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Josuke Higashikata
Mar 7, 2013


I've not really thought much of the story in this outside of "it exists" and that it's not offensively bad, but the who gambit with Sae at the present day to avoid getting popped really really owns. Though maybe the whole blanking out because of drugs effect that happens should maybe happen once or twice throughout the game before that instead of when it's conviniently blacking out a relevant point.


https://www.youtube.com/watch?v=lVIz7pMgyCI

Josuke Higashikata fucked around with this message at 12:29 on Apr 19, 2017

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SyntheticPolygon
Dec 20, 2013

Josuke Higashikata posted:

I've not really thought much of the story in this outside of "it exists" and that it's not offensively bad, but the who gambit with Sae at the present day to avoid getting popped really really owns. Though maybe the whole blanking out because of drugs effect that happens should maybe happen once or twice throughout the game before that instead of when it's conviniently blacking out a relevant point.


https://www.youtube.com/watch?v=lVIz7pMgyCI

Caroline and Justine are powerful.

Meowywitch
Jan 14, 2010

Goro Akechi is the best character in the game

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord

Sea Sponge Run posted:

Goro Akechi is the best character in the game

SyntheticPolygon
Dec 20, 2013

Sea Sponge Run posted:

Goro Akechi is the best character in the game

Nah that's Sojiro.

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

Moltrey posted:

Goro getting Jun's Kasugayama uniform in the Persona 2 DLC is the best

Should have been Yusuke

Terper
Jun 26, 2012


My only problem with the twist is that you're telling me the cops just left his phone there??

NRVNQSR
Mar 1, 2009

Terper posted:

My only problem with the twist is that you're telling me the cops just left his phone there??

I assumed Sae was allowed to bring his belongings in with her to assist with the interrogation.

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless
So since SIU allowing Sae to interrogate the suspect was ultimately what led to the villains' downfall, doesn't it seem really loving lucky that the SIU guy relented and let her do it? I mean, if he'd put his foot down, the whole plan would have been sunk before it had begun.

Phlogistic
Oct 22, 2007

Terper posted:

My only problem with the twist is that you're telling me the cops just left his phone there??

It was locked and I think she mentioned that she wanted him to unlock it to make their job easier.

NRVNQSR
Mar 1, 2009

8-Bit Scholar posted:

So since SIU allowing Sae to interrogate the suspect was ultimately what led to the villains' downfall, doesn't it seem really loving lucky that the SIU guy relented and let her do it? I mean, if he'd put his foot down, the whole plan would have been sunk before it had begun.
It's not clear whether the team knew she'd been taken off the case to begin with; if they didn't know then they had no way of knowing that part was a risk.

Of course, thematically it's the real plan twist in a heist movie; being stupidly risky and relying on everything going perfectly is kind of the point.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

They definitely didn't know. As I remember it, Sae was taken off the team right after she and Makoto talked about the calling card and I don't remember them having another chance to interact between then and the actual plan's execution.

NRVNQSR
Mar 1, 2009

ChaosArgate posted:

They definitely didn't know. As I remember it, Sae was taken off the team right after she and Makoto talked about the calling card and I don't remember them having another chance to interact between then and the actual plan's execution.

Yeah; the only reason I'm uncertain is because Akechi might well have mentioned it to someone on his phone, since he presumably knew about it before Sae did.

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless
My thinking is that the SIU guy wanted a public excuse to cover his rear end, and he knew if Sae made a lot of noise about not being allowed to interrogate the suspect, it'd be bad. Presumably as well, they didn't want Akechi connected to his suicide directly, so Sae seemed like a safe bet; have an official interrogation, confession, everything above the board, then a quick suicide, stuff it all in filing cabinet, go about your day.

smenj
Oct 10, 2012
Finished the game yesterday - great game and all, though I think P4G had the better climax. P5 was certainly better up to that point, but I reckon it peaked at the reveal of the whole "Let's screw with Akechi" plan. If nothing else, the game certainly did a much better job of matching up its themes and story and antagonists to complement each other than I remember the previous ones doing. It was a shame I had it spoiled that Akechi was a villain before playing, though I reckon I probably would've realised early on anyway with the incredibly obvious pancakes hint.

The whole tone of the end post-final boss was a little strange, though. Perhaps it was just false expectations from P4/G, but I honestly kept thinking P5 was trying to do the same thing and hint that everything wasn't quite as over as it seemed. Especially with stuff like Sojiro commenting on yet more subway accidents occurring as you're driving home, and Sae coming to speak with you at your release and going "So, what was my treasure anyway?" and all you can respond with is "I dunno." I mean, it's a natural thing for her to ask, and I'd have no clue how it would tie into anything bigger, but it felt like the game was trying to drop a big hint about something important you'd forgotten about only for it to actually be nothing.

EDIT:

8-Bit Scholar posted:

My thinking is that the SIU guy wanted a public excuse to cover his rear end, and he knew if Sae made a lot of noise about not being allowed to interrogate the suspect, it'd be bad. Presumably as well, they didn't want Akechi connected to his suicide directly, so Sae seemed like a safe bet; have an official interrogation, confession, everything above the board, then a quick suicide, stuff it all in filing cabinet, go about your day.

I reckon it would've also been in part because he presumably knew you'd been pumped with drugs to tell the truth, and he knew you were using the Metaverse. That way, he presumably thought Sae would go in and interrogate you, you'd spout a load of nonsense, and she'd come out and tell everyone that you're completely insane. Then people would find it less surprising when you apparently committed suicide, since you'd apparently gone completely mad.

smenj fucked around with this message at 15:02 on Apr 19, 2017

Meowywitch
Jan 14, 2010

I only connected pancakes to Baal's avatar and just thought Akechi was a Good Boy who really loved pancakes.

I'm dumb.

ChrisBTY
Mar 29, 2012

this glorious monument

Akechi is a good boy who loves pancakes if you work on the assumption that every single adult in the game is lovely and needs to die.

From what the game shows you, this is almost true. But there are enough examples to the contrary (Futaba's mom, all your adult social links) that no, he's a psychopath and needs to repent his deeds for about 5 seconds before he dies.

And then he does, sorta. Happy day.

Terper
Jun 26, 2012


https://www.youtube.com/watch?v=CBBirelbBY0

NRVNQSR
Mar 1, 2009

smenj posted:

Finished the game yesterday - great game and all, though I think P4G had the better climax. P5 was certainly better up to that point, but I reckon it peaked at the reveal of the whole "Let's screw with Akechi" plan. If nothing else, the game certainly did a much better job of matching up its themes and story and antagonists to complement each other than I remember the previous ones doing. It was a shame I had it spoiled that Akechi was a villain before playing, though I reckon I probably would've realised early on anyway with the incredibly obvious pancakes hint.
The pancakes hint is completely missable; remembering at the end of that conversation that none of the three other characters mentioned pancakes, especially since the game doesn't tell you the MC's exact lines, isn't going to be automatic for a lot of people.

For me the really obvious thing was that you can see in the menu that his link stops getting abilities after rank 6. If he continued as a party member he would have got more abilities and a new persona, and if he was going to die he would already be at the end of his link. So betrayal was really the only option.

I wish they'd given Justice a rank 7 ability so it wasn't so obvious; that way the only way to get that hint would be if the fortune teller fortells that he'll betray you, which would be quite neat.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

So question about the final boss: can you actually destroy the arms it grows? I ended up doing so much damage to it at the start of each phase thanks to Charge/Concentrate shenanigans that it just kept moving on and growing new arms without doing anything to me for the most part.

Expect My Mom
Nov 18, 2013

by Smythe

8-Bit Scholar posted:

Should have been Yusuke
Yeah considering that Yusuke is just a taller Jun, you're right.

But considering the nature of Jun and Tatsuya's relationship and that MC gets Tatsuya's uniform, it's rad that its Goro

NRVNQSR
Mar 1, 2009

ChaosArgate posted:

So question about the final boss: can you actually destroy the arms it grows? I ended up doing so much damage to it at the start of each phase thanks to Charge/Concentrate shenanigans that it just kept moving on and growing new arms without doing anything to me for the most part.
Yeah; they get their own actions and they're the usual some immune to physical, some immune to magic setup. If you destroy them he eventually summons a different arm for each sin (I saw seven, but there might be more?), but I think he's limited to four at a time.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

NRVNQSR posted:

Yeah; they get their own actions and they're the usual some immune to physical, some immune to magic setup. If you destroy them he eventually summons a different arm for each sin (I saw seven, but there might be more?), but I think he's limited to four at a time.

Ah, I had a feeling. I didn't touch any of them so I can tell you there's one for each sin and they all take actions.

smenj
Oct 10, 2012

ChaosArgate posted:

So question about the final boss: can you actually destroy the arms it grows? I ended up doing so much damage to it at the start of each phase thanks to Charge/Concentrate shenanigans that it just kept moving on and growing new arms without doing anything to me for the most part.

Yeah, part of the whole intended strategy in the fight I think is for the player to stay on top of the arms and destroy them before he spawns too many, because then when the boss gets a turn you end up with about seven things dealing damage and status effects to you before you get to go again. As you said though, the boss seems to move through phases based on health where he'll use his turn to spawn new arms, so if you damage him fast enough not much ends up happening. I only ended up having to deal with them because I got pretty unlucky with getting hit with criticals, so the boss got a bunch of free turns to spawn arms, which then gave me a bunch of status effects I had to get rid of before I could fight back.

CharlestonJew
Jul 7, 2011

Illegal Hen
Beat the game yesterday, was real drat good. Can't wait for the inevitable remake and Persona 5 Arena. There's just one thing about the plot that's been nagging at me:

When Joker gets captured by all the cops outside Sae's palace, did Goro bring them all into the Metaverse? It seems really risky to have an army of random cops knowing about the existence of this secret world that your whole plan is based on

Vitamean
May 31, 2012

ChaosArgate posted:

So question about the final boss: can you actually destroy the arms it grows? I ended up doing so much damage to it at the start of each phase thanks to Charge/Concentrate shenanigans that it just kept moving on and growing new arms without doing anything to me for the most part.

I tried destroying them when I noticed you could target them. Like three or four turns after you destroy them he'll resummon one with half their max HP.

NRVNQSR
Mar 1, 2009

CharlestonJew posted:

When Joker gets captured by all the cops outside Sae's palace, did Goro bring them all into the Metaverse? It seems really risky to have an army of random cops knowing about the existence of this secret world that your whole plan is based on

He did; at one point Sae mentions that part of the reason she believes your story is because it matches up with the testimony of those cops.

Orcs and Ostriches
Aug 26, 2010


The Great Twist

CharlestonJew posted:

When Joker gets captured by all the cops outside Sae's palace, did Goro bring them all into the Metaverse? It seems really risky to have an army of random cops knowing about the existence of this secret world that your whole plan is based on

It sounded like he brought some real people in, but with the state of Sae's police station down the street from the courthouse/casino, he could have reinforced his numbers with cognitive cops.

Barent
Jun 15, 2007

Never die in vain.
Count me as another person that was expecting a P4-esque fake out true end. They mentioned something about "Was it really just a coincidence?" and I thought for sure there would be another dungeon and big bad.

Oh well, still a good game.

CharlestonJew
Jul 7, 2011

Illegal Hen

Orcs and Ostriches posted:

It sounded like he brought some real people in, but with the state of Sae's police station down the street from the courthouse/casino, he could have reinforced his numbers with cognitive cops.

That makes sense to me. I'm guessing they just brought a few fiercely loyal cops who will probably have an "unfortunate accident" in a few days, and the rest are cognitions.

Lakbay
Dec 14, 2006

My eye...MY EYE!!!

Barent posted:

Count me as another person that was expecting a P4-esque fake out true end. They mentioned something about "Was it really just a coincidence?" and I thought for sure there would be another dungeon and big bad.

Oh well, still a good game.

Fake Igor was a way bigger fakeout for me than Gas Station Attendant you shake hands with

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

I am not very bright

When the option came to tell Sae about my buddies or keep her in the dark I legit got hung up on it because she *knew* all the teammates and she seemed to be on my side so I thought if I told her she'd like, iunno, leave and tell them to come help me or something.

I decided against it because "even then does the game really want me to rat out my friends?" crossed my mind. When I got shot and true justice was ????????????? I legit thought I had just got a bad end and True Justice will forever remain a mystery.

Terper
Jun 26, 2012


Someone please photoshop Yusuke displaying the compassion and forgiveness of Christ in the Goro fight

Harlock
Jan 15, 2006

Tap "A" to drink!!!

Makoto is the real protagonist of Persona 5 until December.

Harrow
Jun 30, 2012

Harlock posted:

Makoto is the real protagonist of Persona 5 until December.

drat close to it. I wasn't expecting her to be the most prominent non-Joker character in the story but she's cool and interesting so I'm glad she is.

Neeksy
Mar 29, 2007

Hej min vän, hur står det till?

Moltrey posted:

goro is my boyfriend

Yep, Shujin is specifically said to be a good college prep school, I mean just look at those snazzy winter uniforms. They even allow Makoto to take university courses based off that scene where she and Goro run into each other in June

A bit far back, but Makoto and Goro are meeting each other during a practice college entrance exam since they're both 3rd year students.



Also Makoto being 2nd protagonist is great and thus why she's P5's best girl.

Harrow
Jun 30, 2012

Neeksy posted:

Also Makoto being 2nd protagonist is great and thus why she's P5's best girl.

:yeah:

It became a pretty easy choice to pair up Joker and Makoto just because Makoto is such a well-rounded and important character in the narrative. Not that the other female characters are two-dimensional or anything, but Makoto's role as basically the deuteragonist means she's the most interesting of all of them. Not to mention all her interactions with Joker are really sweet, even outside her social link events.

DMorbid
Jan 6, 2011

Hello! I see you.


Barent posted:

Count me as another person that was expecting a P4-esque fake out true end. They mentioned something about "Was it really just a coincidence?" and I thought for sure there would be another dungeon and big bad.
Same here. The fact I was only at level 71 at the end seemed like a surefire sign that the game was not nearly over (around 70 is the level you'd be at when you finish December in P4 if you don't grind very much), and there were those "man, it sure was convenient how things turned out the way they did, wonder what was up with that" bits of dialog that seemed to further hint in that direction, but then the game just ended. I actually had to look up the endings online to make sure I hadn't missed anything.

Metallia
Sep 17, 2014

the game does push you pretty hard towards makoto or futaba since its pretty obvious they have crushes on joker but they're pretty much the best two options so it's ok

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8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

Metallia posted:

the game does push you pretty hard towards makoto or futaba since its pretty obvious they have crushes on joker but they're pretty much the best two options so it's ok

The game is astonishingly harsh about being platonic friends with Haru, she basically nearly breaks into tears and leaves nigh immediately.

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