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Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you
If you're looking for music to use, I found this Youtube channel of a music guy whose gimmick is bootleg-themed vaporwave music: https://www.youtube.com/channel/UC0fiLCwTmAukotCXYnqfj0A No idea if he'd be cool with you using his tracks in your thing but it's worth a try if you want some music.

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ALFbrot
Apr 17, 2002
Waiting until a week into the jam to really begin learning the basic building blocks of code necessary for the game you're making by yourself is not a great strategy, I'm discovering

TomR
Apr 1, 2003
I both own and operate a pirate ship.
Progress!
https://www.youtube.com/watch?v=zg949drfmK4

TomR fucked around with this message at 19:23 on Jul 19, 2017

KRILLIN IN THE NAME
Mar 25, 2006

:ssj:goku i won't do what u tell me:ssj:


Tiny bit more progress...

https://twitter.com/bonerman_inc/status/887564338038427648

Lowen SoDium
Jun 5, 2003

Highen Fiber
Clapping Larry

Oh Twitch is going to love streaming this.

Doom Goon
Sep 18, 2008


Twitch Plays H̴̨̛̜̹͖̣̝͓̙̮̞̳̖̐̔̓͐͋͑̏͑̈̐̄ộ̸̧̢̢̲̭͖̬̙͚̲̭͑̈́̃̏͒̈̍̂͆͊͝ô̷̧̢̡͚̭͈̱̰̣̝̱̥̊͂͊̈́͌̌̑̚͘͘͝p̸̡̛̯̗͍͉̹̦̙̯̣̫̎͐̀̄̏́̈́͆̚͝ͅ ̷̨̛̯̪͔̬͓͙̩͓͚̳̹̓̓͗̊́́̇̓̐̽͝S̷͖̜̖̼͉͎̳̙̰̬̙͑̅̂̀̅͛̿͆̓̊̚͘p̶͈͉͔̻͈͍̪͙͇̲̲̲͑̄̌̈͒̉̓͗͒̕͝ḧ̷̢̡͖̮̩͓̟̗̬̲̞͕̇̓̊̅̀͊̌́̚͝͝ē̵̛̘͔͎̦͉̝͕̼͈̙̺̉̽̈͆̆́̍͋͜͠͝r̷̨̨͖̦̥̱͇͔̳̼̺̙̊͑͋̇͛̌̿̑̀̈͂͊ḙ̷̢̞͈̱̯̺̜̺̱̈́͐͊̒͊̆͑̓̀̄́̊ͅͅ

Mo_Steel
Mar 7, 2008

Let's Clock Into The Sunset Together

Fun Shoe

Flawless if you ask me.

Hooked up some basic logic and updated my player sprite accordingly; going to have to devote serious time over this coming weekend to hammer out the basic gameplay instead of loving around with weird oddities if I want to have a finished product by jam end though. So far fairly impressed by the Defold game engine, for a basic 2D game engine it works fairly efficiently.

TomR
Apr 1, 2003
I both own and operate a pirate ship.
Videogames.



https://www.youtube.com/watch?v=WbEWP4Rd3yo

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?
While plopping in some blood objects I forgot that blood doesn't bounce



Also welcome to Shoehead's Ketchup Factory Disaster Sim 2018

Myron
Jul 13, 2009

Some impressive looking stuff so far. Time to poo poo things up a bit!
I've only spent one day effectively working so far, but I should have more time the coming week to earn my place on the wall of shame.
I've got the basic movement done, some lovely tiles and... uh this title screen:



(It's supposed to be Batman confused with Spider-Man by way of Superman for the NES - the Simpsons vibe is entirely unintentional :ughh:)

ALFbrot
Apr 17, 2002
I'm sitting at about 50/50 feeling like "yes! I did it! I'm gonna be able to finish the rest of this code no problem!" and "wait, i created a string input field but I have no idea how to make it actually clickable/typable, i'm going to die a failure on the wall of shame"

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you

ALFbrot posted:

I'm sitting at about 50/50 feeling like "yes! I did it! I'm gonna be able to finish the rest of this code no problem!" and "wait, i created a string input field but I have no idea how to make it actually clickable/typable, i'm going to die a failure on the wall of shame"

I'm also feeling like the Wall of Shame sounds like a good place for my hopes and dreams. I really need to spend a few hours mapping out how exactly all of these mechanics are going to be implemented.

leper khan
Dec 28, 2010
Honest to god thinks Half Life 2 is a bad game. But at least he likes Monster Hunter.

Love Stole the Day posted:

I'm also feeling like the Wall of Shame sounds like a good place for my hopes and dreams. I really need to spend a few hours mapping out how exactly all of these mechanics are going to be implemented.

Some of us were born to sit atop the wall of shame.

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?

gently caress THE WALL

dupersaurus
Aug 1, 2012

Futurism was an art movement where dudes were all 'CARS ARE COOL AND THE PAST IS FOR CHUMPS. LET'S DRAW SOME CARS.'
Scheduling my wedding during the jam was a poor lack of foresight

ALFbrot
Apr 17, 2002

dupersaurus posted:

Scheduling my wedding during the jam was a poor lack of foresight

As was me scheduling a baby immediately afterwards

Workaday Wizard
Oct 23, 2009

by Pragmatica

ALFbrot posted:

As was me scheduling a baby immediately afterwards

same but beforewards :nexus:

still im going to loving do this thing :hellyeah:

Rob Filter
Jan 19, 2009
My teams other programmer just got our "introduction to an area cutscene" working.

http://i.imgur.com/bAOey0J.mp4

edit: That is our testing room for checking if mechanics are working, not an actual level.

Rob Filter fucked around with this message at 02:42 on Jul 21, 2017

Yak Shaves Dot Com
Jan 5, 2009
Got my game balance figured out, I have a short script so my characters have things to talk about in cutscenes, and I have a couple music tracks. I switched from Unity to Rpgmaker XV Ace because I got tired of trying to make menus layer correctly instead of working on art, and holy poo poo the whole thing runs on a database but has no way to search it and make a list. I may be hosed. Nail my rear end to the wall of shame, I guess.

AnoHito
May 8, 2014

Shinku ABOOKEN posted:

same but beforewards :nexus:

still im going to loving do this thing :hellyeah:

Well it's not like you're going to be wasting time sleeping or anything like that :v:

Jo
Jan 24, 2005

:allears:
Soiled Meat
Tann did basically all the work but I've not seen screen-shots posted here, so...

https://www.youtube.com/watch?v=gRjqYkAFxMY

KRILLIN IN THE NAME
Mar 25, 2006

:ssj:goku i won't do what u tell me:ssj:


accidentally made something that looks like it could have actual strategy in it, sorta

https://twitter.com/bonerman_inc/status/888296460550152192

Hitlersaurus Christ
Oct 14, 2005

https://twitter.com/GayAnimeDad/status/888314486192574465

KRILLIN IN THE NAME
Mar 25, 2006

:ssj:goku i won't do what u tell me:ssj:


pretty happy with the progress i've made today alone, managed to sketch out 3 games

https://twitter.com/bonerman_inc/status/888400370082258946

Hitlersaurus Christ
Oct 14, 2005

Last Visible Dog posted:

You're using Clickteam Fusion, right? Would you want some help filling out your bootleg games list? I'm pretty capable with MMF/CF and haven't got a project of my own in this jam.

My 3rd artist is out, so I've got room on my team if you're still interested!

Myron
Jul 13, 2009

KRILLIN IN THE NAME posted:

accidentally made something that looks like it could have actual strategy in it, sorta

https://twitter.com/bonerman_inc/status/888296460550152192

This looks like an actually fun variation of space Invaders entirely original game concept! You should should throw some bad jokes in there, create an obnoxious trailer and put it on steam for 1.99.

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?
Lots of stuff done today. This was my last day popping stuff in before actually building proper menus and game thingys



So first off I got gibs in! Before critical hits were insta kills but now they cause gibbing. Also somehow dropping below -4 hp will cause them to gib

Then I moved on to a new enem-

A new ene-

Ahem

A new enemy based off the shotgun guy. He's a little more aggressive and harder to kill. You might notice I finally got rid of them having perfect aim too, just to make things a little less robotic. And I also changed how mouse aiming works because I kept snagging the cross hair on corners and missing shots and stuff.

So this weekend is just Menus on menus and other essential game stuff like the player dying and...uh pausing...

Doom Goon
Sep 18, 2008


Yeah, enough of these awesome screenshots. Give me those pausing deets!

Hammer Bro.
Jul 7, 2007

THUNDERDOME LOSER

I've legit spent the better part of my activity for the last two days trying to nail down pausing.

It was all well and good until I decided I wanted my options menu to be fetchable in-game. Then things got dicey.

Let us not generalize this code.

Lemon
May 22, 2003

Crowd dynamics! Vision cones! Terrible placeholder art!



TomR
Apr 1, 2003
I both own and operate a pirate ship.
Love the dude in the corner going nuts.

We've totally made a video game for sure here.

https://www.youtube.com/watch?v=wPbBFDxNapU

Siminu
Sep 6, 2005

No, you are the magic man.

Hell Gem
Spent my day off filling my game with creative Commons music and SFX.

https://opengameart.org/content/lasso-lady-seamless-loop
:clint:

Looking through cc sounds effects libraries for laughter and swooshes is a horrifying experience. Those guys are out of their minds and I thank them for it.

Giggs
Jan 4, 2013

mama huhu

Lemon posted:

Crowd dynamics! Vision cones! Terrible placeholder art!





I think we might have vaguely the same idea for our games! I was surprised that no one else seemed to have thought of the third popular meaning of bootleg besides Games & Booze.

Hammer Bro.
Jul 7, 2007

THUNDERDOME LOSER

https://vimeo.com/226572237

Initially I was going to have these prioritize targeting the player, but I like the free-for-all chaos that ensues.

Now I've gotta tweak the spawn rates so that this is a thing that actually happens.

Holo
May 9, 2013
Added a basic level / tile editor. Turns out making 3d tiles is a massive pain in the rear end - had to abandon cubes per wall segment and rebuild the walls using a voxel system to prevent seams / z-fighting between tiles.

Also money! A poo poo interface! Waitresses! Bar staff! Status indicators! Still not really a game!

dupersaurus
Aug 1, 2012

Futurism was an art movement where dudes were all 'CARS ARE COOL AND THE PAST IS FOR CHUMPS. LET'S DRAW SOME CARS.'
My week of reckoning wasn't as productive as I hoped, but I think I've at least got minimally viable product.

http://i.imgur.com/fg2Bq0b.gifv

Now to just build a world and put some AIs on patrol to see if it's any good. I'm three or four features short, and need to figure out how to triage them.

Love Stole the Day
Nov 4, 2012
Please give me free quality professional advice so I can be a baby about it and insult you
It's looking more and more like my partner and I are destined for the Wall of Shame, but we've already decided to keep working on it together after the jam so at least it won't be that hopeless of a situation for us. Our scope seemed to be too large for the amount of hours I have been able to invest into the programming, pretty much.

TomR
Apr 1, 2003
I both own and operate a pirate ship.
Putting some spice on that ball.

https://www.youtube.com/watch?v=-vyZdsPGY_8

Musical_Daredevil
Dec 23, 2008

Need some backup NOW!
Vehicle physics is hard.



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a cyberpunk goose
May 21, 2007

where do cool people get free sound effects to mash together in 2017?

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