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quote:There are a lot of subtle details in that house alone If you mean subtle as a brick, sure. A lot of it is kind of spelled out for you. I did like how that character was handled, but I disagree with that part. Then again, Pokemon is a children's video game, after all. quote:Question: How do you prefer a redemption of a character to be handled? Are there any examples you can name of a character's redemption done poorly? As for redemption of a character, completely glossing over what they did and essentially completely pretending what they did wrong (Especially if that was something pretty huge) never happened is what I think is a poor way to handle it. There's a part in Ghost Trick that didn't sit completely right with me. Namely, when Yomiel rescues you in the submarine for the first time. While I like how the rest of how that character was handled, the part about him giving up his revenge plot was too rushed considering that he committed some murders (which did get undone, admittedly) and was planning on possessing Kamilla to kill her father not too long ago from that point in the game. Araxxor fucked around with this message at 00:05 on Apr 4, 2017 |
# ¿ Apr 3, 2017 23:46 |
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# ¿ Apr 27, 2024 23:08 |