he absolutely abominated the idea of using things like bumpmaps (or was it normal maps?) to 'cheat' extra visual fidelity instead of devoting exponentially more processing power to raw polygons?

On a completely different note, remember how the planet CIG has demoed has rocks that are painted onto the landscape as textures?

Breetai fucked around with this message at 22:46 on Jan 3, 2017

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

The cornfield episode of the Twilight Zone, only every instance of 'the cornfield' is replaced with 'the concern forum'.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
p. sure it's gunna be the Aphex Twin dude.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Samizdata posted:

Also called Ben an outright scammer on Twitter, as per WC:A. If no response tomorrow, I am going to address Alexis, by suggesting as a spouse it is her job to help her husband not engage in criminal activity.

You're being a loving weirdo and you need to take a breath. You are the fucker in this scenario.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
Can't be. Some backers have already paid for two games. Including one of the games as the tutorial for the other is such a slam dunk case that every lawyer on earth would rocket into the stratosphere through the sheer amount of jizz they'd be uncontrollably spewing in anticipation of the case. Not even CIG is that dumb.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

boviscopophobic posted:

This post was supposed to go in the Theoretical Cetology thread, but it's closed for "archiving", whatever that means. You can check there for the previous forum snapshot/demographic estimate that I refer to below.


JAN 2017 RSI DEMOGRAPHICS UPDATE

About 6 months and $25M have elapsed since the previous demographic snapshot of the RSI forum population. Updated funding-related statistics are summarized below. The methodology is mostly the same as in my previous post, so you can refer to that for details as well as an explanation of the meaning of each graph.

First off, the forum account vs RSI account rate discrepancy has stabilized at about 3.5, meaning that 3.5 RSI accounts are currently being created for every forum account. This ratio obviously spikes during free fly events.




For the funding-related graphs, the basic funding assumptions remain the same as last time, but there are three updates to the methodology. The first relates to closed accounts. Thanks to the wave of refunds post-Streetroller, I learned that is possible to determine with reasonable confidence if an RSI account has been closed, which generally indicates revocation due to refunds or possibly other misbehavior such as hacking. This latest set of summary graphs includes only accounts that were "alive" at the time of the snapshot. The previous set of graphs included a certain number of "dead" accounts, which affected the accuracy of the title counts.

The second change is that I've aggregated all titles not associated with a funding level into an "OTHER" title, except for a small set of user titles that I deemed to be CIG-related. These titles, namely "Staff", "Developer", "Creator", "QA", and "Game Master", are assigned the aggregate title of "CIG". Some other user titles that are arguably CIG-related, but which I did NOT include in the CIG set, are "Bug Moderator" and "Moderator". Note that some developer accounts may mark themselves as such as such only by their account name; these would not be included in the CIG count.

Finally, to counteract title churn from people changing their title, I look at each account's titles over a number of forum snapshots and use the one that implies the highest funding level. Since user titles can be "understated" but not "overstated", so to speak, this should be a reasonable procedure if user funding levels are non-decreasing. Thankfully, since CIG almost never grants partial refunds, an assumption of non-decreasing funding levels should not introduce too much additional error. (Note: if no funding-related titles are available, then CIG-related titles are prioritized over "OTHER" titles.)








The contribution of concierge-level backers (High Admiral and up) has slightly increased -- 56.4% under the mid funding scenario, versus 53.6% last time. If we compare the graph of estimated average user spending by quarter of enlistment with the previous version, we get the following average per-user increases:



This indicates that accounts of all "ages" are continuing to put money into Star Citizen, possibly more so for pre-2014 accounts. However, note that an increase of $10-15 or so is a small fraction of the likely average transaction amount -- recall that this period includes Gamescom, Citizencon, the anniversary livestream, and the holiday sale, which featured pricy concept ships, cash-only sales, capital ship sales, etc. Depending on what you think the average transaction amount is (which I have not attempted to estimate), you could translate this into an estimate of the size of the current paying backer population.

Another longitudinal view of the backer population can be obtained by constructing contingency tables at various time snapshots. For example, the following is a comparison of highest user titles achieved through early August 2016, versus early January 2017. Because of how highest titles are computed, this table contains some unknown fraction of users "leveling up" through spending, and some users simply adjusting previously understated titles upward. I believe that the dominant contribution is leveling up, especially when looking at movement between the higher tiers, but I have not attempted to quantify this.



Note that we have two new pseudo-titles: "DEAD", indicating that the account died off (refunds etc.) between Aug 2016 and Jan 2017, and "UNBORN", indicating that the account was made between Aug 2016 and Jan 2017. So for instance, we can see that of 92 completionists as of Aug 2016, 1 of those accounts got a refund. Of 193 wing commanders as of Aug 2016, 31 were promoted to completionist and 2 got a refund, etc. Notably, 22 CIG accounts "got a refund", which most likely means they left the company.

As a rough measure of the propensity of backer subpopulations to level up, we can construct a matrix of outflow percentages. In this table, the number in a particular row/column indicates the percentage of the population with that row's title that advanced to get the corresponding column's title. So for instance, 16.06% of all Wing Commanders in August became Completionists by January. Similarly, 0.37% of Civilians became Freelancers/Colonels, etc. The hottest cells consist of concierge backers (High Admiral and up) moving up one or two levels, and CIG accounts moving to the exits.



If we are interested in inferring refunds specifically, then we need to look at pairs of snapshots that are closer together in time. Otherwise we can miss salient developments -- for instance, if a Civilian in August became a Wing Commander in November then got a refund in December, it would only show up as a Civilian refund in the above table. Using a set of several snapshots I derived the following counts for account deaths per highest title. I also noticed a large number of newly established Civilian accounts showing up as dead. To exclude possible low-effort banhammered trolls from the refund counts, I only counted Civilian accounts if they were confirmed as being alive for at least 45 days in at least one historical snapshot.

  • Completionist: 5
  • Wing Commander: 4
  • Space Marshal/Lieutenant Commander: 19
  • Grand Admiral: 27
  • High Admiral: 70
  • Vice Admiral: 47
  • Rear Admiral: 58
  • Freelancer/Colonel: 116
  • Bounty Hunter: 67
  • Mercenary: 61
  • Scout: 32
  • Civilian: 448
  • CIG: 26
  • OTHER: 74

Since this is a small and very much non-random sample, the likely accuracy of the funding scenario assumptions (already not that good) is probably far worse for refunded accounts. On the one hand, Civilians are assumed to have a low average contribution partly due to the proliferation of free accounts; however, a refunded account would obviously not be a free account. On the other, high-value accounts may not be refunded for anywhere near their nominal value, due to grey market transactions.

If we go ahead and apply the min/mid/max funding assumptions anyway, we get refund totals of $407,420, $674,587.50, and $941,755, respectively. For another estimate, also problematic, we can consider the self-reported refund amounts from /r/starcitizen_refunds. From reading through the posts that stated actual refund amounts, I arrived at an average per-user refund of $1366.10. Applying this to the 1028 non-CIG refundees, we would get a total of $1,404,350.80. These estimates are of course only for the refunded forum population. The multiplier to get the total amount of refunds in the entire RSI population would likely be well less than 2.5, which is the ratio of all RSI accounts to all forum accounts.


CONCLUSIONS

All previous caveats about the accuracy of these estimates still apply. In addition, there are particular problems with trying to estimate refund amounts. Nevertheless, I think we can conclude that the refund outflows, while CIG certainly would find them annoying, are probably small enough in total that they can be easily compensated for with an extra concept sale (if we don't account for increases in engineering debt).

There are indications that funding is leaning even more heavily on concierge-level backers; this might be a good topic for follow-up analyses. Account age does not appear to play a large role in incremental spending.

Previously I speculated about a soft per-user average spending ceiling around $200. This now seems to be more of an artifact of the bounded time window the backer populations have had to spend their money in. As that time window lengthens, fresh spending continues apace and it remains to be seen when there will be a large-scale change in backer purchasing behavior.

As much as I like laughing at an idiot fuckwit's attempt to make an impossible game and the inevitable demise of its toxic community, reading this kinda makes me want to start doling out swirlies on a primal level. Call your mother and let her know what's going on in your life, but don't mention that post.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
So my best friend who is a huge fan of bad movies (we've seen The Room together like 4 times) is coming to Adelaide (home of the best arble garble since she was a whatever) to visit me, and I feel like completely ruining our friendship entirely by watching Wing Commander with her, completely blind (apart from having seen the bulldozer scene).

A bottle of Captain Morgan will be involved.

Does anyone have any suggestions for drinking games for the movie that will leave us emotionally vulnerable and weeping, but not to the point of insensibility (because that way we can't feel the pain triple every second)?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Sappo569 posted:

Take a drink every time something on screen happens that is literally wwii in space

(Space depth charges, space sonar, running silent) etc

I thought telling someone to kill themselves was against forum rules. :v:

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
What's the lesnick challenge again?

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

It's like when you say 'the sky is blue' and Hitler says 'i agree' and then you're honour bound to insist that it's actually purple.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

This video game product looks like it might be good one day when it's finished, I'll spend over a week's gross pay on it.

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌
So what happened in relation to the kiwi guy?

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Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Fat Shat Sings posted:

this is more a philosophical post but what exactly was the point where certain people decided to exclusively troll something awful and have to live their lives in some weird, incestuous inbred trolling effort where they redeem nonexistent troll tickets for years and years of being completely dedicated to making GBS threads on the people who post on this website because they are either too lazy or incapable of going anywhere else to troll people for whatever inexplicable reason keeps them operating at 50 levels of ironic shitposting

We're not having fun in a manner which they approve of. You see, they are very smart and people who like to laugh at things they don't like to are stupid.

Pretend I posted the Simpsons clip of professor Frink not letting the children he's substitute teaching for play with a toy because they need to enjoy it on a more intellectual level here.

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