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After 190 hours, I finally hit warrior. God bless...
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# ? Apr 21, 2018 02:52 |
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# ? Mar 29, 2024 03:03 |
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Does anyone know where I can read about various get up options and "long run" moves in detail? Particularly the latter, because I can't find poo poo online about various "long run" moves and how exactly they work and their frame data, etc.
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# ? May 12, 2018 13:15 |
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Jack Trades posted:Does anyone know where I can read about various get up options and "long run" moves in detail? pres forward 3 times a significant distance from your opponent, then press a button during the sprint animation. thats how they work.
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# ? May 13, 2018 15:20 |
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MrJacobs posted:pres forward 3 times a significant distance from your opponent, then press a button during the sprint animation. thats how they work. What's the input on the running armored tackle? What's the frame data on block on the armored tackle? How do you do the running slide? How does teching and reversing the running tackle grab works?
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# ? May 13, 2018 15:53 |
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Jack Trades posted:Does anyone know where I can read about various get up options and "long run" moves in detail? Your available options from run are based on how many steps you've taken. Tackle and shoulder are automatic after # of steps, d3 will do the slide. For getup options, you can tech on hitting the floor with 1 or 3. learn the rest of them by putting yourself on the floor in training mode and experimenting with buttons. I think mid getup kick is -11 and low getup kick is -13?
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# ? May 13, 2018 15:53 |
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Jack Trades posted:What's the input on the running armored tackle? Taking more than 4 steps after starting a run automatically converts the tackle into the shoulder charge Don't block. Sidestep it. Running 3 or 4 I can't remember 1+2 when they first touch you to deflect, 1+2 when you hit the ground to reversal. If you also guess and block correctly (1 or 2) when they start punching or on the fourth punch you will end early, this does not apply to certain attack series or if you're BT. To escape the Arm Bar it's 1+2 mash 1, for the leg lock it's 1+2 mash 2.
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# ? May 13, 2018 17:28 |
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mango sentinel posted:Taking more than 4 steps after starting a run automatically converts the tackle into the shoulder charge Thanks. Is armored tackle + or - on block though? I want to know for when they block mine.
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# ? May 13, 2018 17:53 |
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It's + IIRC but you can lab it out in training mode if you want to be sure
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# ? May 13, 2018 19:52 |
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Hit my first hundred wins online with Josie today. Course I'm only sitting at Mentor right now so it doesn't mean much, but it's better than I've ever done in a fighting game beforehand so I'm pretty happy about it.
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# ? May 13, 2018 20:05 |
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Jack Trades posted:Thanks. armored tackle and the running crosschop (running + 1+2 after running 4 steps like for the slide] are both like +5 ish. the running 4 slide is minus but idr how much. there's a video with all the getup kick frame data in the description or you can watch all 8 minutes https://www.youtube.com/watch?v=FkLNgpVsGwY
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# ? May 13, 2018 20:19 |
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i made the recording dummy run fullscreen and do the armor tackle into various moves and the only thing slow enough to get interrupted by jab was a slowly input blazing kick so i think it's actually super duper plus on block. lee's 1+2 is like 21 frame startup and jab was getting counterhit by it.
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# ? May 13, 2018 20:40 |
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Kobold Sex Tape posted:i made the recording dummy run fullscreen and do the armor tackle into various moves and the only thing slow enough to get interrupted by jab was a slowly input blazing kick so i think it's actually super duper plus on block. lee's 1+2 is like 21 frame startup and jab was getting counterhit by it. wowzers
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# ? May 13, 2018 20:44 |
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mysterious loyall X posted:armored tackle and the running crosschop (running + 1+2 after running 4 steps like for the slide] are both like +5 ish. the running 4 slide is minus but idr how much. Kobold Sex Tape posted:i made the recording dummy run fullscreen and do the armor tackle into various moves and the only thing slow enough to get interrupted by jab was a slowly input blazing kick so i think it's actually super duper plus on block. lee's 1+2 is like 21 frame startup and jab was getting counterhit by it. Good poo poo. Thanks bunches.
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# ? May 13, 2018 20:48 |
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Exactly what kinds of moves can you low-parry? I thought that you could only parry lows but recently I noticed that I could low parry Akuma's special mid hitting FC 1 and FC 2.
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# ? May 15, 2018 11:24 |
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all lows and special mids can both be low parried with a few exceptions
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# ? May 15, 2018 11:38 |
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sharrrk posted:all lows and special mids can both be low parried with a few exceptions It's not possible to low parry standing special mids, is it? Like Akuma/Geese standing 2.
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# ? May 15, 2018 12:57 |
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Jack Trades posted:It's not possible to low parry standing special mids, is it? Like Akuma/Geese standing 2. yes there are weird edge cases like that. akuma's and eliza's dps and akuma's tatsumaki are also special mids and also can't be low parried. i think noctis's fc2 which is a Real Low might be unparryable too but idr. he swipes with his sword
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# ? May 15, 2018 16:37 |
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fireballs also can't be low parried for obvious reasons, even when they do them right in your face. and yeah i dont believe any of noctis's weapons can be parried at all except maybe by geese? i could be wrong on that one though
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# ? May 15, 2018 19:55 |
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Is there any trick to being able to do WR moves from 1 backdash range or do I just have to be faster? I can do Claudio's WR2 from about 2 backdashes away consistently without any problems but no matter how much I practice I just can't make it come out from any closer ranges.
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# ? May 18, 2018 19:45 |
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Jack Trades posted:Is there any trick to being able to do WR moves from 1 backdash range or do I just have to be faster? Many people find it easier to imagine the input as f, ff instead of a triplet f,f,f. You can do it from any range but you only enter WR state for a frame(or two?) when you are point blank so the button must be input precisely.
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# ? May 18, 2018 22:23 |
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From point blank (and probably from range 1 if you're not super fast) it's a just-frame. You need to hit the '2' on the frame after the last 'f'. Get TekkenBot and put it in the mode where it shows you each frame's input then get it to look like this
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# ? May 19, 2018 04:56 |
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tgijsola posted:From point blank (and probably from range 1 if you're not super fast) it's a just-frame. You need to hit the '2' on the frame after the last 'f'. Get TekkenBot and put it in the mode where it shows you each frame's input then get it to look like this Thanks for the explanation. I'll give it a shot but my execution skills has always been lacking so I'll probably just stick to using WR2 from ranges 2 and farther.
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# ? May 19, 2018 16:05 |
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Something just clicked in my head not so long ago and I finally managed to use kbd effectively in a middle of a match. I managed to do two quick backdashes to just barely move away from a twin pistons and the do a full launch whiff punish to end the round and it felt SO loving good to do.
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# ? May 22, 2018 11:09 |
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That should be a habbit, tbh.
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# ? May 22, 2018 15:41 |
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# ? May 23, 2018 18:18 |
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God drat I love Harada
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# ? May 23, 2018 23:08 |
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The Season pass just got more worthless, but that's a good load to get for free.
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# ? May 24, 2018 14:08 |
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Am I the only person in the world who has had problems withthe PC version of this game? Every time i return to it the functionality is more and more reduced, and it's all because of my stick. At launch, for like 9 months, it was flawless, but once DBFZ came out my stick no longer worked with this game in PS4 mode, so I swapped to PS3 mode and it was fine. Now, if I have a device plugged into a USB port at all, the game wildly fluctuates between 60 and 39 fps at a constant interval of about 2 seconds. I loving hate BAMCO.
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# ? May 26, 2018 05:45 |
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Update: I hate windows because I did some troubleshooting this morning and it was some USB driver update that hosed it up. If anybody else has this issue in the future I can suggest trying this: "If you're still in need of a fix, this worked for me. For Windows 10, Go to Device Manager and disable "Microsoft Device Association Root Enumerator". It's under Software devices." cheers all now i can spam snake edge online in peace
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# ? May 26, 2018 16:22 |
Bamco's windows support is loving abysmal. As is Windows.
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# ? May 26, 2018 21:11 |
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ok this isn't funny anymore how are you supposed to hit steve I was getting styled on and couldn't tell how much of the dodges were good movement, his sneaky character specialities, or combinations of both.
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# ? Jun 2, 2018 04:43 |
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Ducking and peek-a-boo go under plenty of stuff, but they're no AOP. Checking Steve with mids shouldn't be any harder than usual.
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# ? Jun 2, 2018 05:09 |
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In Training posted:Update: I hate windows because I did some troubleshooting this morning and it was some USB driver update that hosed it up. If anybody else has this issue in the future I can suggest trying this: "If you're still in need of a fix, this worked for me. For Windows 10, Go to Device Manager and disable "Microsoft Device Association Root Enumerator". It's under Software devices." cheers all now i can spam snake edge online in peace This was a problem for me some time ago, where my Dualshock 4 would register up/back inputs and the game would freeze/stutter for a few seconds randomly. The entire internet had not idea wtf, up until I found mention of that root enumerator thing in a FFXIV thread, of all places, that had not-so-similar controller disconnect issues. I tripped so hard when that solution worked that I ended up posting about it in some steam thread.
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# ? Jun 2, 2018 05:35 |
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Pretty good Harada interview from a week or so back: http://tekkengamer.com/2018/05/23/harada-san-says-its-safe-to-expect-more-for-tekken-7/ Couple interesting excerpts: quote:Now that we’ve reached the end of all things promised in the Season Pass, is there a possibility of more DLC with new stages and characters? Is there a Season Pass 2 around the corner? quote:When Noctis first came out there were varying thoughts and feelings about him. I know a popular pro player who stated that Noctis was the “best character in the game,” while at the same time another pro player emphatically said Noctis was “trash.” What’s your take on those widely different opinions, and where would you personally place Noctis on a tier list? quote:Last question. Where do things stand with Tekken X Street Fighter?
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# ? Jun 2, 2018 17:14 |
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Let's not bury the lede herequote:Are there any characters strongly considered? I think Taylor Swift would be good! Also every interview with Harada makes him seem really smart. His answer about tiers is way beyond Capcom saying "We nerfed Gen's hands because they were too strong if you had a turbo button" inthesto fucked around with this message at 17:37 on Jun 2, 2018 |
# ? Jun 2, 2018 17:35 |
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inthesto posted:Let's not bury the lede here Galaxy Brain: Give Carly Rae Jepsen a sword and put her in Tekken.
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# ? Jun 2, 2018 17:50 |
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Harada buy the rights to def jam and do that poo poo like tekken.
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# ? Jun 2, 2018 17:51 |
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Kill Street Fighter. Move all Street Fighter characters into Tekken. Everybody wins.
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# ? Jun 2, 2018 18:04 |
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Tekken 7 is the time for Pepsiman's return to fighting games
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# ? Jun 2, 2018 18:09 |
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# ? Mar 29, 2024 03:03 |
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Tekken 7 is the time for Wang to return. And Ganryu. I miss my Wangryu team from TTT2.
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# ? Jun 2, 2018 18:54 |