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I found myself wondering how much player choice affected the game. Some dialogue with Bea outright giving you no choice in saying "You always have a choice!" felt amusingly meta, if deliberate. Otherwise, I got the sense that it didn't affect it much. Ultimately, though, I only got to investigate two of the leads and I feel like I am missing a lot of the story. Given the elevator bit with the arm getting ripped off, I expected there to be some time travel malarky going on, and that they, somehow, were the ones who left the arm there. Or was that something that I missed? Top notch game, though.
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# ¿ Feb 22, 2017 08:53 |
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# ¿ Apr 27, 2024 14:30 |
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kidcoelacanth posted:Every Mae/Bea scene completely destroyed me because Mae just could not stop herself from loving up, the fact that you have to choose between dialogue choices that are all lovely things to say was REALLY effective. I'm glad the party had a good ending at least. "Everybody has the power to choose!" or "Everyone has a choice!" I honestly burst out laughing at that point because it was so weirdly meta, but that whole scene really got home what a mess Mae is. She likes to think she's a good person at heart but she really doesn't have the empathy or discipline to be one yet. Also, which two events did you investigate? I did Gregg and Bea and I've yet to speak to someone who did Angus's.
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# ¿ Feb 24, 2017 19:27 |
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So, I saw some achievements on a friend's account that make me wonder if there's NG+ content (they were about the season changing), or if the game's achievement system is simply horribly bugged.
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# ¿ Mar 3, 2017 02:28 |