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Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Mars, and I nobly volunteer to be a fleet admiral.

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Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


C'mon. Make Mars Blue (maybe again)



Look at that Mars! Isn't it beautiful? It needs YOU to help it reach its full, lush potential. Successful ship commanders get beachfront property on the Marineris Sea!

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Jack2142 posted:

Also in addition to the options given, I would request permission to move the Windhund to a forward position facing Jupiter so we can see what forces the IC may scramble to engage our task force, if it looks too large for us to handle we can call for reinforcements, or bring the cruisers around and hit the enemy fleet from multiple angles of attack so they might withdraw.

I endorse this part of the plan.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


A
A
A


They have sown the wind. Fire everything and bring everything to bear, soonest.

-Adm. 3rd Fleet


edit: My first A order is conditional on being able to destroy it before being caught by the main IC fleet. If not, don't risk the ship, just run.

Mukaikubo fucked around with this message at Jun 5, 2017 around 01:41

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


My suggestions, at a very top level:

1. Get scout ships between Uranus-Neptune to scout out any aggression against us, and inside Uranus to keep an eye on internal IC fleet maneuvers
2. Use that intelligence to begin capturing as many supply convoys as possible. We want to board sorium tankers and undercut the IC on selling it back to Earth.



As yet, without further intel, I don't recommend any large-scale operations against Uranus or any other fixed 'hard target'.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Given the new information, I would like to add a point 3 to my top-level plan:

1. Dispatch scout ships to lurk near Saturn and Uranus to detect large-scale fleet maneuvers
2. Begin planning to raid Sorium convoys with light forces - note that the goal is CAPTURE not DESTROY tankers, since Earth already thinks we're bonkers and a threat to The Spice Must Flow
3. On departure of the IC convoy to Pluto, notify Earth of a high probability that it is headed to assault and capture Pluto. I am torn between explicitly offering our assistance (in exchange for a share of the spoils, naturally) or restraining ourselves to just notifying Earth and then acting on our own.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Pink Elephant is the plan that meets my high-level goals.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Those rats! (Saros, I sent you a thing in PMs).

Well, I don't think we're close enough to help immediately, unfortunately, though we'll be able to make the bastards pay.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Ah! A properly Nelsonic scrap; "No captain can do very wrong if he places his ship alongside that of the enemy" and all that, what? Shame my pretty flagship got battered, but we did effectively wipe out the enemy task force without losing any ships, so I'll take that as a moderately healthy success.

Question:

-How badly damaged are our ships- can they keep up with the rest of the task force?

As I see it, we have a few goals:

Destroy or capture the remnants of the IC convoy
Liberate S-T
Return to Neptune before the IC can send a response force there while our main fleet is away.

The answer to my question answers how much priority we should immediately give Goal #3.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Crazycryodude posted:

The ships that got damaged can fix up their broken internals with a bit of time and be mostly alright with the light casualties they've taken, but the armor they've lost is never coming back without shipyard time. They can move with the fleet, and in a real pinch fight with it, but getting into a fight with your armor pre-breached and the crew shorthanded is barely this side of suicidal.

Don't get me wrong, we're way better off than if they'd been outright destroyed, but they've basically been mission killed until they can get back to a shipyard and have new armor slapped on.

That's good to know. I was mostly concerned with them being described as limping back to the fleet support vessels. Worried they might have had to trail the rest of the fleet on the way back to Neptune and be easily picked off, were the IC to move towards home immediately. If they can still make pace, I'd say start them on the way back on a slightly wide route now, while the relatively undamaged fleet sorts things at S-T.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Well done the bloody fighters and Marines, what what?

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Sad King Billy posted:

I have seen similar theories put forward for missile defence ships by other specialists in the field. A huge ship with nothing but armour that sits in front of the fleet and soaks up missile barrages.

My own tastes would run towards a ship that is crammed full of as much point defense as we can shove in, because that would also be helpful in other situations. PD can target fighters, right? Or even close in warships?

Basically I am thinking like a https://en.wikipedia.org/wiki/Atlanta-class_cruiser , something to sit in front of of the fleet and shoot the devil out of things coming in close. But I obv. don't know the mechanics of this game real well.

Edit: Or https://en.wikipedia.org/wiki/Type_45_destroyer for a more modern example

Mukaikubo fucked around with this message at Jun 18, 2017 around 14:00

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


I had fun recording that, as... myself.

Anyway, I vote to let the IC keep Swift-Tuttle for now- the sad and sorry truth is that the civilians on that comet are martyrs already, it's just a question of whether they're being martyred by the IC or by our own guns. Let's have them be the baddies this time. Besides, we need to be getting back to Neptune in case of reprisal assaults.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Speaking as the captain of the largest target and the target with the least remaining armor, I don't much expect to have my poor dorf survive this fight. Kill the IC bastards, fleet.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


LostCosmonaut posted:

Well, here it goes. Mars bros ride together die together.

https://www.youtube.com/watch?v=i4kNneOct6A

DRUMMMMMMMS

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Sit Tight. One ambush and two dead ships does not a succesful battle make.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


As expected. AVENGE MEEEEEEE

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Just make sure that if we win this battle, they name all the poo poo after me. Build a fancy statue. This is a damned Nelson-At-Trafalgar moment and the ship's even named the Victory.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Crazycryodude posted:

Holy poo poo..... we won?

We loving won. Jesus Christ I'll admit I thought that we were about to lose the theater up until about 8 hours of game time ago. A scrappy arrangement of cruisers just tore an entire IC carrier group to shreds. That's goddamned amazing, this better be taught in military theory classes for the next century.

BRB engraving that quote on the base of the statue of the martyred admiral war hero

edit: Sad King Billy also gets a statue as a martyred hero of Mars, looks like! Join me- we will fly eternal, shiny and bronze

Mukaikubo fucked around with this message at Jul 13, 2017 around 16:29

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Saros posted:

So I'm basically going to run with this tomorrow unless people have objections or further additions...

Also any further volunteers for some voice acting would be great.

Despite already voicing... myself... I can make myself sound somewhat different by loving around in Audacity, maybe! Or I can just talk again in my normal voice.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


My moldering, vacuum-frozen corpse votes for Saturn and Operation Sherman

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


I recommend an Abort Mission.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


So... after this, Earth basically gets to take all of Saturn system for free, right, since neither Mars nor the IC are going to have anything that will even penetrate their shields?

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


This is going to sound a lot more dickish than I want it to, but um

Any word on when there'll be more content for the LP that isn't pages of ship designs that are completely impenetrable to me?

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


I'm just glad I died in a heroic, one may daresay NELSONIC fashion leading my fleet and breaking forever the power of the IC early in the LP.

Name a colony after your dear martyred admirals, Mars! I mean, eventually.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


She's Illuminated, boyos. She's super-duper Illuminated.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


I am going to reiterate and amplify what was said above: If the Terrans win the Nova Sol fight and salvage lots of juicy alien hardware, while we abandon the Pit and don't salvage a drat thing from the fartcrabs, we may as well start a new LP because we just permanently ceded Terra the xeno tech advantage to go with their superior numbers, nullifying what was our major advantage- quality.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Will we be able to keep playing after we become a wholly vassalized subsidiary of Terra with uncontested access to all the xenotech they can grab?

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Send in the dreadnoughts

Do NOT split up the fleet

The cruisers on their own won't overwhelm the PD of those monsters. We'd be throwing ships away for no possible benefit.

Also, Request a share of the salvage if and when we have a glorious victory over Nova Sol II just in case things go Wrong in the Pit and we can't salvage anything there.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


I'm still proud that I was the first goon casualty, leading the Enduring Triton Fleet in glorious martyriffic victory to a pitched battle saving Triton from the villainous IC. Mukaikubo Jr. is going to have a lot to live up to when the list circles around back to me.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Fray posted:

Sorry man, but I died like five minutes into the LP.

Crap, you're right. I was looking at the signup sheet and saw that I was first on that. First person to sign UP and then died.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


I mislike the Dominion of Sol idea, so a tactical vote for "literally anything but what's most likely to put us in a three-way war with everyone else in the galaxy":

Project Eden

Runner up: Crabs First

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Also I'm more interested in a Mars LP than a unified Sol system LP, and part of the charm is there still being in-system politics to deal with as well as aliens. Even if the Dominion of Sol plan worked it'd kill my interest pretty dead.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


sniper4625 posted:

Divided Sol is an impediment when there are far greater threats and rewards in the stars, especially so long as both we and Terra maintain the capability to end our mutual existence at a moment's notice.

I'm relatively agnostic on how it happens, but it's gotta happen.

Sure- but can we just end the thread there with a link to one of the fifty human MOO2 LPs and start something else that has an interesting premise, then?

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Though I disagree with the outcome, there is no appeal from the Dog. I merely pray that in our hour of interplanetary thermonuclear war, the Dog will succor us with its mercy.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Things look bad, but remember, this is the Will of Dog. I disliked the plan, but it is now our plan, and we must push through instead of losing ourselves in recriminations about the Dog's plan.

At this point, I favor recalling the fleet, but not making any explicit threats to the Terrans. They're already probably thinking this is a grand buildup to a sneak attack- Russians usually have that paranoia in their mind- and anything that plays into their feelings there risks touching off the Last War. I favor recalling the fleet because I have the nasty feeling we're about to need it for internal reasons.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


We are in the heart of madness now; there is no way but through, sadly. We no longer have the luxury of tolerating anything that might lead to Ceres' reconquest by Terra, and we cannot afford to lose ships from our new fleet that we will need to beat back the crabs. As such, the cold logic leads me to this:

Deploy everything we have to chase the reinforcement fleet. The major threat is an IPBM strike, and our fleet won't *really* help with that; if the missiles fly, so be it. We're fast enough to get back for any other response.

Broadcast an immediate recognition of Free Ceres and demand the UT reinforcement fleet turn back. When they inevitably don't,

Shoot first and shoot to kill. Any ships that surrender or we cripple, fine. Any ship that can still fight we nuke from long distance. The entire reinforcement fleet must be neutralized.

Offer the Terran Fleet at Ceres the same deal. Flee with their weapons ports shut, metaphorically, or die.




We chose to no longer tolerate half measures. This is where it led us- we cannot turn back now.

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Crazycryodude posted:

I'm worried that if we stomp the relief force flat, the BC squadron at Ceres will turn the place into a cloud of gravel before we can come relieve them. Maybe we should send a smaller force to make sure that doesn't happen, and then land on the big force with everything else as it goes past Mars?

We will remember their martyrdom and paint the Terrans' names in the books of atrocity forevermore with it.

edit:



Seriously, though. If we bring out the heavy hammer and the reinforcement turns and runs, great! They'll be great ablative armor in the Great Crab War to come. We continue on and force the Terran fleet around Ceres to withdraw or die. We have the upper hand here, and our vote clearly showed we want to use it to strangle our rivals. So be it. Let's strangle them. Either we force a fight we're confident of winning or they suffer the savage prestige hit that losing Ceres brings, or they glass Ceres, paint themselves as The Baddies forevermore, *and* lose a large chunk of their fleet. The worst thing we can do having started down this path is to shuffle our feet.

Mukaikubo fucked around with this message at Jan 16, 2018 around 00:55

Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


RA Rx posted:

It's a bit much to demand their surrender, that's a lot more hostile than requesting that they simply leave.

If we allow them to leave for anywhere, they'll of course join up with the reinforcements, but in that case at least there'll be a chance we can avoid open conflict.

The UT ships can not in good conscience simply abandon their duty without being branded deserters.

Demanding their surrender is basically firing the first shot.

That said, perhaps we can't handle all of them working together, in which case we might as well.

From our point of view, the worst-case scenario is that the two fleets join up, AND glass Ceres, AND fight us with the numbers advantage to a point where we lose ships we can't afford to lose given the crab war. That's why I felt we had to fight the closer enemy concentration (the reinforcement fleet) first, and neutralize it one way or the other.

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Mukaikubo
Mar 14, 2006

"You treat her like a lady... and she'll always bring you home."


Reasons why I don't like the Straight to Ceres plan:


1. If we split our forces, we are violating the maxim of maximizing your strength for a battle- hit them hardest with the mostest. We should pick one or we risk getting a lot of our new ships blown up and maybe even losing a fight.

2. If the Terrans want to glass Ceres, they can do it no matter what plan we pick, because they'll see us coming days away.

3. If we send our entire fleet to Ceres and there's a fight there, the Terran reinforcement fleet can hit Mars. We just gave Mars First the propaganda coup of the century- assuming they survive the nukes.


This is why, while I would prefer my own plan, out of tactical voting I opt for

1. Astarte
2. No more half measures

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