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Veloxyll posted:And later on if they're more levelled surely they'll be better lords. No, Danaru picked it up. I remember him saying that he'd let CirclMastr deal with handing it in.
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# ? Apr 21, 2017 08:46 |
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# ? Apr 25, 2024 18:18 |
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Warband Week - Episode 6 The army grows. Also Fae, let me know if you want me to re-number these so it flows from the previous numbers.
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# ? Apr 21, 2017 18:30 |
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That said, no idea why the Saranids were angry at him. Drunk Dan said a lot of things.
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# ? Apr 22, 2017 01:14 |
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Well, I just got done watching those six videos back to back. It was a rough start, but I'm impressed by how well things went in the last couple. I would guess that 'Charge' is how much damage the horse does when it runs someone over.
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# ? Apr 22, 2017 13:23 |
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Can't sleep because shoulder pain, might as well post today's update! Warband Week - Episode 7 I spend most of the episode riding around slaughtering Sea Raiders.
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# ? Apr 22, 2017 14:23 |
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Yapping Eevee posted:Well, I just got done watching those six videos back to back. It was a rough start, but I'm impressed by how well things went in the last couple. Which, to be honest, is a lot less then a lance sticking you in the gut. So I'd much rather get run over by the horse...
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# ? Apr 22, 2017 17:13 |
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Doesn't Charge also affect how much momentum the horse maintains when plowing through infantry? I feel like a saddle horse slows down a lot more than a charger when I hit someone.
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# ? Apr 22, 2017 20:19 |
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Just watched the fourth episode, the practice exercises in training grounds do give experience to the troops that can benefit from them.
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# ? Apr 22, 2017 21:32 |
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The Nord Warriors level up so slowly, because the Trainer skill only affects units with a lower level than the trainer, and they're level 19. They also don't get any kills because they always stay back, so the only experience that goes to them is whatever is split up among the whole party after each battle. And there are only 5-ish Nord Warriors in your 60 people party, so they don't get a lot of those points either.
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# ? Apr 22, 2017 21:40 |
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It also doesn't help that lords always request the second highest tiered troops. They're on the level as Swadian men-at-arms.
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# ? Apr 22, 2017 21:59 |
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I need to catch up on more of the Circlemaster vidoes, I'm still early on where everything is Dan's fault and the arena RNG is screwing him over Meanwhile, I'm still flailing about like an idiot with a very tiny party making zero progress (I found the bandit lair!... Oh the lord got kidnapped so I can't get paid... Oh he's been freed!.. but nobody knows where he is...), but a hell of a lot of the learning curve seems to be learning the really loving stupid details of the game. "Allright, a Poleaxe! That will make not barely wiffing swings from horseback a hell of a lot easier than my love of one handed stuff." Oh wait all polearms only thrust from horseback because gently caress you I guess
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# ? Apr 23, 2017 06:15 |
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Section Z posted:I need to catch up on more of the Circlemaster vidoes, I'm still early on where everything is Dan's fault and the arena RNG is screwing him over M&B is just like that, yeah. Don't feel bad about it. It's, in some ways, pretty forgiving too. Admittedly that scales off as you get later in the game sometimes. Not as bad as some mods that introduce level scaling though, those ones really will screw you in the late game if you lose your army or something.
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# ? Apr 23, 2017 06:33 |
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Section Z posted:I need to catch up on more of the Circlemaster vidoes, I'm still early on where everything is Dan's fault and the arena RNG is screwing him over All you really need is a good khergit bow, two bags of arrows, and the biggest two-handed sword you can buy.
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# ? Apr 23, 2017 07:25 |
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krisslanza posted:M&B is just like that, yeah. Don't feel bad about it. It's, in some ways, pretty forgiving too. I'm going to miss not having to replace units constantly, once I start trying to take on bigger things. wiegieman posted:All you really need is a good khergit bow, two bags of arrows, and the biggest two-handed sword you can buy. That sounds like great advice, if not for the fact I am a huge baby who likes sword and board when I'm not on a horse Spamming arrows during drivebys feels super boring anyways even while the arrows last. So I expect if I ever graduate to siege combat it's gonna be a rough time beyond just how much of a meat grinder those apparently are.
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# ? Apr 23, 2017 07:53 |
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Siege combat in M&B is ridiculous due to how much some castles skews it in favour of the defender.
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# ? Apr 23, 2017 07:58 |
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MiddleOne posted:Siege combat in M&B is ridiculous due to how much some castles skews it in favour of the defender. Bring Huskarls, then sit back and relax. A decent number of them can overcome any garrison. Section Z posted:That sounds like great advice, if not for the fact I am a huge baby who likes sword and board when I'm not on a horse Spamming arrows during drivebys feels super boring anyways even while the arrows last. So I expect if I ever graduate to siege combat it's gonna be a rough time beyond just how much of a meat grinder those apparently are. Once you have a bunch of heavy armor on, you stop really needing a shield. Besides, a big enough sword will kill everyone before they get close enough to hurt you anyway.
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# ? Apr 23, 2017 09:20 |
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wiegieman posted:Bring Huskarls, then sit back and relax. A decent number of them can overcome any garrison. As long as the defender doesn't have a bunch of Huskarls or you're fighting Rhodoks.
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# ? Apr 23, 2017 09:25 |
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Nord units are basically cheat mode for sieges, since no one can use horses and Nords never use them anyway. Which is also why they're the best and all other kingdoms are chumps. Now we can fight as warriors! Man to man. It is the basis of all combat. Only a fool trusts his life to a horse!
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# ? Apr 23, 2017 09:46 |
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At least knights aren't armed with lances anymore and won't try and scale the walls and hump the enemies while uselessly trying to poke with their long sticks.
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# ? Apr 23, 2017 10:13 |
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wiegieman posted:Bring Huskarls, then sit back and relax. A decent number of them can overcome any garrison. That sounds great, but "Just bring the Tier 6 unit to stomp everyone capping out at Tier 5" is definitely above my paygrade right now, even ignoring how much experience it would probably take to rank those guys up. Not having to worry about stab wounds or arrows once I can afford to wear fat enough armor sounds encouraging though. Nords were on my to do list of becoming pals with once I got my feet under me in Generic Swandia. I saw what those sea raiders did, I'm gonna stick to people who don't drink from skulls until I've got things a bit more figured out. Danaru posted:Nord units are basically cheat mode for sieges, since no one can use horses and Nords never use them anyway. Which is also why they're the best and all other kingdoms are chumps. Now we can fight as warriors! Man to man. It is the basis of all combat. Only a fool trusts his life to a horse! I guess that's what they get for trusting their life to a horse, I just use mine so I can stab more people faster without dying to a mass of no friendly fire swords swinging through eachother to get me.
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# ? Apr 23, 2017 10:23 |
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Section Z posted:I agree with 90% of this wonderful mindset. But how do I go fast without horse? Also I've already seen people use horses against me but since they were in small numbers they were kind of chumps rather than mowing down my newbie mob. Designate a party-member as pathfinder and load up on horses in your inventory.
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# ? Apr 23, 2017 10:30 |
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MiddleOne posted:Designate a party-member as pathfinder and load up on horses in your inventory. That's exactly why I'm finally going "Hey, I should probably start hiring NPCs to offload more gotta go fast stats and 'find the loving target' stats". But that's not so much help once the battle starts and I want to introduce my sword to somebody's face faster than on foot or holding position does I'm sure once I leave the bandit and deserter stomping kiddie pool, rushing the enemy on horseback so they go all stupid and half of them turn their backs on my angry mob will only get me killed. So I may as well enjoy it while it lasts before I gotta go slow
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# ? Apr 23, 2017 10:34 |
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To be fair I don't mean never use horses, swinging axes and longswords on horseback is my bread and butter, I just mean don't count on always having one Some day during battle poor ol' Freckles is going to think of ants and die of a heart attack, and you better be ready to bring the heat and the noise when it happens. Incidentally one of my favourite battle moves is to hurl ahead and specifically murder all the horses of my enemies. They DO trust their lives to their horse, so when the ocean of angry nords finally crests the hill, they don't stand a chance. Suck it, Swadia
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# ? Apr 23, 2017 10:35 |
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Danaru posted:To be fair I don't mean never use horses, swinging axes and longswords on horseback is my bread and butter, I just mean don't count on always having one Some day during battle poor ol' Freckles is going to think of ants and die of a heart attack, and you better be ready to bring the heat and the noise when it happens. If I were to pick a role in a Fantasy Army it would be deliberately loving with the enemy units that piss my side off most, so this sounds like a great idea. Also, what are your thoughts on Sarranid? If I ever man up and crush the reputed nerd lord Vaegirs, my stupid ideas factory is thinking about pissing off the Saranid Sultans but leaving them intact as something to always have around to raid. Because "Clearly if they are on the opposite side of the map, it would be a huge pain in the dick for them to lay siege to me up in the frozen North with their good expensive armies But I'll only need to pay for the one so it's totally economical on my end " I want to have my cake and eat it too being buddies with half the planet, while stealing the lunch money of people off in the corner basically. But I've got a long loving way to go before even thinking about raiding people who can afford armor.
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# ? Apr 23, 2017 10:44 |
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I honestly don't remember meeting any Sarranid lords. I generally stay in Vaegir territory like a tornado of swords, occasionally stopping by the nord/swadian cities to sell my crap and recruit dudes. I have an extremely specific playstyle you all got to see a taste of, which is "The North belongs to Dan." Everyone else can fight over the rest, if it has snow, it's mine
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# ? Apr 23, 2017 10:51 |
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But now that we have two enterprises in Vaegir land, attacking them would be a bad move, because that kills our income from there until we own the cities.
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# ? Apr 23, 2017 10:56 |
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If only there had been two out of six kingdoms that liked us at the end of my turn, then we could have built stuff there instead of taking the path of most resistance and blaming other people when this somehow leads to resistance
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# ? Apr 23, 2017 11:13 |
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Tamba posted:But now that we have two enterprises in Vaegir land, attacking them would be a bad move, because that kills our income from there until we own the cities. Sounds like they've volunteered to be first!
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# ? Apr 23, 2017 11:47 |
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Just began watching Circlmastr's videos. IIRC, you can order your tournament teammates as if they were your army, so you can clown 3+ teams battles by huddling in a corner while people with the wrong clothes kill each other.
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# ? Apr 23, 2017 12:06 |
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Danaru posted:If only there had been two out of six kingdoms that liked us at the end of my turn, then we could have built stuff there instead of taking the path of most resistance and blaming other people when this somehow leads to resistance The problem is Rivacheg has by far the most lucrative investment option, and given its location it very rarely gets attacked so there's little downtime. Pissing off the Vaegirs just robs you of that when it should always be your first investment.
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# ? Apr 23, 2017 14:37 |
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MiddleOne posted:Siege combat in M&B is ridiculous due to how much some castles skews it in favour of the defender. To be fair, that is the entirely point of a castle Although some castle layouts are really, really bad for the attacker which is... I mean, the point. But on the other hand, unlike a real siege, you can't actually siege out your opponent sometimes. Even if they have no food, they'll still refuse to surrender.
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# ? Apr 23, 2017 16:09 |
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Warband Week - Epsidoe 8 One of the rarest events in the game happens in this episode, thanks to Danaru. My main problem with castle stuff is being able to hold it afterward. It just seems like you can't ever have the 150+ troops needed to both capture the castle and garrison it afterward.
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# ? Apr 23, 2017 19:27 |
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Section Z posted:That sounds like great advice, if not for the fact I am a huge baby who likes sword and board when I'm not on a horse Spamming arrows during drivebys feels super boring anyways even while the arrows last. So I expect if I ever graduate to siege combat it's gonna be a rough time beyond just how much of a meat grinder those apparently are. Unless it's changed, there's a chest on the ground behind your spawn point that let's you access your inventory. You can access it while riding past it on horseback too. If you put your arrows back in your inventory, and immediately put them back on, you'll have a full quiver again. Archery on horseback isn't actually that hard. But most of the time I'm just trying to kill the enemies horses while leading them in circles. There's nothing like killing a Swabian Knights horse, and watching him get curb stomped by a ton of farmers while he tries to push them with his lance.
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# ? Apr 24, 2017 04:34 |
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Tenebrais posted:Just watched the fourth episode, the practice exercises in training grounds do give experience to the troops that can benefit from them. "Sparring Practice" is the thing that lets you train party members. Although you do need to beat them in a slapfight before they'll deign to listen to you.
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# ? Apr 24, 2017 06:43 |
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syzpid posted:Unless it's changed, there's a chest on the ground behind your spawn point that let's you access your inventory. You can access it while riding past it on horseback too. If you put your arrows back in your inventory, and immediately put them back on, you'll have a full quiver again. Oh, so that's what that wooden crate does. Can you... Can you bring it with you to the fight? Otherwise that sounds like it's mostly for if you decide to camp out near where you spawned. Probably a godsend for those sieges, unless your NPCs will run out of ammo and awkwardly refuse to use it. Also yeah, I expect if I put more investment into it that horseback archery indeed would not be hard at all since you are just doing drive by shooting. But the issue at hand was it not being as cool as drive by face stabbing Feeling pretty good about harassing a 10 pack of Nord warrior deserters who demanded the lunch money of me and my at the time bouncing back from failure 15ish Swadian Militia with no losses on my end... But yeah, only the braindead nature of AI ignoring a line of Swadian murder hobos holding 20 feet away from them taking potshots (and usually missing) while I rode circles around them made that turn out well. "Holy gently caress these guys actually know how to block when I try to stab their face in passing " The real tragedy was getting gently caress all for loot. "All right! Ten well armed and cool looking Tier 5 vikings!... A garbage shield of a type none of them had, some rocks, a rusty nord sword-YOU WERE ALL USING AXES (And I have the wounds to prove it)." Ceebees posted:"Sparring Practice" is the thing that lets you train party members. Although you do need to beat them in a slapfight before they'll deign to listen to you. Exp gains seem wildly inconsistent though. I actually managed to win vs 4 a couple times but then doing a vs 3 right after got twice the experience Though it seems at least skewed towards winning more = better. Section Z fucked around with this message at 11:19 on Apr 24, 2017 |
# ? Apr 24, 2017 11:12 |
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Had a quick poke at the wiki, and it seems that every companion has both a set of other companions and a set of conditions that they dislike. Matheld and Ymira both hate each other, hated when some of the other companions were sent out as emissaries, and had nobody they actually liked in the group. So it's really no wonder that they both left, CirclMastr.
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# ? Apr 24, 2017 11:40 |
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CirclMastr posted:My main problem with castle stuff is being able to hold it afterward. It just seems like you can't ever have the 150+ troops needed to both capture the castle and garrison it afterward. Join a faction, suck up to the king and those who don't like him(use a companion's connections to find out who doesn't like their liege). Marry someone with lots of land and an unfavorable opinion of the king, fight the wars until you get awarded a newly conquered city(easier if you make lots of friends, they will support you receiving the fief), then revolt.
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# ? Apr 24, 2017 14:09 |
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Warband Week - Episode 9 The Rise and Fall of The First Reactor
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# ? Apr 24, 2017 17:17 |
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Leave those poor peasants alone you meanie!
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# ? Apr 24, 2017 19:01 |
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# ? Apr 25, 2024 18:18 |
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I don't really like companions, but they are massively useful as skill monkeys. All of my companions focus on 1-2 party skills and Trainer, so I can get newly recruited low level troops up to reasonable effectiveness quickly. In the game I started that this inspired me to, I can get first two upgrades in 2 days...
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# ? Apr 24, 2017 20:33 |