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Yes, that swarm almost killed me because I was laughing too hard to shoot them.
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# ? Jul 23, 2017 11:45 |
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# ? Apr 28, 2024 03:22 |
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The Dark Id posted:The Engine Blade is a fairly decent Small Sword that gains Stun Ups for most of its upgrades. At maximum level, it gains Shift Avoid which turns the animation of 2B’s dodge to look like the warp Noctis does in Final Fantasy XV. It also alters the damage numbers to the same font as Final Fantasy XV possesses. I mean, I know Dragon Quest has big bubbly numbers. You could put a gun to my head and I couldn’t recall what FFXV’s font looked like. But sure! Why not? Spear Pod is extremely effective against very large ground enemies. It can FUBAR a Goliath Tank very quickly. Too bad there's very few enemies who fit that description.
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# ? Jul 23, 2017 12:27 |
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The Dark Id posted:
The zoom-out and this bridge area is what took this segment from great to for me, so good.
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# ? Jul 23, 2017 13:20 |
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Yeah, this segment was long, but I still liked it. Could have done without the crushers though. Also I'm not sure if all those dead stubbies were killed by the cultists. The very first time you visit the upper levels of the factory at the start of the game, there's already a bunch of dead stubbies here and there. I think the piles we see are just the ones that failed quality control, since that's where they're made and all that.
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# ? Jul 23, 2017 13:30 |
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Between this section and the tutorial, it definitely feels like Abandoned Factory got at least 3 times more level design love than any other single area in the game, even setting aside segments like Flooded City and Copied City which felt clearly like "oh poo poo we're up against deadlines and we haven't even started these sections, guys".
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# ? Jul 23, 2017 14:48 |
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Deep Dish Fuckfest posted:Yeah, this segment was long, but I still liked it. Could have done without the crushers though. 2B has been through the area a few times and they haven't cleared out the corpses yet, just shoved them into piles.
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# ? Jul 23, 2017 15:14 |
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FailAtMagic posted:Why not both ? Nah, just the former. Final Fantasy XV is a great game overall, though I will agree there are issues.
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# ? Jul 23, 2017 17:35 |
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pulsor93 posted:Nah, just the former. Final Fantasy XV is a great game overall, though I will agree there are issues. I didn't like that there was all this plot and poo poo getting in the way of my boys' summer vacation. I just wanted to do odd jobs, fish, eat at diners, murder monsters, dress my car up in pretty clothes, and gently caress around. The actual heroics get in the way.
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# ? Jul 23, 2017 17:41 |
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I just started playing FF15 last week and really wonder how folks got through it before the recent Monster Truck type Regalia update, I am enjoying the game but driving is super boring without it.
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# ? Jul 23, 2017 18:02 |
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Episode LIX: Watcher One of those GlaDOS personality cores has really been eating its Wheaties. New Music: Possessed by Disease (Become as Gods) (Go listen to this. It’s both a really good boss theme and a version of this track that only plays here.) Alert: Energy shield detected over enemy unit. Physical defense shield detected. Analysis: Both long- and close-range attacks are ineffective. Oh, now what? Large energy supply detected within this factory. Proposal: Energy source should be destroyed. The beginning of this boss battle is a game of evasion. We cannot damage this obese Tachikoma due to its energy shield. Meanwhile, it makes some half-hearted charge attacks and then goes hog with ground pounds producing rings of damaging energy across the area which 2B must avoid for a bit. The camera automatically assumes the top-down position. So it’s not too bad to get away from this unscathed. After a tiny bit of evasion, 2B decides to phone up 9S and get his rear end on handling the machine’s shield power supply. That Goliath we just encountered— I got it! I’ve been keeping an eye on you. I’m gonna shut off power to the factory now! Do it! In addition to the ground pound energy rings, our new adversary also possesses a butt stomp AOE attack. Despite the severe looking laser light show, it doesn’t do a significant amount of damage. Indeed, this boss’s biggest design flaw is that none of its attacks are particularly damaging for an enemy that lacks much in the way of combination attacks. After a tiny bit more holding out against the enemy, 9S phones up again with a status update. 90 percent... 92... 95... 98... Enemy shield deactivated. Now it’s time for the actual boss battle to begin. Meet So-Shi. This boss machine unit is named after Zhuang Zhou (So-Shi being based on the Japanese pronunciation of Master Zhuang/Zhuangzi) a 4th Century BC Chinese philosopher who wrote one of the founding texts on Daoism. Not sure what that has to do with a spider-tank robot. But there you go. Now that So-Shi’s shields are down, we have a battle in the darkness against the machine on our hands. The giant glowing eye honestly looks pretty rad in the dark. We’ve seen several of So-Shi’s attacks already and it retains most of ‘em for the real battle. Adding to its move set, So-Shi now has a forward pouncing slam of its arms, for lack of a better word. Of course it does. What large enemy has neglected to possess a leaping ground pound up to this point? Sure, they’ve all been incredibly easy to evade and this one is no different. But it’s just Goliath-class machine lifeform tradition at this point. So-Shi can now perform a spinning attack where it extends its legs and twirls like a top on the spherical body. This comes in two varieties. One of ‘em involves the attack lasting for 5-10 seconds as it bounces about the arena. The other is just a brief 180 twirl to reveal its err... rear end in a top hat...? Why did they give this giant orb a rectum? What purpose could that possibly serve? Christ... What a world. When revealing its booty to 2B, So-Shi can extend a ridged Rounding out the Chinese philosopher bot’s move set is a secondary ground slam AOE that will attempt to smash 2B instead of lazily crashing in place. I mean that’s not technically a new move. It’s just an older move that moves. But So-Shi’s lightning display looks really rad in the dark. So there! As far as attacking So-Shi goes, all points of it are fairly weak now that its impenetrable shield it had up for all of 30 seconds is deactivated. But it does have a clear weak point: Its legs! Specifically, the metal plates on So-Shi’s legs can be shattered which both results in a nice chunk of damage and stunning the machine. We can just go hog wild smashing all of its leg plating one after another and basically stunlock the boss into oblivion in short order. But there is one last thing to point out. When stunned, So-Shi actually has an even weaker point that can be exploited for tons of additional damage. That Once So-Shi drops to below 5% health, it will retract all of its legs and make a final concentrated effort to just bowl over 2B and generally bounce around the arena. At this point, all Pod Programs or main weapon fire is useless. We’ve gotta get 2B up in its face and deliver a physical killing blow to end the fight. Two can play at the cinematic attacking from the darkness game. Striking a cool pose as a machine explodes behind her is one of the few joys 2B gets in life. So we’ll just let her have her cheesy moment. So ends So-Shi. Though we’re not *quite* done with our escape from the factory yet. Music: Wretched Weaponry (Quiet Instrumental) Pascal silently drifts in on his butt jetpack back to 2B’s side. I guess he’d just been flying around up there the entirety of that battle. Kinda lost track of him in the fray. He has nothing to add about 2B’s victory in the fight. Pascal just wants to go home at this point. So-Shi’s destruction has somehow lowered the bridge leading out of this level of the facility and onto an elevator finally heading to the top ground floor of the region. 9S has dropped out of communication at this point. If he managed to get captured or owned in space, he’s on his own this time. This final elevator deposits us in some familiar ground. We’re back in the smelter pits we crossed multiple times in the variety of sidequests that required traversing the better part of the Abandoned Factory. Or at least the parts of the Abandoned Factory we had access to at the time. The area is significantly darker and creepy looking now. Partly due to the dead machine corpses strewn all over the area. Though they’re not all dead just yet. For instance, as we head into a nearby shipping area we saw filled with idle machines on previous visits, it’s now full of machines gleefully stabbing their fellow machines repeatedly in the dark. It feels good! It feels good! It feels sooo goooooood! God God God God God God God God God... We’ll uhh... just leave those boys to do their thing. We know this area. We’re just a few rooms from the exit. The last of the surviving zealots can be found in the smelter pits. They’re either passively worshiping nothing in particular or... The only option left is to die... I’m scared... I’m so scared... Yes, let us die now! And so they all leap to their deaths in the liquid steel. Well... at least they’re not trying to kill 2B and Pascal anymore. But, that’s not the last of ‘em. The moment we’ve pined for is here! Let us all go together! We will become gods and be freed from our torment! And there goes another set of leapers jumping headlong into oblivion. How about one more set for the road, eh? Farewell! Farewell! We will become gods and be freed from our torment! Bye-bye! Bye-bye! Become as gods, you crazy kids you... And thus ends our time with the machine lifeforms’ death cult. It’s a straight shot out with nothing but corpses from here to the exit. Welp. We made it, Pascal. That was bonkers. But hey, it could have been way worse. At least there was no red-eyed jerks being possessed by extra-dimensional beings. Music: ENDS Meanwhile, hey remember Eve...? We kinda got sidetracked after we murdered his brother in that death match. He doesn’t seem particularly thrilled with our previous actions. Eve slams the table, knocking over the candle stick. Look, man. Your brother literally asked for that to happen. I’m sorry he was busy getting deep into blood sports instead of being there for you or teaching you about shirts. But the guy made his decision. Besides... Can’t you grow another brother out of one of your ribs? Does it work like that or was that only a one-time thing? Eve slaps the candlestick off the table. Hmm... I bet it was a one-time thing, huh? Bummer. That is uhh... that’s an interesting Tune in next time for the beginning of the final chapter of NieR: Automata’s first playthrough. I’m sure Eve will get over his foul mood in a couple days and that... interesting... skin condition spreading all over his body is nothing to worry about... Video: Episode 59 Highlight Reel (It’s a boss fight and the end of the chapter. You should watch this.) Eve Official Art – He never did evolve the ability to use shirts. Tragic. The Dark Id fucked around with this message at 21:07 on Jul 23, 2017 |
# ? Jul 23, 2017 18:24 |
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What the gently caress are those pants.
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# ? Jul 23, 2017 18:37 |
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Deep Dish Fuckfest posted:Yeah, this segment was long, but I still liked it. Could have done without the crushers though. After about the eighth or ninth Machine War everyone got kinda lazy about cleaning up knowing it was just going to get all messy again.
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# ? Jul 23, 2017 18:40 |
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Deep Dish Fuckfest posted:What the gently caress are those pants. edgy
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# ? Jul 23, 2017 18:42 |
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Deep Dish Fuckfest posted:What the gently caress are those pants. belt zippers have come a long way in ten millennia
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# ? Jul 23, 2017 18:56 |
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So which ending will be the one where it turns out these believers were totally right and dying actually does let you become god? I was more than half expecting a joke ending where 2B accepts their theology and jumps into the molten metal pits.
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# ? Jul 23, 2017 19:09 |
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Deep Dish Fuckfest posted:What the gently caress are those pants. Scale mail for dummies
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# ? Jul 23, 2017 19:13 |
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Deep Dish Fuckfest posted:Yeah, this segment was long, but I still liked it. Could have done without the crushers though.
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# ? Jul 23, 2017 19:21 |
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Mokinokaro posted:I ran into a swarm of them in the desert. Figured they were intentionally a Serious Sam nod. The fact that they scream makes it all but certain they are.
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# ? Jul 23, 2017 19:33 |
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ZeeToo posted:I was more than half expecting a joke ending where 2B accepts their theology and jumps into the molten metal pits.
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# ? Jul 23, 2017 19:38 |
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Hey, thanks for doing this LP! I've wanted to see this game for a while.
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# ? Jul 23, 2017 19:51 |
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Possessed by Disease is a great track - the non-BECOME AS GODS version was used in the 2015 Paris Games trailer for the game, and it was such a great track that as a Platinum Games fan, I was pretty hooked. One of my friends, who's not a Platinum fan but IS a Nier fan (who hadn't heard about Automata before I mentioned it) immediately put down cash for a preorder.
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# ? Jul 23, 2017 20:01 |
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huh eve's .... whatever reminds me of this surely a coincidence
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# ? Jul 23, 2017 20:16 |
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It's the mark of the watchers from Drakengard, which (in-universe) is what that evolved to become.
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# ? Jul 23, 2017 20:24 |
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The Dark Id posted:One of those GlaDOS personality cores has really been eating its Wheatleys. Shamefully missing an opportunity for a pun, there.
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# ? Jul 23, 2017 20:32 |
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quote:9S has dropped out of communication at this point. If he managed to get captured or owned in space, he’s own his own this time. "On his own." ...and now I kind of want to boot up N:A just to play this section again and jam out to the music.
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# ? Jul 23, 2017 20:59 |
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Can machines be posthumously reconnected to the network? Have their memories read or something? I see Eve has at least made crucial strides in furniture technology.
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# ? Jul 23, 2017 21:02 |
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ZeeToo posted:So which ending will be the one where it turns out these believers were totally right and dying actually does let you become god? Would have been a great jumpoff for nier 4.
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# ? Jul 23, 2017 21:02 |
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So... something to do with The Watchers... and Eve... this can't possibly be good.
I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Jul 23, 2017 21:06 |
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DeafNote posted:huh A pair of twins. The boy is precocious, the "girl" is possessed by eldritch powers and goes mad. Every Drakenier game. Edit: thinking about it, naive fits better than precocious. Boy One isn't super smart. Woodbeam fucked around with this message at 21:21 on Jul 23, 2017 |
# ? Jul 23, 2017 21:13 |
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Well except in original Nier neither twin gets possessed.
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# ? Jul 23, 2017 21:39 |
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Except with rage.
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# ? Jul 23, 2017 21:41 |
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If there's a reason given for Eve getting the mark of the watchers tattoo, I sure as hell have no idea what it is. I don't think it was ever called back to.
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# ? Jul 23, 2017 22:00 |
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The theme for So-Shi was one of my favourite tracks ever since an early gameplay trailer for this game debuted it and it's still a standalone for the soundtrack. Also for those of you following this LP: the soundtrack is great, but don't go searching anything out for a while. None of the tracks are explicitly spoilery, but they do hint at some rather unpleasant things to come.
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# ? Jul 23, 2017 22:18 |
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S.D. posted:Possessed by Disease is a great track - the non-BECOME AS GODS version was used in the 2015 Paris Games trailer for the game, and it was such a great track that as a Platinum Games fan, I was pretty hooked. Watching one of the live performances of possessed by disease was incredible. There's like no editing in what you hear in her performance, it's all her.
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# ? Jul 23, 2017 22:31 |
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Ink not the Watchers.
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# ? Jul 23, 2017 22:48 |
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I really recommend anyone who hasn't played the game to watch the video of this boss battle and see how brilliantly the OST is paired with the events going on in the fight--the music goes into a lull during the opening where 2B can't hurt the boss, and then it bursts into the wailing choral intensity right during the segment where 9S deactivates the lights/shields and you get to let loose--it is just so loving cool how dramatically everything is synchronized. The way audio is used in this games is just unfathomably amazing and this was definitely a high point in route A for me. Also Nier Automata clearly isn't as high budget and crazy polygonally dense as something like Uncharted or Horizon but the way it uses that sort of misty visual minimalism is so good--seeing all the sparks erupt in the darkness as this big glowing eyeball rockets towards you (thrusting its coil prolapse...) is such a MOMENT. It's a quieter aesthetic that uses low/high contrast in really beautiful ways--I also am really fond of the desert region with the blooming sun rays that obscure your view and turn the frame into almost a painting.
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# ? Jul 23, 2017 23:18 |
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Mokinokaro posted:Well except in original Nier neither twin gets possessed. Replace twins with siblings and you get it. (Nier and Yonah)
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# ? Jul 23, 2017 23:20 |
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Everyone keeps forgetting Emil had a sister
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# ? Jul 23, 2017 23:36 |
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I knew that combination of armored pants, white hair, and shirt allergy reminded me of something.
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# ? Jul 23, 2017 23:48 |
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# ? Apr 28, 2024 03:22 |
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oath2order posted:If there's a reason given for Eve getting the mark of the watchers tattoo, I sure as hell have no idea what it is. I don't think it was ever called back to. Eh, some things are just bizarre mindfucks that aren't supposed to be comprehensible to mere humans. Or something.
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# ? Jul 24, 2017 00:30 |