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Alfalfa The Roach posted:Question: How do you prefer a score and ranking system to be implemented in a game? It's maybe kind of discouraging sometimes but I like the platinum games/DMC thing where you get a rating after every single fight. It's satisfying once things start to click and if you really get into the game then trying to pull off a perfect run (SSS/pure platinum/rainbow V etc) is a fun challenge. Also the MGS rankings where they give you a codename at the end of the run are good too/big boss + foxhound ranks are more good challenge runs (and when I was a kid and didn't understand how the ranking system worked the game telling me my codename was shark or w/e made me feel extremely cool) I was trying to think of a ranking/scoring system I dislike but I guess I'm usually glad they're there because they give you reasons to replay. Maybe the type of scoring you see in old arcade games where it's just points and I don't know what it would be like since you already played Megamix but I think Rhythm Heaven on DS is probably still worth buying (i played them in order so idk)
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# ¿ Apr 2, 2017 00:51 |
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# ¿ Apr 28, 2024 11:20 |
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It's a good thread
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# ¿ Apr 30, 2017 00:16 |
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Is Shadow Yosuke really the standout shadow encounter for people? I guess I never really thought about it but it's maybe less memorable to me since it's basically just the tutorial
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# ¿ May 21, 2017 23:36 |
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This was fun to follow thank you for doing it
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# ¿ Jul 8, 2017 19:53 |