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# ? Apr 23, 2024 10:14 |
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Lore Things The Lore guide(from the Turotial) Kingsglaive write-up(To be done after we actually watch it) Brotherhood Anime Write-up(TBD)
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# ? Dec 17, 2016 00:12 |
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Reserved(in case?)
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# ? Dec 17, 2016 00:14 |
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More Boy Band Playthroughs More!
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# ? Dec 17, 2016 00:20 |
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Okay so I know the lady at the weapon shop looks goofy but when you find out what she does it all makes sense. I've known people with her job and like half of them cannot dress themselves and that weird smock she's got is pretty close to stuff I've actually seen being worn. When you say no spoilers, is a suggestion for using your AP fine? Cause there's a couple of really good abilities that're worth getting early. A Sometimes Food fucked around with this message at 08:38 on Dec 17, 2016 |
# ? Dec 17, 2016 08:31 |
I haven't played Final Fantasy since VII (which I never even got halfway through), but this game actually looks cool/bizarre so I'm in for one wild ride here.
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# ? Dec 17, 2016 18:15 |
So who wants a free avatar?
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# ? Dec 17, 2016 20:22 |
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Free, you say?
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# ? Dec 17, 2016 20:33 |
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A Sometimes Food posted:When you say no spoilers, is a suggestion for using your AP fine? Cause there's a couple of really good abilities that're worth getting early. Sure feel free, though do note we are a good chunk of episodes ahead. chitoryu12 posted:I haven't played Final Fantasy since VII (which I never even got halfway through), but this game actually looks cool/bizarre so I'm in for one wild ride here.
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# ? Dec 17, 2016 21:44 |
Zarin posted:Free, you say? If you want it, you can call dibs.
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# ? Dec 17, 2016 22:54 |
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Oh cool, another FFXV LP. You're not talking over the cutscenes, so I'll prioritize this one instead of the other one. I'm already liking this commentary a bit better as well.
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# ? Dec 18, 2016 00:38 |
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Koobes posted:Sure feel free, though do note we are a good chunk of episodes ahead. Fair enough, if you haven't got it you want the Regroup technique for Ignis (it's a mega potion/pull out of danger dumped on the party for two tech bars) and the at least a few of the "do stuff get AP" abilities from the exploration section because they really build up if you get them early. A Sometimes Food fucked around with this message at 04:01 on Dec 18, 2016 |
# ? Dec 18, 2016 02:39 |
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Episode #2 We meet our new best pal, Dave.
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# ? Dec 19, 2016 23:28 |
I know Final Fantasy has long been about mixing traditional fantasy things like giant swords and knights with modern/futuristic technology, but the dichotomy is starting to get a bit ridiculous when you've got dudes in regular polo shirts and khaki shorts eating jambalaya at a truck stop diner and suddenly some dude in black leather with anime hair and a giant magic sword shows up to collect a bounty on hunting giant beasts from the guy behind the counter.
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# ? Dec 20, 2016 03:39 |
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A bunch of buds are on a road trip before marrying one of them off. I can dig it. After watching the first story video Cindy's design/accent sure are something. And how do you not know "Stand by Me"? shameful
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# ? Dec 21, 2016 05:42 |
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I'm guessing those demon things don't spawn the first night - or, at least not unless you ignore Ignus and decide against setting up camp.
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# ? Dec 21, 2016 05:44 |
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Nissin Cup Nudist posted:A bunch of buds are on a road trip before marrying one of them off. I can dig it. After watching the first story video Not sure I've ever really heard the song prior to the game chitoryu12 posted:I know Final Fantasy has long been about mixing traditional fantasy things like giant swords and knights with modern/futuristic technology, but the dichotomy is starting to get a bit ridiculous when you've got dudes in regular polo shirts and khaki shorts eating jambalaya at a truck stop diner and suddenly some dude in black leather with anime hair and a giant magic sword shows up to collect a bounty on hunting giant beasts from the guy behind the counter. I think FF12 had the best dichotomy for these things. Everyone dressed in a similar way in the world, and you'd even see the odd other hunter doing things.
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# ? Dec 21, 2016 15:41 |
Koobes posted:Not sure I've ever really heard the song prior to the game https://www.youtube.com/watch?v=POeeTmtKLWs
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# ? Dec 21, 2016 16:45 |
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oh god dammit. I thought it felt familiar for some reason.
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# ? Dec 21, 2016 18:23 |
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Koobes posted:oh god dammit. I thought it felt familiar for some reason. Here's the FF15 version: https://www.youtube.com/watch?v=vv2DSmy3Tro And the original: https://www.youtube.com/watch?v=hwZNL7QVJjE
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# ? Dec 21, 2016 18:56 |
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Episode #3. We've done some errands, now we can drive again.
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# ? Dec 23, 2016 17:59 |
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Sandbox games always end up having narrative dissonance if they both try to have a serious story and let the player gently caress around doing whatever, shooting and carjacking. For the most part western games have just ignored that in favour of freedom. It looks like FFXV has sacrificed a bit of freedom for the sake of maintaining consistency with the story. In-story though, it does make sense why they wouldn't let you drive off-road. That car is nice, but it's not built for driving over cliffs or going off-road. Not to mention that it already broke down once and needed to be pushed, and I could understand the group not wanting to trash their ride again. I have to say that it never occurred to me to go look for the bird. I just assumed that it probably isn't there, even if you did pinpoint the landing spot. I figured it just as foreshadowing for later.
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# ? Dec 23, 2016 22:53 |
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Stabbey_the_Clown posted:Sandbox games always end up having narrative dissonance if they both try to have a serious story and let the player gently caress around doing whatever, shooting and carjacking. For the most part western games have just ignored that in favour of freedom. It looks like FFXV has sacrificed a bit of freedom for the sake of maintaining consistency with the story. In some ways, its real refreshing to have some semblance of restriction in an open world game. Preventing me from being able to go off and drive to anywhere in the world right away would just leave me in shambles because of the enormous level differences in enemies for example. The car not going beyond roads is a bit disappointing, but at the same time, I know exactly why they did it. The foot exploration is really good in general, and with various waypoints from every tipster, you have a general idea of where to search if you want to find things, especially when hunts are within the same location.
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# ? Dec 25, 2016 04:50 |
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Episode #4 We didn't quite find the bird....
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# ? Dec 27, 2016 22:47 |
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Yep that thing was level 52 all right. My guess is that is because night fell while you were down in the mine. Maybe it was one of the Daemons which come out at night. I bet if you did that quest during the day, you wouldn't find that guy.
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# ? Dec 28, 2016 01:14 |
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May want to check the Quest menu when a sidequest pops up. It may save you some surprises. Also, when Noct runs out of Max HP, you have to immediately open the item menu and burn a Phoenix Down, otherwise, well, you saw what happens.
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# ? Dec 28, 2016 01:40 |
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Fedule posted:May want to check the Quest menu when a sidequest pops up. It may save you some surprises. Some surprises. The suggested levels are at best half baked. The mines aren't as scary as the quest log claims... That guy however, he's there during the day. But he might run away after he tosses you into the trash mob pit in the day. Another dungeon... gently caress whoever decided its suggested level on that one.
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# ? Dec 28, 2016 02:03 |
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Fedule posted:May want to check the Quest menu when a sidequest pops up. It may save you some surprises. The quest menu takes me a bit to get used to, since it has a lot more information than I thought it did at first glance, I kind of dismissed it at first. The uhh death thing took me completely by surprise since I had no idea what to expect beyond the Goblins.
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# ? Dec 28, 2016 06:20 |
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I did appreciate the way that dungeon slowly built the tension up by having a whole lot of nothing at the start, that was well done.
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# ? Dec 28, 2016 14:01 |
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That first loving mine cart nearly had me spill my drink when I played this. So the thing with that dungeon for anyone wondering is the samurai doesn't chase you and instead moves to the end of the dungeon after kicking you off the bridge. You can see this in the video by it just being goblins swarming Noctis on the ground. So you can explore the rest of the dungeon and pick up some good loot by popping a phoenix down and then simply not fighting him again. You can also cheese the samurai in it's second location but that's a pain in the rear end.
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# ? Dec 29, 2016 08:42 |
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This is the FFXV LP I'm definitely following. I'm digging the commentary. I also really love the small animations they put in like emulating X-Strike from Chrono Trigger and others, between the bros.
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# ? Dec 29, 2016 19:06 |
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Episode #5 Making our way down to the beach, and learning to fish.
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# ? Dec 30, 2016 22:11 |
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Trevally are real and strong and
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# ? Dec 31, 2016 11:23 |
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Ubiquitous_ posted:This is the FFXV LP I'm definitely following. I'm digging the commentary. I also really love the small animations they put in like emulating X-Strike from Chrono Trigger and others, between the bros. Great to hear! As for the commentary, that's all Koobes and his magic. He's had to say " . . . and that crossed a line. I'm going to have to cut that. Can you not?" and I'm like For anyone in the thread: is there a good way to farm gil? It seems that several times we've come up pretty short on cash and had to run around trying to sell stuff we otherwise might not want to just to get a room for the night. I get there's an argument that could be made regarding ~*~*~*Narrative Immersion*~*~*~ and having to scrape by and make hard decisions at the vendors and so on, but ... eh. I've never been keen on financial management in games. (No, not even Monopoly )
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# ? Dec 31, 2016 21:38 |
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Aside from quests/hunts, this game is again with the ~~~REALISM~~~ in gaming where wolves aren't stuffed with gold. So you have to sell wolf heads and rhino bungs to the poor girl selling vegitables out of the back of her truck to make money. But of course you might need some of it, so don't sell all of them (seriously don't, I think I've done that once or twice and had to farm again for something quest related)
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# ? Dec 31, 2016 21:43 |
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FeyerbrandX posted:Aside from quests/hunts, this game is again with the ~~~REALISM~~~ in gaming where wolves aren't stuffed with gold. So you have to sell wolf heads and rhino bungs to the poor girl selling vegitables out of the back of her truck to make money. Bummer. I was hoping there might be a small spot somewhere where the enemies drop something useless but high-value. Nice reference to the forest wolves outside of Karnak though!
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# ? Dec 31, 2016 21:53 |
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I think its fine just as long as you leave one of each. Not like Xenoblade where you might need 12 of some arbitrary thing 12 hours after you've left the zone.
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# ? Dec 31, 2016 22:12 |
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I think that you can save some money by camping at havens in the wilderness instead of the motels. Other than that, there are monster hunts, and maybe you can get money by repeating completed monster hunts?
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# ? Dec 31, 2016 22:57 |
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Stabbey_the_Clown posted:Other than that, there are monster hunts, and maybe you can get money by repeating completed monster hunts? Yes, the cash rewards are still there for repeated hunts, the item rewards are one time only.
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# ? Jan 1, 2017 02:45 |
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# ? Apr 23, 2024 10:14 |
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Stabbey_the_Clown posted:I did appreciate the way that dungeon slowly built the tension up by having a whole lot of nothing at the start, that was well done. The dungeons are really good in this game in general. Really atmospheric and a good escalation over time. Koobes posted:
You forgot to link this one in the OP Also, if you can, find a fishing spot with lots of small fish and it's a good way to get ap in a less brainless way than some of the other methods. E: you have to unlock a skill for I think 20ish ap to get ap from fish Zarin posted:Great to hear! Hunts are your best source of cash until you g et the ability that allows you to get 2 fish butts per fish or increased drop rate on killed enemies. Be careful selling items. Some of them are really good spell catalysts even tho not worth much cash wise. FeyerbrandX posted:I think its fine just as long as you leave one of each. Not like Xenoblade where you might need 12 of some arbitrary thing 12 hours after you've left the zone. Keep a bunch of potions, antidotes and repair kits
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# ? Jan 2, 2017 03:21 |