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Pureauthor posted:The two goofballs in the airship are The Best. Seriously. Kinda wish they had more screen time. I'd love to watch them bicker like an old married couple for a bit, just as a gag.
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# ¿ Feb 5, 2017 13:34 |
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# ¿ Apr 25, 2024 20:54 |
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Agnes for Monk, Tiz for White Mage. Because god drat it, Agnes has GOT to have some aggression to let out after that. She needs to start punching poo poo until it's a red paste.
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# ¿ Feb 14, 2017 22:35 |
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Hobgoblin2099 posted:I also love how Ringabel has a book full of spoilers. It is quite fun how he has a literal book of spoilers, though most of them won't turn up until needed if I recall. I believe in gameplay, it's mostly a reminder of where to go, story details that have happened, etc. Though the first thing is kinda unneeded since we have our own Kemix fucked around with this message at 07:36 on Feb 16, 2017 |
# ¿ Feb 16, 2017 07:33 |
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Greyarc posted:Yes. The job system is complex enough I don't want to cover everything in one go, is all. I must agree. It's got plenty going for it. It's got enough to give you freedom to use what you really want, without giving TOO much freedom to the point the game's difficulty is shattered to hell and back over your knee. Specially when you get late game and can basically make next to infinite money with a certain combo. It's really nice to see.
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# ¿ Feb 17, 2017 01:41 |
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Glazius posted:Are jobs limited, or can three people hot-swap an asterisk? If you really wanted, I THINK you can have 4 white mages and reenact FF1's "Four White Mage" challenge.
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# ¿ Feb 18, 2017 03:20 |
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I have to admit, I rather love it when games do this with items. They give a simple, but direct explanation on how the item works and what it does, it really opens up a little bit more into a game's world setting and I am very sad more games don't do it. Too bad I never could finish BD1 because of A. Work schedules are a bitch and B. Reasons that will be explained later on down the road in the game. Also, I rather enjoyed the ability to A. Auto-Attack whenever you want and B. Change encounter rates and the encounter speeds on a dime, which makes it a lot more accessible to basically everyone. The game's DIFFICULTY CURVE on the other hand...
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# ¿ Feb 21, 2017 00:30 |
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YggiDee posted:This all cements my belief that more/all JRPGs should imitate The World Ends With You's encounter system. And maybe its item drop and leveling system. Oh god please I wish more games did that. An encounter slider is nice. Being able to choose weather you WANT to fight on a separate screen is even better, being able to pick and choose, not to mention "Chaining" for item drops, with a "Boss Re-fight" symbol to add to it.
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# ¿ Feb 22, 2017 07:56 |
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Hmmm...makes me wonder if JP Up stacks on all party members to a (potential) max of 1.8x JP per battle if all four of them have it equipped at one time. Which would make it -really- handy, otherwise it increases JP gains, but not a necessity by any means to have equipped at all times.
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# ¿ Feb 25, 2017 07:44 |
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Pittsburgh Lambic posted:For FFV it varied, though Tetsuya Nomura's costume designs were usually pretty tame back then. God I miss his tame designs. Aya Breya was loving badass AND practical at the same time. Now it's turned to "Now...how can I incorporate belts and zippers on this outfit without seeming completely retarded?" and I don't wanna get started on "Third Birthday"
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# ¿ Mar 15, 2017 19:42 |
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Silegna posted:Years later, and EPMs, emote is still kicking. Also, I hate the merchant job. Why should I spend my hard earned pg, when I can just light stuff on fire, stab, or punch it to death? Infinite money loop my friend. Not to mention ONE item sells at such a high price and you can steal them adinfinitum later in the game. Needless to say, it wasn't an INTENDED thing.
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# ¿ Mar 20, 2017 21:55 |
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This old man would put god drat Master Roshi to shame if the two were to meet. Hmmm...or they would just both go into the bedroom to share stories. Either way, I shudder to think if two old codgers with a penchant for being pervy were to meet face to face.
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# ¿ Mar 23, 2017 07:05 |
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Hobgoblin2099 posted:And the tapping X thing is annoying. I would've preferred a cutscene. I'll just say: There's a reason for it.
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# ¿ Mar 30, 2017 02:51 |
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Cattail Prophet posted:I know that was a mythologically accurate Orthros, but I'm still disappointed it wasn't a wisecracking octopus instead. We REALLY don't need more overlap with Final Fantasy. 13-2's coliseum DLC was painful enough. Though I did like the idea of Gilgamesh (voiced by a certain always-drunk robot) using guns for the first part of his fight absolutely hilarious.
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# ¿ Mar 30, 2017 18:53 |
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MechaCrash posted:Of course, the big issue here is that Pharmacy is at job level 11, so by the time you have it, you can probably do just as well financially by just cranking up the encounter rate and vaporizing everything. Unless, of course, you employ a system which we haven't seen yet. That system is so loving broken it hurts. And yet I love every little bit of it. Though It'll be a while before our LPer gets to a decent place to actively show it off. I think somewhere around the half-way mark.
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# ¿ Mar 31, 2017 22:22 |
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Something tells me a king is about to get dethroned if he keeps up his petulant temper tantrums. Plus, there IS the thing we couldn't get into earlier.
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# ¿ Apr 1, 2017 23:31 |
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So Regicide next? Seems legit.
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# ¿ Apr 4, 2017 05:27 |
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# ¿ Apr 25, 2024 20:54 |
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Commander Keene posted:Look, Tiz needs his bloodlust satisfied. He's already killed a Knight, obviously the next step up was a King. This Tiz fellow sounds like the kind of guy who would straight up shank a bitch for taking the last bread roll or something. I like him already
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# ¿ Apr 5, 2017 03:26 |