Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Nothingtoseehere
Nov 11, 2010


Just finished catching up for this LP, so Make me a captain . I'll take anything destroyer sized or larger, call it the Alien Vessel

Also: why is no one designing anything bigger than 9,900 tons? I understand we won't be able to jump with it, but we have gate tech, which will mean that most systems worth defending will have wormholes to them, so larger ships can help defend them.

Nothingtoseehere fucked around with this message at 16:28 on Sep 24, 2017

Adbot
ADBOT LOVES YOU

Nothingtoseehere
Nov 11, 2010


LLSix posted:


Design one and post it then.

Don't get to my computer till Tuesday, I will then (we need a proper-sized carrier at least, to go alongside a light carrier)

Nothingtoseehere
Nov 11, 2010


unwantedplatypus posted:

Tell Terra to gently caress off, if they can't keep their side of a treaty they just signed, why should we trust them to honor a new one?

This: refuse to renegotiate the treaty, the jump points are owned: the planets behind them are fair game to whoever gets there first: we didn't carve up Sol at first, and we're not going to with other systems as abundant. Besides, planets are big places.

Nothingtoseehere
Nov 11, 2010


Yea, rachet up tensions, refuse to back down, insist that this is a exsistential matter for Mars. At a push, commit to shared research agreement, but only Martian ships/people in Ragni - No TU forces or colonies.

Nothingtoseehere
Nov 11, 2010


GunnerJ posted:

Any way to fit it on something as fast as a fighter and spam them for moving right up to blast BBs in the face?

The largest laser we can fit on a viable fighter is a 250 ton 25 damage laser, which would penetrate 8 layers of armour: Enough to possibility one-shot a destroyer and ruin any crusiers armour, but it would take quite a few to take down a battleship. And this laser would have a 12 minute recharge time to fit on a fighter in the first place.

Nothingtoseehere fucked around with this message at 19:08 on Oct 5, 2017

Nothingtoseehere
Nov 11, 2010


Jackson Taus posted:

How does a fighter get close enough to use that against anyone? A fighter is 30x bigger than a normal ASM, and can be targeted at huge distances. Even a standard CG (Argyre) or DDG would be able to hit it from like a million KM out, and if they've got AAMs it'll have to wade through dozens of them to get in range.

Maybe I'm missing something but how does a 500 ton fighter get that close against a fleet armed with anything other than short-range beams?

The same way our Deimoses got close enough to attack the IC fleets: Picking your targets, Numbers, and luck. I'm not saying it's an optimal design (the 835 recharge time puts end to that), but it's possible, which was the point.

Nothingtoseehere
Nov 11, 2010


That's definitely a good starting point: Either drop the military base bit (they can have ground forces on their colony but no armed warships) or give equal terms to Nova Sol, and we have a deal.

Nothingtoseehere
Nov 11, 2010


Crazycryodude posted:

It's a horrible deal. The entire reason we want to keep Earth out of Rangi is because the TNE's and alien tech that they'll pull out of Rangi V will utterly obliterate any advantages we had over them. This deal just.... lets them have it.

We can pull them out at the same time.

Putin probably expects the advantages from Rangi V to be as amazing as we do. Therefore, he can't let us have access to them, for fear of falling behind in tech even further (please ignore Facility already starting to make this reality). Whatever deal we make probably involves giving him access to the tech for this reason.

Nothingtoseehere
Nov 11, 2010


Saros posted:



The Terran Offer

Terra has contacted our diplomats with an offer to resolve the current crisis. With the proposal is a stylised systems and jump points diagram.



quote:

The proposal is as follows:

  • Terra will concede Martian ownership of the 'Ranginui' system and the direct jump link as well as further jump links out of Ranginui.
  • The entire system will remain open to Terran exploration and exploitation of any archeological discoveries.
  • Terra will be permitted to establish one colony and military base on a body of their choosing in Ranginui. They also will be allowed to harvest whatever TNE they wish from this body.
  • Mars agrees to cede the 'Nova Sol' system and the jump points connecting it to Ranginui to Terra as well as any further jump points out of Nova Sol.
  • A joint Xenology body will be created. All Xenoarcheological discoveries must be reported to this body within three months of discovery. Discovery of any alien life must be reported as soon as practicable.
  • Both sides will be allowed to send unarmed expeditions into each others territory to explore and exploit any xenoarcheological discoveries made.
  • Further jump points out of sol will remain free to access for all and settlement by both sides will be allowed in system discovered beyond these points.

Goons, do you have a counter-offer? Perhaps you wish to just start shooting?

OK, lets go through this line-by-line.

quote:

Terra will concede Martian ownership of the 'Ranginui' system and the direct jump link as well as further jump links out of Ranginui.
As required, they have no claim to any body in this system

quote:

The entire system will remain open to Terran exploration and exploitation of any archeological discoveries.
Civilan ships, sure (as in weaponless ones). However, no milltary ships or any Terran-only digs without Martian observers: this is our system after all

quote:

Terra will be permitted to establish one colony and military base on a body of their choosing in Ranginui. They also will be allowed to harvest whatever TNE they wish from this body.
This is the big issue here: why should they get a colony in our system? Start from a no, then move to Nova Sol data and if a good candidate then we get one in Nova Sol aswell, with these restrictions. Also Try trading them getting a colony under these terms for a exclusive JP in Sol. If none of these can be achieved, come back to a thread vote.

  • No Naval Military base - They can station troops on the surface, and have unarmed troop ships move them. No other military ships in system. This is the key demand, at most agree to like 3000t of warship
  • Not on Rangi V: It's too valuable for that. *This can be waved with population restrictions: If they promise to keep it below 5mil pop forever, and lease the land from us (50 year term)
  • Access is only possible via the Nova Sol JP: and we have the right to fortify it to whatever level we please
  • A decision on what planet is given requires them to hand over any geosurvey data they have on any body in Ranginui

quote:

Mars agrees to cede the 'Nova Sol' system and the jump points connecting it to Ranginui to Terra as well as any further jump points out of Nova Sol.
We're ok with this: However we want data on Nova Sol first, to see what we're cedeing (although we'll be willing to give this up if needed and they rule out reciprocal colony)

quote:

A joint Xenology body will be created. All new Xenoarcheological discoveries must be reported to this body within three months of discovery. Discovery of any alien life must be reported as soon as practicable.
Keep this cause, try and add "New" to it to prevent having to talk about Facility

quote:

Both sides will be allowed to send unarmed expeditions into each others territory to explore and exploit any xenoarcheological discoveries made.
Again, ok with this in principle, survey teams are ok, construction brigades lifting poo poo out the ground isn't

quote:

Further jump points out of sol will remain free to access for all and settlement by both sides will be allowed in system discovered beyond these points
Again, we're good with this. Initially use another exclusive JP as a bargaining chip over Ranginui, but be willing to give it up

However, we have a few terms of our own to add

Firstly: No Terran ship will cross Jupiters orbit around the sun while we negotiate this agreement. This is a temporary kind of ceasefire while we negotiate.
Secondly The Terrans give us the location of the Nova Sol-Ranginui JP (not right now, but we should get it at the end of this process)
Thirdly Terran ships in Ranginui make their way home as soon as this is signed (so longer term)

Nothingtoseehere fucked around with this message at 23:21 on Oct 5, 2017

Nothingtoseehere
Nov 11, 2010


A1

20 Mil is large, sure, but we can still build stations with good sensors and long range missiles if we want. Or, as was stated, start fortifying the JP in 2-3 years and start the war on our terms not theirs.

Nothingtoseehere
Nov 11, 2010


On another point, we realised we'd not made an upgraded Gallileo yet, so I whipped one up quickly

code:
Kepler class Fighter    500 tons     3 Crew     247.9 BP      TCS 9.99  TH 17.28  EM 0
7207 km/s     Armour 3-5     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 0
Maint Life 5.76 Years     MSP 78    AFR 7%    IFR 0.1%    1YR 4    5YR 60    Max Repair 110 MSP
Intended Deployment Time: 0.1 months    Spare Berths 1    

Woods Engineering Company 24 EP Ion Drive (3)    Power 24    Fuel Use 336.02%    Signature 5.76    Exp 20%
Fuel Capacity 5 000 Litres    Range 0.5 billion km   (20 hours at full power)

Active Search Sensor MR27-R7 (50%) (1)     GPS 515     Range 27.2m km    Resolution 7
Active Search Sensor MR4-R1 (50%) (1)     GPS 30     Range 4.1m km    MCR 448k km    Resolution 1

This design is classed as a Fighter for production, combat and maintenance purposes
Paces with other fighters, 3 armour, can detect fighters out to 27m km and missiles 0.5m km away.

Nothingtoseehere
Nov 11, 2010


Guys, Watch That Video

Nothingtoseehere
Nov 11, 2010


Crazycryodude posted:

Hahaha holy poo poo you guys are never gonna believe this, the name of the Commodore's ship is Korbalev.

If you don't get this, you were spared the horrors of dealing with superspy Korbalev during Coldest War.

Nothingtoseehere
Nov 11, 2010


Dance Officer posted:

The thing about humanitarian aid is that I sort of doubt there will be many left alive after explosions that big.

Nah, 100 kilotons in nuke terms isn't that big See what that does to Moscow here. Millions in central Moscow will die, but the surrounding area is fine, especially if it was a airburst instead of a groundburst (airbursts produce alot less radiation since there's not soot cloud kicked up to irradiate)

Nothingtoseehere
Nov 11, 2010


GunnerJ posted:

So what's the deal with TNEs fluff-wise, why are they so great?

They break normal newtonian physics in absurd ways.

Nothingtoseehere
Nov 11, 2010


That's what, 4 months to build a light carrier? drat, our shipyards are fast.

Nothingtoseehere
Nov 11, 2010


VanSandman posted:

It is with conventional rockets, because you have to counter the orbital velocity of the Earth. TNEs make it trivial to do so.

Point and shoot: TNE's make orbital mechanics so easy.

Nothingtoseehere
Nov 11, 2010


VanSandman posted:

How fast could we go if we made a ship that’s nothing but engines and sensors and life support?

For a ship? About 12000 km/s. For a fighter with very little fuel? About 20000 km/s

Nothingtoseehere
Nov 11, 2010


Pharnakes posted:

You are all missing the point. The real issue is that the Terrans are about to sacrifice several ship loads of perfectly good factory workers to the elder gods. Those are our refuges damnit.

Edit: maybe this is a good time to make a public announcement on the effects of warp sickness?

I agree, seems like a good point to. Even share the Terran research aswell, so they can't claim they don't know!

Nothingtoseehere
Nov 11, 2010


Don't care about other things, but Release jump sickness news

Nothingtoseehere
Nov 11, 2010


The Pit

Nothingtoseehere
Nov 11, 2010


Don't shoot first

Nothingtoseehere
Nov 11, 2010


Tell them, don't request aid

Nothingtoseehere
Nov 11, 2010


This isn't them observing our fighting: the timescale doesn't work I don't think, from the message going from a outlying system, to Terra, and back, even as prioirty. Instead, it's the Terrans telling us they fought aliens in a roundabout way.

Nothingtoseehere
Nov 11, 2010


Muwahahaha, who gave me command of the greatest battleship Mars owns? Because they obviously made the right choice.

B

Nothingtoseehere
Nov 11, 2010


Don't feel that signing up late consigns you go a bad ship:I signed up 100 pages in and am now commanding the best drat ship in the fleet - the Ranguai class.

Nothingtoseehere
Nov 11, 2010


As Commander of the Ranginui, I say to fleet command Yes we should intercept, and yes once we're in-system the Crusiers/Destroyers should split off

Nothingtoseehere
Nov 11, 2010


Also that their remaining beam ship has enough holes in its armour to be penetrated at least twice, which given these things have 10 armour at least means they are heavily wounded. The Destroyers alone can't take them, but the Destroyers and cruisers probably can.

Nothingtoseehere
Nov 11, 2010


OwlFancier posted:

My issue with splitting is that unlike the terrans on the jump point, the aliens will see our ships approaching.

Which means we can expect a repeat of the IC battles where several salvos of missiles happen before anything else.

Which means that whatever we send is going to get absolutely hosed by their missiles even if we can also fire ours off. Our only option to prevent that is concentrating our fleet together so that we maximise our PD coverage, as well as ensuring that we don't give them two separate waves of craft to lob missiles at.

We haven't had to deal with missile combat since the IC and everything we have suggests the aliens are capable of packing some serious punch with theirs, I'd rather not lose ships we don't have to.

Even if so: every missile going at our ships isn't aimed at humans on the ground.

Nothingtoseehere
Nov 11, 2010


Dr. Snark posted:

Why is it that I'm not surprised Facility's cousin is a fan of 2010: A Space Odyssey?

Even though he would have had only a few seconds to actually watch the movie?

In somewhere between 30 and 90 seconds, Speedy Scanned/Hacked the ship, all the personal media devices on the ship, found a copy of 2001, watched the entire thing, and piked up enough metatext from other media that it was a significant line in the movie and worth quoting back. Be Afraid. Be Very Afraid.

Nothingtoseehere
Nov 11, 2010


CoffeeQaddaffi posted:

Titan's new Space Uncle Speedy seems like a fun chum, and very protective of its babies.


You do know it was a book first and that a text would be easier to read for a Ship Mind, right?

Point still stands. It found a electronic version of the book, read it, and signified that line to be worth quoting. Although the ship is more likely to carry the movie, it's a moot point to the scary bit.

Nothingtoseehere
Nov 11, 2010


Saros posted:

Terran redesigns are based on tech they pulled out of Ranginui, some small natural advances and a third source of advanced tech you can't track at this point but perhaps would know about if you'd been less obsessively secretive with how you wrote the Lunar Treaties :colbert:

I'm putting money on the Terrans finding some kind of Alien listening post on Luna (built by the penguins or some other former spacefaring species). We did get told that Terra spent huge amounts on Jump Research and that the amount of excavation underground on Luna was unusual

Zaodai posted:

And Terra takes another great tech leap forward to make sure we have threats both at home and abroad and no real advantages to speak of.

drat. You ever get the feeling the universe just hates you?

"God damnit, as soon as we develop FTL tech to break the Mars-IC Sorium strangehold Mars somehow gets FTL tech aswell.

drat. You ever get the feeling the universe just hates you?"

Nothingtoseehere
Nov 11, 2010


Dominion of Sol

Phobos II

That infodump is too juicy to resist.

Nothingtoseehere
Nov 11, 2010


Facility wanted to meet them at some point anyways: no problem escorting a Terrian delegation up there. Hey, if they want to meet Facility fast, just hope on one of our Azreals.

Nothingtoseehere
Nov 11, 2010


Terra owned a planet with a IC science team working on it, who predictably switched over to our side when we made a better offer to them.

Nothingtoseehere
Nov 11, 2010


We have plenty of ships on Mars still: the best of newfleet may be out of Sol, but we're not goin to not have rhe force nessacery to mobilize

Nothingtoseehere
Nov 11, 2010


Guys: If we want Ceres to be free, we have to blow up the fleet over Ceres. If we leave that fleet till 2nd, then A. Events may escalate further and risk of IPBM increases. B. The fleet over Ceres has more time to quell the resistance: No point liberating Ceres if all the leaders are dead and the people cowed. Send the main fleet to Ceres, broadcasting that Mars recognizes Ceres and that the Terran fleet should leave. Do not fire unless fired upon, or we get into laser range of Terran ships and they arn't moving.

Nothingtoseehere
Nov 11, 2010


1.Straight to Ceres
2. No More Half Measures


It's preference voting guys.

Adbot
ADBOT LOVES YOU

Nothingtoseehere
Nov 11, 2010


How long does rearming take? It might be worth saving some missiles and using more lasers if it's faster to close on this Terran fleet and return to Mars than it is to shoot them with missiles and rearm.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply