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Dark_Swordmaster
Oct 31, 2011
There's also the legitimate casualties to think of. The developer of Where the Water Tastes Like Wine apparently made absolutely no profit on that title. I don't know the publishing details but had it had a non-refundable deposit that would have made things all the more devastating.

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Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Dark_Swordmaster posted:

There's also the legitimate casualties to think of. The developer of Where the Water Tastes Like Wine apparently made absolutely no profit on that title.

where the water tastes like wine is kind of in its own universe. the profit that dev is talking about is the strict business definition where it's in excess of your expenses.

such as spending six figures on having sting narrate your game

Dark_Swordmaster
Oct 31, 2011

The White Dragon posted:

where the water tastes like wine is kind of in its own universe. the profit that dev is talking about is the strict business definition where it's in excess of your expenses.

such as spending six figures on having sting narrate your game

Yeah, it wasn't a well thought out expenditure. That game looks amazing and I do hope to own it soon when I have some excess money to spend on it, but outsourcing a ton of writing to freelancers and then hiring some big name voice seems insane, especially watching how hard that game is to play and how niche its appeal is.



Uh, anyway, titty games are stupid.

al-azad
May 28, 2009



WarpDogs posted:

They definitely shouldn't be withholding money until X sales, but a simple system of "give us a $1000 deposit, you get it all back when you sell that much" seems like a no-brainer and about 100x better than the $100 application fee they have now

In fact that was indeed one of the options they asked devs about when nixing Greenlight - it's the one I wanted! - but too many people said it'd be an undue financial burden

It's a tough nut to crack. I don't want to defend anything Valve does as they're genuinely a bad company these days, but this an ubiquitous problem present in every industry. lower barriers to entry are a doubled-edged sword

A sword Valve should wield, not the people selling their game. Valve can afford to hire a full time quality control guy, someone whose sole job is to vet what comes in and reviews complaints based on clear criteria and offer concise suggestions for resubmittal if it fails.

This is what consoles do, and sure there’s trash but if you see something buried deep in PSN it’s guaranteed to at least run and not surreptitiously break your rules.

Quicksilver6
Mar 21, 2008



How is Valve even organized now? The response to this whole thing on Steam seems very confused. Don't tell me they're still doing that stupid We Have No Hierarchy setup they talked about years ago.

(And haven't made a game since they made a big deal about that, just sayin)

WarpDogs
May 1, 2009

I'm just a normal, functioning member of the human race, and there's no way anyone can prove otherwise.

al-azad posted:

A sword Valve should wield, not the people selling their game. Valve can afford to hire a full time quality control guy, someone whose sole job is to vet what comes in and reviews complaints based on clear criteria and offer concise suggestions for resubmittal if it fails.

This is what consoles do, and sure there’s trash but if you see something buried deep in PSN it’s guaranteed to at least run and not surreptitiously break your rules.

A fair point, but since the 360 era the Big Three have essentially traded the mantel of "indie friendly" back and forth like it's a hot potato. Switch is the current darling but you can already find plenty of people complaining about discovery in the eShop and how trash floods it every week.

But whatever, you're absolutely right that Valve has the means and responsibility to solve this problem. I think we can all agree that almost anything is better than what they landed on

The MSJ
May 17, 2010

I imagine Valve HQ is a place where an entire floor has been repurposed for hotboxing while the position of project lead is determined by gladiatorial combat in the basement while Gaben watches on from his throne of knives.

Quicksilver6
Mar 21, 2008



And that's why Half-life 3 will never be made. Unless it's some kind of weird knife sculpture smelling of weed.

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Quicksilver6 posted:

How is Valve even organized now? The response to this whole thing on Steam seems very confused. Don't tell me they're still doing that stupid We Have No Hierarchy setup they talked about years ago.

(And haven't made a game since they made a big deal about that, just sayin)

A dude posted:

I imagine Valve HQ is a place where an entire floor has been repurposed for hotboxing while the position of project lead is determined by gladiatorial combat in the basement while Gaben watches on from his throne of knives.

Another dude posted:

And that's why Half-life 3 will never be made. Unless it's some kind of weird knife sculpture smelling of weed.

From what I remember, when HL2 and Steam came out in '04, Valve made a million trillion dollars and could do no wrong. They embarked on some hippy-dippy "employee empowerment" thing where everyone was their own boss and employees worked on whatever struck their fancy, which was great except that nothing got done.

McSpanky
Jan 16, 2005






DisDisDis posted:

they should kill that blackmail rape vr game colonel was talking about

Night Trap??

Quicksilver6
Mar 21, 2008



Gynovore posted:

From what I remember, when HL2 and Steam came out in '04, Valve made a million trillion dollars and could do no wrong. They embarked on some hippy-dippy "employee empowerment" thing where everyone was their own boss and employees worked on whatever struck their fancy, which was great except that nothing got done.

I'm having trouble finding it, but there was an interview years ago with Gaben to the effect of "It's impossible to find enough people with the drive to make HL3 AND can talk literally everyone else into supporting them" with the interviewer adding his own written conclusion "... And because we have no hierarchy, no one can enforce discipline."

A more recent article discussed a former valve employee talking about how things had turned into a high school cafeteria. With no structure everyone just forms cliques and things stall.

They just don't seem to have the grit to force themselves to do it, or the structure to soldier through. Hierarchies and organizations exist for a reason, after all.

McSpanky
Jan 16, 2005






Good job Gaben, you brought the work ethic of every 70s hippie farming commune to game development.

Truga
May 4, 2014
Lipstick Apathy
it's not like hl3 could ever live up to people's expectations at this point so this is all probably for the best.

on the other hand, a half-life citizen trainwreck would probably be fun to watch for a bit.

Sakurazuka
Jan 24, 2004

NANI?

Gynovore posted:

From what I remember, when HL2 and Steam came out in '04, Valve made a million trillion dollars and could do no wrong. They embarked on some hippy-dippy "employee empowerment" thing where everyone was their own boss and employees worked on whatever struck their fancy, which was great except that nothing got done.

Not true, Steam existed before HL2 and people hated it with the power of a thousand suns because it was a broken piece of poo poo that also acted as online only DRM (there was no offline mode and when there eventually was it didn't work properly for years).

Truga
May 4, 2014
Lipstick Apathy
yeah steam took like 5 years to go from garbage fire to good. i remember my friends who bought hl2 just pirating it a few minutes later because steam was making GBS threads the bed

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
Somehow I think Newell, the founding microsoft exec whose company has a stranglehold monopoly on PC gaming, will find the strength to soldier on and keep living.

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.


Buglord

Discendo Vox posted:

Somehow I think Newell, the founding microsoft exec whose company has a stranglehold monopoly on PC gaming, will find the strength to soldier on and keep living.

:rolleye:

OutOfPrint
Apr 9, 2009

Fun Shoe
From the Tech Rapter article, from a Lupiesoft representative:

quote:

I think adult gaming market is growing exponentially while Steam has been slowly dying. While Steam currently has the biggest market share, many of the biggest publishers are seeing less reason to publish their games on Steam, while indie devs are being surrounded with mass produced meme games, the VN scene is also seeing a lot of google translated, horribly implemented, tested VNs coming to the platform.

It’s harder to get noticed, the community engagement is shrinking. That’s just what I notice happening right now, but i’m not 100% sure what it means long term. If that means our next title should be more, or less pornographic to make it as successful as we know it can be.

This change has us frankly worried as you can imagine.

This is spot on. I'm wondering if this crackdown was meant as a distraction to Steam's declining reputation. "See, guys, we're actually doing something! This is what you wanted, right?!"

I think anime titty games range from silly, but you do you, to horrific, but their inclusion on Steam isn't the big problem Valve should be fighting.

Also, I didn't know about Valve's lack of structure until now. I chafe under authority as much as the next person, but goddamn having no hierarchy is stupid. Put any group of people together for even a few minutes and factions will form, and those factions will either fall under a single leader, split, or completely fall apart. Enacting a policy like that in a multi-million dollar organization is suicidally dumb. It's a wonder that they haven't collapsed in on themselves yet.

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.


Buglord
Steam is successful despite Valve, not because of Valve

FanaticalMilk
Mar 11, 2011


Truga posted:

it's not like hl3 could ever live up to people's expectations at this point so this is all probably for the best.

on the other hand, a half-life citizen trainwreck would probably be fun to watch for a bit.

I think the biggest problem is that once Valve got it in their heads that they should do something other than Half Life 2 Episode 3 they blew their window of opportunity. A solid, albeit fundamentally similar game that concluded Half Life 2 would work when released a year or two after Episode 2, but the longer and longer they pushed the release, the bigger and more fundamentally different the game would've needed to be to meet expectations.

I'm guess I'm happy Half Life 3 didn't become a Duke Nukem Forever style project where they kept reinventing the game over and over in order to catch up to current market trends.

But it would've been really nice if the people at Valve could've put their pride aside and just finished the loving story they were telling. Half Life 2 Episode 3 didn't need to reinvent the loving wheel, it just needed to be a good Half Life 2 expansion. But Valve let the opportunity for releasing that kind of game completely pass them by. And at this point, unless Half Life 3 is the game that revolutionizes FPS in VR or something equally monumental, it will never come into existence.

FanaticalMilk fucked around with this message at 19:57 on May 21, 2018

OwlFancier
Aug 22, 2013

If you want half life 3 I'd recommend Black Mesa, it's probably my favorite half life at this point.

Dark_Swordmaster
Oct 31, 2011

OwlFancier posted:

If you want half life 3 I'd recommend Black Mesa, it's probably my favorite half life at this point.

And if you want a new Half Life 3 to wait for I'd recommend Black Mesa's Xen content.

Truga
May 4, 2014
Lipstick Apathy
HL3 is going to be a battle royale game, but top-down like dota and with minecraft blocks and texture resolution.

OwlFancier
Aug 22, 2013

Dark_Swordmaster posted:

And if you want a new Half Life 3 to wait for I'd recommend Black Mesa's Xen content.

eyyyyyyy

FanaticalMilk
Mar 11, 2011


OwlFancier posted:

If you want half life 3 I'd recommend Black Mesa, it's probably my favorite half life at this point.

Honestly I just really wanted a conclusion to the story. If Episode 3 had been a visual novel, I would've been satisfied.

Sakurazuka
Jan 24, 2004

NANI?

Only another 5 or so years until the HL3 Kickstarter

Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Sakurazuka posted:

Not true, Steam existed before HL2 and people hated it with the power of a thousand suns because it was a broken piece of poo poo that also acted as online only DRM (there was no offline mode and when there eventually was it didn't work properly for years).

Half Life 2 was the Killer App; people installed Steam because it was the only way to get HL2. Fortunately most of the worst bugs had been ironed out by then.

Sundae
Dec 1, 2005

Gynovore posted:

Half Life 2 was the Killer App; people installed Steam because it was the only way to get HL2. Fortunately most of the worst bugs had been ironed out by then.

Also worth noting, Valve transitioned all their older games to Steam-only when it was released (complete with all the horrible bugs still live on the network), taking down support for the old WONID system they used before. Anyone playing Counterstrike, DoD(?), TFC, etc had to transition to Steam or they just couldn't play, period. CS was huge back then, so that was a large live-audience bug/load-testing period with no real alternative way of playing. But yeah, I think the HL2 release and its subsequent modding offshoots were way more influential to its longer term dominance.

Gromit
Aug 15, 2000

I am an oppressed White Male, Asian women wont serve me! Save me Campbell Newman!!!!!!!

FanaticalMilk posted:

Honestly I just really wanted a conclusion to the story. If Episode 3 had been a visual novel, I would've been satisfied.

Wasn't the conclusion posted by the writer as a text file, but with the names changed to protect the innocent IP?

Motto
Aug 3, 2013

It's honestly kind of crazy how fast Valve went from a widely popular and beloved developer to a company that just...didn't do the development thing anymore beyond maintaining some already popular online games.

Synthbuttrange
May 6, 2007

When you turn on a money tap by accident, you're probably not going to turn it back off.

ToxicSlurpee
Nov 5, 2003

-=SEND HELP=-


Pillbug

Quicksilver6 posted:

I'm having trouble finding it, but there was an interview years ago with Gaben to the effect of "It's impossible to find enough people with the drive to make HL3 AND can talk literally everyone else into supporting them" with the interviewer adding his own written conclusion "... And because we have no hierarchy, no one can enforce discipline."

A more recent article discussed a former valve employee talking about how things had turned into a high school cafeteria. With no structure everyone just forms cliques and things stall.

They just don't seem to have the grit to force themselves to do it, or the structure to soldier through. Hierarchies and organizations exist for a reason, after all.

Valve has always been a horizontal organization where everybody is even and nobody is the boss.

It worked great at first but over time, well, it's turned out to be not the best idea. For better or for worse every organization needs that one person that says "no, gently caress you, we're doing this" when the time is right. Gaben doesn't want to be that person and it's a questionable idea.

Then again they've also done DOTA 2 which is absurdly popular so maybe Half-Life just ran its course. :shrug:

The Cheshire Cat
Jun 10, 2008

Fun Shoe

ToxicSlurpee posted:

Valve has always been a horizontal organization where everybody is even and nobody is the boss.

It worked great at first but over time, well, it's turned out to be not the best idea. For better or for worse every organization needs that one person that says "no, gently caress you, we're doing this" when the time is right. Gaben doesn't want to be that person and it's a questionable idea.

Then again they've also done DOTA 2 which is absurdly popular so maybe Half-Life just ran its course. :shrug:

Well the thing about their recent successes like DOTA, Portal, etc. is that they were accomplished by essentially just bringing on a full team that was already working on that project on their own and saying "make this for us now". So the teams involved likely just stuck with the structure they'd already established and didn't really merge into the collective Valve development team until after finishing the thing they'd already started.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Also, their game successes did not require them to cooperate with other people outside the Valve bubble. Running a platform like Steam is a totally different ball game, and I’m comfortable saying that Valve is very bad at navigating policymaking.

Workaday Wizard
Oct 23, 2009

by Pragmatica
no matter how good it was at the time half-life is irrelevant. its a single player scifi fps, there isn’t much it can bring to the table now.

DisDisDis
Dec 22, 2013
They could easily shock the world with Half Life 3 by having Gordon run at 100 MPH and replacing all the enemy bullet guns with slow moving fireball guns

Truga
May 4, 2014
Lipstick Apathy
But Doom already exists

Cicadas!
Oct 27, 2010


DisDisDis posted:

They could easily shock the world with Half Life 3 by having Gordon run at 100 MPH and replacing all the enemy bullet guns with slow moving fireball guns

he has to kill fast, and bullets too slow

FirstAidKite
Nov 8, 2009

Gromit posted:

Wasn't the conclusion posted by the writer as a text file, but with the names changed to protect the innocent IP?

I believe that was the conclusion to the Episodes stuff but not to the trilogy as a whole.

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mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem

FirstAidKite posted:

I believe that was the conclusion to the Episodes stuff but not to the trilogy as a whole.

IIRC it could also work as an ending to the series albeit as a massive downer ending.

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