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Taerkar posted:There are many places on Earth where people only have one name. Obligatory: quote:as a public service, I’m going to list assumptions your systems probably make about names. All of these assumptions are wrong.
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# ¿ Feb 1, 2018 20:39 |
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# ¿ Apr 27, 2024 19:59 |
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Psion posted:I can't find that quote but I'd love to see it. I think it was something different from Sid Meier which relates to what Wiz is always talking about : Sid Meier posted:There is a basic dichotomy in games: When you reward players for winning a war and give them 100 gold pieces, the player never really questions rewards. If something bad happens, if there is a setback to the player, the react much differently. They complain the game is broken, the AI is cheating, or something in the game is wrong. You have to be careful with setbacks. It’s important to explain why these things happen, and how to avoid these things in the future. If gamers believe the game is cheating, of you haven’t explained something well, the will leave. But the Civ AI developer Soren Johnson has a lot along that topic. Soren Johnson posted:under symmetrical conditions, artificial intelligence often needs to cheat just to be able to compete with the player. Accordingly, designers must learn what cheats feel fair to a player and what cheats do not. As the Puzzle Quest team knows, games need to avoid situations in which players even suspect that the game is cheating on them. https://www.youtube.com/watch?v=e7AWHT7j3V4
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# ¿ Mar 27, 2018 16:33 |
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Just getting into this slowly. I assume that I'm not going to be able to pay back my debt, mechanically (and therefore not be allowed to leave the starting area) until I advance the plot?
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# ¿ Apr 27, 2018 15:19 |
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Is there a setting to keep the music playing while alt-tabbed out? I'm playing windowed and browsing the forums during loading and cinematics, and losing the music is a bit jarring.
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# ¿ Apr 28, 2018 18:38 |
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sebmojo posted:Shouldn't think so. Both those tweaks were from reddit, so google the text and you'll probably find some q&a around them. The OP is wrong - the text should be 00000001 for the registry key. https://www.reddit.com/r/Battletechgame/comments/8f8wb4/psa_enable_debug_would_with_registry_key_always/
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# ¿ Apr 29, 2018 22:30 |
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Xae posted:Speaking of which, how the hell to you fit a Black Knight? Badly. I gave up on the large lasers and redesigned mine as a close combat mech that gets one good salvo on the way in.
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# ¿ May 2, 2018 21:26 |
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So...the game worked before 1.0.1 and now it doesn't work at all. 0/10 would headshot Dekker again.
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# ¿ May 3, 2018 03:41 |
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ulmont posted:So...the game worked before 1.0.1 and now it doesn't work at all. 0/10 would headshot Dekker again. ...followup: "have you tried rebooting?" (to be clear, rebooting worked)
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# ¿ May 3, 2018 05:13 |
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pangstrom posted:Multishot is useful rarely, and yeah it's also a great way to kill zero things instead of one thing. Sometiems when it is useful it means I screwed up positioning in previous turns and didn't focus fire enough. Multishot also depends on mech load outs. If you haven't been able to refit all of your mechs to a single range (say, stock shadow hawks), you can at least dump your LRM on a different target while charging in for melee.
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# ¿ May 3, 2018 14:53 |
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tactlessbastard posted:every single other available mission is also a three star and three stars have been kicking my rear end and there's no where else for me to go take easier missions and grind out some better equipment. Have you tried Detroit? You may have to pay to go there through the navigation screen, but that area (back to the starting 3-4 systems) will consistently have the easiest missions around.
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# ¿ May 3, 2018 19:14 |
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Fellblade posted:So uh, I can't run the game any more since the update. Verified etc already and no dice. GG. I had the same problem until a reboot - graphics driver problems, yeah. Ragingsheep posted:Anyone else need to put jump jets on all their mechs? Yes, but mostly just to give a slight bit of mobility if I have to go over a mountain or river or some other bullshit (like spawning on a hill, that was great).
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# ¿ May 3, 2018 20:44 |
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RBA Starblade posted:This is probably a dumb question but how do I get Steam to sync the local saves to the cloud instead of the other way around? I keep deleting the old saves locally to help with load times and Steam keeps putting them back. I'd rather leave the cloud sync on though. I read that if you start the game up and then delete the saves it will stick but I haven't tried it.
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# ¿ May 4, 2018 05:10 |
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800peepee51doodoo posted:Anybody have a handle on how the morale system works? I've been dropping multi-100K's of C-Bills on generous pay scales and Argo habitat upgrades and it doesn't seem to do poo poo. But maybe that's balanced out by the crew throwing temper tantrums everytime I toss Yang's goddamn poison meat, who can say? As best as I can tell, all of the back and forth pay scales and events changes your base morale that you have when you start a mission. This is not all that important, I think, because (on the one hand) damaging and destroying enemy mechs boosts morale tremendously by comparison to the base modifiers and (on the other hand) the morale abilities burn morale 25 points at a shot. e;f,b.
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# ¿ May 4, 2018 16:49 |
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Is there any way to view contracts in other systems without going there first? I'd like to do a bunch of assassinations or traps to fill out my heavy collection.
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# ¿ May 4, 2018 18:09 |
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Nion posted:Every time I build a mech I seem to end up with either all LRMs and no armor, or all Medium Lasers and SRMs. Perhaps an occasional AC20. Building anything with a preferred range in between those two just doesn't feel viable with the current numbers. I've been adopting an AC20 and then melee approach for everything other than my black knight...the black knight is all medium and small lasers (it out discos the hunchback).
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# ¿ May 5, 2018 22:39 |
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Skippy McPants posted:In this game, the Victor, Zeus, and Battlemaster all have the same free tonnage as the Onion and Black Knight so all you're getting on them is a bit more armor and fewer guns (because more weight spent on armor) ...and actual slots that can be used for non-energy weapons in the comparison to the Black Knight...
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# ¿ May 5, 2018 23:46 |
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feedmegin posted:I mean, I'm a relatively well travelled guy and I've never seen a straight up modern MBT just out there in the wild. Old stuff in museums, sure. I dunno about "just out there in the wild", but I used to drive by about 10-20 of them parked on the side of the road in Fort Benning every couple of months.
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# ¿ May 6, 2018 18:28 |
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WAR CRIME SYNDICAT posted:As long as you leave 6 ammo crates remaining you'll still get a decent chunk of money. You start with what, 9? Blow three of them up. It's 8, so you can only blow up 2, but you totally should.
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# ¿ May 8, 2018 20:04 |
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Beer4TheBeerGod posted:I might just start doing that. If you're overly enthusiastic with knocking out the pilots you end up coring them anyway. I've said "gently caress it" and preferentially core with called CT shots now. Keeps all the weapons and you're usually limited to X pieces of mech salvage plus junk anyway.
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# ¿ May 10, 2018 18:06 |
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Sky Shadowing posted:Didn't see a post but a new beta patch went out today that among other things fixes the external High/Low Spirits bug. Aww.
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# ¿ May 10, 2018 23:28 |
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SuperKlaus posted:What are the tonnage breakpoints for being allowed to use different size JJs? I thought it was purely by Mech weight tier but some posters have said stuff about Mechs lower in their weight tier being permitted smaller JJs. I think the "assault" jump jets are actually for 90 tons and up, which lets the battle master use "heavy" jump jets. Heavies I think all use heavy jump jets.
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# ¿ May 13, 2018 19:16 |
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Two QOL items I would like: 1. Some way to indicate in the barracks which mechwarriors have enough experience that they can actually buy a skill. 2. Sorting +++, ++, and + salvage to the top between mechs and the rest of the garbage. And a question - what the hell does the gyro "+2 melee hit" actually do in game terms?
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# ¿ May 14, 2018 20:05 |
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Arrath posted:1) I just wait until I get the popup informing me that Mechwarriors are ready to be trained (I think it triggers at 10k banked xp) Yeah, but I have 8 mechwarriors, so usually when the popup comes around only a few of them can actually be leveled up; it would be nice to know who. DrPop posted:I believe that grants your mech a +10% chance to hit enemies in melee, with each +1 representing 5%. Ahh, ok.
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# ¿ May 14, 2018 20:31 |
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Arrath posted:So the abilities folder includes entries for a few intriguing things including off-map arty strikes and air strikes. Do these ever come up, or were they shelved at some point during development? off-map arty strikes happen by event in one of the plot missions, but that's the only time I've seen them so far. winterwerefox posted:Cut because they were not fun to go against, as well as for time. They couldnt figure out a version where it wasnt just "move from this area, incoming bad things" as a game play mechanic. This is exactly how it worked in that plot mission.
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# ¿ May 14, 2018 21:27 |
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NmareBfly posted:The odd thing here is that when you have 3/3 parts you get the stock loadout for free, don't you? So if you salvage a mech by blowing both torsos then knocking it over until the pilot turns to mush you've generated most of the guns out of thin air. Gameplay concession - they tried it the other way and it wasn't as much fun. Oh right another QOL I want: one button to "refit mech to where I had it before the arms were blown off."
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# ¿ May 14, 2018 23:00 |
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Squiggle posted:A genuinely stupid but also probably helpful suggestion for the chugging: Delete almost all of your saved games. Or just move them to another directory if you still want the option to roll back.
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# ¿ May 15, 2018 01:28 |
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And...there it was, the fabled Dropship bug. I had accepted the loss of my Gauss Rifle, but the loss of 2 mechs to boot and 2 of my mechwarriors in medbay for 55 days? gently caress that.
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# ¿ May 15, 2018 05:51 |
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Beer4TheBeerGod posted:The Atlas is ideally going to be my headshotter if I ever find some AC-10+, the Highlander and JM6-A provide long-range fire support and general knock-down fuckery, and the Orion is there to core things that need killing quick. That Highlander is destined to have its right arm blown off on the next story mission, just FYI.
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# ¿ May 15, 2018 15:52 |
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PoptartsNinja posted:That's why you strip the Gauss Rifle out of it, throw 3 PPCs in the chest, and turn it into a bigger tougher jumping Awesome. There's no way you can ever soak that heat, though? I was setting mine up as something like dual AC5+++. Beer4TheBeerGod posted:Good to know. LRMs it is! It's not guaranteed, but, you know,
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# ¿ May 15, 2018 17:44 |
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PoptartsNinja posted:You absolutely can, I used one double heat sink, maxed the front armor, and the rest of the weight are jump jets and singles. On cold maps you can fire 3 PPCs indefinitely and on hot maps you actually cool down while firing only two PPCs. brb re-refitting my Highlander.
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# ¿ May 15, 2018 18:01 |
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Klyith posted:Bunch of technical stuff, and they've finally fixed the the High & Low Spirits bug. Say goodbye to your endless called shots. Looks like they just promoted the 1.0.3 public beta to live.
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# ¿ May 15, 2018 20:06 |
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Darkrenown posted:Is this a real thing or are you just making a comment? The latter.
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# ¿ May 15, 2018 22:16 |
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PoptartsNinja posted:It's not a real thing. Totally happened to me though.
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# ¿ May 15, 2018 22:17 |
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InAndOutBrennan posted:Next playthrough: No 3/5 mechs. What does "3/5" mean here - there's some context I'm clearly missing from another version of Battletech?
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# ¿ May 16, 2018 17:34 |
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Taear posted:I keep thinking knocking over a mech is crowd control/hitting them with Juggernaut is crowd control. Guts 7 gets you to 5 total health which is a bitch to get through.
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# ¿ May 16, 2018 19:08 |
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RBA Starblade posted:Always take jump jets so you don't end up on a mountain you can't leave and lose by default Not emptyquoting.
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# ¿ May 17, 2018 20:05 |
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DatonKallandor posted:Darius recommends to bring fast mechs to that mission (possibly even mentions jump jets). I ignored Darius and brought only heavies and assaults. But they all had jump jets which was good enough. Didn't realize the turrets were connected though or I could have been a lot faster.
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# ¿ May 18, 2018 19:36 |
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Beer4TheBeerGod posted:I do, thanks. Also see if there are updated drivers - I had that problem with my nvidia until I got a new update.
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# ¿ May 21, 2018 20:00 |
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Section Z posted:I've been culling them via the folder every so often since that's faster than slowly clicking through the saves menu when it's starting to get iffy. Also be sure to have the game running when you do this if you're using cloud saves, or they will just be reloaded.
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# ¿ May 23, 2018 02:33 |
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# ¿ Apr 27, 2024 19:59 |
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Taintrunner posted:Got my first assault mech. Same.
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# ¿ May 24, 2018 02:50 |