|
FTL was easily one of my favorite games ever made, I think I bought a copy for everyone on my friends list that didn't already have one. Subset Games have been working on a project since FTL came out. It looks like some sort of combination of FTL and fire emblem, set in a world being invaded by aliens. You control mechs that can be upgraded, and have multiple pilots, the trailer shows some cool attack abilities and transforming terrain and TIME TRAVEL. I'm so excited about this game holy poo poo. http://store.steampowered.com/app/590380/ https://www.youtube.com/watch?v=sJR1OpHNgzc
|
# ? Feb 10, 2017 22:13 |
|
|
# ? Apr 25, 2024 18:14 |
http://i.imgur.com/LVVB0Rt.gifv Get over here! https://www.youtube.com/watch?v=awHepFu-YBk Ben Prunty's doing the soundtrack!
|
|
# ? Feb 10, 2017 22:28 |
|
TacMan posted:It looks like some sort of combination of FTL and fire emblem FTL was amazing, they were going to get my money on their next game regardless of what it was, but this looks great.
|
# ? Feb 10, 2017 22:31 |
|
FTL was extremely good, so i'm excited.
|
# ? Feb 10, 2017 22:34 |
looks good
|
|
# ? Feb 11, 2017 02:01 |
|
I've bounced off of every FE game I've played but I played the gently caress out of FTL so I will probably pick this up. Mechs are cool
|
# ? Feb 11, 2017 02:39 |
|
Fuckin FTL guys are making a tactical mech game with a loving alien invasion Holy poo poo it's like they wanted all my money and some genie gave them the power to learn how to most effectively get it.
|
# ? Feb 11, 2017 03:02 |
|
FTL was a very solid game, and though a bit RNG-dependent (gently caress legit getting the Crystal ship) well worth the tenbux. Gonna buy Into The Breach day one.
|
# ? Feb 11, 2017 15:55 |
|
I'm really excited for this!
|
# ? Feb 14, 2017 04:43 |
|
Yoooo this looks fuckin great
|
# ? Feb 14, 2017 09:08 |
|
Holy poo poo i had no idea they where making this. I loved FTL and still fire it up now and then. Definitely getting this.
|
# ? Feb 14, 2017 18:37 |
|
|
# ? Apr 25, 2024 18:14 |
|
There's an interesting and surprisingly detailed preview up on Rock Paper Shotgun One part that stood out to me is how and why things are deterministic: quote:Many strategy games conceal information, forcing the player to work with an incomplete picture, and most use an element of randomness when the poo poo hits the fan and the bullets hit their target. Into the Breach ditches dice rolls and deception, relying instead on the abilities of units and terrain features to create emergent tactical situations that create chain reactions and unexpected, though predictable, outcomes.
|
# ? Mar 2, 2017 02:38 |