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# ? May 31, 2023 13:00 |
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Current Progress: ![]() ![]() ![]() All Tokens/Red bricks from videos 1-5 All Tokens/Red bricks from videos 6-11 All Tokens/Red bricks from videos 12-22 All Tokens/Red bricks from videos 23-27 All Tokens/Red bricks from videos 28-33 All Tokens/Red bricks from videos 34-39 All Tokens/Red bricks from videos 40-47 Video 48 Character Tokens 274)Forest Fireman (All BBQ Fires Extinguished) 275)Barney Greenschist (All Boulders Broken) 276)Demolition Dummy 277)Security Supervisor 278)Ellie Phillips 279)Albert Spindlerouter (All Coffee Breaks Taken) 280)Bandit (All ATMs Robbed) 281)Jethro Hayes (All Pigs Returned) 282)Space Alien (All Aliens Captured) 283)Troublemaker Tim 284)Squirrel McTavish (All Flowers Watered) 285)Rod Stanchion (All Drill Thrills Done) 286)Mine Foreman (All Silver Statues Destroyed) 287)Explorer 288)Cornelius Burns (All Cats Rescued) 289)Rex Fury (Astronaut) (All Districts Conquered) 290)Hockey Player Vehicle Tokens 109)Cabrakan 110)Redeemer ![]() ![]() Red Bricks 40)Mario Hat BioEnchanted fucked around with this message at 12:37 on Sep 2, 2017 |
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Oh hey, I was subscribed to you and didn't even realize it. Cool beans. I'm surprised your video didn't get busted for the licensed music. Also, the game subtitled "Doughnuts" properly. It has my undying respect for that.
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Now that you mention it, me too. Youtube has a copyrighted material notice on it, but that might just be the game footage itself. Luckily I think all the rest of the music is original, so it shouldn't pose a problem. Not like it's a Guitar Hero LP :P
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It's way harder to notice when you're talking, but I just realized the in-game audio has a definite echo.
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Thanks for letting me know, I hadn't noticed. I'll keep an eye out for that in future videos. Just checked the uploaded vvid but couldn't hear any echo myself. Is it only noticeable through headphones?
BioEnchanted fucked around with this message at 18:29 on May 18, 2017 |
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BioEnchanted posted:Thanks for letting me know, I hadn't noticed. I'll keep an eye out for that in future videos. Just checked the uploaded vvid but couldn't hear any echo myself. Is it only noticeable through headphones? I can hear it with or without headphones, made sure to check. It was most noticeable during the Police Station tour.
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GamesAreSupernice posted:I can hear it with or without headphones, made sure to check. It was most noticeable during the Police Station tour. For future vids I'll add an extra line in avisynth and use the KillAudio() command on the source to make sure that the source vid's audio doesn't leak across when the AudioDub command is applied. Also that was the very section I checked. Maybe it's a speaker thing, or some other difference between our setups.
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Is anyone here a bank robbing clown? That line still gets me ROFL every time I hear it.
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achtungnight posted:Is anyone here a bank robbing clown? How is the audio for you BTW? Any echo on your end?
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Fine, no echo here. Could be a speaker setup difference like you said. Looking forward to the rest of the game.
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The echo is there, is the WiiU gamepad turned up? That could be picking up on microphone.
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The volume on my pad is completely off, I just checked. For part 2 I'll try manually muting the source in AVISynth before using the AudioDub command to see if that stops it, although I thought that that killed the source audio automatically. If not I have no idea what else I can try. This is why I kept nagging the sandcastle for any input before the thread went live, but I was largely ignored. Either that or a bunch of people didn't hear the echo.
BioEnchanted fucked around with this message at 22:16 on May 19, 2017 |
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What are you using to record the footage? Also I still enjoyed watching it anyway.
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GamesAreSupernice posted:What are you using to record the footage? Also I still enjoyed watching it anyway. I'm using the Roxio Game Capture HD Pro Card. Freestanding Mic on my couch for capturing my commentary (and I've checked the raw commentary file, there is no sound from the TV being picked up by that microphone, or if there is it is imperceptible.
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You may want to use a headset just in case.
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I'll see how things go during part 2, and if the software/code fix doesn't get rid of the echo I'll get a headset that can reach for part 3 onwards. Do you recommend USB with extention cord, or wireless for better quality over distance?
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Everything about the name Lego City: Undercover sounds great to me.
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To avoid this thread getting bogged down in tech issues from the start, I'll next post the original recorded file as an unlisted vid to make sure there is no audio echo in the footage itself. If the footage is fine I'll go back to post-commentary for the rest of things as I use a head set for that. The live commentary was an experiment that I'll count as failed for now, but tweak the idea for future projects.
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Here's the raw footage - is there any echo to the base recording? If not I'll redo the commentary tomorrow, add the line in avisynth to mute the source vid just in case and see how that goes. Post-com should avoid any echo. https://www.youtube.com/watch?v=qOj6gP6zRUE
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Nope, the base recording is clear.
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I love this game so much. It was my first Lego game and one of my favorites on Wii U. I love the whole premise. It's basically GTA with Lego people. It's wonderful and I love it. And I like all the referential humor, so there. (There was some echoing in the police station in the first video still.)
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Silver Falcon posted:I love this game so much. It was my first Lego game and one of my favorites on Wii U. I love the whole premise. It's basically GTA with Lego people. It's wonderful and I love it. And I like all the referential humor, so there. In that case I have no idea what's causing it if it's still happening there. There should be literally nothing that could be causing that, the audio is piped directly from the Wii U to the MP4. I guess this'll have to be the best I can do clearing it, so I'll rerecord the audio tomorrow, have the second vid done by the end of the week, and see how things go from there.
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https://www.youtube.com/watch?v=H6foi9AllBs Here's the post commentary version - how is this one? At this point, since I have had feedback from 6 people 3 of which can hear an echo and 3 of which cannot, I am willing to go by the assumption that the echo isn't a problem on my end - if the echo was the video, surely everyone would hear it, as all are getting the same codecs/footage. I can only assume it's not my problem as I have tried everything that I can think of in processing to get rid of it. From now on, if this is the standard, will that be fine? Can everyone live with that? If so then the next video will be up by the end of the week, and I'll update the OP with the new link. Sorry if that sounded angry, this echo thing is really frustrating, especially because I cannot hear it myself and so have no way of telling if what I'm doing is working or not.
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I clicked through the video and good news! I didn't hear any echoing. ![]() I feel you on the technical issues. I know it's frustrating.
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Finally, time to party! With 25~ hours of platforming. Oh boy... This'll be my longest LP yet. ![]() Episode 2 will be either Fri or Sat. In time the second post will update once more! A prophecy worthy of Helenus herself! (Honestly though probably more like Cassandra - in that no one will believe me and it will be the death of this forum) BioEnchanted fucked around with this message at 16:38 on May 22, 2017 |
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That was fun. And 0.7%??? Horrible horrible collect-o-tron...
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NHO posted:That was fun. And 0.7%??? Horrible horrible collect-o-tron... Not as bad as it sounds, you get like 40% from buying all the poo poo you unlock via the tokens, so there will be large jumps in percentage when I buy the unlocked stuff for the "Show off the shop stuff" catalog vids. They will be done every few parts, one for character token, one for vehicle tokens. Red Bricks bought and anything else not video worthy that effects percentage (specifically not mentioning what due to spoilers) will be cataloged in a separate way.
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Part 2 - Grappling with Evil, Running with Bandits! 1.9% Complete. The second video is now live! Let me know if any issues crop up on this one. I'll update the second post once it's clear.
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Enjoyed the second episode as much as the first, and the video seemed quite good to me. I didn't notice any problems at all.
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Yay! The recording and updating will likely be irregular but frequent enough, now that I have a method. They'll go up as they are made. I just didn't want to get too far ahead in case of some major issue cropping up requiring rerecords. Also the second post is now up to date.
BioEnchanted fucked around with this message at 17:02 on May 23, 2017 |
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The game is quite funny - it tries to follow school of Airplane!, if not as condensed due to the nature of open world, and mostly succeeds. I do feel that there would be at least one Chief D with heroic rescue and one horribly subverted rescue. And Honey either gets his act together or a mole.
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Part 3 - Concerning Convicts - 4.1% Complete. We explore a little of Albatross Island, complete the Prison level and get what I consider to be the first Big Time Saver in the game - the first multiplier!
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You know that, with that Shawshank Redemption reference, I'm now required to post this.
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The next two videos may have a slight stutter every now and then. Not enough to desync and no lost frames, just a single duplicated frame. I'm not sure but it may have been because during those sessions the Wii U had a little slowdown trying to run the Streaming Open World while being recorded at the same time. In case it's Roxio I've run a repair on it, but if that doesn't help and cutscenes aren't effected it may just need to be. (It could be worse, my Wii U has been known to freeze entirely. Not often, but enough that I'm glad I record post-com now as it means I can just stitch effected vids together).
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Part 4 - Mine, All Mine! 5.7% Complete. Looks like the stutter went away in editing, so we're fine. Here's the next episode, in which I try to be clever on the way to level 3, it backfires slightly as two of the things I wanted to do aren't possible yet (although a lot of other things are accomplished), then we end with a bang after completing the third level! Edit: By the way I just edited the next video, which has probably the most annoying mission in the game. Cutting out my two failed attempts plus driving back to the start of the mission, a 45 minute video turned into a 32 minute video. 13 Minutes of failure ![]() BioEnchanted fucked around with this message at 10:14 on May 28, 2017 |
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Interesting. It feels like they dropped off some humor this level. Interesting what Great Kung-Fu Palace would bring.
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NHO posted:Interesting. It feels like they dropped off some humor this level. Well to be fair it's a Lego game trying to do a GTA style crime story - there are going to be moments that need to be taken seriously for Rex to be a believable villain. It can't all be ice-cream trucks and lawnmowers.
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I love the prison sequence. A whole level with an extended reference to The Shawshank Redemption? I appreciate the bits of more adult-ish humor in the game. I actually changed Chase into his street clothes for this level. I figured he'd stick out like a sore thumb in his police uniform. Also I didn't figure out how to actually buy/activate cheats until I beat the game. Oops! Silver Falcon fucked around with this message at 15:14 on May 28, 2017 |
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# ? May 31, 2023 13:00 |
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Part 5 - Is Jason Statham teaching me Martial Arts? 7.0% Complete. We finish what I consider to be the first "act" introducing the important characters, concepts and mechanics. After this, the true tests of Chase's prowess will commence. He can fight, be can be a good cop, but can he be a convincing criminal? We'll find out soon enough. After this loving VEHICLE MISSION that I failed twice, having to cut out 13 minutes of trying, failing and driving all the way back to the start. This ends with my least favourite required mission in perhaps the entire game. Edit: BTW after this session I bought all vehicle and character tokens that I had unlocked up to and including this video - the totals were 200,000 Studs spent and 1.9% added to the counter, so the sixth video will start at 8.9% Completed as a result. I've updated how I'm planning on showing the tokens off - whenever I complete a "category" of vehicles or characters I make a video showing all things in that category (like, all compact cars in one vid, all police vehicles in another, all criminals in another etc.) BioEnchanted fucked around with this message at 13:06 on May 30, 2017 |
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