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I picked this up during the Summer Sale. I've been having a blast, but I feel like I've hit a wall in the campaign at the "Best Served Cold" Priority Mission. I got annihilated by the reinforcements on my first attempt, and even knowing what's coming I don't think I have enough firepower/endurance on my roster to deal with that. I'm tempted to just start the campaign over, especially because I made a few rookie mistakes early that have just kept compounding (in particular not fully salvaging the Quickdraw from the first P.O. ) EDIT: One other thing I think I need help with is how I should be using Light Mechs as I start adding heavier stuff to my roster. My initial thought is that as you start to fight heavier and heavier Mechs they're only going to take up a spot in the Lance and will just get focus fire'd down before they can even contribute. There has to be something I'm not realizing. SirPhoebos fucked around with this message at 17:05 on Jul 10, 2019 |
# ¿ Jul 10, 2019 16:42 |
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# ¿ May 20, 2024 06:25 |
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^EDIT^: Okay, I feel less bad about that decision. Still, I've got a bunch of incomplete heavies and a poor understanding of how best to complete them.Amechwarrior posted:You can always just faff about doing random contracts to gather bigger units and increase your pilot skills. The story missions don't have a time limit to initiate for that reason. Sure, but the only Mech's I've been able to complete through missions are Mediums and Lights. I've got a partial salvage of almost every Heavy, but the only model I've managed to complete is a Dragon. I know there are missions that will have a Heavy you can capture without making you fight an entire lance of them, but they're not that common. I know if you go to another planet you get a fresh set of contracts, but there doesn't seem to be a way to preview what will be there unless it's a contract that pays for transit (unless I'm missing something). Same goes for trying to use the store to complete these Mechs - I can see what's available at the planet I'm at, but no idea if going to another planet will just be wasting my time. (unless, again, there's something obvious I'm missing). So I've got a 2/3rds Quickdraw since the 1st PO (that I couldhave fully salvaged but I didn't understand how it worked when I did that mission) and have had no opportunity to finish it. So unless there's something I just don't know, I feel like my options for getting this thing on the field seem more tedious than starting over and being able to benefit from what I now know.
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# ¿ Jul 10, 2019 17:31 |
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Thanks for the feedback, especially for pointing out that the Quickdraw is bad and I shouldn't feel bad about not salvaging it.
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# ¿ Jul 10, 2019 19:52 |
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I'm thinking about refitting my Dragon into a close range brawler with an AC/20 and SRMs. Is this a good or bad idea?
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# ¿ Jul 12, 2019 16:48 |
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Is there a website with suggestion on how to optimize Mechs? I feel like I'm going to wear out everyone's patience if I start asking about every hull that I complete.
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# ¿ Jul 13, 2019 04:30 |
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Conspiratiorist posted:*cough* Well I just completed a Thunderbolt. It looks like it's got a lot of armor.
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# ¿ Jul 13, 2019 13:33 |
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When should I be using Light Mechs beyond the very early campaign?
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# ¿ Jul 17, 2019 18:37 |
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RBA Starblade posted:I have a feeling this Star League was full of some bad dudes, and not in the fun way "STEFAN DID NOTHING WRONG!" is probably a not-uncommon belief held in the 31st century Periphery, particularly in the parts where the RWR used to be. SirPhoebos fucked around with this message at 19:31 on Feb 15, 2023 |
# ¿ Feb 15, 2023 17:19 |
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Rorahusky posted:You'd think that, but not quite. Remember, after he conquered the Star League, the first thing he tried to get Kerensky to do was continue his assault on the Periphery and bring it in line. They might not like the Star League at all, but a treasonous gently caress who used them to tie up the SDLF and then took over and told the SLDF to crush them? The way they see it, he got what he deserved when he went native and became just another Inner Sphere despot who thinks he can bludgeon the Periphery into submission. At the time it happened, and a few generations after, sure. But I can easily see a revisionist narrative emerging that glosses over such an inconvenient fact. EDIT: Actually, how did the Periphery know about Stefan's betrayal? I assume Kerensky recorded the conversation, but it would be funnier if Amaris pressed "Reply All" on accident. SirPhoebos fucked around with this message at 22:38 on Feb 15, 2023 |
# ¿ Feb 15, 2023 21:45 |
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I've been having fun with BTA 3062 in spite of the jankiness. I once had a mech get obliterated on deployment because the game couldn't figure out how to space the drop pods. I laughed my rear end off for a good minute. (the one thing I won't touch are duel missions, it may be my bad luck but I swear they're cursed.)
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# ¿ Feb 21, 2023 00:04 |
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Had my first bad crash with BTA 3062 last night: right as the mission completed. Frustrating, but I'll shrug it off. The mission wasn't too painful. I think I'm more upset at the prior mission where 3 parts of a Dragon Fire dropped and I only had 2 free picks.
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# ¿ Feb 21, 2023 16:42 |
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I've played enough BTA 3062 to notice that the mission type and opponent affects the composition of the OpFor (relative tonnage and # of units and ratio of Bmechs/Industrials/Vehicles), but right now it's just a vague sense. Is there a guide to help me pick when to fish for salvage versus taking as many C-Bills as I can? EDIT: Also, got through my first duel, so thx for the advice. SirPhoebos fucked around with this message at 16:42 on Feb 22, 2023 |
# ¿ Feb 22, 2023 16:40 |
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BTA 3062 Update: Thanks to a Clash of the Titans mission, I blew past the 'breaking into Heavies' goal. I am now the proud owner of an Atlas.
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# ¿ Feb 23, 2023 07:13 |
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BTA3062: How exactly do you get nuke ammo for ArrowIVs?
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# ¿ Mar 29, 2023 03:30 |
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Started a new BTA career. I went with the "content creators + George Ledoux" starting bonus.
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# ¿ Apr 4, 2023 14:16 |
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Captain Foo posted:Sounds hilarious My only quibble thus far is that Tex sounds like he recorded his lines at a lower volume than everyone else.
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# ¿ Apr 4, 2023 18:43 |
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I just used a Nuke for the first time in BTA. I don't know what I was expecting, but I'm somehow not surprised by what transpired.
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# ¿ Apr 9, 2023 02:17 |
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Also, executives are generally morons who would sooner burn money trying to chase whatever trend-of-the-day genre is getting all the attention than capturing underserved markets.
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# ¿ Nov 29, 2023 16:25 |
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PhotoKirk posted:I recommend enabling custom drop locations in BTA. sounds like this should be a default option
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# ¿ Jan 8, 2024 19:09 |
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PhotoKirk posted:I recommend enabling custom drop locations in BTA. Okay, I'm looking all over the settings and can't find this. Do I need to set this out of game?
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# ¿ Jan 8, 2024 23:48 |
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PhotoKirk posted:I just had a duo assault mech duel drop a Colossal Turtle as one of the duelists. Did you at least try to bring it down?
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# ¿ Feb 8, 2024 16:09 |
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PhotoKirk posted:I tried. You probably need lights to shoot it in the back and not get hit to bring something like that down. Given the sheer variety of mechs in BTA (or even the base game), it would be nice if there was a way to scout the OpFor. I aim for generalist composition, but if I knew I was going up against something that I had a counter for I would change up what I was dropping with more often.
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# ¿ Feb 8, 2024 20:31 |
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BTA Got into a solo duel with a drunk Clanner. Its a lunar environment and they're in an Atlas IIC. On their first Salvo, before I can get a shot off, they blow half their mech up from overheating. Still debating if this is an AI issue or working as intended.
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# ¿ Mar 12, 2024 14:01 |
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M_Gargantua posted:Depends, was that enough juice to core you if it landed? Not sure, tbh. I was in a King Crab 005. If they'd all hit on my torso it probably would have hosed me up just as bad, but none of his big guns connected. edit: even after he blew half of himself up, the remaining half was still pretty drat sturdy. Took 3 more turns to get him to stay down. SirPhoebos fucked around with this message at 14:53 on Mar 12, 2024 |
# ¿ Mar 12, 2024 14:50 |
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One oddity with BTA is there is no weighing of individual mech rarity. Sometimes this results in an OG Prototype Mackie getting deployed by pirates. And at the other end you have my last mission, 3 of the 10 enemy mechs were loving Stone Rhinos.
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# ¿ Mar 13, 2024 16:22 |
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ro5s posted:Punching a mech’s head off then lasering the wreck into slag sends a message
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# ¿ Apr 12, 2024 02:01 |
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# ¿ May 20, 2024 06:25 |
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Eschatos posted:Hah, this afternoon had a particularly absurd example: It has jump jets, what are you whining about? Worse drop was in a city environment, where one of my mechs got instantly gibbed by another incoming drop pod. I think that has been coded out, at least.
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# ¿ May 12, 2024 12:14 |