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cheetah7071
Oct 20, 2010

I'll fight... I will!




Thread started by Cheetah7071, updated by Agoat. Send someone a PM if you want something added!

Jumping in on the free money that is the mobile market, Nintendo put a Fire Emblem game on Android and iOS. It's a gachapon game, meaning you will roll for characters and likely reconsider your life choices after you spend your tax refund rolling for Marth. That being said, this game is incredibly generous with premium currency at the moment, and you can get at least a few top ranking characters with relative ease. (Also known as luck.)

Check out this trailer.
https://www.youtube.com/watch?v=AWOcLSD_D1I

The plot surrounds two kingdoms, the Emblian Empire and the Askran Kingdom. The Emblian Empire wants to take over all the worlds from the other Fire Emblem games, including the ones you probably never played. You showed up in the Askran Kingdom after being summoned, then proceed to do the exact same thing to your favorite Fire Emblem characters, like the ones from Super Smash Bros. Using superior grid-based tactics and farming ability, you'll travel through the game's plot counting down until you have 20 orbs, then violently rip more of your favorite Smash characters from their homes.

If you're just now downloading this for the first time, consider spending some time re-rolling your account. This means after your initial summon (four characters), reinstall your game if you don't get any 5* characters. Or you can shoot for several, or a specific one. But really having one 5* is a great advantage. As of this time of writing, there aren't any god awful 5*'s, though some are more desirable than others. If you don't care and just want essentially a demo of Fire Emblem, skip this part and get into the story. You can't go wrong, but you'll be craving those 5*'s soon enough. When you're happy with your initial roll, be sure to create a Nintendo account and link it. You'll get some awesome bonuses and you get cloud storage for your progress.

-= Combat in Fire Emblem: Heroes =-
Battles are turn-based, with the attacker going first and the defender counter-attacking if left alive and in range. There's stats that affect each character's combat prowess, and there's also movement modifiers like horses that change how far on the grid you can move.



The weapon triangle can give you an advantage in battle, or straight up get your best man killed. Idiot. There are also colorless characters, but that doesn't make them immune to the triangle. Characters like Robin (Male) outright have a bonus advantage over colorless in addition to being effective against Red characters.

Here what the stats mean. They're very straightforward.
HP: This is health. If it hits zero, the character dies and is removed from the grid. There is no permadeath in FE:Heroes.
Attack: This is the damage stat, regardless of unit type.
Defense: Reduces physical damage, such as from swords, axes, etc.
Resistance: Reduces damage from spellcasters and other magical attacks.
Speed: If your character's speed is at least 5 higher than your opponent, you will attack twice in one combat exchange.
Might: This is from your weapon skill. It adds to your damage.
Skill Points: Use these to unlock skills and weapon upgrades. Higher quality (* rank) characters will have many skills unlocked at level 1.

Movement is split into four groups.
Infantry can only move 2 spaces and will only be able to move one space through forests.
Armoured can only move 1 space.
Flying can move 2 spaces regardless of terrain. In addition, they take bonus damage from archers. Be careful!
Cavalry can move 3 spaces but cannot move through forests.

Characters also have varying skills, and unlock more through leveling and ranking up. This can range from buffing allies, reducing enemy stats and even gaining movement options to weak team mates. There's a pretty solid variety, so go through your characters and see what's available. Or just ask Goons. Whatever.

-= Premium Currency =-

Cheetah7071 posted:

My general advice for orb expenditure is:

--Spend your first easy 17 orbs (15 from completing tutorial, 2 from daily login bonus) on a rerollable 4-pull. Reset if you don't get the character you want.
--Spend your next 3 orbs on the first two castle upgrades
--Spend your next 40-60 orbs on 5-pulls
--Finish upgrading your castle with the next 19 orbs
--If there's still a character you really want and they're either on a banner or available below 5-star, spend orbs only on that character's color
--Once you have the characters you really want that aren't absurdly rare, start saving orbs for new releases/banners that make the previously absurdly rare characters more available

When you summon, you can get up to five heroes per session. Your first summon costs five orbs, with the following summons costing four orbs up until the final summon, costing only three. This is why the 20 orb mark is important, it's a full board and is the most optimal. However, if you're pulling for a specific character, only summon stones of it's color. It's not as effecient, but you won't be wasting orbs on pulls that have no chance of getting you your Smash Bros main.

Here are the rates for most summon banners:
5* (Focus) - 3%
5* (General) - 3%
4* - 36%
3* - 58*



The Appearance Rates will change slightly after every 5 summonings that do not result in any 5 star Heroes. Both the rate for 5 Star (Focus) and 5 Star (General) will increase by 0.25%, subtracting from the 4 and 3 Star categories, for every five such summons. This continues up to 115 summons, where the total Appearance Rate of 5 star Heroes will be 17.5%. After the 120th consecutive summon without a 5 star Hero, this total rate increases to 100%. When a 5 star Hero is eventually summoned, the rates will revert to to their default.

This means you have a 6% chance of rolling a 5* character. The "focus" refers to the highlighted heroes for the banner, usually shown on the banner image. You can get multiple 5* characters per roll, which seems to happen more often than it should. If you're incredibly unlucky you will eventually get guaranteed 5* character, this will happen after your 120th summon.

-= Training =-
Getting your units to higher levels can take some time, but thanks to the training maps you can do this with relative ease. Competion of each map will give you shards and crystals that are used to level up and rank up (* level). There's also awesome XP gains if there's a training event going on. The trick to training maps is to go into the stratum that is a few levels lower than the character you want to level. You also want that character to get the most kills. Try to only focus on two combat characters at a time, and add in a healer if you have one you want to buff. If you have an overleveled character, training maps are incredibly easy. You can also take a healer to keep the leveling characters alive and well. The shards and crystals you earn can be used as alternative to grinding out maps. Don't be afraid to use them, especially on fresh summons.

-= Arena & Special Maps =-
Arena is where you battle other player's teams. However, they are controlled by the game's usual AI, so don't worry about learning a metagame. Your goal is to win 7 times in a row and rack up a ton of points, earning you feathers that rank up characters. You'll be given three different battle options in varying difficulty. The harder the match, the more points you earn. The battles are scaled to your team's levels, so don't hesitate to jump in. You get three battles a day, and this will likely be expanded later on to be the endgame.

Also, check out the special maps as they're released. Between bonus orbs and character drops, it seems to be a cool way to get some fun rewards. There's not much else to say about them.

AlphaKretin posted:

FC Submission Form is here, Spreadsheet is here. You can edit the Team Lead column in case yours changes. If any other info turns out to be pertinent, well poo poo just stick it in there or further to the right, make a new column.


Combat simulator:
https://rocketmo.github.io/feh-damage-calc/

The good wiki:
https://feheroes.wiki

Discord channel:
https://discord.gg/TNkk2AY

cheetah7071 fucked around with this message at Jun 13, 2017 around 04:56

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DoctorStrangelove
Jun 6, 2012

IT WOULD NOT BE DIFFICULT MEIN FUHRER!



Phone games suck.

Ruggington
Apr 21, 2012



Don't forget to vote.

Ruggington
Apr 21, 2012



i voted for cynthia, btw

Super No Vacancy
Jul 26, 2012

yahallo


arigato gozaimasu

Kelp Plankton
Aug 5, 2007


voting isn't just a right, its a responsibility

RME
Feb 20, 2012



Ruggington posted:

Don't forget to vote.

nah

AlphaKretin
Dec 25, 2014

A vase to face encounter.

...Vase to meet you?

...

GARVASE DAY!


No one's actually posted the link yet

https://events.fire-emblem-heroes.com/vote

chiasaur11
Oct 22, 2012



Nah's not bad, but I voted Morgan instead. Hope you can understand.

Countblanc
Apr 20, 2005

Help a hero out!

ive voted for hector every single day and yet lyn is still winning. now i'm no mathematician but that just don't add up.

chiasaur11
Oct 22, 2012


Countblanc posted:

ive voted for hector every single day and yet lyn is still winning. now i'm no mathematician but that just don't add up.

Hector is in two games, splitting the Hector vote.

Grozz Nuy
Feb 21, 2008

Welcome to Moonside.

Wecomel to Soonmide.

Moonwel ot cosidme.

Countblanc posted:

ive voted for hector every single day and yet lyn is still winning. now i'm no mathematician but that just don't add up.

Where do they show who's winning?

Luceid
Jan 20, 2005

Buy some freaking medicine.


Countblanc posted:

ive voted for hector every single day and yet lyn is still winning. now i'm no mathematician but that just don't add up.



Kelp Plankton
Aug 5, 2007


Grozz Nuy posted:

Where do they show who's winning?

there's no real-time feed, but the japanese FE Heroes twitter is supposed to update about the standings again on thursday

cheetah7071
Oct 20, 2010

I'll fight... I will!


DoctorStrangelove posted:

Phone games suck.

That was my initial thought, but then I remembered Fire Emblem rules, so I am cautiously optimistic

Stephen9001
Oct 28, 2013


I will probably play this, but try to avoid paying money. If it seems like I'll need to pay money to be able to actually make progress, I'm out.

I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.

Tired Moritz
Mar 25, 2012


Please vote for bara Ike instead of twink Ike.

Clawtopsy
Dec 17, 2009

I can't think of a single thing left to address that could possi8ly 8e of interest to anyone.


please vote for henry

Silver Falcon
Dec 5, 2005

Citizen of Zada

Here's my ballot as of today:



I am running out of votes and there are so many good characters left!

Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.


College Slice

DoctorStrangelove posted:

Phone games suck.

Most are lovely clones of each other.

Once in a blue moon you get a real beauty like Final Fantasy Record Keeper that is a legit good game.

Evil Eagle
Nov 5, 2009



Enjoy your 6x8 maps all. Farewell

Blaze Dragon
Aug 28, 2013



This should probably be in the first post, alongside the link to the site proper https://fire-emblem-heroes.com/en/

Tired Moritz posted:

Please vote for bara Ike instead of twink Ike.

Seconded. Vote for the cooler Ike instead of the cool but not as cool Ike please.

Also I guess I should post my votes too.

sharrrk
Feb 13, 2012



here's my votes

Wassbix
May 24, 2006
Thanks guy!

Evil Eagle posted:

Enjoy your 6x8 maps all. Farewell

Is the map really 6x8

Endorph
Jul 22, 2009



Wassbix posted:

Is the map really 6x8

yes. every map is 6x8.

DoctorStrangelove
Jun 6, 2012

IT WOULD NOT BE DIFFICULT MEIN FUHRER!



Endorph posted:

yes. every map is 6x8.


DoctorStrangelove posted:

Phone games suck.

shitty poker hand
Jun 13, 2013


Hector is the only real choice

e: that is, you must choose which hector to vote for

cheetah7071
Oct 20, 2010

I'll fight... I will!



This one's gonna be good though

shitty poker hand
Jun 13, 2013


I, for one, am ready to spend hundreds and hundreds of dollars trying to get a single palette-swap Hector in a sea of lovely, like, Lyns or something

Grozz Nuy
Feb 21, 2008

Welcome to Moonside.

Wecomel to Soonmide.

Moonwel ot cosidme.

Tired Moritz posted:

Please vote for bara Ike instead of twink Ike.

Who says you have to pick just one!

Endorph posted:

yes. every map is 6x8.

For now, but gacha games always have a lot of feature creep because they want to give you new reasons to put money in. I would not be at all surprised to see larger, more complicated maps added as the game matures.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!


They're not going to change the map. If they're going to add in features, it'll either be support conversations or a dumbed-down pair-up system.

Super No Vacancy
Jul 26, 2012

yahallo


grozz have you voted for cynthia yet

Dr Pepper
Feb 4, 2012

Don't like it? well...


I'm optimistic about this, since it's DeNA involved and they can actually make good gatcha games (unlike say, Gumi).

The fact that it's not just button mashing like Brave Frontier and their ilk is good. Mini-SRPG maps sounds like a fun little thing.

It'll ultimately come down to how useful the lower star units are and if the gatcha rates are anywhere in the realm of sane.

Grozz Nuy
Feb 21, 2008

Welcome to Moonside.

Wecomel to Soonmide.

Moonwel ot cosidme.

Super No Vacancy posted:

grozz have you voted for cynthia yet

Not yet, I've mostly stuck to PoR characters so far except for Hector and Ephraim. If I have room when I run out of characters I particularly care about I'll toss her a vote for you.

cheetah7071
Oct 20, 2010

I'll fight... I will!


Dr Pepper posted:

I'm optimistic about this, since it's DeNA involved and they can actually make good gatcha games (unlike say, Gumi).

The fact that it's not just button mashing like Brave Frontier and their ilk is good. Mini-SRPG maps sounds like a fun little thing.

It'll ultimately come down to how useful the lower star units are and if the gatcha rates are anywhere in the realm of sane.

My suspicion is that due to the insanely high pool of available characters (compared to something like Fate/Grand Order where the pool to draw from is relatively limited) they can crank up the chance to get something good/popular fairly high without moving the chance to get something specific outside of whaling range.

Or they could just make the gacha a neverending stream of rolfs and martys I guess

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"


cheetah7071 posted:

Or they could just make the gacha a neverending stream of rolfs and martys I guess

That sounds like the best thing ever. Sign me up!

Heaven Spacey
Jul 29, 2014


I've done nothing but vote for Hector so far and will be outraged if there isn't a kickin rad Armadscopter version of him at launch

Also wow I didn't know DeNA was in charge, that makes me a ton more optimistic. FFRK is a ton of fun, I've been playing it for like two years and have spent all of $2 on it. If the dev team for this game runs it like FFRK, expect that as an F2P so long as as you dick around a few times a day you should be able to clear all the content they throw at you. You might not get your favorite character when you go take a spin at the gacha, but you'll end up getting a new favorite when the gacha gives you a top tier Bartre or something that proceeds to hard carry you for months.

Dr Pepper
Feb 4, 2012

Don't like it? well...


cheetah7071 posted:

My suspicion is that due to the insanely high pool of available characters (compared to something like Fate/Grand Order where the pool to draw from is relatively limited) they can crank up the chance to get something good/popular fairly high without moving the chance to get something specific outside of whaling range.

Or they could just make the gacha a neverending stream of rolfs and martys I guess

Yeah this is true. They could make it so that there's a set of rate up characters, but make it like 6-7 of them each set, then give the 5 stars a decent rate. That way you have a decent chance of getting something good, but if you want a specific character you're not guaranteed. (Which is what FFRK does)

Of course, the player will actually have some control over what they pull for, since you can pick and choose which of the three types of unit you pull for for a set.

Kelp Plankton
Aug 5, 2007


Smaller scale 4v4 Fire Emblem battles will be a lot of fun, I don't mind the limitations this game has at all. If I want bigger stuff I can play the 3DS games.

It's a different experience being offered here and that's why I'm interested in the first place

That and making a team of four different Annas

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LornMarkus
Nov 8, 2011


Dr Pepper posted:

Yeah this is true. They could make it so that there's a set of rate up characters, but make it like 6-7 of them each set, then give the 5 stars a decent rate. That way you have a decent chance of getting something good, but if you want a specific character you're not guaranteed. (Which is what FFRK does)

Of course, the player will actually have some control over what they pull for, since you can pick and choose which of the three types of unit you pull for for a set.

Yeah, I'm fairly confident it won't be terrible on getting characters you want. My biggest worry is that it turns out like Phantom of the Kill (which is a Gumi property, granted, so that doesn't help anything) where the stats were so out of whack there was no middle ground. You were either steamrolling things or so completely out classed that there was almost nothing you could do. One of the things that also contributed to that was characters could only equip one weapon for the entire map, which I think I heard is still going to the case here? I hope not.

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