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Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
i'm comin' in solo as Team Not Sure


...because i'm really not sure if i'll finish on time. i've been tooling around with c++ and SDL, so this'll be a fun challenge.

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Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

holy moley i am looking forward to this

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
day one update:
- outline game in gdd so i don't get off track
- get off track during that
- make sweet box art in the meantime

coming soon: MISSILE CHAMPIONS

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
woo! got some more art done :toot:

title screen:


car:


the blue/orange are the primary and secondary colors i'm using to palette swap for each team. that's the easy part, the fun part is now redrawing the car so it has eight other rotational angles plus 7 mirrored angles for a total of 16 sprites. RC Pro Am has a similar style of turning, and they had a whopping 24 angles of rotation for their cars (13 sprites + 11 mirrored).

edit: palette swaps and some more angles:



Afal posted:

Today's progress:



Haven't got a name yet. Annoyed Buzzards? Irate Pigeons? Why The Hell Is That MSPaint Bird Wearing MSPaint Dungarees?

Canadian Bird Tuxedos

Dieting Hippo fucked around with this message at 08:19 on Jul 9, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
day 3:

i hit my code hard today, got the car select working to where you can now choose the car for each team before exiting to the main menu and starting all over.

https://www.youtube.com/watch?v=DgGXbpk0B74

edit: i also got in some neato flashing animations for the Title Screen when starting, and the Car Selection when selecting a car:

https://www.youtube.com/watch?v=GgyySPOQVAE

i'm also documenting my progress on the Missile Champions Awful Jams page if anyone wants to see me cataloguing my progress through this jam.

Dieting Hippo fucked around with this message at 09:50 on Jul 10, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
day 4/5:

made a field to car soccer on with a few cars for reference

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
day 5 late night "i should really go to sleep" update: i got user control in!

https://www.youtube.com/watch?v=ULXHFX7NGTo

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
day 7 progress: zen'd out organizing my code so it looks pretty and readable.

while i was at it, i got in camera movement so the field can now be traveled.
https://www.youtube.com/watch?v=wlO1BbhpZFQ

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

as someone who is faking making an NES game, i am super hella impressed that you are making an actual one that runs on an emulator :golfclap: i really need to look into doing that after this jam is over!

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
day 9: my long refactor nightmare weekend is over. the time spent was well worth it though, because now i have multiple moving cars, with the ability to switch between them :rice:

https://www.youtube.com/watch?v=UihsY80_ICE

next up is adding the ball and some rudimentary AI to chase the ball when a car isn't under user control.

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
got the ball in, and it feels like a major accomplishment.

https://www.youtube.com/watch?v=pwRJkR8A5dU

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Chernabog posted:

You just made me realize that Rocket League is basically 3D Pong with teams.

3D Pong with teams and sweet boost effects

https://www.youtube.com/watch?v=BvN_0XTGu0A

also doin' donuts (reversing while boosting only slows the car down):

Dieting Hippo fucked around with this message at 06:13 on Jul 25, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
https://twitter.com/dietinghippo/status/890802763474456577

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
i'm workin' on the car AI now, and they are strangely cooperative

https://twitter.com/dietinghippo/status/891809279576915968

edit: now i've got some famitracker sounds and tunes in for the title screen and car selection:

https://twitter.com/dietinghippo/status/891931733058125825

Dieting Hippo fucked around with this message at 09:06 on Jul 31, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
MISSILE CHAMPIONS is done and uploaded! click the sweet boxart below to go to the AwfulJams page!



https://twitter.com/dietinghippo/status/892603162644799488

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Giggs posted:

Missile Champions
The game started off okay. Some back and forth, jumps, boosting all around. Real sports, like back in the day, before Car Soccer became so commercial. Then it hit. A streak. A 7 goal streak by the CPU, with no small amount of help from my own drat teammates. Were they in on it? Did they take a bribe to throw this game or perhaps they Tim Donaghy’d us. I can’t say. All I can say is that I fought for it, like the best of em ever did. I won god drat it. God drat my teammates, god drat my enemies and god drat the ball, I beat em all. 10-7, final score.

It’s fun! From the nice sprites, to the pretty boost trail to that one song I’ve definitely heard but would never be able to tell where I knew it from. Luckily its name was given in the credits screen, which was itself very nice. It also apparently runs at 3k fps according to Fraps. Huh!

Also well done on the progress reports on your game page. I haven’t read them yet but I gave them a scan and it made me wish I’d kept up with that practice.


only 3k? dang, i was aiming for 4k monitor support.

thanks for playing it! everything i've heard about the AI so far is that it is brutal and relentless; even when testing the bastards would go skynet on me. i'm glad they turned out to be Nintendo hard, it makes it that much more satisfying to crush them.

i also need to get a final postmortem up for that progress log. so much got added in the final days that my last entry is super outdated.

Dieting Hippo fucked around with this message at 01:22 on Aug 3, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Doom Goon posted:

Own goals, bad teammates, running out of boost in the pockets. Yep, that's Rocket League! Quick, frantic little game that mixes that and Micro Machines. A bit claustrophobic and kick-offs seemed a bit too crucial, but it definitely got that adrenaline running! Bonus points for having a really nice Progress Log on the jam page already!

one thing i want to do post-jam is work on the AI, but the way they are right now does feel so much like playing with randos in Rocket League. they're either charging at the ball or they're running back to the goal in a mad panic while skillfully own-goaling.

i have heard that the rounds go quick, but i think "claustrophobic" is the description i really needed to hear. when i first made the soccar pitch i thought it was fairly big but i also have a bad habit of making game areas way too small. a larger pitch (and slightly smaller goals) would be super beneficial.

same goes for kickoff; when i initially placed the cars in the kickoff location i didn't have the off-screen ball indicator in. having the ball visible was a plus so the player could easily find the ball. now that the indicator's in, i can at least move the cars closer to their own goal ala Rocket League.

the feedback is great and appreciated, thanks for giving it a play! this is the first time i've completed a game, and adding features post-launch is exciting since i'm no longer on a deadline to make things Just Work™. my next biggest feature (other than the QoL improvements above) is going to be local two-player, and i really hope people get a kick out of it!

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
another takeaway from the Gong Show format is hearing how content-lite you may be. missile champs got credit for controls/graphics/music, but the rounds themselves are short and there's no two-player. my main focus for the jam was getting in basic gameplay that controlled tight and felt good, but i had to sacrifice additional gameplay for that. this is a good thing if people ask for more; that means they like what they see but want more!

LEGS, which was very mechanically tight (and a blast to play), lacked variety in stages and round structure. what is there is sound mechanics, now it's time to add more and really tie up the package.

i appreciate the gong show format, it reminds me of college when we had to let other students test our games. playtesting had two rules for the developers:

1) if you have additional instructions not available in-game or controls you want the player to reference, you get one index card to write it all on and place next to the PC.
2) no coaching. don't tell the player the controls, dont guide them to an item or the next area, keep your goddamn mouth shut until they're done playing.

it was the most frustrating experience and i'd gladly do it again and again. seeing moments of gameplay that are common sense to you take forever is an exercise in patience, and watching the player skip upgrades and secrets is heartbreaking. however, you take away so much information on how to improve or advance your game that it's mind-boggling. my ego got hurt during these playtests, but i got over it later on when we made the game better and saw the results in the next round of playtesting.

Portal wouldnt exist if Narbacular Drop didn't go through this; same with Portal 2 and Tag: The Power of Paint. let the frustration flow through you, and wield it to make yo poo poo better and better.

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Xibanya posted:

As for your next point, I think some coaching is OK, it just depends on the context. One of my games is a rhythm game and often people feel self-conscious if they gently caress up so I've found encouraging them to keep going ("you're doing great!" "Now you've got it!") tends to result in better engagement, but that probably wouldn't work so well with like, an RTS.

oh yeah, encouragement is A-OK, but going "no, wait, what you want to do is hit a bit earlier- no, earli- earlier than that" would be a violation. and in the context of a show floor or a super-chill environment i can definitely see giving assistance. but if you're wanting the pure view of someone playing your game at home without the dev to help, point 2 is the super brutal way to go :unsmigghh:

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
I love the gong show and wouldn't change it for the world. It's a roast where we can all get together and laugh at the same stuff each of us did wrong or hilariously right in the same short timespan. However, it does sound like there's also a desire to have a more long-form stream spotlight on some games outside the gong show format. This is okay too!

That's why I'm going to volunteer doing a stream a few nights this week for chilling and discussing some games from the jam, tentatively called Jamflix and Chill.

What I'm planning on doing is an hour-long stream split into two half-hour blocks, one game for each block. There is a slight twist though; I will only stream a game if one or more of the team members will come on stream (via discord) and discuss the game with me. We'll have a nice chat, I'll ask some easy and hard questions, all while the game is being played. It'll be super laid-back and allow some devs to discuss how they operated during the jam or what pitfalls they hit.

Right now I'm planning on hosting these streams sometime tomorrow around 6 PM PST until Friday or however long my attention holds out. That means I'm looking for anyone who wants to show their game off and discuss their experience that can also be on around this time with a microphone. Please volunteer in PM (or on Discord) with what day Tuesday-Friday you can be on and we can work out the arrangements!

If there is a lack of dev volunteers then I will pick a game at random and start streaming regardless. So get in contact right away!

edit: The schedule is as follows:

Tuesday 6 PM PST: BBA Slam with TomR
Tuesday 6:30 PM PST: Fast Forward Record Rewind with Giggs

Wednesday 6 PM PST: Tamale Drive with Wazzit
Wednesday 6:30 PM PST: PUNCH FIGHT 7: Boot to the Head with blastron and Ultigonio

Thursday 6 PM PST: SimShine with Xibanya and Mihai
Thursday 6:30 PM PST: The Smash Boys vs. The Nerdy Boys with Harold Krell

Friday 6 PM PST: Soul Castle with Gunzil and Ultigonio
Friday 6:30 PM PST: Mehrio with Forer

http://twitch.tv/dietinghippo

Dieting Hippo fucked around with this message at 18:19 on Aug 9, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Dieting Hippo posted:

Current Jamflix and Chill Schedule:

Tuesday 6 PM PST: BBA Slam with TomR
Tuesday 6:30 PM PST: Fast Forward Record Rewind with Giggs

Wednesday 6 PM PST: Tamale Drive with Wazzit
Wednesday 6:30 PM PST: PUNCH FIGHT 7: Boot to the Head with blastron and Ultigonio

Thursday 6 PM PST:
Thursday 6:30 PM PST: The Smash Boys vs. The Nerdy Boys with Harold Krell

Friday 6 PM PST: Soul Castle with Gunzil and Ultigonio
Friday 6:30 PM PST:

The schedule is starting to fill up! We've got BBA Slam with TomR tomorrow at 6 and then Soul Castle with Gunzil on Friday at 6. If you and/or your teammates want to come talk about your game, PM me here or on Discord with the time slot you want.

edit: Three slots left, thanks to Giggs, Wazzit, blastron, and Ultigonio for all offering to come on as well!

edit: Two left, thanks Harold Krell for taking a Thursday slot!

Dieting Hippo fucked around with this message at 02:52 on Aug 8, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Hitlersaurus Christ posted:

Things are getting kind of heated here... we should all play some Super 256-in-1 to calm down imho


drat, I'd love to do this but my time zone is 16 hours ahead. Will the streams be archived?

They should be, and I'll post 'em up on YouTube after.

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
https://twitter.com/dietinghippo/status/895075745659326465

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
:toot: The first episode of Jamflix and Chill is up with EntranceJew, Giggs, TomR, and Xibanya! :toot:

https://www.youtube.com/watch?v=GBQ-yutopn0

It'll be live again tomorrow at 6 PM PST, check it out on https://twitch.tv/dietinghippo about then.

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
The second episode of Jamflix and Chill is up!

https://www.youtube.com/watch?v=77IjUUasYis

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
Jamflix and Chill going live in 15 minutes! https://www.twitch.tv/dietinghippo

Tonight is Xibanya/Mihai with SimShine and Harold Krell with The Smash Boys vs The Nerdy Boys. Check it!

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
Last night's Jamflix and Chill: SimShine and The Smash Boys vs The Nerdy Boys

https://www.youtube.com/watch?v=5skpZrwb95g

Nate405 posted:

Missile Champions:
Nailed the aesthetics. Controls and ball physics felt really good, worked much better than I would have expected when restricted to 8 directions.
Camera felt a little too zoomed in. It often seemed like I was hitting the ball as soon as it appeared on screen, especially when boosting.

I've felt the same thing regarding the ball leaving the screen nearly as quick as it enters and was hoping the ball indicator would fix it. I'm thinking about lowering the ball velocity a bit to see how it feels. Thanks for the input!

edit: Tonight's VOD is up now, tune in to the last episode of Jamflix and Chill: Soul Castle and Mehrioz 20

https://www.youtube.com/watch?v=2jQp88mZI_g

Thanks to everyone who came on stream with their games and thanks to everyone else for watching, this was really fun to make! Extra credit thanks to Xibanya for helping me get a proper setup for streaming and co-piloting the first three shows.

Dieting Hippo fucked around with this message at 08:01 on Aug 12, 2017

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
judging is LIVE https://www.twitch.tv/awfuljams

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Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO
i'm super happy Missile Champions got a nomination in best style and appreciated the comments on it. congrats to the winners! :toot:

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