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The Sandman
Jun 23, 2013

Okay!

So, I've, like, designed a really sweet attack plan that I'm calling Attack Plan Ded Moroz, like "Deadmau5!"

WUB!

Archenteron posted:

Kuiper Belt :eng101:

Orion's Belt.

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OJ MIST 2 THE DICK
Sep 11, 2008

Anytime I need to see your face I just close my eyes
And I am taken to a place
Where your crystal minds and magenta feelings
Take up shelter in the base of my spine
Sweet like a chica cherry cola

-Cheap Trick

Nap Ghost
Lulu's belts

Hwurmp
May 20, 2005

your mom's belt :twisted:

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

The Sandman posted:

Orion's Belt.

Father Servo is the galaxy?

Poltergrift
Feb 16, 2014



"When I grow up, I'm gonna be a proper swordsman. One with clothes."

Archenteron posted:

Kuiper Belt :eng101:

But I barely know her!

Wipfmetz
Oct 12, 2007

Sitzen ein oder mehrere Wipfe in einer Lore, so kann man sie ueber den Rand der Lore hinausschauen sehen.

Tunicate posted:

You mean asteroid belt

Android belt?

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
It's obviously a mistranslation of Collar.

ManlyGrunting
May 29, 2014

megane posted:

I dunno what it means that watching 9S get stone-cold chumped is so amusing. I can't imagine it being half as funny if 2B were the one getting thrown.

Also I can totally hear the angry hand-dryer noise that move makes.

Probably for the same reason its fun to watch Travis Touchdown or Leon S Kennedy dunked: they're competent enough that you don't have to worry about it killing them and it doesn't feel like they're being unfairly attacked, but they're such complete dinguses that you don't feel too bad about them getting a well-deserved dunking.

I miss the "incredibly competent but complete doofus" archetype, we don't seem to get them as much anymore.

e: I like that in a vacuum, 9S is one of the most dangerous beings on the planet: he has access to state of the art weaponry,he's competent enough at close quarters combat, he can explode things with his mind and he's proven able to single-handedly hack into an entire enemy network. But because he's dangerous in ways that are less visible than 2B's kickass fighting and because he's such a dingus no one thinks of him as impressive: he's a goober in short shorts that can't ask the girl he likes to the prom, and no amount of hacking into a giant robot to punch it with its own arm is going to make up for that.

ManlyGrunting fucked around with this message at 02:56 on Sep 16, 2017

OmegaCake
May 5, 2010

Let's say you and I go back to my room and jack in.

Istvun posted:

fun fact: hacking is strongly affected by level scaling!

Imagine, for example, if you did this quest as soon as you could in the second playthough, and you were, let's say, level 35. It turns out that your hacking damage is so piddly it doesn't seem to affect the health bar and the fight would take about 45 minutes in all.
N-Not that I did that or anything. Wh-Who would be so foolish, really?
... :cry:

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode LXXXVI: A Wise Man Once Said...



We’re getting there with these sidequests. We actually don’t have a whole lot left. Indeed, despite the four dots present in the City Ruins region there’s only two quests left there. And the one we’re doing today doesn’t even count...


Music: Rays of Light (Quiet)




I’m not sure what the deal is with this series of events. Three of the blips on the map are tied to this unmarked quest, despite every other map blip belonging to an actual real-deal quest (the Golden Machines or finding 2B’s old equipment early in Route A were unmarked quests that didn’t get map blips.) For some reason, the aforementioned map markers will vanish if we’re in the vicinity of where they ought to be. Also, this quest will respawn in Route C (or spoilers: when we get to return to earlier points in the game) which is... strange and kinda feels like a bug.



Following the reshaping of the City Ruins area, three “Wise Machines” now appear in high up places on the eastern half of the map. The first is located up the tower between the shopping mall ruins and the path to the Amusement Park. Let’s see just how wise this machine is...



Hellooo? Anybody home in there?
......
Come on. I know you can hear me. What are you doing here?
......
Analysis: Scans indicate no mechanical malfunctions in this unit. Therefore, it must be deliberately ignoring you.
So it’s gonna be like that, is it?



9S, being the eternal busybody that he is, sees no other recourse than forcible cracking into this machines brain to discover why it’s chilling out enjoying this nice view from up high. I kinda wish this was a companion piece to the Jackass E-Drugs quest and this machine was just baked out of its gourd. But...




Music: City Ruins (Chiptune)




My... life’s meaning... The meaning... of being born...



There’s no enemies in this hacking bit and the core’s shield is destroyed as soon as it’s done talking. Alright, then...




Music: Rays of Light (Quiet)




Was it seriously trying to figure out the meaning of existence?
Negative: Machine lifeforms do not possess such thought routines.
Well, yeah, but...



Welp. Nothing further to be done with that machine. We’ll just climb down and let him enjoy pondering the meaning of life, the universe and everything.



The next Wise Machine is precariously perched on the edge of some overpass rubble above the sinkhole caused by the Engels unit exploding earlier. Let’s see if this one is a bit chattier...



......
That seems like a big fat no. Guess it won’t mind if I hack my way inside...



Scanner type androids have no sense of personal space or invasion of privacy. I mean, 9S does have access to 2B’s email account like a creep. But that’s an ethics discussion for another time. Let’s see what’s kicking around in this tin can’s head.




Music: City Ruins (Chiptune)




Merely destroying life will not win me approval... But if so... what use are we to the world...? It is painful... So painful...



Once more, there are no hostile targets and the shield on the final core orb goes down as soon as the machine finishes pondering its existence. So, what’s your hot take on this one 9S...?


Music: Rays of Light (Quiet)




It’s in pain because it can’t find value in its own existence? It wants to know why it’s here? Why it exists? ...And what about me? Why am I here? What do I—
Alert: Hacking has resulted in an alignment of synaptic transmissions.
...Oh. R-Right. Sorry. I just... I’d better be more careful next time.



9S, try not to fry your brain or, worse yet, turn into a navel gazing nihilistic douchebag thanks to jumping into idle machines’ heads because you’re bored and they’re not yammering with you. That would be real dumb. Do you want to turn into a Seymour Guado, 9S? Your lanky neck couldn't even support the weight of that idiotic hairdo, you fool!



The last of the Wise Machines has taken a position on a toppled building at the edge of the central crater, just south of the Resistance Camp pond. If you’re curious, the order these machines are encountered doesn’t matter. It’ll be the same sequential conversations even if we started with this one and ended with the one in the radio tower.



......
All right, that’s enough small talk. Time to root around and see what’s what.



9S, you started getting infected by the machine’s thoughts in the last hack and that barely had anything deep to say. Pod 153, you’ve got nothing to dissuade him? I already know we can’t count on 2B to speak up...

Tch... fine. Let’s do it.




Music: City Ruins (Chiptune)




Why is life... so painful...? Why won’t anyone... help me...? I don’t need... this world...



There’s more cores to crack this go around. But as before, there’s no resistance from the machine’s hardware and the final shield automatically deactivates as soon as it’s done pondering aloud.


Music: Rays of Light (Quiet)




9S’s head sparks and he takes some damage this go around. This dingus is the type to stick a fork in an electric socket once and then attempt several more times to determine just how far he can get it into the socket before getting shocked.



Alert: Abnormalities detected in vital signs. Pulse rate nearing dangerous levels.
I’m all right...

My dude, I’ve played the rest of this Yoko Taro game. You are far from all right. But for now, the final Wise Machine finally speaks and... it seems someone cranked the machine lifeform voice filter to max for this poor machine because it sounds like a Dalek talking through a tin cup and string that was then recorded on a Yak Bak.



To eliminate all others and reside at the pinnacle of existence! Yet the battle rages eternal! Our cursed cycle of destruction and rebirth continues without end! None of us in this world are loved! This world has no need for us! There is only one solution...





...So it leaps to its death. If we’d finished with either of the other two Wise Machines, they too would commit suicide. Considering they’re all gone now, they probably did just that too.



And... err... that’s the end of the unmarked quest! No reward. No nothing. Life is meaningless, after all. At least as far as those machines concluded.





Edit: It seems 9S can opt to jump down after the Wise Machine. Turns out it drops a (almost entirely useless) chip that buffs hijacked machines the whole three times you'll ever do that in a playthrough. I had to reload this quest three times for it not to clip through the ground on impact, so that was fun! I think it was better when I thought there was no reward.

Tune in next time for some lighter subject matter... like a murder mystery! NieR: Automata's sidequest conga line continues!






Video: Episode 86 Highlight Reel
(You should probably watch this.)





City Ruins Crater Concept Art – I suppose it’s good there isn’t all that water pouring into it in the final game. I could see that causing logistical issues with exploration.

The Dark Id fucked around with this message at 17:05 on Sep 17, 2017

YOTC
Nov 18, 2005
Damn stupid newbie
Hmm..

This can not continue I guess.

StandardVC10
Feb 6, 2007

This avatar now 50% more dark mode compliant
I'm not sure I like the idea of the suicidal machines being labeled "wise."

Geemer
Nov 4, 2010



I'm surprised you didn't jump after it. There's an extra line from 9S and a goodie where it landed.

ZiegeDame
Aug 21, 2005

YUKIMURAAAA!
Yeah, that non-quest very much has a reward. Haven't you learned by now to loot the corpses?

KamikazePotato
Jun 28, 2010
The Wise Machines is probably my favorite quest in the game, and it's not even a real quest. It's downright haunting.

ManlyGrunting posted:

Probably for the same reason its fun to watch Travis Touchdown or Leon S Kennedy dunked: they're competent enough that you don't have to worry about it killing them and it doesn't feel like they're being unfairly attacked, but they're such complete dinguses that you don't feel too bad about them getting a well-deserved dunking.

Adding Dante to this list, especially since he's nearly unkillable. The start of DMC3 has him getting ambushed and stabbed a dozen times because he decided to eat pizza instead of focus on any possible immediate threats.

Renoistic
Jul 27, 2007

Everyone has a
guardian angel.

KamikazePotato posted:

The Wise Machines is probably my favorite quest in the game, and it's not even a real quest. It's downright haunting.


Adding Dante to this list, especially since he's nearly unkillable. The start of DMC3 has him getting ambushed and stabbed a dozen times because he decided to eat pizza instead of focus on any possible immediate threats.

Then again getting stabbed multiple times doesn't seem to bother him all that much.

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Renoistic posted:

Then again getting stabbed multiple times doesn't seem to bother him all that much.

I mean, in the first game he gets impaled through the chest and he completely no-sells it by pulling it all the way through himself, including the ridiculous oversized hilt.

Renoistic
Jul 27, 2007

Everyone has a
guardian angel.

DeathSandwich posted:

I mean, in the first game he gets impaled through the chest and he completely no-sells it by pulling it all the way through himself, including the ridiculous oversized hilt.

And he pulls pretty much the same poo poo during his fight with Nero in DMC4. It's especially funny concidering how much of a glass cannon he is in-game.

WrightOfWay
Jul 24, 2010


I'm pretty sure Dante gets impaled at least once in every Capcom DMC game.

Ryas
Dec 28, 2012
It's his favorite party trick.

Jetrauben
Sep 7, 2011
angered the evil eye lately

WrightOfWay posted:

I'm pretty sure Dante gets impaled at least once in every Capcom DMC game.

Only the good ones. Was DMC2 made by Capcom? I forgot?

And yeah, the thing is, characters like Dante or Leon are written with the author knowing full well that:
A: They are extremely competent badasses who are among the most dangerous things in their games.
B: This does not stop them from frequently being doofuses who do make mistakes, mess up, or generally be goofballs trying a bit too hard.
C: Without the latter, the former could easily be intolerable.

megane
Jun 20, 2008



...can this... continue?
:thunk:

Jagged Jim
Sep 26, 2013

I... I can only look though the window...
Huh, I must have spent about five minutes searching the area that machine landed trying to find something. Either it glitched out or the auto-pickup vacuumed it up without me realizing it.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Life is but a vale of tears. Better to have never been.

cokerpilot
Apr 23, 2010

Battle Brothers! Stop coming to meetings drunk and trying to adopt Tevery Best!

Lord General! Stop standing on the table and making up stupid operation names!

Emperor, why do I put up with these people?
One does not simply hack a Moose.

Zagglezig
Oct 16, 2012
Trying to hack a moose is how you get the moose machine.


The Dark Id posted:

attempt several more times to determine just how close far he can get it into the socket

HR12345
Nov 19, 2012
A new update on my birthday? This is a good present, Id!

chiasaur11
Oct 22, 2012



Jetrauben posted:

Only the good ones. Was DMC2 made by Capcom? I forgot?

And yeah, the thing is, characters like Dante or Leon are written with the author knowing full well that:
A: They are extremely competent badasses who are among the most dangerous things in their games.
B: This does not stop them from frequently being doofuses who do make mistakes, mess up, or generally be goofballs trying a bit too hard.
C: Without the latter, the former could easily be intolerable.

Reminds me of a rule of thumb in this old comic about a teacher.

Every time he did something impossibly badass to save a student or get himself out of a disaster, you were about a page, maybe two, from him making an absolute jackass of himself. It grounds characters when they gently caress up, and the ego that your Leons and your Dantes get means that them suffering feels earned and funny.

Nines gets cocky when things go his way, so him getting hurt is much funnier than 2B, who mostly treats success as a minimum requirement, and generally responds to failure with bitter resignation.

Of course, this being a Taro Yoko game, it's quite possible things will go bad enough for Nines that it stops being funny, but it's best to laugh while you can. The real punchline'll come soon enough.

HellCopter
Feb 9, 2012
College Slice
The voice acting on that last machine is pretty neat, I recommend watching the video for that.

Slowflake
Aug 18, 2010

HellCopter posted:

The voice acting on that last machine is pretty neat, I recommend watching the video for that.

Yeah. Reminds me of Godspeed You! Black Emperor's background... Narration? Kind of gives the feeling that those robots are tired, and depressed. :smith:

Looking forward to blubbering along with this LP when it full-force punches me in the gut!

the_american_dream
Apr 12, 2008

GAHDAMN
Lord help me I've gotten nostalgic for LUE

Supremezero
Apr 28, 2013

hay gurl
This whole "Jump to your death" thing is kind of mystifying given that the sequence after the factory in Ending A showed that machines normally get brought in by air dropping from way greater height.

Kavak
Aug 23, 2009


It shut itself down while falling to mimic a human suicide.

Or it had to jump about a hundred times before it killed itself , whichever is more :yokotaro:

Geostomp
Oct 22, 2008

Unite: MASH!!
~They've got the bad guys on the run!~

StandardVC10 posted:

I'm not sure I like the idea of the suicidal machines being labeled "wise."

This is still DrakeNeir. Nihilism is the only real truth.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode LXXXVII: LA NoiRHa


Music: Rays of Light (Quiet)




There are some problems even you cannot solve with hacking, 9S. Some mysteries are never meant to be solved in this life...





We’ve got one final side mission left to explore in the City Ruins. This one is began by returning to the only enterable structure in the entire area and climbing to the third floor (left side of the building facing out, it’s a real pain in the rear end to find.) Here we come upon a female Resistance member peering out the window. What’s up, lady?



Hey, you’re with the Resistance, right? Are you okay?
Nnngh... You know that explosion that happened in the ruins? The shockwave hit me like... well, a shockwave, I guess. Knocked my circuits all out of whack, but I managed to— Wait a second... You look familiar—have we met before?
Me? No. But lots of YoRHa models look alike.
Oh... So, you two are with YoRHa, are you?
Um, yes? Why do you want to know?
No reason! I mean, I’ve just heard stories about how advanced you guys are, and how kind, and... Okay, fine. I need help.
Well, sure, I guess? What’s the problem?
What happened is, my friend who was with me on this mission was killed, and... I want to retrieve her final moments. This broken Pod was recording her life log. Think you can get it for me?
<Help her out.>
Thank you.



Final Route B sidequest of the City Ruins. We already helped out one Resistance member with faulty memories. Couldn’t hurt to do the same with another having a time. I think I can accept robots getting their memories scrambled from getting knocked around a touch easier than humans bashing their heads in with similar results.





Our first order of business is hacking this broken Pod. The first time I played this quest, the camera didn’t swing around to show me where the Pod was and it’s not particularly easy to see in this dimly lit structure. I definitely didn’t run around in circles for a couple minutes trying to get a plot flag to trigger. Just like it definitely didn’t take me ten minutes to find this lady the first time around...





After a fairly run of the mill Hackerman session, 9S manages to pull an image out of the Pod’s memory banks. Let’s take a look...



Yep... that sure is a Resistance member getting ganked. Not sure why the Pod decided to swing around behind the attacker for a dramatic view of the murder (which conveniently obscures the killer’s face) instead of hanging out behind her offering support. Maybe they’re not all made to be as reliable as 042 or 153.



I could be wrong, but it looked like two Resistance members fighting each other.
So my friend was killed by the Resistance? By one of her own!?
Easy. We haven’t finished fully restoring the data. It won’t be complete until we dig into a deeper layer and—
No. That’s enough. I don’t need to know any more. That person in the red hood killed my friend... And she’s going to pay for it!

The Resistance Member begins stomping away to enact her revenge. Lady, you sure we don’t wanna just wait a minute to narrow down the search by seeing who the killer actually was... How do you even know it’s a woman? That could be anyone’s butt in that photo.



What is it?
Where are you going?
To kill the bastard who murdered my friend!
Just slow down, all right? We need more data about what happened. Besides, it’s dangerous. The killer could be watching you right now for all we know.
Fine then. What do YOU think I should do?
Let me ask around the Resistance camp before you go running off. There can’t be that many people in red hoods, after all. Someone must know something.
All right. I can wait a little while. Hey, and... thanks.



Yeah, 9S you could go ask around camp to see if anybody has seen anyone in a red hood (assuming they haven’t changed their clothes in the weeks since the Engels explosion) or you could... just... you know... finish hacking that Pod and see the killer’s face...? No...? We’re not going to do that? We’ve got to go do the whole investigation before it inevitably turns out that the killer is (the quest giver, c’mon I figure that out within two seconds of seeing that picture and her reaction) dramatically revealed in a surprising twist?

Fiiiine... However, 2B is actually a bit chatty for a change in this mission and has something to say as we approach the camp.



Well. Aren’t we generous?
Hmm?
All this help for no personal gain? I know she’s pretty, but—
W-Whoa, whoa, whoa! It’s not like that! I mean, she IS pretty, but that’s... I-it’s not...
Whatever.


Music: Peaceful Sleep




9S, you eternal dweeb. Alright. Since we’re doing this the stupid way, we now need to scour the entire camp for someone with a red hooded cloak. Talking with folks yields no returns, they’ve all just got the same dialogue they’ve always possessed.



Thankfully, the Resistance Camp is a pretty tiny area and we quickly come upon a red cloaked Resistance member up on the scaffolding past Anemone’s base planning area. That woman has been up there since the very beginning of the game. Talking with her previously just resulted in her telling 2B or 9S to buzz off with their creepy eavesdropping on a private conversation. Gonna hazard a guess and say this is NOT our killer. But...



What, this? No, a girlfriend of mine gave it to me. This is the first time I’ve worn it in public. Do you really like it?
Yeah, it’s great. In fact, I wish I had one for myself. Do you happen to know where she got it?
No, sorry. I didn’t think to ask.
Do you know where your friend is? Maybe I’ll go ask her myself.
Man, you REALLY like this hood! Last I heard, she was out at the desert station. She shouldn’t be hard to find—I think she’s the only woman there.
Thanks. I appreciate it.
Hope you manage to get a hood of your own!

Hmm... A female Resistance member out in the desert camp, huh? I think we might have met her before... she might have been blowing up stuff or accidentally starting an android opioids epidemic. 9S and 2B have another chat before we head out there...



Gifts are such a useless ritual.
Wow, okay. Where’d THAT come from?
It’s rude to give a person something without their permission. What if they don’t want it?
Hmm. I think it’s more about the feeling behind it than the actual item, right?
Feelings are prohibited.
Yeah, yeah.
One affirmation will suffice.
Oh, for the love of... Fine. “Yeah.”



There’s a few things that make me suspect this quest was written early on in development and never really got another pass as the main plot stuff was locked down. Particularly, 2B acting like way more of a stick up her rear end jerk than she ever really is past the Prologue. There’s another bit we’ll get to shortly that is really oddly written and is absolutely just something they never went back and fixed.

In any case, off to the Desert Camp we go...


Music: Memories of Dust (Quiet)




Stay alert. She could be our killer.
But there’s only one female resistance member at the desert station...



Let’s ask that guy over there.

OK. Let’s go gab with the camp merchant to see if he’s seen Jackass.



Oh, you must mean Jackass, huh? Every time there’s an issue, ol’ Jackass tries to solve it with explosives or some other violent method. I think she’s off doing geological research in one of the desert caves. I’ll send you the coordinates if you want. Oh, but if you’re gonna head out there— Just make sure you don’t get caught up in one of her explosions, you hear?







The desert caves. We’ve been there before. It’s that overhead perspective network of tunnels where we picked up a weapon for 9S early in Route B. There’s a cave in the side of the rocky ridges that we can enter to drop into the center of the caves.





From here, we have to head northeast...ish until we reach a dead end on the outside where we find Jackass hanging out. This the other really odd bit of writing in this quest because our YoRHa androids and Jackass both act like they’ve never met each other before.



Who wants to know?
We’re with YoRHa. We’re conducting a field investigation.
Well, yippee for you.
Listen, did you happen to give a red hood to a friend earlier? That red is perfect for our new YoRHa colors, so we were hoping to—
That old piece of crap? Yeah, I gave it to her. Hell, I never wanted it in the first place.
Er, so it came from someone else originally?
Did I stutter? Yeah, it came from someone else. I bought the stupid thing after the explosion in the city ruins. Some Resistance lady with red hair practically tackled me trying to get me to buy it. I only did it to get her off my case. Well, and because I thought it might look good on my friend... But if you tell her that, you’re dead!
A red-haired Resistance member...
The same color as our client’s hair.
What client? What the hell’s going on here?
Uh, nothing! It’s just... that’s her nickname. “The Client.”
That’s even stupider than Jackass! That lady WAS pretty creepy, though. Kept grinning at me like a crazy person.
Grinning...? Uh, well, thanks for your help. We’ll be on our way.

I can’t believe the killer is the person who gave us the quest. Either that or Devola and Popola have become serial killers. If only there were a way to know... Like finishing hacking that Pod to get all the information or something sensible like that. Alas...



But if it’s the same person, why would she have had the killer’s hood?
Hypothesis: The red-haired Resistance member is either the killer or an accomplice.
Let’s go talk to her.




Music: Rays of Light (Quiet)




All the way back to where we started we go. The killer’s identity might not be particularly surprisingly. But hopefully there is a decent explanation as to why we were sent on this wild goose chase.



Not... exactly. But we DID learn that you sold the hood to someone.
Wha!?
Apparently a red-haired Resistance member sold the hood after the explosion in the ruins.
This doesn’t make sense...
We’re starting to believe you had something to do with the murder.
But that’s impossible! I don’t know about any of that...
Listen, if you—
Look, you said there were still some records left in this Pod, right? Then we have to look at them right now!
Think about this for a second. I want you to understand what you’re asking. You may have killed your own friend. I don’t know why or how, but it’s possible.
I don’t care. I have to know the truth. Please!
...All right. I’m heading in.







Boy, it’s like we could have saved everyone a lot of time and effort if we’d just not half-assed the first hacking job. This is all your fault, 9S. What did you unlock the first .jpeg in a folder you found and called it a day last time? Idiot.





And there we have it. The killer was the Red-Haired Quest Giver in the Ruined Building with the Hanzo Steel. It was nice of that Pod to get a good Dutch angle shot of the killer’s face while she stands menacingly over her freshly slain victim. Real professional, those Pods, up until the bitter end.

Music: ENDS



I... I’m a Type-E... A YoRHa Type-E...
YoRHa?
My function is to seek out and execute deserters and traitors. I disguise myself so I can approach my targets and kill without warning. But one day, I was ordered to kill my friend. So I did. I had my orders, and I followed them.
......
It was hard. So hard. And after a while, I couldn’t live with what I had done.
So you erased your own memories.
Yes. But... this wasn’t the first time.


Music: Mourning (Choir)




Hee. Eee hee hee hee hee.
Um, are you all right?
Yes. I am “all right.” Everything is “all right.” I am a YoRHa Type-E. E for “Execution.” I follow orders. I kill my friends. Eee hee hee. And you solved it! Solved the murder! Eee hee! Now I have to pay you! Eee hee hee!
Wait, you don’t—
Eee hee hee! Do you need a friend killed? A lover? It’s my job! My job! Hee! My job! Hee hee! My j-job my j-j-job my-y-y-yyyyy jjjooooeeeheeheeeeeeee...
...Let’s go.



Welp... that was not the murder revelation motives I was expecting... Instead of taking her up on the offer of murdering a friend or the like (sadly we cannot sic her on say... Jean-Paul) we just get a decent sidequest payout. That Offensive Heal chip is better than the one we’ve currently got. So that’s nice.





Additionally, this quest rewards us with the A090: Wire Pod Program. This is an odd one... It fires off a... well, a wire that is used as a sort of grappling hook to quickly yank the android utilizing it to the targeted enemy. It doesn’t do any damage. It’s strictly movement tech. It also has zero cooldown and is the only Pod Program that has no benefit from charging up. This can be useful against aerial enemies who back up quickly when approached and there may be a late game ability that can be coupled with this for pretty decent effect.

However, given how most enemies rush up to 2B and 9S for attack and the large distance covered by evading as well as the fact that YoRHa androids just haul rear end everywhere in general, I never really found a big use for this one. I’d prefer something that dealt damage at range or maybe just damage in general.



Regardless, that concludes the Amnesia quest. You guys aren’t going to notify command about this deadly stealth Executioner android that is clearly losing her poo poo out in the field and could really use a psyche evaluation...? No? I’m starting to think YoRHa might not actually have a HR department or... any kind of real oversight at all...

2B and 9S have one last conversation after we leave the Type-E android to cackle in the dark.



Type-E... I didn’t know there was such a thing. Did you, 2B?
......
Some things are better left unknown.
...Yeah. I suppose so.

So let’s take that as a “yes.” 2B does know about there being E-Series androids. Hell, we’ve seen one already.



...In the very first seconds of the game, in fact. 7E was one of the units in the ill-fated mission to the Abandoned Factory in the prologue. She got blasted by Engels shortly after YoRHa’s flight units descended past cloud cover. Now what would an android whose role is covertly killing traitors and deserters be doing on an assault mission like this?



If you’ll remember, there was an early sidequest which involved returning to the Abandoned Factory for the first of 18 times in order to find a moment from the presumably KIA 11B. It turned out 11B was planning to desert YoRHa by faking her death and running off during that mission. It stands to reason her escape was discovered beforehand and 7E was there to gank her if she tried to go AWOL. I feel like mid-mission with a high chance of failure isn't a great time to be pulling that kind of poo poo. But it's never stopped the Umbrellas, Patriots and other shadowy militaristic organizations from trying in the past. Why stop a few millennia in the future...?



Perhaps we should maybe just remember this sidequest for future reference. In any case, that concludes all the quests left in the City Ruins. All that remain are a couple more with Pascal’s Village before we head into the Forest Zone for... well there’s a couple sidequests there too... but also some plot progression, as NieR: Automata continues!






Video: Episode 87 Highlight Reel






Resistance Member Concept Art – Androids couldn’t decide on boxers or briefs so they split the difference.

The Dark Id fucked around with this message at 15:45 on Sep 20, 2017

iospace
Jan 19, 2038


That quest took me by surprise, not going to lie.

DeafNote
Jun 4, 2014

Only Happy When It Rains
This is reminding me of a Star Trek Voyager episode..
one of the better ones

The Vosgian Beast
Aug 13, 2011

Business is slow
2B's just mad about the time 6O got her a panda as a gift and got distraught when 2B didn't feed it and it died

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

The Vosgian Beast posted:

2B's just mad about the time 6O got her a panda as a gift and got distraught when 2B didn't feed it and it died
Feedings are prohibited.

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Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Devoting 15% of operational capacity to killing your own soldiers. No wonder this war's going on for so long.

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