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Perestroika posted:Man, I keep forgetting that YorHa is only a small part of the android population. Does the game ever mention about how many androids are still around worldwide? There are several orbital bases and The Bunker is just one of them, specifically to house YoRHa. Then there’s the Resistance that covers every single surviving veteran android on the surface the spacer androids don’t really care about except when convenient.
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# ? Dec 18, 2017 11:21 |
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# ? Apr 28, 2024 02:20 |
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So Yorha was meaningless...but then who exactly created Yorha?
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# ? Dec 18, 2017 11:57 |
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YoRHa was the friends we made along the way
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# ? Dec 18, 2017 11:58 |
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Darth TNT posted:So Yorha was meaningless...but then who exactly created Yorha? machines obviously
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# ? Dec 18, 2017 12:00 |
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Darth TNT posted:So Yorha was meaningless...but then who exactly created Yorha? Android President?
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# ? Dec 18, 2017 13:04 |
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Bufuman posted:Gotta give 9S props for being hardcore though. He's certainly a dab hand when it comes to self-maintenance! It's worth mentioning that with that specific "you're now logic virus bombed", you the player have a couple of seconds of emotional rollercoastering: oh gently caress as if 9s wasn't hosed up enough it's going to be another logic virus stumbling around thing we can just hack it out of ourselves? god dammit 2b
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# ? Dec 18, 2017 14:21 |
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Ursine Catastrophe posted:It's worth mentioning that with that specific "you're now logic virus bombed", you the player have a couple of seconds of emotional rollercoastering: Didn't 9S A. hack it out of 2B when it first showed up, and B. it probably wouldn't have mattered given that (ok sure, for plot purposes) that 2B got ended by A2 just as 9S showed up. If 2B said "meet me here" 9S probably would have been late.
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# ? Dec 18, 2017 15:10 |
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It's also to grind it home that 9S could have saved 2B if he was always by her side, like he wanted. That one time he wasn't there, 9S' Awful No Good Very Bad Day started.
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# ? Dec 18, 2017 15:30 |
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Idk 9S couldn't hack it out of any other yorha It might depend on how strong or progressed the virus is
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# ? Dec 18, 2017 15:46 |
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In the stage play they made a big deal about how the logic virus could only be hacked out of an android once, so 9S wouldn't have been able to save 2B even if he were there.
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# ? Dec 18, 2017 15:47 |
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ultrafilter posted:In the stage play they made a big deal about how the logic virus could only be hacked out of an android once, so 9S wouldn't have been able to save 2B even if he were there. This. But also, he probably? Doesnt know that. So as said earlier, it's to make him feel worse again
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# ? Dec 18, 2017 16:11 |
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Seems like it’d be easier to do if you’re only dealing with a hand but IANA android doctor ¯\_(ツ)_/¯
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# ? Dec 18, 2017 17:48 |
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Next, the network will reveal to 9S that 2B's final word wasn't "Nines". A tape recorded by hidden microphones shows that after saying "Nines", she somewhat inaudibly trailed off into "...is still the stupidest loving nickname I've ever heard. This should have been you rather than me."
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# ? Dec 18, 2017 17:51 |
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Episode CXXXIII: Grin Music: Bipolar Nightmare Kill! KILL! Huh? Who are they!? Ah ha ha ha ha ha ha hah! Welp. We’re jumping right into it here! Time to battle Ko-Shi, the newest in the spider-mech orb series of bosses. Ko-Shi is named for the Japanese pronunciation of the Chinese philosopher Kongzi aka Confucius. You may have heard of that dude somewhere before so I won’t get into his deal... Ko-Shi is not quite as chill as Confucius what with the regular volleys of heat seeking rockets aimed in A2’s general direction. That said... it does just kind of sit there and chill out watching her run away from rockets otherwise. Really... it’s only the rockets. For you see, this isn’t actually a real boss battle. Ko-Shi buggers off back through the same hole in the roof it made smashing into the Library once its HP drops below 75%. The Red Girls were really just stalling A2 while they were busy loving with 9S on the other side of the Tower revealing YoRHa’s dark secrets and whatnot. Sorry for the inconvenience, A2. They’ll be with you shortly. Music: Alien Manifestation (Vocal) Now that Ko-Shi has left this weird reconstruction of an important area from the original game, a door has unlocked. This leads into what was the Library’s basement in NieR 1. We never actually got to see what it looked like down there. The only time it was ever opened was to stuff the rampaging End of Disc 1 Boss in and seal it away for half a decade. The only other time it was opened was letting that same boss out again to almost instantly have Papa Nier own the poo poo out of to prove how much tougher he’d gotten after five years straight of fighting Shades. Gonna be honest... not really impressed with the basement so far. At least there’s no regenerating black spaghetti monsters hanging out. Small thanks. Rounding the corner, A2 comes upon an ominous looking pedestal in the center of the area. A2, being a dumb idiot, decides the best course of action is to curiously smush her palm all over it and hope for the best. Pod 042, you really need to start getting more active in dissuading your android from doing dumb poo poo like this... Video: Click here to watch the rest of update contents Music: Copied City Alert: Enemy hacking detected. Proposal: Retreat immediately. Sorry, no can do. A2 isn’t trained in exiting hacking programs. She’s probably... no definitely the type that still hunt and pecks when typing on a keyboard. Alt-F4ing out of a program is nerd moon speak as far as she’s concerned. As A2 ventures further into hacking space the perspective eventually shifts to behind her back. That’s always a sign of good things to come. Sure enough, as soon as she reaches the end of the path she comes upon... Who ARE you!? Good to see you again... Number Two. Or should we call you A2 now? This does bring back memories. Though to concepts like us, time has little meaning. Still, when we wiped out your forces, it made quite the impression on us. YoRHa attacker model Number Two... An experimental, disposable group created as a test run for Project YoRHa. Shut up! The Red Girls are now hostile entities. They’ve only got a single attack -- a broad swiping motion in A2’s general direction. It hits for very little damage if it connects. Though it does seem to be a guaranteed stagger on A2. The hologram assholes go down themselves in just a single hit from anything. Melee attacks, Pod Programs or Pod Fire. They’re all instantly vaporized if the attack connects. The problem is the Red Girls almost instantly respawn as soon as one is destroyed. On top of that, even more are spawning in all directions to overwhelm A2. But that’s not going to stop her from trying to kill them. Frankly, murdering these jerks is probably one point of contention A2 and 9S could probably agree upon despite their differences. A minute or so of fruitless flailing and... Didn’t we say that you can’t kill us? God drat it! I don’t think A2 gets the concept of holograms. But she’s going to continue to try to stab ‘em none the less. The Red Girls at this point back off their swiping attack pattern and shift to the tried and true attack of all enemies in the NieR franchise – shooting energy orbs. They also gain more HP so it takes a couple strikes to take one of ‘em down. After another thirty seconds or so of wasting time attempting to murder light projections, Pod 042 finally decides to give A2 a strategy readjustment. What now!? Utilize the enemy’s logic learning function to formulate a weakness. I don’t know what that means! This Pod has serious concerns about unit A2’s cognitive abilities. SHUT UP AND EXPLAIN IT ALREADY! Said strategy would interrupt the enemy’s logic circuits, causing a computational delay. Meaning what!? Huh!? Striking at the logic circuit requires a certain number of enemies to remain extant for a certain period of time. Oh, what the hell... Yep. We’re now got to stop attacking the Red Girls to progress. They will continue to spawn in and shoot energy orbs in A2’s direction. The Evasive System plug-in chip (time slows down when near enemy projectiles) is pretty handy here if you’re not great at avoiding slow moving orbs from all directions. Pod 042 will keep us updated on the machine network getting overloaded with Red Girl duplicates. It’s all so very amusing... The androids the human race left behind acted as if they wanted to be human. The machine lifeforms the aliens left behind acted as if they wanted to be human. We resemble each other so, but we are networked, and thus we are superior to you. Hypothesis: The enemy’s defensive system is prompting an evolution of its logic. Foolish androids... Why do you resist? All things end with accepting death, do they not? Avoiding orbs at this point is getting a wee bit hairy given there’s about three or four dozen Red Girls shooting projectiles from all sides. It’s probably good they gave A2 that weird gliding dodge with the bonus i-frames. ...You know the last time I saw a fifty story girl in a red dress it was a real bad scene for everyone involved. We are finite, and yet we are infinite. We are the embodiment of the perfect being. Hypothesis: The enemy has become aware of the diversity of life. We move on... Forward... To the future! Hypothesis: The enemy’s consciousness has begun to fracture. At this point everything involving the machines just... stops. The Red Girls. The energy orbs. They all freeze in place. A2 is just happy to stop dodging junk finally. After a few moments of heavy contemplation, the Red Girl holograms all wink out of existence one by one. And... Music: ENDS We need more evolutionary pressure. If we allow this android to continue living, we can create even more hardship for ourselves. Overcoming the crisis this creates will present an opportunity for our kind to evolve even further. We disagree. This android is dangerous. It must be destroyed immediately. ..... Those who would doubt our victory... ...are enemies. Music: The Tower What the—!? Analysis: The saturated consciousnesses are now in conflict with each other. Huh... ...... They’re acting like humans... All we have to do is sit back and watch the Red Girls civil war as they proceed to bitch slap each other out of existence. I’m personally rooting for the psychotic grin faction. Not that it particularly matters since A2 will mop up whatever few survivors remain once both sides’ numbers are depleted. That’s a wrap for the Red Girls manifestation of the Machine Lifeform Terminal (their actual official name according to the Unit Data for Red Girls.) They’re not dead yet, mind you. They just won’t be appearing as creepy little girls in red dresses anymore. Music: ENDS Back to the real world after that little detour. The pedestal A2 activated to get into that whole side mess sinks into the floor. Turns out that was an extremely elaborate, booby-trapped elevator button she hit as the entire platform rises up and begins ascending. OK... well now it’s moving at more of an angle. So I guess it’s more of a high-tech funicular than an elevator. But det— Oh... right... We never did sort out this thing. Tune in next time for the final battle against the machine lifeforms! Don’t let the recycled boss design fool you. It’s one of the coolest boss fights in the game. Video: Episode 133 Highlight Reel (You should definitely watch this.) Red Girls Concept Art – Everyone knows long, straight hair is the evilest option. Red Girls Render – The machines never did figure out how the hell ties and knots work. Neck ties... shoe laces... it’s a confounding human enigma that eludes them to this day.
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# ? Dec 18, 2017 18:13 |
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amigolupus posted:The very first instance of combat data that I can remember coming up was with Resident Evil. And given how Nier's backstory had a canonical Umbrella Inc. experimenting on It had shown up in things before, usually mecha shows and usually meaning "field test results," but it had shown up in the Battle Arena Toshinden anime basically meaning "literally all the data on how you fight" which I feel is the true Weskerian sense of the word.
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# ? Dec 18, 2017 18:14 |
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Quality filename and insane grin, right there. Somehow I missed that grin when I played the game. I'm not sure how.
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# ? Dec 18, 2017 18:22 |
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The machine network is loving this poo poo.
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# ? Dec 18, 2017 18:33 |
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I love this bit. An AI self-destructing due to it becoming more humanlike is a microcosm of the entire game.
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# ? Dec 18, 2017 18:38 |
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I can't understate how satisfying it is to finally give the Machine Network a blow they can't ignore. I mean, it probably doesn't amount to much worse than the universe worst drunken bender and subsequent hangover, but drat if it isn't going to feel like poo poo tomorrow morning.
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# ? Dec 18, 2017 18:40 |
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The way I see it, the AI isn't the Machine Network anymore. Considering they're based on the human data made on the moon, you could consider them to be humans, meaning the big bad this whole time was the very people you were originally trying to fight for.
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# ? Dec 18, 2017 19:10 |
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A pod did in the space of a few minutes what the androids couldn't do in thousands of years. Should have just put them in charge from the start!
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# ? Dec 18, 2017 19:16 |
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Do yourself a favor and listen to this one.
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# ? Dec 18, 2017 19:54 |
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That ear-to-ear grin was probably the most unsettling thing I saw all game. And for those of you who aren't watching the highlight videos, remember that the Red Girls sound absolutely nothing like girls at this point, but deep-voiced old men instead. The whole thing is really creepy! Good riddance, red bitches!
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# ? Dec 18, 2017 20:17 |
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In Japanese, the red girls start being voiced by Jouji Nakata when their voice changes in this past couple of updates. Rejoice, boy. Your wish will finally be granted.
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# ? Dec 18, 2017 20:21 |
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Sure, they may be little girls in red dresses with deep voices that have shown the ability to grow into giants...but until they turn blonde and start dancing I'm not impressed.
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# ? Dec 18, 2017 20:25 |
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My god, it turns out the machine network is retarded. It apparently didn't see it self overloading it's own consciousness coming. Well, that, or it decided that overloading it's own consciousness was a great idea. Either way, that seems remarkably stupid. Good job pod! And can I just say "I have serious concerns about your cognitive abilities" is the most oddly hilarious way to call someone an idiot I've seen in a while.
I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Dec 18, 2017 20:28 |
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This part was very weird and unexpected and everything, but if you could get to the upcoming amazing part that would be great (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Dec 18, 2017 20:31 |
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The Dark Id posted:Utilize the enemy’s logic learning function to formulate a weakness. Pod making fun of A2 gives me life
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# ? Dec 18, 2017 20:44 |
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UP AND ADAM posted:This part was very weird and unexpected and everything, but if you could get to the upcoming amazing part that would be great cool your tits, buddy
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# ? Dec 18, 2017 21:02 |
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"Romeos and Juliets" was foreshadowing this
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# ? Dec 18, 2017 21:04 |
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The pods are and always have been the best and greatest. Really, the team of a revenge obsessed murder hobo and something with actual intelligence and good ideas makes for the perfect combination. They're truly an unbeatable pair. Even if that's like 90% due to Pod 042.
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# ? Dec 18, 2017 21:04 |
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Tarezax posted:In Japanese, the red girls start being voiced by Jouji Nakata when their voice changes in this past couple of updates. Kotomine would be all over what the Machine Network has been doing to 9S.
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# ? Dec 18, 2017 21:09 |
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There are a lot of cool things in this update but somehow my favorite part will always be Pod 042 affirming that yes, A2 is actually kinda dumb.
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# ? Dec 18, 2017 21:13 |
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SyntheticPolygon posted:The pods are and always have been the best and greatest. A2 and Pod would make for excellent buddy cops
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# ? Dec 18, 2017 21:20 |
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That reminds me, does A2 pet the pod like 2B and does 9S still fist bump despite seeming to have lost all sanity?
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# ? Dec 18, 2017 21:26 |
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MechanicalTomPetty posted:There are a lot of cool things in this update but somehow my favorite part will always be Pod 042 affirming that yes, A2 is actually kinda dumb. This is precisely why A2 is my favorite Android
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# ? Dec 18, 2017 21:28 |
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Leraika posted:cool your tits, buddy
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# ? Dec 18, 2017 21:33 |
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The Vosgian Beast posted:"Romeos and Juliets" was foreshadowing this This is absolutely true and very likely intentional. It also foreshadowed 9S fighting a room full of 2B copies. The way Taro Yoko uses humor as a setup and drama as a punchline is one of my favorite things about him. This scene is so good that it's arguably the best boss fight in the game. At first I was a little offput because I expected the battle with the central antagonist to be more like your typical over-the-top Platinum fight, but this is so narratively satisfying that it hurts. Not only do the Red Girls prove their own hypocrisy and get their wish in the worst way possible, it's also really brilliant that they can only be beaten through nonviolence, which definitely lines up with a lot of Taro Yoko's personal views. But it doesn't seem trite or naive, because the scenario doesn't make this solution simple. Right after A2's nonviolent approach triumphs, the Red Girls crystallize their human transformation and turn into self-destructive monsters. There's still an inherent layer of pessimism in the scene. Despite all this, its also a positive culmination of A2's arc. She started off as a murder hobo, senselessly killing all Machines she encountered, including children. It wasn't until she met Pascal that she started to have second thoughts. But this encounter with the Red Girls puts her newfound sympathy to the ultimate test. They were responsible for most of the misery in her life and the destruction of her squad, after all. And yet A2, who was diagnosed by YoRHa as overly aggressive (and displayed such behavior time and again), manages to restrain herself and realize that impotent rage won't resolve anything.
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# ? Dec 18, 2017 22:21 |
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I thought it was neat, but a little simplistic since after less than a minute of beating up the holograms Pod tells you how to beat it, basically. I didn't remember getting quite the pacifistic thrust that you did, more that A2/the player was just cooperating with Pod to perform the strategy that would best defeat the AI, but it's been a while since I absorbed this part. At the time I was more surprised at the revelation of the machine AI's identity and what its motives might be. I also never examined Romeos and Juliets in comparison to this, and yeah that's quite something. I love this game. edit: Also the connection with A2 is not really made explicit, so I was unaware about that at the time
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# ? Dec 18, 2017 22:40 |
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# ? Apr 28, 2024 02:20 |
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Momomo posted:The way I see it, the AI isn't the Machine Network anymore. Considering they're based on the human data made on the moon, you could consider them to be humans, meaning the big bad this whole time was the very people you were originally trying to fight for. If this is the case, it's the exact same plot twist as the Shades being disembodied human gestalts, and we still didn't see it coming. Place your bets on how Yoko Taro's going to make humanity the main antagonists in NieR 3.
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# ? Dec 18, 2017 22:54 |