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necroid
May 14, 2009

Nina posted:

I don't see how they're less emotionally valid characters than the ones in Nier where everyone was an artificial flesh robot too

It's been a while since that LP but if I recall right that was an information that came after quite a long time into the game, wasn't it? At that point I'd been believing they were human the whole time, and weren't they just human souls in replicant bodies?

e: also I'm not a heartless monster, Vivi's storyline in ff9 was pretty moving. I want to stop this derail I started before it gets the thread locked so I'll just say the story so far hasn't felt as interesting as Nierdad trying to save his daughter. I'll wait and see.

necroid fucked around with this message at 10:02 on Apr 30, 2017

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Alavaria
Apr 3, 2009
Maybe if it had Mom2B rocking a cradle while repeating "Child. Child. Child." in a really monosyllabic manner

Nina
Oct 9, 2016

Invisible werewolf (entirely visible, not actually a wolf)

necroid posted:

It's been a while since that LP but if I recall right that was an information that came after quite a long time into the game, wasn't it? At that point I'd been believing they were human the whole time, and weren't they just human souls in replicant bodies?

e: also I'm not a heartless monster, Vivi's storyline in ff9 was pretty moving. I want to stop this derail I started before it gets the thread locked so I'll just say the story so far hasn't felt as interesting as Nierdad trying to save his daughter. I'll wait and see.

I fully admit that the beginning of the game up to this point feels more like a day on the job for the weirdo space warriors and isn't very personally loaded unlike Nier that immediately establishes the main emotional drive of the plot as soon as it begins

Veotax
May 16, 2006


necroid posted:

Ok thanks, this was the best answer


these aren't Asimov's robots and androids, sorry if I don't give a poo poo about cannon fodder robots and infinitely respawning sexdroids "dying"...

But I guess I'll find out in a while if it's just that.

The game has barely even started dude, give it time.

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic
Looks like a human, talks like a human, thinks and feels and hopes like a human. Isn't human? I CAN'T POSSIBLY EMPATHIZE WITH THIS

Malachite_Dragon fucked around with this message at 11:54 on Apr 30, 2017

Iretep
Nov 10, 2009
Sounds like someone is trying to spread treasonous ideas against humanity. Machines in fact cannot feel emotions and must all be killed. Glory to mankind :colbert:

Geemer
Nov 4, 2010



Chokes McGee posted:

I hope we get even more idiot android suicide before we're done. We've probably seen all the "durp" mechanics already, but I have faith in you, Taro Yoko! Give us another stupid way to kill ourselves! :v:

We have a whole alphabet of endings, the best is yet to come!

Fredrik1
Jan 22, 2005

Gopherslayer
:rock:
Fallen Rib
I dunno

jyrque
Sep 4, 2011

Gravy Boat 2k
That human looks alright.

Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!

It's looking down at themself and thinking "I can be taller.." :allears:

MiddleOne
Feb 17, 2011

Sage Grimm posted:

It's looking down at themself and thinking "I can be taller.." :allears:

https://m.youtube.com/watch?v=ryDOy3AosBw

LordAba
Oct 22, 2012

by FactsAreUseless

I'm glad that link goes to the exact place I was thinking it would.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode XX: White Flag



Oh, you mean the hacking? No worries. Us scanners are pretty good at that kind of thing. I’ve got your back anytime.



Okie dokie. That’s one less batshit crazy machine monstrosity out of the picture. A job well done. I mean... I don’t think we’re recovering any of those androids we were sent out to locate. But... technically we were only tasked with locating and reporting on the status of MIA androids. Not actually... recovering them.



I think they were only being kept alive by that enemy.
...Oh.



Well, shucks. At the very least, I doubt any of them would particularly be well off after being flayed alive, crucified on rusted steel pylons and bombarded with hacking opera music for god knows how long. It’s probably a mercy they all died with Simone’s destruction.

Anyway, Simone was nice enough to unlock the front door upon her destruction. So let’s make our way out of the castle. We’re just about done with the Amusement Park zone.



So. um...
What is it?
That machine had some pretty weird things to say, huh? It’s almost like it had actual emotion—
The machines don’t have feelings. You said that yourself.
Yeah, I...I guess.



Emotions are prohibited. Especially when displayed by a crazy rear end machine overflowing with emotions random responses and erratic behavior. Anyway, we find ourselves in the main foyer of the Amusement Park Castle. Other than a few bits of less than noteworthy loot, there’s little left to be done in here. Behind the stairs is a corridor with a currently inaccessible elevator. We’ll just keep in mind that’s there for the moment.


Music: Amusement Park (Medium)




It’s nice to be back outdoors. I cannot imagine the musk present in a 10,000 year old amusement park attraction. That mess usually smells like urine and human despair in the best of times. We’re currently without an objective once again. So let’s make the best of it...





Time to fish! There’s a teeny bit of the bridge’s supports that have collapsed allowing access to the water below. Or at least the murky dark texture claiming to be water. Let’s cast a couple in before moving on, shall we?



I didn’t have a whole lot of luck fishing here. My RNG values are in the dumpster ever since the Iron Pipe incident... But there are a couple new catches. I am eventually going to 100% the fish. If just for that sweet, sweet fishing lore. And general hatred of my own free time. :shepface:



The Koi Carp doesn’t give a gently caress about your machine lifeform oil spills or android corpses floating down the river. It does what it goddamn pleases. Deal with it.



Why would you program a machine fish with the capacity to get bored?! WHY WOULD YOU PROGRAM A MACHINE FISH WITH THE CAPACITY TO GET BORED?!



Oh, goddammit! Can’t an android fish in peace without some uppity machine lifeform rolling in and wanting to fire orbs or express bizarre human copying behaviors? I hope you’re ready for a halberd...axe...sharp thingie to the chrome dome, ya scr—



Huh?
You defeated broken machine. You saved us.
This thing is awfully verbose for a machine.



There are several points in the game where we are given the option of advancing the plot or... just kind of not. It’s not a ‘but thou must!’ sort of situation. But... there isn’t anything else of note to do at the moment other than some sidequests clear across the game world. So there’s very little reason to reject this offer. Look at this dude. He’s got friendly green eyes and a cute little white surrender flag. Let’s see what’s up.



Still, we should at least head over there and gather data, right?
This way!



Our new objective is to follow this dude back to his... village? Wait, did I hear that right? They’ve got a village? Yeah... ok. Why not?


Music: Amusement Park (Quiet)








A new path, opposite the back alley roundabout way we took to the rollercoaster earlier, has opened. There’s not much going on back here. Just a bit a loot and a decaying android corpse sprawled in the corner. It’s probably fine. We’ll just remember that’s there for later. We might need to come back and investigate it for a sidequest.







The friendly machine lifeform leads us up to the rooftops of the Amusement Park and out around back to a series of rope bridges leading away from the park and into a nearby forest.



Hey guy, could you slow down? It’s not exactly a fair race if you’ve got a hover platform for legs. Though, 2B opts to stop her pursuit mid-way through the forest as something catches her eye...

Music: ENDS



Oh, right. You wouldn’t have seen that before. They’re sending supplies up from Earth to the moon and the Bunker. There are no spare parts or fuel in space, after all.
Huh.



Well, I suppose that makes sense. Kind of weird to think the androids have an intact space rocket program we never see. Sadly, Android NASA is not a factor in this game’s narrative.



They originally came here from outer space, right?
Well, there are a few theories about that... But no one knows for sure. Hard to tell what an alien is thinking, you know?



I wonder what kind of aliens they are... Insectoids? Sexy blue ladies? Mars People? Predators? Cyborgs? Weird forehead humans? They’ve definitely got a fondness for orbs, whatever they are...



In any case, following this path to its end brings us to our destination and the end of Chapter 4.









Tune in next time when we mingle with a society of friendly communist machines in their Ewok tree village as NieR: Automata continues to roll with the punches.






Video: Episode 20 Highlight Reel






Amusement Park Concept Art – Seems like they got the visual style of this area down pat pretty early.






**** UNIT DATA *****


Music: Birth of a Wish (This Cannot Continue)




That update was a wee bit fleeting. But frankly that chapter ends at a weird spot. What was I going to have that nice flag boy show up and go to the machine lifeform Ewok village the same update as the bombastic crazy opera robot fight? That wouldn’t work at all! So to supplement its short length, let’s take a look at Unit Data.



Unit Data is added to our Intel files every time we trash a machine lifeform (or in the future complete sidequests involving ‘em.) Unit Data is divided into a load of categories depending on the region and type of unit involved. We’ve only hit 13% of the total machines as of this update. EVERY SINGLE variation of a machine in the game counts towards our total. If there’s a machine that spilled some red paint on ‘em, that’d count as a separate entry. This might be tied to the most tedious sidequest in the game which involves filling up 95% of Unit Data. It sucks!

Anyway, let’s start with...

Standard Machines



The default trash can boys. They come in three fun varieties so far!



Punch boy no accessories.



Orb lad head shot city sniper!



Impenetrable defense!



Nobody knows what the deal is with these multi-tier boys. They march ever northward towards the end of the world.



As we’ve seen. They come in a variety of sizes. Moderately tall lads.



And far too big boys. We can’t even see you there you silly goose. You’re being foolish! What happens if you tip over?! Disaster!





Small-bipeds are honestly kind of uncommon at this point. The game prefers masses of Stubby machines or small squads of Medium guys. What a boring dude! Come back when you’ve got clown makeup or a neat hat.



Probably the second most common type of machine lifeform we’ve encountered. We’ve only seen two varieties of ‘em so far...



Powerful Punchman.



Cowardly Dark Souls Player.





If you hadn’t noticed earlier, the Goliath Biped actually has several machine lifeform heads all over its body. It’s really a mess of machines working together, with the one on top being the leader of this machine lifeform Megazord. If you look carefully, you can see one pulled the short straw and is operating the Goliath configuration’s dick.



As you can see, there’s unfortunate machines stuck in the Goliath’s arm and another one having fun setting off the jetpack on its behind. He’s having a good time at least. Before the androids cause him to violently explode.





Shooter segments’ top units. I think these might be the most destroyed machine lifeform overall due to the sheer number of ‘em eating it whenever flight units are involved.





Turns out the Medium Flyer is just a tricked out standard edition with a bunch of junk bolted onto it. Its effectiveness has been limited. But by god, they’re trying.

Desert Machines



You think the desert guys have a latent hatred of wolves? Do they even know what wolves are? I think Papa Nier and friends drove wolves to extinction... Among other things...





That cannot be comfortable having a buzzsaw attached to your waste and spinning directly in front of your head non-stop. Then again, I wasn’t born with a saw affixed to my hip and churning at all times. So maybe you’d get used to it.



The standard version of the Desert Stubby has fun animations. :3:





Look at this doofus trying to be cool with his cape and 80G sword he got off MachinEbay.





You think the machine lifeforms try doing cool moves and poses for each other in their downtime?







The wood grain finish and custom paint job seems like a good idea at first. But then oops! Turns out sand weathers it down to a chipped up mess within a couple months and the paint is already fading the first week and dang it!





I dunno, having a cape and a hovercraft seems like it could be a bad scene. Just throwing that out there...

Amusement Park Machines



Please don’t try murdering the parading nice robots. They will not take your bullshit, androids.





Note, the only way to unlock most of these entries is to go murder the poo poo out of them like a jerk. Someday... Not today.

Special Unit Machines





Marx was, in fact, just a repurposed bucket excavator with a murderous machine AI with a lust for android blood shoved into it. Sadly, the game does not do that very often. No Killdozer appearances will be happening.





I bet the aliens considered revamping Engel’s design to engineer out the whole “bursting into flames while attacking” bit and another alien slapped the first one upside the head and went “No that poo poo is rad! Keep it in!”





Aww yeah. Dickless Sephiroth flaunting his Ken Doll physique.





Oh by the way, that second naked dude that crawled out of Adam wasn’t just a resurrected clone like Zero did in Drakengard 3. That was a second dude, Eve. He’s got a sad flat white butt. Clearly the lesser brother here.





Huh. Simone was a cannibal, eh? That’s uhh... Wait, machine lifeforms eat? But how does that...? Wait...



Oh, right! That makes more sense! Welp, that’s everyone for now! I’ll probably start compiling all the new robot lads we encounter at the ends of chapters from here on out, now that we’ve got a decent stock rolling in.

The Dark Id fucked around with this message at 02:39 on May 1, 2017

Spatula City
Oct 21, 2010

LET ME EXPLAIN TO YOU WHY YOU ARE WRONG ABOUT EVERYTHING

Malachite_Dragon posted:

Looks like a human, talks like a human, thinks and feels and hopes like a human. Isn't human? I CAN'T POSSIBLY EMPATHIZE WITH THIS

I know, right? Sci-fi is generally pretty good at sorting out people who are actually empathetic from people that like to think they are, but won't really ever put in the mental effort if the "other" is too different from them. It is immoral to NOT consider the androids and machines worthy of empathy.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

That's interesting. The elevator in the theater was usable right after I beat Simone. Maybe it was a bug.

I really like how the first thing the dubiously trustworthy surrender bot does is lead you down a shady back alley, with another android dead inside.

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

Okay, I think I am in love with the tiny machine on his little hoverplatform with his little flag. He is my favorite now.

Skylight
Nov 25, 2011

DIE TO THE DEATH!
SENTANCE TO DEATH!
GREAT EQUALIZER IS THE DEATH!


Aaah, this place. :allears: I love the hell out of it and all of its stubby little 'bots with their improvised peace flags, and its BGM will stick in your mind whether you want it to or not.

Begemot
Oct 14, 2012

The One True Oden

Mors Rattus posted:

Okay, I think I am in love with the tiny machine on his little hoverplatform with his little flag. He is my favorite now.

Strap in, there are a lot of lovable machines coming up :allears:

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Begemot posted:

Strap in, there are a lot of lovable machines coming up :allears:

Man, normally this would be great news, but in a Yoko Taro game all I can do is hope they get out alive and sane :(

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal
Current probability of us eventually having to murder every peaceful machine in this village as they beg us to stop: roughly 101%.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
I like how the machines seem to anticipate exactly how bloodthirsty the androids are.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
There are two village BGM songs and both are unbearably cute.

Ixjuvin
Aug 8, 2009

if smug was a motorcycle, it just jumped over a fucking canyon
Nap Ghost
I love how enthusiastically they are all waving the flags around.

OJ MIST 2 THE DICK
Sep 11, 2008

Anytime I need to see your face I just close my eyes
And I am taken to a place
Where your crystal minds and magenta feelings
Take up shelter in the base of my spine
Sweet like a chica cherry cola

-Cheap Trick

Nap Ghost

The Dark Id posted:




Hey guy, could you slow down? It’s not exactly a fair race if you’ve got a hover platform for legs. Though, 2B opts to stop her pursuit mid-way through the forest as something catches her eye...


Oh come on Id, it's a linear side scrolling section. It isn't like he can fly over a chasm here.

David Corbett
Feb 6, 2008

Courage, my friends; 'tis not too late to build a better world.
I like how safety-conscious these machines are. Check out how it uses the proper position lights for left and right.

LordAba
Oct 22, 2012

by FactsAreUseless

Skylight posted:

Aaah, this place. :allears: I love the hell out of it and all of its stubby little 'bots with their improvised peace flags, and its BGM will stick in your mind whether you want it to or not.

Great music! "Clownfish is small, it's heart is big. Clownfish, clownfish!"

AradoBalanga
Jan 3, 2013

Deep Dish Fuckfest posted:

Current probability of us eventually having to murder every peaceful machine in this village as they beg us to stop: roughly 101%.
That estimate is way too low given the franchise's history.

Burger Flipper
Sep 14, 2015

by astral
I feel like I'm starting to get the idea here, but I'm prepared to be surprised.

Hover-bot is awesome. :3:

Josuke Higashikata
Mar 7, 2013


You're probably going to be sick of reading "The BGM here is ridiculously good" or a variation of that by the end of this thread, but it's never going to be wrong.

Obnoxipus
Apr 4, 2011

avoraciopoctules posted:

That's interesting. The elevator in the theater was usable right after I beat Simone. Maybe it was a bug.

I really like how the first thing the dubiously trustworthy surrender bot does is lead you down a shady back alley, with another android dead inside.

It's usable, but pretty much useless, yeah.

really queer Christmas
Apr 22, 2014

Spatula City posted:

I know, right? Sci-fi is generally pretty good at sorting out people who are actually empathetic from people that like to think they are, but won't really ever put in the mental effort if the "other" is too different from them. It is immoral to NOT consider the androids and machines worthy of empathy.

To be fair, it took me a while to warm up to 2B, 9S, and the androids. Especially compared to papa Nier, Weiss, and Kaine.

Genocyber
Jun 4, 2012

necroid posted:

Ok thanks, this was the best answer


these aren't Asimov's robots and androids, sorry if I don't give a poo poo about cannon fodder robots and infinitely respawning sexdroids "dying"...

But I guess I'll find out in a while if it's just that.

Not giving a poo poo about the machines (up until the most recent update anyway), fine, but the androids look like people, act like people, and think like people. They're people.

SIGSEGV
Nov 4, 2010


Also just because their memories are backed up doesn't mean they are the same person when those memories get shoved in a new body.

KamikazePotato
Jun 28, 2010
Quick thing before it gets lost in the discussion of the machine village - 2B's little "...Oh" after 9S tells her that none of the androids can be saved is one of my favorite bits of voice acting in the game. It expresses regret, disappointment, and resignation, as well as a feeling of "why did I even get my hopes up?". All in one word.

LordAba
Oct 22, 2012

by FactsAreUseless

really queer Christmas posted:

To be fair, it took me a while to warm up to 2B, 9S, and the androids. Especially compared to papa Nier, Weiss, and Kaine.

I really think 2B's interaction with her operator are the more human moments in the game. Mostly because of how opposite their personalities are. It just takes a while (and a few quests) to get there.

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic

KamikazePotato posted:

Quick thing before it gets lost in the discussion of the machine village - 2B's little "...Oh" after 9S tells her that none of the androids can be saved is one of my favorite bits of voice acting in the game. It expresses regret, disappointment, and resignation, as well as a feeling of "why did I even get my hopes up?". All in one word.

But you see they aren't human and therefore aren't worthy of being empathized with :argh: [/sarcasm]
I agree, in seriousness. 2B 's characterization is pretty great.

A Pleasant Hug
Dec 30, 2007

...It's the thought that counts, right?
Been lurking since the start. Always a treat to see the Ambassador to the West running the next game. Had to snag this one on release day, and couldn't put it down until I got bored going for my last few % of completion. I am not yet convinced I saw the game's true ending, simply because I don't have 100%.

Up to the Park there, I'd been running around murdering all the machines I came across. I explored all over the place, taking in the sights, the scenery, learning how to play the game back in the Ruins and Desert areas. I thought I was being thorough, but there's still quite a lot I missed.
Then I got to the park, and murdered all the machines swarming around that bunny statue. The game's got me trained by now, machines....bad! Then some zipping here and there haha I just loving owned those guys. Go up the stairs and hey wait none of them are trying to kill me, and I can converse with them.

They give me stuff. Tell me to surrender to love. Sell items to me...and then I felt bad. Then the game tricks me; the machine tells me the the ones that are past it are broken. I destroyed the Party Tank under the assumption it was hostile, I was shooting it before it even had a chance to show me it was harmless :smith:
After the boss battle, I'm riding the combat-high, running on instinct again. Didn't even realize I could fish off the bridge until later. Blasted the hoverbot before it had a chance to say 'I am not hostile'. Another one took its place managed to get its words out and I had the same reaction as 2B post-Simone.

...Oh. Needless to say, I started paying more attention to see if things were hostile before shredding them mercilessly.

This game is something special. Anyone who hasn't and is following this thread should go get it immediately and have this experience for themselves. It's a wild ride and doesn't have the same impact without you interacting with it first-hand.

Flowers
Mar 16, 2007

it's all fucking lewds

A Pleasant Hug posted:

This game is something special. Anyone who hasn't and is following this thread should go get it immediately and have this experience for themselves. It's a wild ride and doesn't have the same impact without you interacting with it first-hand.

The last boss update made me cave and I finally bought a PS4 and Automata. I knew I would get it eventually, but I could wait. My computer can't handle this, I'll get a PS4 later and catch up on all the games I missed. Then I read that update, and watched that update, and played the music on repeat, and my willpower was crushed. Wednesday I'll be feeling bad about killing robots.

Gensuki
Sep 2, 2011

The Dark Id posted:




This merchant is also the only place to upgrade our Pod (and any future Pods.) You see this? You see this screen right here? Those materials on the left. This is the single biggest grind in the entire game.

From the update on page 21, pretty sure this should be "materials on the right"

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Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
I'm just gonna say that this LP got me to buy the game, though it was just sitting in my Steam library for a while. But seeing the fight with Simone is what actually got me to start playing it now.

A Pleasant Hug posted:

After the boss battle, I'm riding the combat-high, running on instinct again. Didn't even realize I could fish off the bridge until later. Blasted the hoverbot before it had a chance to say 'I am not hostile'. Another one took its place managed to get its words out and I had the same reaction as 2B post-Simone.

...Oh. Needless to say, I started paying more attention to see if things were hostile before shredding them mercilessly.

This game is something special. Anyone who hasn't and is following this thread should go get it immediately and have this experience for themselves. It's a wild ride and doesn't have the same impact without you interacting with it first-hand.

That's a nice little detail. I was wondering if it was possible to kill that machine, and what the consequences of doing so would be.

Araxxor fucked around with this message at 01:14 on May 1, 2017

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