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And I believe that other game mode basically removes the cutscenes or something? I think I read that anyways. I have heard this is a good Sonic game and that the voice acting is at least hilarious so honestly I'm going to be there for both.
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# ¿ Mar 21, 2017 05:50 |
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# ¿ Apr 25, 2024 06:15 |
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Well so far this game can be undeniably creative in its levels, endearingly cute in some of it's dialogue, and... I'm not going to call the rest unbearable but unnecessary I guess? Also, really, the voice acting itself isn't nearly as bad as I figured it was. Granted there's a couple of jerks talking over a lot of it but it's still pretty okay for a smaller game's effort.
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# ¿ Apr 12, 2017 05:31 |
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Electrocution is basically the Saturday morning cartoon torture anyways so that didn't really phase me but the mutilation thing was a bit
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# ¿ Apr 25, 2017 07:50 |
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Pollyanna posted:800 hours is near unfathomable for something that isn't on the level of WoW. I mean I guess it's at least on some level of WoW because its an RPG but let me tell you about my Mass Effect 2 time played... (BOY THAT WAS SURE WORTH IT, EH ME3?) Also this isn't really a complaint because I do like seeing the levels just get destroyed but your map knowledge combined with the enemies that aren't threats until they actually attack makes things go super quick. I think the bee enemies are the first ones in a while I've gotten a good look at, and even that is via aggregate, not because I was able to see one for a while
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# ¿ May 2, 2017 15:56 |
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I think I'd be constantly dodging the shooting the background if I was playing this level for the first time.
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# ¿ May 12, 2017 04:10 |
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If this is a casual playthrough I have to wonder what a... hardcore? playthrough would look like. That kind of boss makes me twitch, bringing back memories of similar bosses I couldn't ever beat in childhood... and adulthood (Plague Knight )
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# ¿ May 18, 2017 03:36 |
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For how talk-y this game gets not having any dialogue at all during that boss fight with the dog was really... awkward? Like I expected something overly dramatic with a whole lot of "Don't worry about me!" or "I won't do it!" but instead it's just wordless animations and everything is over in less than 30 seconds. I guess I shouldn't complain but it's still weird to go the entire game in one style then switch over to another in what is supposed to be the most dramatic point.
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# ¿ May 25, 2017 05:25 |
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# ¿ Apr 25, 2024 06:15 |
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The camera really is one of those things you don't notice until it's not working right. Watching the camera move with (nearly) every movement the character makes at such a close distance was indeed pretty disorienting if it went on for longer than a few seconds.
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# ¿ Aug 25, 2017 03:23 |