Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
canepazzo
May 29, 2006



You can read the manual while you wait.

Also, Kickstarter update 40 is live.

Adbot
ADBOT LOVES YOU

canepazzo
May 29, 2006



Just got the key!

canepazzo
May 29, 2006



This game owns hard. I also am getting owned hard by the AI. Everything owns.

canepazzo
May 29, 2006



Is there some kind of combat log in game / is one planned? I feel like a combat log would be awesome for this.

canepazzo
May 29, 2006



I like that it's BATTLETECH and not just Battletech on Steam like normal. It sums up my mood when I launch it. LET'S PLAY SOME BATTLETECH!!!

canepazzo
May 29, 2006



How do I repair mechs in storage? I salvaged a Locust, it's in storage and unfieldable. I have no options to send it to a bay, or repair, or refit. Do I have to collect the equipment for a standard loadout for that mech in order to make it fieldable? Where do I check the standard loadout?

E: I just noticed I have 1/3 parts thing. I need to get 2 more salvaged Locusts to make one?

canepazzo
May 29, 2006



Is there some kind of timing on missions? Can I gently caress around and avoid main plot ones forever?

Game is great! Wishlist: standard and variant mech loadouts saved somewhere so I can repair/refit without a calculator.

canepazzo
May 29, 2006



Things I learned:

Buy the last part of a mech salvage: 396k c-bills
Sell the assembled mech: 298k c-bills

:smith:

canepazzo
May 29, 2006



SMR carrier tanks are loving SCARY. Snipe them asap.

canepazzo
May 29, 2006



Axetrain posted:

Think I ran into a bug. I finished a mission and managed to get a Dragon but when I saved and exited then came back it was gone? Not in storage or any of my mechbays :(. Also I purchased a Griffin and it also just disappeared, I got charged for it but it's nowhere to be found.

You don't purchase/salvage full mechs, you get mech parts. You need 3 parts of a mech to assemble a full one. Purchasing is always 1 part at a time. Salvaging is 1 part if killed by center torso destroyed, 2 parts if killed by both legs destroyed, 3 parts if headshot kill (this kills the pilot).

canepazzo
May 29, 2006



The convoy escort mission is some bullshit. The mechs at the end just suicide run, run past your mechs, expose their backs, and snipe half the vehicles in the first round.

canepazzo
May 29, 2006



malhavok posted:

Afraid to ask but...bigots?

"What do you mean I can set my preferred pronoun in this game? WHAT IS THIS SJW CUCKERY!!!?! Also I voted Bernie btw so you can't call me fascist owned libs"

canepazzo
May 29, 2006



My Dekker survived up until my 10th mission, then got knocked out.

Didn't die tho! Only out of action :unsmith:

FOR A HUNDRED AND TEN DAYS :magical:

E: I wish people stopped equating strong female character = Mary Sue

canepazzo
May 29, 2006



I'd love if this game had range indicators for a mech's weapons (say colored circles around it?), maybe even color coding where optimal areas overlap (if anywhere). Is there any trick to it other than selecting a hex and checking hit chance?

canepazzo
May 29, 2006



I feel like repairs and especially refits shouldn't take as long, or they should be on separate timers. I have this SHD I'm refitting for the last 4 financial periods, cause I keep having to repair 1-2 mechs every mission and bumping down the refit in the schedule. If I get a particularly tough mission, I have to fast forward for a month before I can take the next one, and the Shadowhawk falls further behind.

Is it just a case of git gud(er) ?

canepazzo
May 29, 2006



Tanks are some unfun bullshit. Too much armor / too much damage potential; either one or the other has to go.

I shouldn't have to focus fire on one tank for 2+ turns to kill it.

canepazzo fucked around with this message at 10:22 on Apr 29, 2018

canepazzo
May 29, 2006



Psycho Landlord posted:

Tanks are fine, with the exception of the Striker. That dinky little fucker has no business taking the hits it takes while moving as fast as it does and looking like that :argh:

I actually really like that Demolishers and Schreks are properly terrifying.

Manticore. 2 turns of 4x ml and 1x AC5, barely half armor off. All the while he's PPCing my mechs to its heart contents, as well as the rest of the vehicles and lance.

Adbot
ADBOT LOVES YOU

canepazzo
May 29, 2006



So what's the consensus on the DLC? Worth it? For some reason it's getting mixed reviews on Steam.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply