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sneakyfrog
Mar 16, 2011




Fan of Britches

Kanfy posted:

100% agreed

And that section should be the front page.

of stile project

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SardonicTyrant
Feb 26, 2016


The Cheshire Cat posted:

Well drat, I'm sold.
Pretty sure the original description of Cave Story was something like "Find your way through the caves to the end."

So you should clearly expect that level of quality.

Sundae
Dec 1, 2005

Wheeeeeee!



quote:

The game is about the story of a 35 year-old Jacob Helten and more specifically with his experiences after Claire’s serious injury to a car accident.

Come play a game. About what? About a story.

The story is about a 35 year-old Jacob Helton. Just a generic one, though. There are lots of Jacob Helton around, and this one happens to be thirty-five.

The game is about the story of a noun, and more specifically, the game is about with his... wait a minute.

*raises hand* Who's Claire, and why did she injure a car accident?

Shut up, Timmy. The Storyline Team has spoken.


Edit:

quote:

At this point, a dark journey begins, in a mysterious distant place, where soon the central character will understand that the disappearance of his wife is nothing more than a small incident of a puzzle that has yet to be unfolded. Soon he will find himself entangled in a game for harsh players, full of hatred, fear and intrigue, which although he is not the center, he is forced to adapt and survive, or at least he thinks so…

"So, next up the central character is gonna take a journey, starting somewhere far away from where he is. Now, this character is going to learn that..."

*raises hand* So he goes far away and starts his journey?

"No, he's just there, he's already there, far away, distant from where he currently... shut up, Timmy. Anyway, the character is going to learn that his wife is..."

"Is actually Claire?"

"I think so. Let's pretend that she is, okay?" *Timmy nods.*

"So anyway, like I was saying... his wife is just an incident. A small one. A puzzle incident that hasn't unfolded yet and..."

*raises hand* "What kind of puzzle do you have to unfold, anyway? And what does incident have to do with--"

"Be quiet. And even though he's not the center of this game..."

"But you said he was the central character!"

"He is, just not--"

"So is Claire not his wife after all? You said central character's wife, and Jacob's not the central character. I'm confused."

"The Storyline Team has spoken, Timmy."

Sundae fucked around with this message at Jun 21, 2018 around 04:44

StrixNebulosa
Feb 14, 2012

No fear! No pain!




Glagha
Oct 13, 2008

AAAAAAAAAAAAAAAAAAAA
AAAAAAaaAAAaaAAaAA
AAAAAAAaAAAAAaaAAA
AAAA
AaAAaaA
AAaaAAAAaaaAAAAAAA
AaaAaaAAAaaaaaAA


Remember that Stardew mod to make Maru whiter? Good times. I love gamers.

McSpanky
Jan 16, 2005




Glagha posted:

Remember that Stardew mod to make Maru whiter? Good times. I love gamers.

White CJ from GTA San Andreas springs to mind.

sneakyfrog
Mar 16, 2011




Fan of Britches

https://help.steampowered.com/en/ac...ta/AccountSpend

this is terrible games stuff

Schubalts
Nov 25, 2007

People say bigger is better.

But for the first time in my life,
I think I've gone too far.


McSpanky posted:

White CJ from GTA San Andreas springs to mind.

Or the whitening mods for multiple characters across the Dragon Age franchise.

mycot
Oct 23, 2014



This seems like a bad deal.

eukara
Aug 5, 2014

Do you believe in life after bomb?


McSpanky posted:

White CJ from GTA San Andreas springs to mind.

Ha, I think the cheap Hasselhoff edit for GTA Knight Rider was based off that one.

BattleMaster
Aug 14, 2000

Rodents of unusual size? I don't think they exist.

Fun Shoe

The Skeleton King posted:

At the very least, cordon off the obvious trash games to their own specific section of the store. Put visual novels and anime filth in their own section as well. There’s no reason those should be sharing the same space as actual games from developers who put at least a little effort into their work.

Does this also include RPG Maker? Because if so loving sold

LORD OF BOOTY
Feb 11, 2015

THEY MAKE SURE YOU AIN'T BOOTY!!!


Fate/stay night is literally longer, by word count, than loving War and Peace. by a large margin.

there are many bad things you can say about VNs but they absolutely do take effort to make in most cases.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.



step aside, bad rats

Doc Hawkins
Jun 15, 2010

Dashing, you say? But I'm not even moving!



LORD OF BOOTY posted:

Fate/stay night is literally longer, by word count, than loving War and Peace. by a large margin.

there are many bad things you can say about VNs but they absolutely do take effort to make in most cases.

The Story of the Vivian Girls is literally a hundred times longer, but you won't hear me praise Henry Darger's work ethic either.

Doc Hawkins
Jun 15, 2010

Dashing, you say? But I'm not even moving!



Wait, that's too up my own rear end, let me try again.

"Well, they certainly take a lot of effort to read!!"

Dark_Swordmaster
Oct 31, 2011


Hold on, let me find a link to a lorum ipsum generator where you just put in a number.

The White Dragon
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!


Lunethex posted:



step aside, bad rats

m'pony

Klyith
Aug 3, 2007

GBS Pledge Week


Back before greenlight when valve had started putting independent games onto steam in the 100% manual, someone-at-valve-likes-your-game method, they were floating a couple of ideas for how to move forward. One of them was to allow other people to set up some kinda independent storefronts on steam. So your game would be in the steam client after someone bought it, and valve would be your payment processor & file distributor. But you'd have to get people to go to ghetto.steampowered.com/animetitties/ or something like that to buy your game rather than being on the front page store.

I think there were multiple reasons they didn't do that, but one of them was that nobody wanted to be in a ghetto after the success that some titles had from the main store.

RZApublican
Nov 6, 2007

I'm an alien.


Lunethex posted:



step aside, bad rats

Terrible Awful Games Thread: Including the colourful ponies.

LORD OF BOOTY
Feb 11, 2015

THEY MAKE SURE YOU AIN'T BOOTY!!!


Doc Hawkins posted:

The Story of the Vivian Girls is literally a hundred times longer, but you won't hear me praise Henry Darger's work ethic either.

I should probably note it's also a decentish urban fantasy novel with some legitimately amazing bits, and not the insane ramblings of 1800s Chris-Chan. Like, if it were a dead-tree book and not an ebook with a PC game shell around it, it'd probably have done pretty okay in the US market; in Japan it's already insanely hot poo poo to the point where there's been like five separate anime adaptations and three theatrical movies.

LORD OF BOOTY fucked around with this message at Jun 23, 2018 around 00:16

SardonicTyrant
Feb 26, 2016


Lunethex posted:



step aside, bad rats
https://www.youtube.com/watch?v=UKkA7JJS6bM

SardonicTyrant fucked around with this message at Jun 23, 2018 around 01:07

Doc Hawkins
Jun 15, 2010

Dashing, you say? But I'm not even moving!



LORD OF BOOTY posted:

I should probably note it's also a decentish urban fantasy novel with some legitimately amazing bits, and not the insane ramblings of 1800s Chris-Chan. Like, if it were a dead-tree book and not an ebook with a PC game shell around it, it'd probably have done pretty okay in the US market; in Japan it's already insanely hot poo poo to the point where there's been like five separate anime adaptations and three theatrical movies.

I've read enough of Nasu's stuff to find the comparison with Darger to be more accurate than you're allowing. To be honest, I didn't mean it as an insult: that's the part of it I like. But commercial success is a terrible reason to respect something.

Dareon
Apr 6, 2009


Palpek posted:

Well, at least Bad Mojo is on Steam. That one's a classic.

From 30 pages back, but holy gently caress, thank you. I have been looking for that game since 1998.

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.

This thread actually inspired me to resume working on a RPG/Visual Novel/whatever the gently caress it's going to be that I gave up on a few years ago because making games is hard. Because however much it ends up sucking, it could not possibly be as bad as some of the stuff that actually gets released on Steam.

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SardonicTyrant
Feb 26, 2016


I have some butt-themed suggestions to improve your work.

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