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I've worked my way through most of a book about making games with ActionScript 3.0 before and also did about a dozen tutorial games in C++ a few years back. I'm pretty much an enthusiast newbie coder and would like to use my free July to participate. I am not married to any platform or language. What's a good and free framework/language/library to spend the next 1-2 weeks learning to have a decent basis to stumble myself through a basic game prototype for this jam? I'm not adverse to math, but unless it is ridiculously simple, I'd rather forego 3D for 2D.
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# ¿ Jun 21, 2017 22:11 |
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# ¿ Apr 27, 2024 02:30 |
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Heran Bago posted:Unreal Engine 4. Thanks, mate. I'll check it out. Time to get moving.
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# ¿ Jun 23, 2017 20:59 |
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Heran Bago posted:Unreal Engine 4.
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# ¿ Jun 26, 2017 14:35 |
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Chernabog posted:You can work in Unity in 3D or 2D without much difference and there are tutorials on basically everything.
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# ¿ Jun 26, 2017 15:32 |