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Node posted:So how do you survive for ten seconds against the Alpine Dragon on Path of the Damned. He only did 332 damage in one hit against Eder, with Deathblows. https://www.youtube.com/watch?v=LG-EQUC5gtU And its exciting sequel: https://www.youtube.com/watch?v=R8c6Y7DUUJo
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# ? Feb 22, 2018 14:19 |
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# ? Apr 19, 2024 04:06 |
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Man there are some people who are so much better at this game then I will ever be. I've got a half finished POTD run as a paladin that I started when White March P1 and 2 were out. I finished all of that except for the really hard area with the swamp dragons and the rest of Act 3 and Act 4. Trying to remember how to play the game after a year+ off is a bit intimidating, and I don't even know if my character builds make sense anymore with any patch changes.
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# ? Feb 22, 2018 14:45 |
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Dreylad posted:I finished all of that except for the really hard area with the swamp dragons and the rest of Act 3 and Act 4. That Swamp is probably the hardest area of the game. What a bunch of cunts. Act 3 and 4 are a pushover after that. But it's normal that you're finding it hard to pick this up after a year to be honest.
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# ? Feb 22, 2018 15:11 |
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Speaking of dragons, I've completely forgotten how to fight the adra dragon, and at level 13 I had 3 people die instantly the first time it fired off its breath weapon.
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# ? Feb 22, 2018 15:16 |
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sean10mm posted:Speaking of dragons, I've completely forgotten how to fight the adra dragon, and at level 13 I had 3 people die instantly the first time it fired off its breath weapon. Well your first mistake was probably to put everyone cluttered together in range of the breath
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# ? Feb 22, 2018 15:59 |
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Furism posted:Well your first mistake was probably to put everyone cluttered together in range of the breath Yeah that was kind of obvious in retrospect. Also didn't do the thing where you talk to the dragon hunter to get the scale breaker ability.
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# ? Feb 22, 2018 17:10 |
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https://twitter.com/jesawyer/status/966864619900846080 Its cool how we wonder for months about some Pillars 2 stuff and then rope kid just casually reveals significant game elements on a Thursday evening
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# ? Feb 23, 2018 04:42 |
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2house2fly posted:https://twitter.com/jesawyer/status/966864619900846080 So basically fully customizable if you want it to be?
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# ? Feb 23, 2018 04:56 |
Hodgepodge posted:So basically fully customizable if you want it to be? Yeah, basically: https://twitter.com/jesawyer/status/966878774493986817
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# ? Feb 23, 2018 05:01 |
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Which group does Vela belong to?
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# ? Feb 23, 2018 05:02 |
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2house2fly posted:https://twitter.com/jesawyer/status/966864619900846080 The Blood Pool is my favorite companion
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# ? Feb 23, 2018 05:09 |
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Meyers-Briggs Testicle posted:The Blood Pool is my favorite companion Josh plz make The Blood Pool a romancable companion in PoE 3 or earlier.
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# ? Feb 23, 2018 05:14 |
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2house2fly posted:https://twitter.com/jesawyer/status/966864619900846080 Interesting. I can see why your choices with, say Hiiravis/GM wouldn't matter in the Deadfire, but if Sagani isn't on the list I guess we're not visiting that part of the Deadfire. Maybe that's getting saved for the dlc, but you'd think they'd get the choices now if it was planned. Weird to not include her at all, when she's a resident of the islands.
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# ? Feb 23, 2018 05:40 |
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Chairchucker posted:Which group does Vela belong to?
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# ? Feb 23, 2018 07:01 |
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Fintilgin posted:Interesting. I can see why your choices with, say Hiiravis/GM wouldn't matter in the Deadfire, but if Sagani isn't on the list I guess we're not visiting that part of the Deadfire. Maybe that's getting saved for the dlc, but you'd think they'd get the choices now if it was planned. I was hoping to see Sagani again, she has a strong resemblance to a member of my tribe and I always thought that was neat. The tribeswoman in question has two dogs and no foxes though.
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# ? Feb 23, 2018 08:05 |
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Finally got a Legendary Adventure to occur but didn't get the Storied Adventurer achievement when it was completed... I guess I never got a Minor adventure at the start and now that's impossible? (Even with -6 from Hirelings I'm at 30 base prestige) e: I do have 2 prisoners in my dungeon still so I might be able to wait for a slaver/something to get a temporary penalty - don't think I can get low enough for the number to matter though. VodeAndreas fucked around with this message at 09:05 on Feb 23, 2018 |
# ? Feb 23, 2018 08:54 |
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Fintilgin posted:Interesting. I can see why your choices with, say Hiiravis/GM wouldn't matter in the Deadfire, but if Sagani isn't on the list I guess we're not visiting that part of the Deadfire. Maybe that's getting saved for the dlc, but you'd think they'd get the choices now if it was planned. I'm assuming they're just not programmed in yet in those shots, since I doubt Maneha or Devil's endings would (hypothetically) mean much in Deadfire outside of small references or jokes - which, well, they'd (again hypothetically) just as easily do for Sagani or Hiravias.
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# ? Feb 23, 2018 12:45 |
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Mr.Pibbleton posted:I was hoping to see Sagani again, she has a strong resemblance to a member of my tribe and I always thought that was neat. The tribeswoman in question has two dogs and no foxes though. The important question is, can we pet them?
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# ? Feb 23, 2018 13:00 |
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ProfessorCirno posted:I'm assuming they're just not programmed in yet in those shots, since I doubt Maneha or Devil's endings would (hypothetically) mean much in Deadfire outside of small references or jokes - which, well, they'd (again hypothetically) just as easily do for Sagani or Hiravias. Yeah, could be. Games out in like a month though. Should be just bigfixin and such going on now.
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# ? Feb 23, 2018 13:29 |
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I wonder if we'll get to choose what the hell we were doing in the 5 years between games at the beginning of Deadfire. (Apart from raising a baby, obvs.) After all, at the end of Pillars, the Watcher immediately went on a long journey, but Deadfire takes place after a timeskip.
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# ? Feb 23, 2018 14:40 |
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Hodgepodge posted:The important question is, can we pet them? Yes, as far as I know all dogs that hang out at the harbor waiting for their people to come back from sea are love being petted. It did turn out that one dog just hung out there during the day while their owner was working at a store though. CottonWolf posted:I wonder if we'll get to choose what the hell we were doing in the 5 years between games at the beginning of Deadfire. (Apart from raising a baby, obvs.) After all, at the end of Pillars, the Watcher immediately went on a long journey, but Deadfire takes place after a timeskip. Maybe we went back to lore college to get that degree?
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# ? Feb 23, 2018 16:05 |
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Mr.Pibbleton posted:Maybe we went back to lore college to get that degree? We better be able to hang it in the Captains cabin, stick "Watcher, PhD" on the door, then be able to just point to it smugly whenever someone makes an argument we don't like (i.e. be completely insufferable).
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# ? Feb 23, 2018 16:18 |
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Any word on if there's impact from keeping the dead priest's remains? Edit: Accretionist posted:... you can also keep the remains of the dead priests murdered tortuously by Wirtan underneath the ruin of a destroyed burning temple ... From that early quest
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# ? Feb 23, 2018 17:37 |
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Accretionist posted:Any word on if there's impact from keeping the dead priest's remains? https://youtu.be/rgmidZn38Sk?t=51s
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# ? Feb 23, 2018 17:46 |
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Accretionist posted:Any word on if there's impact from keeping the dead priest's remains? im expecting some boss to not fight you if you show it off like in icewind dale 2 if you drag dead cats with you.
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# ? Feb 23, 2018 17:48 |
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CottonWolf posted:I wonder if we'll get to choose what the hell we were doing in the 5 years between games at the beginning of Deadfire. (Apart from raising a baby, obvs.) After all, at the end of Pillars, the Watcher immediately went on a long journey, but Deadfire takes place after a timeskip. A long journey from Twin Elms back to Caed Nua to relax
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# ? Feb 23, 2018 21:36 |
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Long journey all the way to the bank to deposit my 40000 copper.
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# ? Feb 23, 2018 22:30 |
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CottonWolf posted:I wonder if we'll get to choose what the hell we were doing in the 5 years between games at the beginning of Deadfire. (Apart from raising a baby, obvs.) After all, at the end of Pillars, the Watcher immediately went on a long journey, but Deadfire takes place after a timeskip. Pacing back and forth in the keep, irritable and full of regret after realizing we could have gotten four god-oaths' worth of stat boosts.
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# ? Feb 23, 2018 22:42 |
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Cheston posted:Pacing back and forth in the keep, irritable and full of regret after realizing we could have gotten four god-oaths' worth of stat boosts. Yeah, I'm reasonably sure that in a quest to hunt a god, its probably going to be good to have not pissed off every god around.
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# ? Feb 23, 2018 22:44 |
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New backer update. **SO GOOD, I CAN'T HANDLE SAWYER PUPPET
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# ? Feb 23, 2018 23:45 |
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Man I'm so sad they didn't hit the Sea Monsters goal. I know there'll probably be some in the base game but it would have been so rad.
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# ? Feb 23, 2018 23:56 |
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Some sort of shipcombat with a kraken or something would have been pretty rad, maybe we will get it in the dlc. More importantly though that goal also had fishing which is now dead forever.
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# ? Feb 24, 2018 00:30 |
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Here’s a burning Q: is there a difference in material reward bw gunning down a ship in open water vs. boarding and scuttling it? You might normally expect that the latter could yield you more stuff.
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# ? Feb 24, 2018 00:48 |
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Accretionist posted:Any word on if there's impact from keeping the dead priest's remains? Same question but about that Pirate Captain's hat and sword. From the quest All Hands on Deck. The one where Marceno asks you to get his captain's sea chest back, containing his 'prized possessions'.
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# ? Feb 24, 2018 00:54 |
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i've been a good boy about Pillars of Eternity all these years so allow me to have an Entitled Gamer Moment: Holy poo poo enough with the loving ships, I legit don't understand why they're focusing so much on a feature half the players are probably gonna either hate or ignore whew got that off my chest, looking forward to playing PoE 2 soon!
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# ? Feb 24, 2018 02:45 |
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Because a lot of people are excited about it. Also because if you don't like it, I am okay with people not playing the game because of it. I hope we're done with half-implementing major features and tiptoeing around how integral they are to the game experience (e.g., the Pillars I stronghold) because some people aren't going to like it. I would rather have a big chunk of our players get excited about something like the ships even if that means some people are turned off. IMO, that's vastly preferable to something like the stronghold that, setting aside other problems, is fundamentally secondary to your experience of playing Pillars I. While people liked the Battle of Yenwood Field and the other content leading up to it, the stronghold itself was received with a mixture of "it's okay" to "it's unobtrusive but I still don't like it."
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# ? Feb 24, 2018 02:55 |
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Basic Chunnel posted:Here’s a burning Q: is there a difference in material reward bw gunning down a ship in open water vs. boarding and scuttling it? You might normally expect that the latter could yield you more stuff. I've tried both but I didn't take screenshots. The impression I got was that the rewards were equal. Enemy captains can be strong in combat but weak in ship battles, and vice versa, so there can be an advantage to either.
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# ? Feb 24, 2018 04:06 |
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rope kid posted:Because a lot of people are excited about it. Also because if you don't like it, I am okay with people not playing the game because of it. I hope we're done with half-implementing major features and tiptoeing around how integral they are to the game experience (e.g., the Pillars I stronghold) because some people aren't going to like it. I would rather have a big chunk of our players get excited about something like the ships even if that means some people are turned off. IMO, that's vastly preferable to something like the stronghold that, setting aside other problems, is fundamentally secondary to your experience of playing Pillars I. While people liked the Battle of Yenwood Field and the other content leading up to it, the stronghold itself was received with a mixture of "it's okay" to "it's unobtrusive but I still don't like it." People really didn't like the stronghold? You can build all of it without even being there, and the quests are a clever way to keep companions on the sidelines leveled up and still contributing to the group. It's so low effort on the player's part to get great value out of it.
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# ? Feb 24, 2018 04:40 |
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Too low effort, to be honest. Like, it's cool to hire the ogre to be your guard, or the Vicious War Criminal who happens along sometimes, but most of the hirelings are just guys whose "names" are just class descriptions and there's no reason to interact with them or think of them as anything except a thing that eats money and is sometimes killed when enemies storm the keep. You can take prisoners, and they just hang out in the cells and sometimes escape offscreen. Before the 3.0 patch which improved the whole stronghold massively, you'd have cruel lords and escaped thieves stopping by but, again, not doing anything or having any interaction. You could send your party members off on quests called "Average Adventure" from which they would return with a fine warhammer and some rubies. It just didn't feel especially there. Anyway I'm not especially into the idea of ship battles, but having my own crew who sing shanties and we sail around having adventures sounds cool, not least because I've got fond memories of Skies Of Arcadia Legends
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# ? Feb 24, 2018 04:54 |
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# ? Apr 19, 2024 04:06 |
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Ginette Reno posted:People really didn't like the stronghold? You can build all of it without even being there, and the quests are a clever way to keep companions on the sidelines leveled up and still contributing to the group. It's so low effort on the player's part to get great value out of it. I think people felt let down by it because they were expecting it to be integral to the story or have more things to do. On release particularly, it was just sort of.... there. You never got to sit on your throne and do cool things. You spent all this money improving your keep to get... lovely rest bonuses that were worse then an inn and required like 3 load screens. You spent all this money on fortifications and walls and nobody ever attacked it. Ok... you'd occasionally get a text blurb that said KEEP ATTACKED BY GOBLINS -10gp!! It was just really obviously checking off a kickstarter promise reward box. Ship looks cool and flavorful though, and I'm looking forward to the sea shanties.
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# ? Feb 24, 2018 05:18 |