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JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Recoome posted:

Ughhhhh where's BFG??????

Lol oh u

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susan
Jan 14, 2013

Recoome posted:

Ughhhhh where's BFG??????

I know, right? Chinese recasters only go so far, I need some new ships and a new box set.

nesbit37
Dec 12, 2003
Emperor of Rome
(500 BC - 500 AD)
GW could have always taken a different directions with their dorf beards. Improvement, yes or no?

berzerkmonkey
Jul 23, 2003

Recoome posted:

Ughhhhh where's BFG??????

On Steam.

working mom
Jul 8, 2015

nesbit37 posted:

GW could have always taken a different directions with their dorf beards. Improvement, yes or no?



I'm so confused

berzerkmonkey
Jul 23, 2003

working mom posted:

I'm so confused

Sexually?

News regarding the AT release: https://www.dakkadakka.com/dakkaforum/posts/list/0/716640.page

Shadin
Jun 28, 2009

I haven't even heard of Adeptus Titanicus... is this like GW Does BattleTech?

berzerkmonkey
Jul 23, 2003

Shadin posted:

I haven't even heard of Adeptus Titanicus... is this like GW Does BattleTech?

Kind of? It's far less intensive though, and the titans are of a larger scale than piddling Mechs. It was essentially the precursor to Epic.

Sharks Dont Sleep
Mar 4, 2009

In pairing luxury automobiles with large predatory felines we have achieved reality ahead of schedule.
I still have my AT box set I got in '88. A little bummed they moved the scale from 6mm to 8mm so I can't as easily drop in all my old figures - but oh well, at least I can bust out some sweet sweet 30 year old styrofoam buildings.

Only registered members can see post attachments!

berzerkmonkey
Jul 23, 2003

Sharks Dont Sleep posted:

I still have my AT box set I got in '88. A little bummed they moved the scale from 6mm to 8mm so I can't as easily drop in all my old figures - but oh well, at least I can bust out some sweet sweet 30 year old styrofoam buildings.



The scale difference itself shouldn't be a major issue, though anything larger than Epic troops were incorrectly scaled. All of the titans are now going to be one class larger in size (Knights > Warhounds > Reavers > Warlords > Imperators) and while I don't think it will be a big issue regarding ranges and movement, it might come into play if there are LOS rules.

berzerkmonkey
Jul 23, 2003
Mordheim is on Steam for $12 right now - I think this is the cheapest it's ever been?

Reynold
Feb 14, 2012

Suffer not the unclean to live.

berzerkmonkey posted:

Mordheim is on Steam for $12 right now - I think this is the cheapest it's ever been?

Probably. Don't buy it though, it sucks. Progression is crap, some of the missions are way too one-sided, etc.

Major Isoor
Mar 23, 2011

berzerkmonkey posted:

Mordheim is on Steam for $12 right now - I think this is the cheapest it's ever been?

No chance of them getting any of my money until they bring out Orcs, I say! <:mad:>

EDIT: Also, on the topic of Mordheim I've finally finished assembling and painting my warband, model-by-model as I went through the first stages of our campaign. (After painting some initial models to use, that is) I think I remember posting some terrible smartphone WIP photos when I started, but I'll try to remember to post the whole warband when I get home I guess, if anyone is interested in seeing my first model-painting attempt. (Certainly went better than expected, in my opinion! :D )

Major Isoor fucked around with this message at 22:50 on Feb 8, 2017

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

They nailed the Mordheim aesthetic and that is about it. Hopefully the mobile version will be better, at least it looks to be using a grid system.

Black_Nexus
Mar 15, 2007

Nurgle loves ya
Looks like a new version of blood bowl 2 is coming out, was announced today. 8 New races.



Also for some picture content, a team I converted this week to play some tabletop blood bowl with. Still gotta flock them and such.

Black_Nexus fucked around with this message at 08:01 on Feb 9, 2017

enri
Dec 16, 2003

Hope you're having an amazing day

I keep seeing Inq28 stuff popping up on twitter, I'm unlikely to convince my regular gaming friends to give anything as open ended as that a go (though I might be pleasantly surprised, I'll try perhaps as some of them do have a bit of roleplaying experience) but it is giving me a pretty big and bad hobby itch, I'm kinda tired of the games I'm playing not having much in the way of room for maneuver as far as modelling / creativity is concerned... so a 3-5 model 40k warband is right up my street. Even just as a modelling project.... off to ebay I go for OOP bits and pieces then.

Shadin
Jun 28, 2009

dishwasherlove posted:

They nailed the Mordheim aesthetic and that is about it. Hopefully the mobile version will be better, at least it looks to be using a grid system.

I feel like I'm the only person that legitimately likes that game, haha. I've been playing through with a Skaven warband and it's pretty brutal but I've had a lot of fun with it.

Black_Nexus
Mar 15, 2007

Nurgle loves ya

Shadin posted:

I feel like I'm the only person that legitimately likes that game, haha. I've been playing through with a Skaven warband and it's pretty brutal but I've had a lot of fun with it.

It's not a terrible game, but it certainly has issues. It made me a little gunshy of buying games workshop themed video games on launch for full price

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



I am excited about Blood Bowl 2 Legendary Edition now that I know my beloved Vampires are going to be in it.

Black_Nexus
Mar 15, 2007

Nurgle loves ya
I am really excited about some of the basic changes they are making like pre-game and post game chat, as well as league chat

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Shadin posted:

I feel like I'm the only person that legitimately likes that game, haha. I've been playing through with a Skaven warband and it's pretty brutal but I've had a lot of fun with it.

I got burnt at launch. Should really go back and check it out now that it is patched. Probably just bitter that they didn't do an xcom clone.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

enri posted:

I keep seeing Inq28 stuff popping up on twitter, I'm unlikely to convince my regular gaming friends to give anything as open ended as that a go (though I might be pleasantly surprised, I'll try perhaps as some of them do have a bit of roleplaying experience) but it is giving me a pretty big and bad hobby itch, I'm kinda tired of the games I'm playing not having much in the way of room for maneuver as far as modelling / creativity is concerned... so a 3-5 model 40k warband is right up my street. Even just as a modelling project.... off to ebay I go for OOP bits and pieces then.

I've been doing up a few Inq28 dudes to use as a Necromunda warband, probs Cawdor or Redemptionists. A gang leader is awful weedy to be an Inquisitor, but maybe he's just a really bottom of the barrel Inquisitor with next to no authority.

mcjomar
Jun 11, 2012

Grimey Drawer
I thought Inq28 was literally just the core Inquisitor ruleset, but just with the ranges changed to account for the smaller scale?
Or are you referring to Inquisimunda where it's apparently just an acolyte or weedy Interrogator in charge, rather than a full inquisitor (which doesn't really work for me, but whatever floats your space mans boat I guess).

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Inquisitor is for people who like math, but hate their miniature games having point costs.

mcjomar
Jun 11, 2012

Grimey Drawer

JcDent posted:

Inquisitor is for people who like math, but hate their miniature games having point costs.

Inquisitor should have been 40k the rpg but with miniatures.
What was delivered as a half-assed game, with a seriously bogged down melee system, with plenty of detail, but not enough g in the rpg. And not really enough rp, either, when you really dug down into it. And given that nerds congenitally hate change, and GW basically produced the entire line up in expensive metal kits, in a different scale, with little in the way of conversion/customisation opportunities for casual gamers/builders, that basically skull-hosed the entire thing into the grave from turn one.

If it had been released either at 28mm from the get-go, or the big 54mm kits had been plastic, that might have helped with the traction.
If it had had a proper balance system, with a levelling system, and all the little RPG bits to go with it, and an unfucked close combat system to boot, it might even have been successful, especially given that it was intentionally released alongside Abnett's Eisenhorn books. Instead we got a game that could have had potential, but was pretty much terminal from the word go (the frankly terrible advertising on the part of GW didn't help either, as there are tons of people from that era who never even knew it existed in the first place).
Too much focus on detail, and not enough focus on balance, campaign play, stories, or GM support (which was literally just a few pages at the very end of the core rulebook, and nothing else).

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
It came out at a really weird time in miniature gaming history as well. HeroClix was huge and WizKids was releasing a new game every week. The market was positively flooded with half-baked ideas. If anything was going to survive it needed to either have a major license attached or be something special. A mediocre 40k game that lacked compatibility with other games in the line was never going to last.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Also 54mm, for some un-Godly reason.

If you have to chose, always chose the smaller miniature scale for your game.

enri
Dec 16, 2003

Hope you're having an amazing day

I just want an excuse to convert a bunch of cool poo poo with a nice theme and no real reason beyond "it looks kinda cool and fun to do" :(

I looked through the inquisitor rules years back and it blew my tiny little mind, but I don't really 'do' RPG stuff and it seemed to lean quite heavily in that direction so I avoided it like the plague.

mcjomar
Jun 11, 2012

Grimey Drawer
To work with 54mm, you end up having to convert, and to do that with GW stuff you have to put some stupid amount of effort into it.
It's also stupidly expensive.
What I'm saying here is it is objectively stupid.
It's doable, but only the crazy ones will put in the effort.


At 28mm you have a poo poo ton of options and parts, and not just the GW ranges either.
You just have to resist the urge to push the "spehs mureen" button, and try and do the cool poo poo guys like Blanche do over on the ammobunker forums.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Play Gangs of Nu Ork.

Convert a band for Necromunda.

Look at non-GW games that the likes of Blessed Ivan Sorresen produce.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

JcDent posted:

Play Gangs of Nu Ork.

Convert a band for Necromunda.

Look at non-GW games that the likes of Blessed Ivan Sorresen produce.

I don't understand this post, and I want to. Can you expand on every part of it?

mcjomar
Jun 11, 2012

Grimey Drawer

JcDent posted:

Play Gangs of Nu Ork.

Convert a band for Necromunda.

Look at non-GW games that the likes of Blessed Ivan Sorresen produce.

Wish you had done a haiku now.

I've actually got some gorkamorka lying around. Ditto necromunda.
Guess I'll look up the designer guy in a moment

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I guess it would have been clearer if I had actually quote enri when I wrote that.

But seriously, skirmish games exist outside of GW's domain. Hell, you can play Warhammer on non-GW rulesets. Just convert some minis and draw up some stats.

enri
Dec 16, 2003

Hope you're having an amazing day

Yea, been there and done that a hundred times over. This is purely born from a phase of my hobby that I'm going to artfully dub "post-gaming" - it's an urge to simply enjoy creativity :)

I used to love seeing John Blanche's models in WD years back, but they had no context to me. They didn't have any real right to be on a games table as far as I could see, there was no consistency and we never saw anything that resembled a squad of models. Just the odd one or two here with some eclectic weapon choice (which usually didn't fit what the rulebook said they could take)

The straight laced youngster in me couldn't take it.

But seeing peoples creations, under the guise of Inq28, has opened my tiny little mind to the possibilities of, not just painting for paintings sake, but also for exploring a theme / genre within 40k and modelling something around that just for the sake of enjoying the experience and having something themed beyond "hey I used these same colours in this army, how's that for a theme?"

or something like that anyway.

mcjomar
Jun 11, 2012

Grimey Drawer
My only non-GW experience so far is Battletech (good but clunky and slow - which is sometimes nice, because at least the hit/not hit is pretty clear), or Infinity (I like a lot of what I learned during my practice games).

I've grabbed the 5MIN, but not 5MaK (the new edition), and I've not even gotten around to his sci fi yet, although based on my skim reads of 5MIN, it's possible that 5Parsecs would do the job. And FAD for larger games.
I'm probably going to need to convince a few guys from the local group to try out the rules, especially at a campaign level, before I know what I actually think and can form an opinion.
I've also skimmed the one-page "X" games (x being whatever, from 40k to army men), but again, without playing several games, or attaching a suitable campaign system behind it, I can't really form a cogent opinion.

I do like Necromunda and Mordheim though, warts and all - it's the combination of skirmish and campaign, as I've said a lot in the Death threads.
I even like the concept behind Inquisitor ("Let's let players roleplay as space detectives/space secret agents, just like this Eisenhorn thing"). It's just a pity the execution was... less than great. And also lacked a campaign system.

Honestly I'd have liked to see Inquisitor be re-written as a more streamlined RPG style game, with campaign, GM support, and ideas taken from other games (Like Battletech's initiative system, or a lot of features from Infinity, or some of the crazy crap from Necro/Heim, and any of the positive things from 5Core/FAD), but I doubt that'll ever happen. Well, short of kludging something together anyway.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
One day (in March) I'll finally spotweld Tomorrow's War and Ambush Alley (the solo play rules of AA at least) and have some Death Guard face off against waves of cultists (actually BA Italian Paras).

mcjomar
Jun 11, 2012

Grimey Drawer
If I was going to re-write 40k from a skirmish perspective, as a killteam style thing, I would probably steal the initiative system from battletech (loser moves first model, winner moves first model, etc), and then use the infinity stats/dice system, and the ARO/Orders system also (to a degree anyway), and then attach some sort of experience/campaign system on the back end, borrowing either from what I know (Necro/Heim), or from an RPG. I'd probably still prefer to use the Necro cover system, as while the infinity system is waaay cleaner, and reduces the issue for tournament play, I would want to design the killteam style game for campaign play, and emphatically not tournament play.

If I was going to rebuild Inquisitor, I'd probably just gut the mechanics completely and port it into some sort of D20 based system instead, with points, combat ratings, whatever works best (although I hear Fate/Cortex systems are also good??), and the requisite experience system and so on, and just admit that it should be an RPG/campaign system rather than something which hovers between RPG and Wargame and doesn't quite seem to hit either note very well.
Then people could do exactly what they're already doing anyway (play it at whatever scale they like best) but hopefully get a better game/style of game out of it if they wanted to play it at an RPG level rather than an Inquisimunda/Dark Heresy acolyte/interrogator level.

Of course this is just all pie in the sky dreaming.

In the meantime I'm enjoying the Necromunda campaign at my local gaming group, including the fact that I'm running Van Saars, with the necessary abuse of techno skills (6 armourers, 2 weapon smiths, 2 inventors, 1 medic, and 1 specialist - so far).

JoshTheStampede
Sep 8, 2004

come at me bro

mcjomar posted:

To work with 54mm, you end up having to convert, and to do that with GW stuff you have to put some stupid amount of effort into it.
It's also stupidly expensive.
What I'm saying here is it is objectively stupid.
It's doable, but only the crazy ones will put in the effort.


At 28mm you have a poo poo ton of options and parts, and not just the GW ranges either.
You just have to resist the urge to push the "spehs mureen" button, and try and do the cool poo poo guys like Blanche do over on the ammobunker forums.

54mm games are really intriguing to me because it'd be novel, give painters some extra cool room to play around, etc. The problem is always terrain, so it would really only work with games on a fixed board or that don't use much terrain. I'd play 54mm Arena Rex in a heartbeat.

There's also a kickstarter for a 54mm scale MOBA-board game which isthe same idea - a fixed board means no terrain worries and scale/LOS isnt a big deal, etc.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Everyone should try Gangs of Nu Ork. It is basically Necromunda with a ton more options.

A friend ran a small Space Marine gang, so it was like three guys against a pack of Orks. Would Nu Ork again.

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mcjomar
Jun 11, 2012

Grimey Drawer
54mm plays well with gw cities of death terrain. Or zone mortalis. Or a few other things.
The point of inquisitor is that it's cramped , dingy , close and claustrophobic.

But that is all objectively stupid also. Of course if you're willing to accept that this is dumb as all hell then you're good to go.
And lots of terrain is better. But it's a lot of work if you build your own so there's that.

In a way 54mm is easier for painting because the details are bigger. But screwups are way more noticeable so YMMV.

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