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Skoll posted:
it's goofy but also kind of unsettling which is why I think it works
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# ? May 25, 2017 01:25 |
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# ? Apr 20, 2024 03:46 |
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It's like if Jerry Lewis was a battlemch.
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# ? May 25, 2017 01:44 |
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Strobe posted:I also dislike the Marauder in the gif. lol, just lol. I thought you were cool friend.
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# ? May 25, 2017 01:56 |
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At any point in the battletech fluff did they ever explain what happened when Kell dueled with Yorinaga? Did he somehow have a null system installed in his Archer? How did Yorinaga repeatedly miss at point blank range while Kell was standing still? The whole thing never made sense to me.
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# ? May 25, 2017 03:32 |
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Phrosphor posted:At any point in the battletech fluff did they ever explain what happened when Kell dueled with Yorinaga? Did he somehow have a null system installed in his Archer? How did Yorinaga repeatedly miss at point blank range while Kell was standing still? The whole thing never made sense to me. Targeting computer mishap? "It essentially says that every weapon we produce is an over-priced piece of junk. Now, that's not news, critics have said it for years. What was news to me touched on our supposedly "spectacular" Warhammer 70 ton front line Battlemech. It says there that when the Warhammer proved incapable of hitting moving 'Mechs, we test-fired it at walking speed targets. When it failed to hit anything that was mobile, we test-fired it at an immobilized Archer at close range, and it missed that. Now is this possible, General Yorinaga?" "There was a problem with the tarcomp." "According to this, the 'Mech locked on to the friendly IFF of a Panther, and destroyed the Panther! Were we test-firing at our own soldiers that day?"
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# ? May 25, 2017 03:46 |
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Phrosphor posted:At any point in the battletech fluff did they ever explain what happened when Kell dueled with Yorinaga? Did he somehow have a null system installed in his Archer? How did Yorinaga repeatedly miss at point blank range while Kell was standing still? The whole thing never made sense to me. The power of honourable sudoku.
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# ? May 25, 2017 03:48 |
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I didn't read the duel myself, but didn't someone in PTNs thread say it had been fluffed after the fact to be basically that Yorinaga basically made a show of intentionally missing because CODE OF HONOR? He was obligated to fire, but not obligated to aim? Or something?
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# ? May 25, 2017 03:51 |
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So I finally decided to start reading Stackpoles thing that comes with the game, just finished the first novella, and, hey, its actually not that bad.
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# ? May 25, 2017 06:38 |
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Waffle House posted:No Madcat. 0/10
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# ? May 25, 2017 10:19 |
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No, the books are pretty clear that nobody could get a lock on Morgan Kell, and in the second duel nobody could get a lock on either of them. Plus, during the battle of Luthien it's hinted that not even the Clans are able to get a lock. They explicitly stated "nothing supernatural" but never stated exactly what.
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# ? May 25, 2017 12:05 |
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Waffle House posted:No Madcat. 0/10 To be fair, according to game informer Mad Catz has gone bankrupt. That thing looks so off balance that a stiff breeze would knock it over, its legs are so far forward
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# ? May 25, 2017 17:51 |
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Sky Shadowing posted:No, the books are pretty clear that nobody could get a lock on Morgan Kell, and in the second duel nobody could get a lock on either of them. Plus, during the battle of Luthien it's hinted that not even the Clans are able to get a lock. It's a battle between writers and larger viewpoints. Everyone generally agreed that, walking tanks aside, BT was a realistic universe -- no ghosts need apply -- but exactly what that means to any given writer is another thing. So you have Stackpole's fiction with some mystical martial arts bullshit, and even a sourcebook or two acknowledging this with a power writeup for this Phantom Mech ability, and then every other writer since then saying "when we said 'realistic' we didn't mean Ninja III: The Domination" and doing the best they can to distance the game from it (which is where the game is generally at today). Robert Charrette handled this sort of thing much better: there's a fun scene in one of his novels (Wolf Pack, I think) where Jaime Wolfe enters the room and a warrior monk calls out his name, even though the monk was facing the other way. When Wolf asks him how he knew that Wolf had entered the room, the monk replies that Wolf's ki was so strong that it was obvious it could only be him. But Wolf passes off the remark with a joke, and it could have been that the monk recognized his footsteps or saw a reflection (consciously or not), or heard someone mutter his name, or whatever: it leaves you room to speculate and presume what you want without being so gauche as to have a pile of targeting computers operated by multiple people all go on the fritz at once. Xotl fucked around with this message at 18:07 on May 25, 2017 |
# ? May 25, 2017 17:54 |
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Morgan Kell's power is that he's that one guy everyone in IT has dealt with at some point in their life that can make any piece of technology fail without even trying. He's sitting there trying to get his HUD to display cat meme pictures and it ends up frying every targeting computer in a 5 mile radius.
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# ? May 25, 2017 18:01 |
The best way to deal with Phantom Mech is to take the novels as war stories being told by the point of view characters of any given chapter well after the fact. So what happened in the duel between Morgan and Yorinaga? Well, Dan Allard tells it like this... Although actually that particular one isn't too hard to explain. After all, the duel ends with Yorinaga's 'Hammer going into overheat shutdown. Presumably Kurita was already running hot on the turn he unwisely alpha struck at Kell. If he was at 17+ heat the +3 to hit combined with unusually lovely dice rolls could have gotten you that result. For that matter, the scene is fuzzy on the range. If the range was, say, 4 hexes (120m) then the MGs and Smalls would have been out of range, while the Mediums and SRMs would have had even more of a penalty for Medium range on top of the heat penalty. In which case it was only a couple of unusually bad rolls on the PPCs to make him miss with everything. Which is a very Battletech thing to happen, when you get right down to it. All the other examples of Phantom Mech can be explained as exaggerations told after the fact.
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# ? May 25, 2017 20:39 |
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Beta-related update just hitHBS posted:Hey everyone,
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# ? May 25, 2017 22:05 |
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In before nerd rage over Multiplayer beta delay I am still hype to blow up AI mechs
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# ? May 25, 2017 22:09 |
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The mech sky is falling!
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# ? May 25, 2017 22:11 |
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I'm okay with this.
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# ? May 25, 2017 22:16 |
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I might be slightly salty if Multiplayer hadn't been a stretch goal to start with, so it's not like the multiplayer side is something they were confident in and pitching as part of the base game anyway. If connectivity issues were the last thing on the priority list of the backers beta, it just means they spent their resources in more important areas in the run up to June 1st. Sounds good to me.
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# ? May 25, 2017 22:37 |
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Xotl posted:So you have Stackpole's fiction with some mystical martial arts bullshit, and even a sourcebook or two acknowledging this with a power writeup for this Phantom Mech ability, and then every other writer since then saying "when we said 'realistic' we didn't mean Ninja III: The Domination" and doing the best they can to distance the game from it (which is where the game is generally at today).
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# ? May 25, 2017 23:06 |
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It'd be a fun novel or sourcebook excerpt, anyways. A bunch of mechs wildly flailing with their limbs like a Power Rangers episode, with the pilots all yelling about how so and so killed my father and now vengeance is mine and then the flying dropkicks commence. *adds notes to next sourcebook pitch
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# ? May 25, 2017 23:30 |
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Section Z posted:I don’t know, more 80’s ninja movie logic in battletech sounds like it could be a good time is sprinkled more liberally than just on protagonists. One of the things that makes BT notable as a sci-fi setting is that's it's only humans doing human things. No aliens, and no magical realism. And ho-boy do the fans get furious when anything comes close to breaking those rules.
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# ? May 25, 2017 23:38 |
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Skippy McPants posted:One of the things that makes BT notable as a sci-fi setting is that's it's only humans doing human things. No aliens, and no magical realism. Well, there's FTL, but that's deliberately something that hardly anyone barely understands, it just kinda works and they try not to break it.
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# ? May 25, 2017 23:43 |
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Skoll posted:
Wacky waving inflatable arm flailing PPC Mech!
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# ? May 25, 2017 23:42 |
aniviron posted:Don't worry, I've got you covered: Those poor metal babbys
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# ? May 26, 2017 00:45 |
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I am disappointed but not angry. I am glad that they are willing to accept that things are not ready rather than just push things out. The skirmish AI actually looked pretty decent in the game that they showed at PDXcon.
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# ? May 26, 2017 00:52 |
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I'm not disappointed at all, the MP experience is really secondary to me and I'm going to have a lot of fun seeing in what ways I can break the AI.
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# ? May 26, 2017 01:13 |
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They've been up front about their problems, so the bad news isn't that big of a deal to me.
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# ? May 26, 2017 01:22 |
Yeah, plus I'm gonna be really fuckin bad at launch so it'll be cool to pretend I'm good for a bit before I get clowned on by real people
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# ? May 26, 2017 02:07 |
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I'm more wondering about beta closing. But I guess that's becoming more commonplace, isn't it? I'm used to beta being "early access", meaning "the full game, just maybe buggy". I just don't like the perk I paid $20-25 extra dollars for just vanishing. Then the only people playing BattleTech will be the pirates.
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# ? May 26, 2017 03:11 |
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Sky Shadowing posted:I'm more wondering about beta closing. But I guess that's becoming more commonplace, isn't it? I'm used to beta being "early access", meaning "the full game, just maybe buggy". Well, that assumes they're specifically taking it away, they could just be shutting down the multiplayer aspect. From the way they spoke about it, I don't imagine the single player requires you to log into anything.
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# ? May 26, 2017 05:58 |
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In theory, since it's on steam they can just revoke it that way, though nothing really stops you from just leaving your steam in offline mode for the duration I guess.
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# ? May 26, 2017 06:01 |
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BenRGamer posted:Well, that assumes they're specifically taking it away, they could just be shutting down the multiplayer aspect. From the way they spoke about it, I don't imagine the single player requires you to log into anything. For what it's worth, they were specifically asked about whether singleplayer Skirmish would still be available after the Beta "went dark" and they were... non-committal Mitch Gitelmen posted:As we get closer to the end of Beta, we'll send out a Kickstarter Update with any additional information like an answer to your question. So it could go either way.
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# ? May 26, 2017 06:03 |
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Q_res posted:For what it's worth, they were specifically asked about whether singleplayer Skirmish would still be available after the Beta "went dark" and they were... non-committal Honestly I'd be surprised if they weren't non-commital about something they weren't 100% on yet.
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# ? May 26, 2017 07:03 |
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Zaodai posted:In theory, since it's on steam they can just revoke it that way, though nothing really stops you from just leaving your steam in offline mode for the duration I guess.
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# ? May 26, 2017 13:38 |
I'm trying to remember the little melted grey plastic mechs I had in the game I bought in the early 90s in the back of a faded games shop in Kingston as a teenager. I think it was: Marauder, Warhammer, Locust, one other?
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# ? May 26, 2017 14:55 |
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Those were the Unseen, mechs from very early in BT's lifespan when all the designs were stolen from anime. You probably had the Battletech 3rd Edition boxed set, which came with about a dozen plastic minis.
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# ? May 26, 2017 17:01 |
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Confession: I like the clan mechs the most because my only experience with BattleTech is playing the PSX version of MechWarrior 2.
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# ? May 26, 2017 17:06 |
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Skippy McPants posted:Those were the Unseen, mechs from very early in BT's lifespan when all the designs were stolen from anime. You probably had the Battletech 3rd Edition boxed set, which came with about a dozen plastic minis. They weren't stolen, their likeness was licensed from a toy company that turned out to not have sub licensing rights. Or something like that.
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# ? May 26, 2017 17:11 |
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# ? Apr 20, 2024 03:46 |
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They were totally stolen; it just wasn't FASA that stole them!
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# ? May 26, 2017 17:23 |