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  • Locked thread
Clever Spambot
Sep 16, 2009

You've lost that lovin' feeling,
Now it's gone...gone...
GONE....
I think that insane bald guy who took over between games kept the ins and outs of the seals to himself for some reason, the only other person who knew for a fact destroying the seals is what caused the Apocalypse (because he was the only other person trying to stop it who survived) was caim who isn't very talkative. Lack of the ability to communicate well between towns at that tech level and the raw chaos involved in the whole ordeal probably lead the survivors to not know anything more detailed about the event than "poo poo was hosed for like a week and then it got better".

But that is almost certainly my brain doing somersaults to fill in the plothole and both of your proposed alternatives would have been more interesting regardless.

edit: no wait thats right the kid party member from 1 was also there and also never told anyone, despite literally meeting the party of 2 several times mid shrine destroying. Basically if my theory holds any water at all it requires everyone to be crazy stupid.

Clever Spambot fucked around with this message at 07:21 on Apr 21, 2017

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Unlucky7
Jul 11, 2006

Fallen Rib
Not to mention the antagonist of the first game was a character in your party

Prythian
Aug 6, 2012

sweet dreams
Weren't the seals in the second game not the same as the seals in the first game? Like... wasn't the only surviving seal from the first the one that had to be sacrificing someone living, and the other seals were set up to keep that one sealed away because dragon got pissed?

DeafNote
Jun 4, 2014

Only Happy When It Rains

Unlucky7 posted:

Not to mention the antagonist of the first game was a character in your party

still chockfull of watchers at that

but really in the end it all boils down to Nowe being a bloody idiot

and Verdelet being an rear end in a top hat

chiasaur11
Oct 22, 2012



Prythian posted:

Weren't the seals in the second game not the same as the seals in the first game? Like... wasn't the only surviving seal from the first the one that had to be sacrificing someone living, and the other seals were set up to keep that one sealed away because dragon got pissed?

The seals in the second game were to reinforce the seal on Angelus... which made her suffer more, and didn't really help much since, you know, dragon, can take care of herself. So they were linked to the "real" seals, but mostly existed since Verdelet was a stupid rear end in a top hat.

apocalypticCritic
Mar 19, 2014

Clever Spambot posted:

I think that insane bald guy who took over between games kept the ins and outs of the seals to himself for some reason, the only other person who knew for a fact destroying the seals is what caused the Apocalypse (because he was the only other person trying to stop it who survived) was caim who isn't very talkative. Lack of the ability to communicate well between towns at that tech level and the raw chaos involved in the whole ordeal probably lead the survivors to not know anything more detailed about the event than "poo poo was hosed for like a week and then it got better".

But that is almost certainly my brain doing somersaults to fill in the plothole and both of your proposed alternatives would have been more interesting regardless.

edit: no wait thats right the kid party member from 1 was also there and also never told anyone, despite literally meeting the party of 2 several times mid shrine destroying. Basically if my theory holds any water at all it requires everyone to be crazy stupid.

There's a very well done LP that very handily points out that the only way the game's plot makes sense is if you assume literally everyone involved is a complete moron.

Materant
Jul 22, 2010

see, what you don't understand is he now has

THE MANLIEST MUSTACHE

it defies physics


apocalypticCritic posted:

There's a very well done LP that very handily points out that the only way the game's plot makes sense is if you assume literally everyone involved is a complete moron.

With the exception of Caim, who just wants his dragon buddy back.

Qrr
Aug 14, 2015


Materant posted:

With the exception of Caim, who just wants his dragon buddy back.

Caim was the best part of Drakengard 2.

Hmm, this human is bonded to a dragon so if either dies they both die. Oh sweet that's a weak point, it means all we have to kill is a dragon!

apocalypticCritic
Mar 19, 2014

Materant posted:

With the exception of Caim, who just wants his dragon buddy back.

That's true. Caim's just a bro. A murder bro.

Chuu
Sep 11, 2004

Grimey Drawer

Blind Sally posted:

Got a pair of Hearos? These things are probably what has prevented my tinnitus from getting worse: https://www.hearos.com/collections/music/products/earplugs-high-fidelity-series-with-free-case

I've tried a lot of high fidelity non-custom-molded earplugs and Earasers were by far the best. They're $50 but if you go to a lot of shows the increased comfort and fidelity is really worth it.

They're also very discreet when worn if you care about that sort of thing.

Chuu fucked around with this message at 08:50 on Apr 21, 2017

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!


It's spreading!

Geemer
Nov 4, 2010



Ashsaber posted:

Why is the icon for the thread Romhack?

It's pretty loving obvious.

We're taking big-rear end swords or other bladed weapons and hacking the machine lifeforms' ROM to pieces with them. What could be more clear than that?
The smilie in the tag is for when you use the pod to shoot the machine lifeforms instead.

GOI
Aug 26, 2015
ex Drakengard 2 was an alright game that tried to pretend it was something it was not for example I will describe one of the characters in the factual way. A weapon created with through the mean for the Nameless one(source of the flower which in turn is the source of Space babies) to create something to destroy humanity and maybe the world with interference from dragons to create a weapon that would kill the nameless one yet could only use it full power when it was not following orders due to being made from fail.

As for the seal what happen was the blind priest increased the power of the only remaining seal while creating the districts to seal away that seal from the world so no one could get to it.

Also agreed Caim was the best part just I been on screen for not even a minute and five people are dead.

Dabir
Nov 10, 2012

They got Caim right, but they also just made him Guts.

ChaseSP
Mar 25, 2013



Guts would fit in fine for damaged dude who has no issues with murdering hundreds of dudes without any mercy, covered in their blood and entrails.

GOI
Aug 26, 2015
Well Caim is someone who care about very little.
In order 1. His sister and dragon. 2. His so called friend and Nowe is either here or just below(due to being his sisters son). 3. Murder 4. those he hates 5. Everything else

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

GOI posted:

Well Caim is someone who care about very little.
In order 1. His sister and dragon. 2. His so called friend and Nowe is either here or just below(due to being his sisters son). 3. Murder 4. those he hates 5. Everything else

Pretty sure murder is a transcendent value for Caim, one that is used to further the interests of all others.

Jack-Off Lantern
Mar 2, 2012

I'm also sure Furiae fell down the list a bit when she wanted his D.

GOI
Aug 26, 2015
The murder thing is more a constant thing that he like to do.

Furiae might of but she would still be high up cause he still cared what happened to her which mean she at worse move down to rank 2 since at 2.5 he will help you a bit and give you a chance but if you don't accept that murder time it is

The Big Whoop
Oct 12, 2012

Learning Disabilities: Cat Edition

Neopie posted:

I've said it once, I'll say it again. The McElroy Brothers are not experts, and their advice should never be followed.

Justin is the worst McElroy anyway. Griffin's where it's at.

KamikazePotato
Jun 28, 2010
I just got done reading through some of the Drakengard 2 LP for funsies, while trying to keep an ubiased opinion of the game, and honestly the writing is okay. Could have been a lot better but it's not awful. The biggest problem with the game - and the thing that drags down the entire game in general - is Nowe. He is absolutely insufferable and lacks the ability to interpret the world around him on any meaningful level. I think people are often overly harsh on protagonists that don't fit into a badass archetype, but Nowe is a case where the complaints are entirely warranted.

As far as I know, Guts was the inspiration for Caim. Berserk is the inspiration for a lot of things. Makes sense considering Caim is more or less Guts without any moral fiber whatsoever.

GOI
Aug 26, 2015
Hey it not Nowe fault that the massive fail that was inuhart and smaller source of fail that is Furiae was used to make the weapon of the dragons who funny enough isn't very good at making his own choices even if that's when he at his strongest or when his rage temporally match Caim's on his off day

Dabir
Nov 10, 2012

KamikazePotato posted:

I just got done reading through some of the Drakengard 2 LP for funsies, while trying to keep an ubiased opinion of the game, and honestly the writing is okay. Could have been a lot better but it's not awful. The biggest problem with the game - and the thing that drags down the entire game in general - is Nowe. He is absolutely insufferable and lacks the ability to interpret the world around him on any meaningful level. I think people are often overly harsh on protagonists that don't fit into a badass archetype, but Nowe is a case where the complaints are entirely warranted.

As far as I know, Guts was the inspiration for Caim. Berserk is the inspiration for a lot of things. Makes sense considering Caim is more or less Guts without any moral fiber whatsoever.

Yeah but like, there's a difference between inspiration and just whole-hog he's Guts now.

Augus
Mar 9, 2015


The thing that Drakengard 2 lacked was the genuine curiosity for diving deep into the depths of human suffering and madness

Qrr
Aug 14, 2015


Augus posted:

The thing that Drakengard 2 lacked was the genuine curiosity for diving deep into the depths of human suffering and madness

But in this game we have to go all the way to the moon to find human suffering. Is it ok if we substitute a different kind of suffering? I mean, emotions are prohibited for androids and robots don't have feelings but maybe we can improvise.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

JcDent posted:

What's a paladin romhack?

A miserable little pile of secrets! But enough talk, have at you!

CesspoolofHatred
Apr 3, 2017
Drakengard 2 has KIND OF the skeleton of an interesting story about the consequences of unchecked idealism, if you look hard enough. With more deft hands, it could've been at least decent.

I'm half-convinced that a good chunk of the story problems in that game stem from Nowe being a raging, painfully naive, cliche-ridden idiot and the absolute worst, and you could probably fix a lot of it by making him FAR less braindead but still keeping him idealistic to a fault.

Like... just one example, look at the prison scene in Episode 5 of DarkId's LP. Y'know, the one where we find out the Knights of the Seal are using the lifeforce of former Empire soldiers to keep poisonous air from wrecking everyone's poo poo. And Nowe's all like "wtf the knights are bullies sacrificing the ""WEAK AND DISPOSSESSED"" ;~;" and Eris rightly tells him the gently caress off for being such a tosser, but we're still supposed to root for him somehow and be on his side.

But something from DarkId's little, um... "character moments" caught my eye.

Drakengard! 2! posted:

There were entire mass trials following the war. General Oror was on the judgment committee! The options were this fate or...immediate execution for their many, many, many crimes against humanity.

And it got me thinking that... honestly, Nowe would be WAY more sympathetic here if he argued more against the fact that the Knights are slowly killing people instead of just an overall asinine "b-but they're helplesssss ;~;".

Like, just cobbling something together from my rear end:

Alternate Universe Drakengard! 2! Good Version? (Partially Plagiarized From TheDarkId) posted:

"Nowe! Don't be a fool! They are the chosen ones, proud martyrs..."

"They're not proud martyrs, they're livestock!"

"Did you not recall the war between the Union and the Empire?! These people are from the Empire! They tried to destroy the world! Murdered the previous Goddess! Destroyed the old Seals-"

"I know what they did! And we could have executed them for their crimes! But... this is torture, Eris! The knights are slowly torturing these people to death! This is too much!"

"Too much? This doesn't even begin to make up for all they people they slaughtered! Or how they raped, pillaged and plundered their way across the lands!"

Or something with that general tone, something that has at least some moral ambiguity to it where you can actually understand both of their positions to at least some degree. Instead of the tripe that actually made it in the game, which paints Nowe as just a doe-eyed do-gooder and Eris as some Knights fanatic.

'Cause that's actually one of the other big problems with the plot - it's all in service to making Nowe "the good guy", "the hero", all that other messianic archetype bullshit, and for the most part the game never actually tries to explore the ramifications of his actions - or if it does, only gives them lip-service at best in favor of keeping him "the good guy".

Ending A, for example, would have been a hell of a lot better if it was portrayed as a consequence of Nowe's easily-guided idealism. He let himself be used by the Knights, he let himself be used by Manah, and now, as a result of all that, someone he's known as childhood is forced into suffering for it for the rest of her (probably) short life.

CesspoolofHatred fucked around with this message at 07:51 on Apr 22, 2017

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I think we need more works that delve into the repercussions of unchecked idealism. I kinda hate how so many movies and games go FREEDOM ABOVE ELSE with no regard to consequences.

The Syndicate remake for example. Sure, you killed the guy who kidnapped you as a kid and made you into a cyborg assassin. But the corp still lives and you started a corporate war that at the very least hosed up New York.

pulsor93
Mar 3, 2015

JcDent posted:

I think we need more works that delve into the repercussions of unchecked idealism. I kinda hate how so many movies and games go FREEDOM ABOVE ELSE with no regard to consequences.

The Syndicate remake for example. Sure, you killed the guy who kidnapped you as a kid and made you into a cyborg assassin. But the corp still lives and you started a corporate war that at the very least hosed up New York.

Oh hai, core theme for Drakengard 4 with repurposed Scalebound assets.

bman in 2288
Apr 21, 2010

CesspoolofHatred posted:

Ending A, for example, would have been a hell of a lot better if it was portrayed as a consequence of Nowe's easily-guided idealism. He let himself be used by the Knights, he let himself be used by Manah, and now, as a result of all that, someone he's known as childhood is forced into suffering for it for the rest of her (probably) short life.

That's actually what happened with ending A, when our favorite Sith Lord was doing some stuff with D3. Said childhood friend never let Nowe forget that he's the entire reason she's stuck in her position, and barely talked to him until she was on her deathbed a few years later.

Manah also ditched his rear end first thing and he's got no friends because of the poo poo he pulled.

Geemer
Nov 4, 2010



Going back a bit to us all being deaf: Turns out I'm not.

I started a new game and was standing next to the pod and could hardly hear anything on the computer speakers.

Then I put in my headphones that I know get good response up to 22KHz and immediately regretted it from the ear-piercingly powerful beeping.
So anyone who could only hear it in the video, you can probably blame your speakers/headphones being too bass-oriented if you don't want to accept the fact you're old yet. :corsair:

GOI
Aug 26, 2015

CesspoolofHatred posted:

Drakengard 2 has KIND OF the skeleton of an interesting story about the consequences of unchecked idealism, if you look hard enough. With more deft hands, it could've been at least decent.

I'm half-convinced that a good chunk of the story problems in that game stem from Nowe being a raging, painfully naive, cliche-ridden idiot and the absolute worst, and you could probably fix a lot of it by making him FAR less braindead but still keeping him idealistic to a fault.

Like... just one example, look at the prison scene in Episode 5 of DarkId's LP. Y'know, the one where we find out the Knights of the Seal are using the lifeforce of former Empire soldiers to keep poisonous air from wrecking everyone's poo poo. And Nowe's all like "wtf the knights are bullies sacrificing the ""WEAK AND DISPOSSESSED"" ;~;" and Eris rightly tells him the gently caress off for being such a tosser, but we're still supposed to root for him somehow and be on his side.

But something from DarkId's little, um... "character moments" caught my eye.


And it got me thinking that... honestly, Nowe would be WAY more sympathetic here if he argued more against the fact that the Knights are slowly killing people instead of just an overall asinine "b-but they're helplesssss ;~;".

Like, just cobbling something together from my rear end:


Or something with that general tone, something that has at least some moral ambiguity to it where you can actually understand both of their positions to at least [b[some[/b] degree. Instead of the tripe that actually made it in the game, which paints Nowe as just a doe-eyed do-gooder and Eris as some Knights fanatic.

'Cause that's actually one of the other big problems with the plot - it's all in service to making Nowe "the good guy", "the hero", all that other messianic archetype bullshit, and for the most part the game never actually tries to explore the ramifications of his actions - or if it does, only gives them lip-service at best in favor of keeping him "the good guy".

Ending A, for example, would have been a hell of a lot better if it was portrayed as a consequence of Nowe's easily-guided idealism. He let himself be used by the Knights, he let himself be used by Manah, and now, as a result of all that, someone he's known as childhood is forced into suffering for it for the rest of her (probably) short life.

Yeah the problem is Drakengard 2 is trying to be a normal JRPG and that Nowe is a good person despite being born almost the exact same way as the final boss of Drakengard 1 ending B.

There is quite a few ways you could of taken the story and be good but the story team messed up and tried to pretend that everything was going to be fine and dandy even if all the ending really just make things worse overall.

Like Nowe personality was perfect for why he was created to be a weapon even if the only time he could go all out was not fitting for a weapon meant to obey the will of the dragons/nameless ones

GOI fucked around with this message at 21:20 on Apr 21, 2017

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode XV: This Cannot Continue



What’s that?
Analysis: It is the ruin of a former human residential area. Large numbers of humans resided in such concrete and metal shelters. The structures were referred to by names such as “apartment complex.”


New Music: Memories of Dust (Vocal)




Alright, let’s continue leading our advanced war machines down an oil pipeline to the ruins of a desert city filled with what we’re told are faceless brown savages who may be more than what they seem. Nothing to read into there, I’m sure. Also a mail notification, which will gladly interrupt that previous dialog of 2B goes for a talk and slide. It better be good.





The next Save Terminal is just inside the boundary of the residential ruins. I’m pointing out where the terminals are as they will be where we will be teleporting to once Fast Travel eventually gets unlocked. Just so you have a bit of a sense of place when following along. Let’s check on that email notification.



That’s neat... 6O. We’ll get right on that next time we’re out of the middle of a wasteland. So did the humans program this generation of androids as gossiping teenagers or did it just happen naturally?



Despite the vast vista depicted on the approach, the Desert Housing is a tiny linear road stretching through the middle of the set piece. The only optional bit is this playground the next block over from the save terminal. Playground equipment surviving 10,000+ years is a stretch. That poo poo was already rusting twisted metal between when it was installed in the ‘70s and when I was a kid decade or two later.







Continuing down the path, we find our targeted fleeing machine lifeform. I’m not sure why 2B and 9S have it out for this particular machine. Indeed, if we were to go straight to the target point where we encountered this particular robot, all the other hotspots back in the desert would get cancelled in favor of tracking down and killing this particular unit.



Oh, you know. I’m doing OK. Work’s been annoying. Saber rattling with looming wars and all. Little bit stressful situation. Yourselves?



Eh, I dunno. It’s a bit humid for my tastes. I don’t remember the last time it even rained. It’s so frikkin’ dry out. Err... wait. What am I talking about? It doesn’t rain anymore...



Other than raining streams of plasma energy right into your machine grill. Ha! How are you doing now, idiot?



Dealing with the chatty machines, there is an item of note in this first stretch past the playground/save streets. See that fire escape?



If we take a brief jog to the top of that, we find a chest containing a brand new weapon: Fang of the Twins! Let’s take a closer look.



Fang of the Twins, despite being more of an oversized halberd, is classified as a Large Sword and has its move-set. Its special abilities include Critical + (greater chance of critical hits) at Level 2 and Bullet Detonation (Gatling bullets explode on impact) at max level. This one is a pretty nice middle ground between Beastlord’s reach and Virtuous Treaty’s speed, leaning more towards the former’s damage. I’ll probably be using it for a bit.



This is the first returning weapon. This one has been around since all the way back in the original Drakengard. It also made an appearance in the original NieR as well (though it sat out Drakengard 3.) Let’s see what its Weapon History is this time around...

Fang of the Twins posted:



Twin souls were sacrificed to twin gods and bound to an unbreakable dual-bladed axe. Whenever nicked or damaged, it would instantly repair itself. The two blades would never part. They would be together for the rest of time.

The souls in the blade yearned to be as one. To grow old as one. To fall in love as one. It is why we both love the same person.

I am myself. I am myself!
Look at me. Look at me!
Give me love. Give me love!
Stop copying me. I'm not!

We are together. We are one. Life or death. Even if we kill our foes. Even if we kill each other. Our two bodies will be as one for all time. Someone separate us. Oh god please someone help m



Nothing like a nightmare existence trapped in a soul prison with a lovely sibling for eternity. It’s still a pretty cool halberd axe large sword. Let’s add it to our arsenal and get back to work, eh?





As I said earlier, the path through these ruins are very linear. Usually, you can poke around corners and behind wreckage to find a hidden material spawn point or maybe a chest. But nothing of particular note. And anything that looks remotely like an invisible wall boundary probably is an invisible wall boundary. But we’re kept on track by finding new friends along the way...



Scary. So...kill.



You heard that. They’re trying to kill us. This is just self-defense, even if their words were anything beyond nonsense regurgitation of something they heard online or however machines look up human history.









Err... 9S... Are... are we the baddies...? Between this and those skull mugs YoRHa was fixing to roll out next month to the Operator staff, I’m not sure if I’m comfortable with this.



You. Are. False.
You. Will. Break.



A new challenger has arrived: the Goliath Biped. This is not a mini-boss by any means. It’s just a real big common boy we’ll be seeing occasionally. From afar, it will spew two varieties of energy orbs. A concentrated, slow moving blob of destroyable pink orbs.



Or it’ll turn around and fart out a chaotic co-mingling of pink and purple orbs randomly in 2B’s direction. That’s a problem up close. One that can be mitigated by hanging back, which won’t get us anywhere. Or the tried and true circle strafing until the attack ends. The Goliath will track 2B as it literally is a 360 degree rotating Lazy Susan torso. But not nearly as fast as 2B can dash.



The Goliath is equipped with a rocket pack with very limited flight capabilities and it does have unreasonably long arms. It can combine these two into a ridiculous helicopter technique. 2B will get greatly damaged if she falls within the err... like 10 feet it advances. But this is evaded by just kind of walking away at a semi-hurried pace.



Also in its arsenal is just a good, old-fashion uppercut. A classic.





As well as a ground pound with accompanying shockwave. You cannot have an enemy with arms that bulky and not give it a ground pound/shockwave attack. Even extraterrestrial machines adhere to that fundamental rule governing the universe.





Lastly, the Goliath will rarely perform a powerful punch to the ground that will produce a serious of explosions outward towards 2B’s position. Again, it’s evaded by just kind of... stepping to the left. Dashing in a pinch. Goliaths are big and nasty looking, but they’re not the biggest of threats once all their pesky minions are dealt with beforehand.





As far as dealing with this jerk goes, the Goliath is bulletproof and ignores missiles. Unlike earlier machines we’ve encountered, we can strip the armor and functionality off individual parts of the Goliath Biped. Namely, both its arms.





As well as its jetpack. Taking those out will let projectiles damage the weaker undercarriage as well as disable certain attacks (shockwave punch for arms and the helicopter for the jetpack.)



The ground pound is one attack that the Biggun Bot will never let go. This one leaves its head, one of its key weak points, vulnerable. The other weak point is its crotch. There’s a robot head down there too! This is actually a bunch of machines glued together (the arms and jetpacks had robot heads as well.)



Eventually, the mighty machine lifeform sinks to its knees and explodes into a shower of metal and bolts as our androids showboat and upload the footage to YoRHaTube. 6O is already pounding the Like button as we speak.



With that sorted out, we can now continue our pursuit of...





*bolts in the opposite direction*
I wonder what makes them choose these words...





I couldn’t tell you, 9S. Maybe if we continue pursing it down this increasingly ominous back alley, we’ll get some answ—



Hypothesis: They were killed by local machine lifeforms.
What are they doing here?
Unknown.
It’s like they were gathered here.





I’m sure there’s a perfectly logical explanation for all of this. Maybe they all just were having a party that went terribly wrong and the machines just shoved them out of the way to make room. These things happen... Some machines are very strong. That’s why a few android corpses have made their way impaled on lamp posts. Nothing to worry about...

Music: Ends



They don’t give up! Run! Run! Must! Run!



Well, you do that, little buddy. We’re gonna catch you eventually. Terminators were androids, don’t ya know?



There seems to be a gathering of machines down at the bottom of this structure. They’d better not all try to high tail outta here too...



But what’s with these android bodies...?
Stay focused.



Yeah, 9S. It’s just a hundred or so corpses of our comrades. Chill it. Let’s just be reasonable and make our wa—



AH gently caress!



...Okay. More android corpses. A lot more android corpses. Time for some payback against these lousy...



...machines! Err... The HELL is all of this...?





What IS this?
My. Love. My. Love.
Don’t listen to them, 2B.


Music: Memories of Dust (Vocal)




Uhhhhhhhhhhhhhhhhh... 9S. 9S, is my mind in the gutter or are these robots trying to bone...?



Carry. Me. Carryyyy.
They don’t have any feelings. They’re just imitating human speech. Let’s take them out.
Love. Love. Love. Love.



Oh... it’s you... Huh. So umm... we’re just gonna go, if that’s cool with you...? You all uhh... you all seem to have a whole THING going on here and err... well... this ain’t android business, is that I’m saying...



Oh, thank goodness. Everyone stops simulating sex, being a baby and child care and decides to get back to fightin’. That’s something I can understand. Let’s do this thing!



Everyone attacks at once. The machine we’d been pursing across the Desert Housing unceremoniously is destroyed in the fray. That’s it exploding right there. RIP, speedy little guy late for the err... robo-orgy... There’s an infinite amount of machines pouring into this arena for the duration of this fight. It can get to be a complete chaotic clusterfuck of destruction and emotions. Wait...



Kill! Destroy!
I love you! Kill!
Hatred! Pain!
Slaughter!





This. Cannot. Continue.



This. Cannot. Continue.



This. Cannot. Continue.



This. Cannot. Continue.

Music: Ends.



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Umm...?



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Guys, get down from there! You’re gonna hurt yourselves! What are you even trying to do?





...No, serious. What the gently caress are you doing? Hmm... Well, ya know... Looking at it. I’m sorta getting like an uhh... a real endgame Parasite Eve vibe from this whole pulsating gooey mass... thing... So umm... wait... is this a...?





...

...

...Well that’s just lewd looking. But surely, this isn’t a r—





...OK. Yeah. That was a giant robot womb that just opened a giant robot vagina and plopped out a naked man. I... Yeah... I... Okay... So... Drakengard!



No! This... this is a machine!



Bet you didn’t think this desert investigation would end in a robot orgy resulting in the birth of a dickless nude Sephiroth, now did ya? I sure as poo poo didn’t!



Tune in next time in which we do have a chat with Adam the Machine Man. I'm sure it'll be a civil discussion of the geopolitical proxy war follies of the conflict between between humanity and the aliens.






Video: Episode 15 Highlight Reel
(You should watch this.)
NOTE: 100% at least watch this part!





Desert Residence Concept Art – One of the first pieces of concept art released for the game. Admittedly, it’s a pretty cool shot.

The Dark Id fucked around with this message at 21:45 on Apr 22, 2017

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


Ah, there we go. There's that good old-fashioned Drakengard crazy we've been looking for.

StandardVC10
Feb 6, 2007

This avatar now 50% more dark mode compliant
They made a person! The machines made a person! Oh well, I don't think he can reproduce, so I guess it's okay to kill him. Probably.

Dinictus
Nov 26, 2005

May our CoX spray white sticky fluid at our enemies forever!
HAIL ARACHNOS!
Soiled Meat
I certainly did not expect this poo poo.

Robot orgy and crazy misplaced enactments of human life aside.

What the gently caress, Yoko Taro :stare:

EDIT: Okay, so, immediate reaction aside, and having watched the video footage, I noticed something interesting. The Goliath robot lifeform has some neat design aesthetics to it. Its body is made up of several controlling robot lifeforms. A tiny head at the top. One entire robot lifeform making up the jetpack. A tiny and unmasked head sticking out from the crotch and having a view of where the legs end up. For some reason, there's also a robot lifeform head module in each of its arms. Not exactly sure what the significance is of that, but these things can combine and did so even before they decided to Voltron up into this Sephiroth spawning robo womb.

Dinictus fucked around with this message at 22:00 on Apr 21, 2017

Renoistic
Jul 27, 2007

Everyone has a
guardian angel.
This was the moment I knew I was in for a for the long haul.

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal
If there was ever a way to introduce a giant baby to a game, this should have been it.

bman in 2288
Apr 21, 2010
I want this game so bad.

Adbot
ADBOT LOVES YOU

Qrr
Aug 14, 2015


There's some table breakage, probably because this cannot continue.

Hi, Adam! I'm sure the name doesn't mean anything, just like everything else the machines do.

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