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Another review I read said that you can't cut down the bamboo. That represents a massive laps of judgment that couldn't Not appear in the rest of the game. I'll buy it later when it's cheap or something I guess.
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# ? Jul 14, 2020 15:30 |
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# ? May 3, 2024 19:13 |
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https://www.youtube.com/watch?v=POFPMwhedS4 I usually agree with easy allies reviews and they are mostly positive on it, main complaints that stealth is too easy because the stealth AI is dumb and your tools are pretty OP, both of which don't bother me. Looking forward to playing on Fri
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# ? Jul 14, 2020 15:30 |
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I'm going to pass on sushi. I've still got FF7, Judgment and Sekiro to finish (+ too many PSVR games).
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# ? Jul 14, 2020 15:32 |
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It's probably a bad idea to play Tsushima immediately after Sekiro anyway, unless they absolutely nailed the combat
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# ? Jul 14, 2020 15:33 |
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I’m looking forward to an intentionally slower and more deliberate swordplay than Sekiro. I love that game’s combat, but you have to be totally plugged in, sitting forward in your seat, your mind humming with the electric rhythm of GAMING, in order to perform. Sushi Ghost looks more like a game I can just sort of... play
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# ? Jul 14, 2020 15:35 |
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just started TLG. I like it so far but man these controls are goin to take some getting used to.
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# ? Jul 14, 2020 15:36 |
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bows1 posted:just started TLG. I like it so far but man these controls are goin to take some getting used to. Ive been playing it for 2 days and they still suck outloud. I will buy the inevitable bluepoint PS5 rerelease but this game is held together with chewing gum and string
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# ? Jul 14, 2020 15:37 |
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Bust Rodd posted:this game is held together with chewing gum and string And yet... it's still got more imagination and love in it than 90% of other games!
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# ? Jul 14, 2020 15:41 |
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They should have made Infamous 4 instead
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# ? Jul 14, 2020 15:48 |
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BOAT SHOWBOAT posted:https://www.vg247.com/2020/07/14/ghost-of-tsushima-review/ yo this sounds bad Actually it sounds good!
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# ? Jul 14, 2020 15:50 |
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As long as the combat and traversal are fun I don't mind an open world collect-a-thon.
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# ? Jul 14, 2020 15:52 |
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My homie liked it. https://youtu.be/Tr7A-M3LFQY
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# ? Jul 14, 2020 15:53 |
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quote:Your land has been invaded by the Mongols and there’s only one way to reclaim it: war crimes. I'm starting to run out of games to play that DON'T involve war crimes e: I'm not going to play this one but still RBA Starblade fucked around with this message at 15:57 on Jul 14, 2020 |
# ? Jul 14, 2020 15:53 |
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yeah if it feels better than an AssCreed Im going to play the hell out of it. I like open world games if they are made well as this seems to be.
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# ? Jul 14, 2020 15:55 |
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quote:Insta-fail stealth missions? Yep. Tail a man at a certain distance? You bet. A bit where you’re stripped of all your gear and you have to use the barebones stealth? Of course. Red barrels you can ignite with arrows? drat straight. Missions where you can walk slightly out of bounds and trigger a game over? Yeppers Going to sit Tsushima out. I still haven't played H:ZD so I'll do that instead.
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# ? Jul 14, 2020 15:57 |
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One thing I read said the combat was more refined than AC combat, and compared it to Tenchu/Onimusha.
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# ? Jul 14, 2020 15:57 |
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Ghost of Tsushima looks tepid and humdrum, i can't think of anything less exciting about videogames in 2020 than yet another third person open world game with icons on a map, its just dull
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# ? Jul 14, 2020 16:07 |
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RBA Starblade posted:I'm starting to run out of games to play that DON'T involve war crimes This seems like a dumb pseudo-woke gripe from the reviewer considering Mongols hurled plague corpses into the walled cities of Cirmea when they were laying siege to them. One of the reasons lots of these European or Japanese cities got curbstomped is because they were operating under lots of outmoded conceptions of honor or fair play while the Mongols were like "lol". One of the things that was appealing about GoT was the protag realizing that approach to fighting the Mongols was stupid and suicidal.
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# ? Jul 14, 2020 16:11 |
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Bad Parenting posted:main complaints that stealth is too easy because the stealth AI is dumb This is just a complaint that should be levelled at all games that feature stealth though, AI is always too stupid for it to be even worth featuring as gameplay. It's the same dumb, bullshit loop which you may have to switch up slightly for a different enemy. Pretty much all of them will forget about seeing you 30 seconds later though. Stealth sucks because having decent AI would make stealth virtually impossible meaning you'd be restarting levels constantly thus it's dumbed down and buttpoop in everything.
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# ? Jul 14, 2020 16:19 |
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Only positive things to say about my Last of Us 2 experience so far. The sound design is so unbelievably crisp, best I've heard since Red Dead 2.
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# ? Jul 14, 2020 16:22 |
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Kull the Conqueror posted:Only positive things to say about my Last of Us 2 experience so far. The sound design is so unbelievably crisp, best I've heard since Red Dead 2. The sounds when you're tinkering around at a workbench
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# ? Jul 14, 2020 16:26 |
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Someone was asking if Ghosts treated the mongols as actual people and the answer seems to be no: "The biggest flaw of the story is that besides the Khan the Mogols are totally anonymous. There are no other Mogol characters and you might as well be fighting robots because they’re just mindless aggressive enemies."
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# ? Jul 14, 2020 16:28 |
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Megasabin posted:Someone was asking if Ghosts treated the mongols as actual people and the answer seems to be no: Looks like I'm waiting until it's $20 or less.
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# ? Jul 14, 2020 16:32 |
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stuff that sounds cool-
some abilities have to be learned from specific individuals. can't magically self learn techniques (...except for the ones in your skill tree) related to the above, it sounds like every side quest or activity comes with some kind of unique reward besides xp. there's a fair bit of variety in the side stuff (haiku writing) and apparently there's tons of cosmetics. bad-
on normal, combat's trivial
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# ? Jul 14, 2020 16:33 |
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So is there a lethal difficulty I can gently caress around in ala Bushido Blade and Way of the Samurai?
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# ? Jul 14, 2020 16:37 |
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Ghost of Tsushima is sitting at 84 on Metacritic and OpenCritic, which is very solid. I'm looking forward to playing it on Friday! https://www.metacritic.com/game/playstation-4/ghost-of-tsushima https://opencritic.com/game/9592/ghost-of-tsushima
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# ? Jul 14, 2020 16:38 |
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Tsushima reviews were good enough for me to buy it. Apparently it’s still fun to play even if it relies too much on typical open world trappings, and the island sounds gorgeous. Seeing good things about the characters, too.
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# ? Jul 14, 2020 16:42 |
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bows1 posted:just started TLG. I like it so far but man these controls are goin to take some getting used to. They do but it can be done, my second playthrough was frustration free. You just have to accept that the game values realistic animation over responsive controls, it's like the opposite of Mario.
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# ? Jul 14, 2020 16:53 |
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Rinkles posted:stuff that sounds cool- I'll take less demanding combat as an option. Sekiro is fine, but not everything needs to be built around that Cruel Tutelage of Miyazaki style gameplay.
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# ? Jul 14, 2020 17:00 |
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Bust Rodd posted:I’m looking forward to an intentionally slower and more deliberate swordplay than Sekiro. I love that game’s combat, but you have to be totally plugged in, sitting forward in your seat, your mind humming with the electric rhythm of GAMING, in order to perform. Yeah I get what you mean. Sekiro is one of my favorite games ever but you better be in the mood to TRY. The game was good enough that I bothered trying bosses for an hour before I beat them, most games I’d just think gently caress this and turn it off Tsushima looks nice for the turn your brain off run around open world talking to foxes stuff. Like I still load up Spider-Man and web around the world for 30 mins sometimes.
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# ? Jul 14, 2020 17:12 |
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mysterious frankie posted:I'll take less demanding combat as an option. Sekiro is fine, but not everything needs to be built around that Cruel Tutelage of Miyazaki style gameplay. miyazaki kicks in your door and hurls a rock at your head "hesitation is defeat!"
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# ? Jul 14, 2020 17:14 |
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Oxxidation posted:"hesitation is defeat!" He's all I have left to beat now. I'm prepared to die a lot. (Isshin, not Miyazaki)
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# ? Jul 14, 2020 17:22 |
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Not every game needs to be a ball buster. Tsushima sounds chill and fun
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# ? Jul 14, 2020 17:23 |
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Bust Rodd posted:I’m looking forward to an intentionally slower and more deliberate swordplay than Sekiro. I love that game’s combat, but you have to be totally plugged in, sitting forward in your seat, your mind humming with the electric rhythm of GAMING, in order to perform. Yeah. Sekiro has great combat but it's also probably the most demanding game I've ever played in what it expects from the player. Not every game needs to be that, so I don't get why so many people seem to feel the need to compare the two. I don't see anyone expecting the same thing from like, The Witcher or Skyrim as Dark Souls despite thematic similarities. Still on the fence on GOT tbh. Combat looks fun to me and the world looks very pretty, but I don't know if I'm excited enough to get it now or if I'll just wait for a sale in a few months. Just got back into Nioh 2 after finishing TLOU2 so I should probably finish that first.
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# ? Jul 14, 2020 17:25 |
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Sekiro is IMO too demanding, there's no room for flexibility or experimentation. You beat the fight as intended or you get destroyed and there's very little available to tweak the playing field, other then the occasional one premade weakness to a certain tool.
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# ? Jul 14, 2020 17:30 |
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Oxxidation posted:miyazaki kicks in your door and hurls a rock at your head *watches me rush into a really bad decision* MIYAZAKI:...well, that's defeat too.
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# ? Jul 14, 2020 17:34 |
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I keep reading GOT as game of thrones and getting really confused
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# ? Jul 14, 2020 17:40 |
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Man, getting the grenade launcher in TR Rising is a real "I have a machine gun hohoho" moment. Like there's all these set pieces where the game wants to do, like a portion where you should be emerging from ice holes to pull guards into the water, but ya know, grenade launcher. It doesn't help that ammo is plentiful and easy to craft on the fly
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# ? Jul 14, 2020 17:41 |
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Olympic Mathlete posted:This is just a complaint that should be levelled at all games that feature stealth though, AI is always too stupid for it to be even worth featuring as gameplay. It's the same dumb, bullshit loop which you may have to switch up slightly for a different enemy. Pretty much all of them will forget about seeing you 30 seconds later though. It felt especially jarring in TLOU2. Most everything else is so well done, yet there's still some arbitrary "notice an entire human being's shape pretty obviously moving through some knee-high grass" meter above their heads, giving you well over a second before that person even thinks about checking things out. If that can be tuned to be less video gamey, I'd like that.
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# ? Jul 14, 2020 17:42 |
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# ? May 3, 2024 19:13 |
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Policenaut posted:So is there a lethal difficulty I can gently caress around in ala Bushido Blade and Way of the Samurai? I don’t think so but the review I watched said that the higher difficulty you go the more the enemies will attack together and on the hardest they are relentless.
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# ? Jul 14, 2020 17:43 |