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yeah considering the relative weakness of that group, it was a great set of matches.
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# ? Oct 7, 2020 01:01 |
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# ? Apr 26, 2024 09:36 |
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gently caress the haters, TvT for life. This group was great.
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# ? Oct 8, 2020 02:55 |
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holy poo poo larva vs. light game 1 e: holy poo poo a 4pool lmfao DEEP STATE PLOT fucked around with this message at 12:48 on Oct 8, 2020 |
# ? Oct 8, 2020 12:42 |
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Game 1 winners was insane. Highly recommended.
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# ? Oct 8, 2020 13:28 |
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holy poo poo! that was amazing. Amazing!
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# ? Oct 8, 2020 19:15 |
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I wish more scourge connected in the protoss base in the ogre gamer game. It would have been a wildly different game! Ogre gaming is a sound strategical choice. Khorne fucked around with this message at 19:59 on Oct 8, 2020 |
# ? Oct 8, 2020 19:36 |
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First look at Plasma (losers game 1), and it gave us pretty crazy game too. Kinda disappointed we actually got an infested Command Center, but still didn't see Infested Terrans get into play.
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# ? Oct 8, 2020 21:32 |
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Lmao at Larva’s nasty rear end feet
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# ? Oct 8, 2020 23:08 |
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skasion posted:Lmao at Larva’s nasty rear end feet Hey having seen them up close I can say they're perfectly reasonable feet, larva is just a big dude and big dudes got big feets
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# ? Oct 9, 2020 00:59 |
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can’t stop laughing at ogre Zerg
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# ? Oct 10, 2020 16:10 |
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time for flash playing random in a tournament for the first time i hope he gets out 2nd so we can see a maximum number of matches from him tonight
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# ? Oct 11, 2020 11:10 |
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lol Flash wtf
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# ? Oct 11, 2020 12:25 |
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holy poo poo flash
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# ? Oct 11, 2020 12:41 |
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flash is completely ridiculous e:holy fuuuuuuuuuuck snow vs free game 3 DEEP STATE PLOT fucked around with this message at 15:04 on Oct 11, 2020 |
# ? Oct 11, 2020 12:59 |
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Holy poo poo, Snow.
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# ? Oct 11, 2020 15:03 |
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It always cracks me up how frequently flash can blindly move his army and just completely out position people. He just sits around for a few minutes with no vision and then casually moves around an army he can't see getting the perfect position.
Khorne fucked around with this message at 15:33 on Oct 11, 2020 |
# ? Oct 11, 2020 15:26 |
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I finally had time to watch the second half of today's games. What an ASL so far.
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# ? Oct 12, 2020 01:06 |
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I have a long personal history of underestimating just how absolutely insane Flash is, and this is yet another time. WTF Flash.
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# ? Oct 12, 2020 02:33 |
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I wish I could play 1% as good as flash.
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# ? Oct 12, 2020 05:20 |
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my only fear is that the rest of asl cannot possibly live up to last night tbh, that was a fuckin great night of starcraft
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# ? Oct 12, 2020 09:02 |
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That was some drat good PVP, and I hate PVP.
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# ? Oct 12, 2020 15:48 |
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I love how they show the countdown in the lobby during flash's games just to add that extra bit of suspense to the race coinflip. I really hope he makes it to the finals, the potential for amazing storylines is just so high regardless of whether he wins or loses.
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# ? Oct 12, 2020 19:24 |
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Mata posted:I love how they show the countdown in the lobby during flash's games just to add that extra bit of suspense to the race coinflip. I really hope he makes it to the finals, the potential for amazing storylines is just so high regardless of whether he wins or loses. I'm glad Tastless+Artosis are realizing what the zerg life is all about. You are playing a race that can gambit in 3 different directions at any given moment. Direction 1, you make a few more drones than you "should" if it were a game of perfect vision. Gambit 2, you make a few less drones than you should and make your opponent prove he's being honest & on your level. Gambit 3, your opponent counters your tech but you don't switch and keep massing that tech unit anyway (OGRE ZERG GAMER). Ogre zerg seems to have a massive issue in BW where when your opponent gets enough corsairs they hard counter scourge. That happened a few times this ASL. Khorne fucked around with this message at 00:19 on Oct 13, 2020 |
# ? Oct 12, 2020 23:55 |
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Is that what that stupid OGRE ZERG bit was about? I felt like changing to the Korean streams every time because christ were those forced
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# ? Oct 13, 2020 02:32 |
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SCOUT
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# ? Oct 13, 2020 12:15 |
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Aces High posted:Is that what that stupid OGRE ZERG bit was about? I felt like changing to the Korean streams every time because christ were those forced They dubbed it ogre zerg because it doesn't seem smart to keep making units that your opponent "countered". The ogre is stubborn and is going to beat you to death with his weapon of choice whether you think you countered it or not. The reality is ogre zerg works fairly well. If your opponent under reacts in a game of imperfect information you just roll him. If your opponent can't keep up mechanically you will roll him (and overrate the strategy, the players who overmade scourges and got crushed fell for this imo). If he makes sufficient things to negate it his tech is delayed and he is "matching" your resource expenditure on static defense and a flying unit that can't hit ground. You can then use mutas to snipe high templar, get great information, and be a constant pest while he can use corsairs to constantly scout & threaten your mutas and overlords. It's a very dynamic way to play that isn't seeking an advantage so much as an imbalance where both sides now have to juggle machetes in addition to the rest of the normal matchup. The zerg has the worse end of it in an actual fight, but to get into an actual fight you have to cross the map and the mutas can more than pay for themselves in high templar snipes & storms cast. Then there is the reality that zerg has the option to not make mutas at all. Or to stop at a few. Whether the player has a tendency to crutch on mutas or not can heavily weigh on protoss decision making. Larva abuses this often, because he loves to get mutas vs protoss but he will fake or avoid getting mutas sometimes in critical games. edit: Just watched today's games. You can see this stuff at play even more than in the previous games of the tournament. Including what happens when Protoss doesn't buy into the corsair hype. Khorne fucked around with this message at 23:56 on Oct 13, 2020 |
# ? Oct 13, 2020 15:51 |
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Man, your post is why I sometimes love nerds.
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# ? Oct 13, 2020 22:57 |
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I think what these past couple days have told me is that we need a Zerg main caster more frequently, get Cadenzie back on the mic
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# ? Oct 14, 2020 01:06 |
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i crashed right after the last game this morning, before they drew for the round of 8 i feel so bad for rush lmfao
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# ? Oct 14, 2020 01:27 |
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i really doubt rush wins tonight but i hope this goes to 5 games. also i hope flash gets zerg a lot, i have not seen nearly enough of his zerg.
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# ? Oct 18, 2020 11:02 |
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"I'm going into this tournament thinking like a rookie" Flash, one of the most decorated esports champions in history
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# ? Oct 18, 2020 11:15 |
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welp
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# ? Oct 18, 2020 12:02 |
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It was nice to see Flash play Zerg for 5 seconds rip Rush.
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# ? Oct 18, 2020 14:37 |
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If flash could play random vs terran only I'd probably bet on him to win the tournament. I really want to see how he approaches ZvT. His opener was clearly to punish CC first, but that's more meta gaming against how rush expects flash to play: scout late, be as greedy as possible. Zerg should be flash' weakest race both playing as and against. And it looks like the top 4 is going to be a zergfest Khorne fucked around with this message at 16:46 on Oct 18, 2020 |
# ? Oct 18, 2020 16:31 |
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As someone who doesn't play scr, I noticed during Flash vs Rush they all have different sized view boxes on the minimap. Both flash and rush have a smaller window available where as the observer is biggest. I know in sc2 observer can zoom out farther so i assume the same is true in sc1. But what I don't get is why flash would play on a more zoomed in screen. Wouldn't he want the most vision possible? Does a lower resolution help with micro?
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# ? Oct 19, 2020 04:36 |
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Keegers posted:As someone who doesn't play scr, I noticed during Flash vs Rush they all have different sized view boxes on the minimap. Both flash and rush have a smaller window available where as the observer is biggest. I know in sc2 observer can zoom out farther so i assume the same is true in sc1. But what I don't get is why flash would play on a more zoomed in screen. Wouldn't he want the most vision possible? Does a lower resolution help with micro? boy if you think that's weird, definitely don't look up how rain plays
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# ? Oct 19, 2020 04:40 |
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Keegers posted:As someone who doesn't play scr, I noticed during Flash vs Rush they all have different sized view boxes on the minimap. Both flash and rush have a smaller window available where as the observer is biggest. I know in sc2 observer can zoom out farther so i assume the same is true in sc1. But what I don't get is why flash would play on a more zoomed in screen. Wouldn't he want the most vision possible? Does a lower resolution help with micro? Flash isn't zoomed in, he's playing with a different aspect ratio (not widescreen). If I had to guess he prefers having the important UI elements like the minimap and resource counters closer to the center of the screen. Decades of muscle memory for snapping the mouse cursor around also probably plays a role.
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# ? Oct 19, 2020 05:08 |
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Keegers posted:As someone who doesn't play scr, I noticed during Flash vs Rush they all have different sized view boxes on the minimap. Both flash and rush have a smaller window available where as the observer is biggest. I know in sc2 observer can zoom out farther so i assume the same is true in sc1. But what I don't get is why flash would play on a more zoomed in screen. Wouldn't he want the most vision possible? Does a lower resolution help with micro? People who played old BW a ton will play pillarbox (4:3) so they have all of the muscle memory/pattern recognition that they practiced for thousands (probably 20,000+ hours for those who have been grinding since the kespa team house days). Blizzard were kind enough to add a dpi scaling option so the mouse will even feel identical to old 800x600 bw at modern 4:3 resolutions. New players need to choose between pillarbox and bottom-left ui 16:9. There is a "standard" minimap position option in 16:9 that pads the side and matches 4:3 minimap position, but it can obscure units due to UI size. Especially near the sides of the map. The other frustration is you can't scroll past the edge of the map in BW, so when you go to the edge of the map everything is in a very strange position relative to where you expect it to be if you played a ton of 4:3. Even if you are a 16:9 player, like me, who has played other RTS games a lot (like SC2) the edge of map behavior is frustrating enough that you might consider playing 4:3. 4:3 Standard (same position as 4:3, notice you can't see the drone, also notice the drone could be hidden in tons of places because you can move behind those minerals) Bottom-left The drone in the bottom left illustrates the main differences. The edge and corner of the map are super important in BW because bases tend to be there and lots of harass happens there too. The screen is in the same position in all 3 screenshots. I just want to emphasize again that you literally can not scroll farther left or farther down in any of those three screenshots. 16:9 doesn't give enough of an advantage to get people to switch, but it might give enough of an advantage that new players should play 16:9. You also see people playing 4:3 in counter-strike quite often, although stretched 4:3 not black bar 4:3, for similar minor min-max reasons + muscle memory/visual pattern recognition. And there are times they will get killed when they would have hit a flick shot had they played 16:9. In BW you can play around the vision difference quite well due to the nature of the game, but there are probably times it helps. I haven't really played SCR more than a few hours so maybe there are even more differences I didn't notice. Khorne fucked around with this message at 06:23 on Oct 19, 2020 |
# ? Oct 19, 2020 05:46 |
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Khorne posted:Words Thanks for the thorough explanation. And thanks everyone else as well.
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# ? Oct 19, 2020 06:20 |
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# ? Apr 26, 2024 09:36 |
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Hope we'll get to see Flash's muta micro by the end of the tournament, I wonder how he'll fare when he's not on the receiving end of it.
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# ? Oct 19, 2020 16:01 |