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Callsign: Powerthighs Also, I vote Klaus and Peterson as well. AWACS is important.
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# ¿ Mar 29, 2017 20:00 |
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# ¿ Apr 25, 2024 07:39 |
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I'm going with Tibet/India as a warmup. Let's earn some cash before we make our heel turn and take on a CVBG.
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# ¿ Mar 31, 2017 18:23 |
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Jack - I like the idea of more strategic advantage.
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# ¿ Apr 1, 2017 02:27 |
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I'm in favor us using our AWACS, as we are on the defensive and it can look in all directions at once, while our fighters can't. It may let us use less fighters in the air as well. Also, I'm in favor of dropping a Paveway on the bridge from high altitude. The SK 60s don't have any electronic defenses of any kind. The thing that will hurt us is if we lose a plane. A few extra thousand dollars to really reduce that likelihood seems like good insurance.
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# ¿ Apr 2, 2017 00:05 |
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Jimmy4400nav posted:For those of us without the game is the an easily accessible way to see all the weapon specifics? The website is a tad sparse. Baloogan's website seems to have a bit more info - it shows you everything the game does in the same format. Otherwise, Wikipedia. https://wiki.baloogancampaign.com/index.php/DataAircraft?ID=3653 Good Dumplings posted:What do we do if the civilian transports end up near the bridge, anyway? Our stuff should be able to tell helicopters apart from planes, but is the enemy AA that capable too? Since we won't be controlling the mission itself that seems relatively unlikely. The Sandman posted:So what's everyone's plan for dealing with jerks on the ground with MANPADS launching on the cargo aircraft? We will be up too high for most of the flight - the main issue is if they have some around the landing strip. I don't think we can be held responsible if there is a guy with an Igla on the end of the runway.
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# ¿ Apr 2, 2017 04:34 |
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Unimpressed posted:Is Jack real? Is he baloogan??? I can't tell if you are joking, but yes, Jack Abramoff is a real lobbyist who went to prison for corruption: https://en.wikipedia.org/wiki/Jack_Abramoff
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# ¿ Apr 3, 2017 19:36 |
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I'm pro a more advanced ground attack aircraft. The SK60s seem quite limited. Put me in a Frogfoot!Yooper posted:In regard to REDACTED, I'm not sure. I had a city marker asset set to MERCS instead of CHINA so we saw the results. It's something I'll have to test out and see. I know on other scenarios you'll sometimes see events happening to allied forces. Yes, regarding REDACTED, there is an option to hide those messages in the options.
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# ¿ Apr 4, 2017 18:34 |
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Bacarruda posted:In other news, I continue to be unable to do basic math... As much as I love Frogfoots I support this plan. I'd there is any chance for promotion of Powerthighs out of an SK60 to one of these Phantoms that would be great. Unless other, lesser pilots demand a chance.
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# ¿ Apr 5, 2017 04:57 |
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One thing I would like to point out about UAVs: the point of a UAV is so a rich country can risk money instead of lives. We, being a small PMC of dubious morality, have a limited bankroll and too many pilots as is. Losing aircraft, even relatively cheap ones, is a big deal. Much bigger than logging some extra flight hours and using some extra munitions. UAVs are by design not as survivable as our fast mover aircraft. In short, buy Phantoms and use Gripens to dominate the skies. I don't think UAVs are the right fit for us as we must minimize airframe losses to maximize profit. Also, we are more likely to get laid flying jets than a drones. Specifically, vote Option B. pthighs fucked around with this message at 20:46 on Apr 5, 2017 |
# ¿ Apr 5, 2017 19:14 |
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Russian Mercs Bacarruda Plan B
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# ¿ Apr 6, 2017 23:25 |
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I feel like you could choke a goat with a single rocket.
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# ¿ Apr 8, 2017 06:52 |
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Voting Yes on Ukrainian aircraft purchase.
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# ¿ Apr 9, 2017 06:53 |
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Note that in CMANO you need specialized weapons to destroy runways, due to how the penetration mechanics work.
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# ¿ Apr 9, 2017 16:27 |
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Bacarruda posted:Can't the Mjolner Mk 2's kill runways? The Greek F-4E loadout in-game has them using the Mjolner's as anti-runway weapons. I just did some tests with the Greek F-4Es. I hit one runway with 4 Mjolner's (two airframes worth) and only damaged it about 40%. The GBU-12s are only 500lb bombs. The GBU-10s are the 2000lb variety, but they don't do any more damage than the Mjolner's. There is an F-4E loadout with 2 GBU-24s. They are 2000lb Penetrator types, and two of them will heavily damage a runway (but probably not completely destroy it). I don't know if those are an option for us.
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# ¿ Apr 9, 2017 21:23 |
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They are a single entity in command, and this airfield has two of them. Another option is to take out the runway access points as they are less hardened, but there are like ten of them since this is a big airport. And our goal is to give the J-20s nowhere to land. If we can hit each runway with 2 GBU-24s, I think that's enough, but that doesn't leave any room for duds or other malfunctions.
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# ¿ Apr 9, 2017 21:33 |
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Unguided rockets almost always miss by design. The key is to only use them against targets that will be hurt by splash damage.
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# ¿ Apr 10, 2017 16:10 |
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The game has a separate notion of if a Runway is operational, which is related to the Hitpoints left. I think it's hard coded in the game but I can' t say for sure. It seems like if you could put a single penetator 2000lb bomb smack dab in the middle of the runway, that it would be unusable for at least a half an hour. Especially if the rest of the airfield is still under attack after that. Although I guess if the game thinks its still operational then enemy AI planes will take off just fine. How long of a time window do we have to keep it shut down for before the Indian troops arrive?
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# ¿ Apr 10, 2017 20:23 |
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Looks like the HQ-7 has a max range of 5nm and a max altitude of 16K feet. Which means we can hit it with standoff weapons, or from 36K ASL with impunity. As long as people stay above 30K feet, we should be good to go.
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# ¿ Apr 11, 2017 00:55 |
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gradenko_2000 posted:
Is this an intentional mispelling of Baloogan? Also, the CMANO dev team is quite small. They very smartly started with a good system and have been continuing development by adding extra grognard where applicable. The grognard-ary is made, not born. My vote is Kill, I worry about being able to pull this off within the engine in any reasonable way. pthighs fucked around with this message at 03:46 on Apr 11, 2017 |
# ¿ Apr 11, 2017 03:28 |
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Strict Parenting, Yes to Light Attackers The Light Attackers contingent on being confident that the AA threat is very dimished.
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# ¿ Apr 11, 2017 18:28 |
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Use the tracker but make all refueling manual.
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# ¿ Apr 14, 2017 16:03 |
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At some point we may want to get listed on the NYSE.
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# ¿ Apr 14, 2017 23:58 |
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Voting Angola, Count. Also, please sell the SK60s. As someone who is flying one I feel that I will be dead sooner rather than later.
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# ¿ Apr 17, 2017 02:07 |
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Dammit Bacarruda, you convinced me. Parabellum.
pthighs fucked around with this message at 23:00 on Apr 17, 2017 |
# ¿ Apr 17, 2017 19:11 |
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Angola - Count
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# ¿ Apr 18, 2017 02:08 |
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Lubango
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# ¿ Apr 19, 2017 21:41 |
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Zack
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# ¿ Apr 20, 2017 05:49 |
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First Impression
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# ¿ Apr 22, 2017 07:09 |
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Yeah, Gorgon Stare is pretty much the dopest name possible for that sort of thing.
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# ¿ Apr 22, 2017 20:30 |
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power crystals posted:Yeah that was the intent behind mine. By the time we get to that part of the mission the SAM and their fighters should be burning wreckage. If not and we lose the SK60s, well, they're SK60s. Those pilots knew what they signed up for. Then we can fit aircraft we actually want in our hangars! As one of those pilots, I would prefer not to go on a suicide mission. You are welcome to switch places with me. I agree with the proposals that we need an anti-S-300 strike force either ready to go on the tarmac or actively up and searching around. We need to be careful until we find out where that thing is.
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# ¿ Apr 24, 2017 19:43 |
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I would prefer my SK60 be painted like the red baron.
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# ¿ Apr 25, 2017 20:31 |
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Black Diamond
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# ¿ Apr 26, 2017 00:53 |
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Land attack choppers aren't very survivable in CMANO. The proliferation of MANPADS, SHORAD, medium SAMs, and fighters with BVR missiles make it a tough environment to survive in. Plus, the game is not quite sophisticated enough to really nail the super nap-of-earty and hiding behind treelines that you presumably need to survive in a chopper on a contested modern battlefield.
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# ¿ Apr 26, 2017 03:16 |
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Double the Numbers Also, regarding refuelling, the thing that makes the most sense is to manually send aircraft to refuel at different times. Like, send the first one when it has 60% fuel, so when it gets back you can send the other and they both don't go and tank at one time. I don't know how to do this other than manually.
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# ¿ Apr 28, 2017 00:06 |
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With precision guided weapons you can be very close from 6 miles up.
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# ¿ Apr 28, 2017 02:27 |
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Here is a slightly different take.
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# ¿ Apr 29, 2017 18:45 |
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K&P
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# ¿ Apr 30, 2017 16:50 |
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Golgotha
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# ¿ May 4, 2017 18:40 |
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Whirlwind
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# ¿ May 12, 2017 02:21 |
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# ¿ Apr 25, 2024 07:39 |
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There could be some sort of "time storm" like in Final Countdown. Or we could stop this bloodshed and just invest our money in high grade US Treasury notes.
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# ¿ May 14, 2017 01:48 |