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So I'm a bit worried I won't be able to progress due to my inability to do anything during a match and my resupply and repair costs are out stripping my income.
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# ? Oct 13, 2020 02:49 |
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# ? Mar 29, 2024 02:48 |
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twistedmentat posted:So I'm a bit worried I won't be able to progress due to my inability to do anything during a match and my resupply and repair costs are out stripping my income. So the game is working as intended?
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# ? Oct 13, 2020 03:16 |
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twistedmentat posted:So I'm a bit worried I won't be able to progress due to my inability to do anything during a match and my resupply and repair costs are out stripping my income. I fins it helpful to drop down to a lower tier with cheap repair costs for a little while and build back up. Of course, you need to be effective still at those tiers.
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# ? Oct 13, 2020 04:09 |
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twistedmentat posted:So I'm a bit worried I won't be able to progress due to my inability to do anything during a match and my resupply and repair costs are out stripping my income. Ah, but you see if you just buy our boost packages for real money... In fact, just give us your credit card, you're not using it for anything worthwhile...
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# ? Oct 13, 2020 05:30 |
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Blistex posted:So the game is working as intended? are we getting to the part of the thread where goons defend exploitative game practices? e: how many hours do I need to put in for the Stockholm Syndrome of “actually it’s good that this game is actively hostile new players” to kick in? Asking for a friend. Hegel Exercises fucked around with this message at 07:44 on Oct 13, 2020 |
# ? Oct 13, 2020 07:34 |
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twistedmentat posted:So I'm a bit worried I won't be able to progress due to my inability to do anything during a match and my resupply and repair costs are out stripping my income. The way to play this game is never use poo poo above tier 3 or 4. Anything above BR 4.7 in air or ground is an unfun kick in the balls. The only way around that is use premium time or have some gold/talismaned things to get cash. Save up a few mil lions and say gently caress it. Hegel Exercises posted:jesus christ i cannot for the life of me get the yak-3 to work, i just get out turned by... everything. this is supposed to be a plane that's good? lmao The yak-3 is not a turning plane unless you are fighting planes you know you can out turn. It's an energy fighter that does really well because it retains energy better than most other planes. edit : wow i made this vid 5 years ago https://www.youtube.com/watch?v=55-kBB_mQGA ded fucked around with this message at 08:10 on Oct 13, 2020 |
# ? Oct 13, 2020 08:04 |
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Looking at it again, I'm pretty sure the bit on the wiki where it says the Yak 3 can "outurn" other planes is a typo for "outrun." Also yeah this game is pretty unfair to free players. Repair costs are balanced around making you break even on average, but only if you have premium. (For example, the Vautour IIB's new repair cost is slightly more than you can earn from destroying two bases with premium.) Early tiers aren't so bad, especially since some of the most fun vehicles in the game are around tier 3. Anyone defending gaijin is either naive or feeling guilty about how much time and money they've spent on this game. It's a shame this is the best tank sim in town -- the competition is somehow more predatory.
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# ? Oct 13, 2020 09:04 |
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punishedkissinger posted:omg the BT-7 F-32 is incredible. Scouting is INCREDIBLY powerful, especially when you are 20kph faster than 99% of enemies. I've just been rolling out, capping, then scouting 2-3 enemies, j--ing out and rolling in screaming in an IL-2. Flying in with a full bomb/rocket load at 600kph while your wings get shredded is a pretty viscerally satisfying experience. It's a 3.0 but it weirdly seems to do better at higher BRs? I think because closer to 5.0, the tanks generally get heavier and thus slower. Its a great little tank, you get that Bt-7 speed with a gun that can really do some work. Speaking of not going above 4.7, I concur. I actually got up into 7.3 with my Russians, mostly because the guided AT missiles seemed fun. Too bad I suck too much for the sniper rocket tag the game becomes, so its back to t-34s for me. Having some fun grinding up china tho Hipster Occultist fucked around with this message at 09:24 on Oct 13, 2020 |
# ? Oct 13, 2020 09:22 |
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Hegel Exercises posted:are we getting to the part of the thread where goons defend exploitative game practices? The game economy is fine if you actually pay for the game.
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# ? Oct 13, 2020 09:50 |
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Gaijin's revenue model is predatory, but I wouldn't say the game is unplayable without premium, especially when so many people consider tier 3 to be the game's apex. It would be great if the rest of the game was more approachable and there weren't vehicles whose repair costs are poison pills. That said... Repair cost is 0 if you stay alive so get good nerds.
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# ? Oct 13, 2020 10:53 |
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Also you can set it to where you’re not auto-repairing. Someone said it earlier but if you’re having a lovely time i.e you’ve had a good three or four bad games, it’s best to just set it down for the day. The lower tier planes are only a few hours for a free repair.
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# ? Oct 13, 2020 13:29 |
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Do the vision skills actually do stuff in RB?
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# ? Oct 13, 2020 13:33 |
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punishedkissinger posted:Do the vision skills actually do stuff in RB? In the air they effect the distance you get a target box with the distance marked. In CARB it'll affect the distance tanks will render, though outside of some edge cases that's not a huge deal since they revamped it.
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# ? Oct 13, 2020 13:41 |
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YF-23 posted:Gaijin's revenue model is predatory, but I wouldn't say the game is unplayable without premium, especially when so many people consider tier 3 to be the game's apex. It would be great if the rest of the game was more approachable and there weren't vehicles whose repair costs are poison pills. That said... What exactly is predatory about the revenue model? There's no gold ammo. There's no constant pressure to use microtransactions. The only loot boxes are ones that are entirely free. There's vehicles gated behind eagles, but you can get them through the warbond shop if you really want and they tend to be interesting and different (or from another nation) rather than overpowered. You can if you are very good make your way up to the high tiers on a free account, but the economy is balanced to make that hard. Gaijin are entitled to want you to pay for their game, and for the continual development it gets and the time I spend playing it I'm very happy to drop them money once a year for premium. If you don't want to do that then fine you can play for free, but a company wanting money for their product is not predatory.
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# ? Oct 13, 2020 14:07 |
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ArchRanger posted:In the air they effect the distance you get a target box with the distance marked. In CARB it'll affect the distance tanks will render, though outside of some edge cases that's not a huge deal since they revamped it. I really hate this and think it's dumb, they should just remove vision skill from tanks and have them always render or if they wanna keep vision skill have the "render" just be a nonspecific tank render in the color of black until identified
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# ? Oct 13, 2020 14:22 |
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Alchenar posted:What exactly is predatory about the revenue model? There's no gold ammo. There's no constant pressure to use microtransactions. The only loot boxes are ones that are entirely free. There's vehicles gated behind eagles, but you can get them through the warbond shop if you really want and they tend to be interesting and different (or from another nation) rather than overpowered. You can if you are very good make your way up to the high tiers on a free account, but the economy is balanced to make that hard. It's a model that exploits a lot of psychological impulses. For a lot of people the enjoyment doesn't come from simply the core gameplay loop of a typical match, but primarily from unlocking New Stuff. Gaijin's business model leans very heavily on the latter, and as a result core gameplay issues (like 99% of air RB matches devolving into which team kills the other first with no consideration for objectives, for example) get unaddressed in favour of relentlessly expanding the vehicle count, often with little regard for balance. So the way that is monetised is by making purchases make unlocking these new vehicles easier, and on the flipside by making sure that doing so is difficult without spending money. Things like parts & fpe being unlockable, forcing new vehicles to have to unlock darts to move away from HEATFS on top tier, and giving you an out from that in the form of letting you skip the unlocking process by buying them with premium currency, those things are predatory. It's not paying to get something good, it's paying to avoid something bad. punishedkissinger posted:Do the vision skills actually do stuff in RB? A little bit. I believe to some degree they affect render distance, and if someone is within the smaller ranges and visible but outside your viewpoint you'll get the tiny red arrow at the edge of your screen pointing to them. The latter thing has happened to me exactly once, but I'd completely ignored Keen Vision until that point so I can't say how much of a different it makes if you have a maxed-out crew in it.
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# ? Oct 13, 2020 14:33 |
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Alchenar posted:The game economy is fine if you actually pay for the game. I would drop money on this game if Gaijin actually cared about improving and fixing the game's issues, but right now every decision they make is 100% motivated by how to squeeze every last penny out of its playerbase. Obviously a business has to make money, but Gaijin is aggressively incompetent when it comes to actually making the game fun for its players. As it stands all they're working on is adding more high tier vehicles that I will never unlock and the occasional terribly designed maps.
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# ? Oct 13, 2020 15:16 |
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Played a match to see how the "economy" has improved, even though none of the research costs I've seen are any different. Go into a Tier 5 match as the Germans. -Die on the way to the objective as a bomber. Typical. -Immediately spawn camped by a squad of 3 in a clan Somehow I'm not surprised that Gaijin still hasn't bothered with invulnerability when you just spawn in to prevent that.
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# ? Oct 13, 2020 16:20 |
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Most of my gripes with the monetization model is with Silver Lions. You wanna sell premium airplanes or unlocks for real money, fine. But why am I SL poor despite paying cash for premium? I’ve already sunk a ton of time and money into your game (including some premiums on top of my premium account,) so why the hell are you actively making it unenjoyable to play?
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# ? Oct 13, 2020 16:27 |
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The battle summary obfuscates SL losses right?
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# ? Oct 13, 2020 16:43 |
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punishedkissinger posted:The battle summary obfuscates SL losses right? Until you pull up the summary, it's gross and not net, yeah.
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# ? Oct 13, 2020 16:51 |
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Jobbo_Fett posted:Played a match to see how the "economy" has improved, even though none of the research costs I've seen are any different. Go into a Tier 5 match as the Germans. There's spawn protection in the game though. Only lasts like 10 seconds which is barely enough time to kill one spawn camper if they aren't hiding, so it's not exactly useful. Research costs rarely change, really. The economy is almost entirely repair costs, with ammo cost and vehicle unlock price changing occasionally. Subyng posted:I would drop money on this game if Gaijin actually cared about improving and fixing the game's issues, but right now every decision they make is 100% motivated by how to squeeze every last penny out of its playerbase. Obviously a business has to make money, but Gaijin is aggressively incompetent when it comes to actually making the game fun for its players. As it stands all they're working on is adding more high tier vehicles that I will never unlock and the occasional terribly designed maps. This is my big issue with the game's revenue model too. When -- not if but when -- gaijin collapses, I hope they release the server code (or people reverse engineer it) so we can get community-hosted servers. That would let players have an economy that isn't based around extracting money.
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# ? Oct 13, 2020 17:32 |
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Hegel Exercises posted:are we getting to the part of the thread where goons defend exploitative game practices? Not defending anything, just stating a fact.
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# ? Oct 13, 2020 17:33 |
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Solumin posted:There's spawn protection in the game though. Only lasts like 10 seconds which is barely enough time to kill one spawn camper if they aren't hiding, so it's not exactly useful. Planes, not tanks. And when steam says "Changing the game's economy" I expect more from such a headline.
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# ? Oct 13, 2020 17:36 |
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Oh, I misread, sorry. Yeah, the spawncamping in air arcade is extremely annoying and why I gave up on arcade above like ~3.0. Annoyingly, you get the same problems in RB when playing jets, because the airfield AA isn't strong enough of a deterrent. And yeah, "economy changes" is gaijin's phrase for "making it harder to earn SL without premium."
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# ? Oct 13, 2020 17:45 |
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No worries. Just sucks cause that problem has existed in air arcade since the beta, and it wasn't fun then either.
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# ? Oct 13, 2020 18:02 |
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To be honest I don't think I've ever played air arcade with jets. At some point after playing RB a bunch I just never looked back, and in the rare occasion I do it's with my old, lower tier lineups because I don't care for crewing a bunch of higher tier planes across 5 crews. Even the highest I've played air arcade in, which is tier 4ish, seemed like it was veering a bit too much into tryhard territory which isn't what you want from the game mode that's the most "just sit back and point and click at the enemy" of all. But yeah, air realistic has similar, though not quite as bad problems. Runway strafing is one thing, but it's even worse if you're not the one on the receiving end and are dealing with someone that just sits on the airfield. Then they can just J out every time you make an approach. So if they don't want to leave the safety of their airfield? There is nothing you can do.
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# ? Oct 13, 2020 18:25 |
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I'll do arcade jets for those events where you need to drop 10 tons of bombs. Way easier than doing ~10 RB matches.
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# ? Oct 13, 2020 18:28 |
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Some extremely loving advanced joke getters on the Steam forums. These changes are loving rough though, I just reinstalled but I have to be honest this poo poo's kind of put me off the game entirely.
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# ? Oct 13, 2020 18:36 |
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Der Shovel posted:Some extremely loving advanced joke getters on the Steam forums. Was it Tier 3 of Planes, Tanks, or Boats though? (The grind is harder for botes)
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# ? Oct 13, 2020 18:38 |
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Solumin posted:There's spawn protection in the game though. Only lasts like 10 seconds which is barely enough time to kill one spawn camper if they aren't hiding, so it's not exactly useful. Nah someone needs to make a War Thunder competitor. Although its risky because generally your average player is too stupid to realize when they've been handed a superior product. Like when Amored Warfare came out, which was an objectively superior WoT clone but failed to steal the WoT playerbase.
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# ? Oct 13, 2020 19:10 |
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There's rando tank games but a lot seem to skew modern. Nothing much that's ww2 focused and isn't primarily an fps. One day.
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# ? Oct 13, 2020 23:52 |
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Making it modern would be a good way to steal the segment of players that wants to play modern tanks in WT but will never get to them because of the grind.
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# ? Oct 14, 2020 00:37 |
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Subyng posted:Making it modern would be a good way to steal the segment of players that wants to play modern tanks in WT but will never get to them because of the grind. https://gunnerheatpc.com/ I've been watching this one. Still has a way to go but it looks promising in that it's not too spergy on the control side of things so normal people might enjoy playing it, but skews toward realistic aiming/movement/armor/guns.
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# ? Oct 14, 2020 01:28 |
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But I like WW2 tanks. They're weird and fun and different, unlike top tier where every the MBTs are all very similar. Squad isn't focused on tanks, but I've heard it's pretty good for modern MBTs.
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# ? Oct 14, 2020 01:50 |
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Post Scriptum is the ww2 version of Squad and the tanking is also decent. Hell Let Loose also has some good tanking!
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# ? Oct 14, 2020 03:37 |
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Gonna make a game that's just an arcadey war thunder but you start out with technicals and all the vehicles are fictional. Still need to sell a tiger pack for the wehraboo dollar though... Just call it "the big cat" instead or something.
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# ? Oct 14, 2020 07:38 |
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On the other hand, don't pander to wehreboos, they ruin enough stuff as it is.
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# ? Oct 14, 2020 08:34 |
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Solumin posted:On the other hand, don't pander to wehreboos, they ruin enough stuff as it is. Yeah, and with the monetisation scheme I had figured out it wouldn't work anyway... gently caress I might need to re-learn unity and just start working on this at some point, I don't think I'd ever get to a place where it'd take off but it could still be fun to make some small single player thing where you roll around with a hilux mounted with a dushka.
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# ? Oct 14, 2020 09:36 |
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# ? Mar 29, 2024 02:48 |
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https://forum.warthunder.com/index.php?/topic/500748-planned-battle-rating-changes-october-2020/&ct=1602678909 Once again UK tanks go up in BR, and Germany drops lol.
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# ? Oct 14, 2020 16:10 |