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Kwyndig
Sep 23, 2006


Heeeeeeey

The Tower The Tomb of the Forgotten Wizard

It has only been a few days since the cabal has bid farewell to the earthly confines of their dying world and already a routine has settled in. A schedule has been arranged for manning the scrying chamber set atop the tower and aside from this one essential duty and minor maintenance the wizards are left to their own devices inside their own semi-lavishly appointed quarters and well stocked laboratories. Matters of what course to pilot are settled via the ancient and time honored wizard tradition of 'committee' wherein whichever wizards can band together to shout the loudest over his fellows wins the day.

It beats the alternative, which is duels. The tower does have a dueling arena, however, although none expect to use it. Wizard dueling has been out of fashion for over a thousand years. The arena's enchantments do serve well for any wizard wishing to practice their battle magics.

In the scrying chamber the wizards have gathered, for there has been fortuitous luck, a mana signature, out in the deep! It had been expected that the wizards would need to spend a few more days to reach the nearest star before they found mana, but they're lucky beyond belief.

The asteroid in question is coated in a thick layer of frost and ice over stone. The mana is strong, enough to share, but buried deep within. An anti-scrying enchantment lays heavy over the inside of the asteroid preventing mapping of the interior. Based on the sigils buried under the ice this is the tomb of a long forgotten wizard, which hints at an earlier age of space travel, lost to the ages. If they bothered to place one defensive enchantment there are bound to be others, most likely sorcerous traps for the unwary.

The tower's energy projectors can cut through the ice and expose the entrance, but after that the wizards will have to explore the tomb... on foot.

To be clear you haven't done anything yet, you're in pre-invasion planning in the scrying chamber.

Kwyndig fucked around with this message at Jun 6, 2017 around 15:37

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Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

The Delver, surprisingly enough, was present with the rest of the cabal. Granted, he sat some ways away, not bothering with the usual scrying apparatus. Instead, he was seemingly preoccupied with staring intently into the severed, grapefruit-sized eye of what seems to be some sort of cephalopod. It was affixed onto the table by its remaining hanging scraps of skin with golden hooks in a strange pattern that is presumably deliberate, but then again, with The Delver it was sometimes hard to tell.

"To rest in the bosom of the void, yes", he seems to mutter, mostly to himself, "It won't save you, it won't, it won't. Ahahahaa... what foolishness."

He jerks his neck to face the others, the cold pinpricks gazing from underneath his hood. "I have seen the protuberances of this ancient vessel"

Scrying report posted:

There are some rectangular openings along the 'bottom' of the asteroid, but they're quite narrow, a human wouldn't fit through them.

There's also a crude rocket motor, but it's empty.

Maybe you could blast your way in through one of those? You can't scry deep enough to be sure.

That's all you can scry without spending a lot of time on it.

And by a lot of time I mean 'several days'.

"Rectangular openings too small for man, ancient thrust engines but long since emptied of its contents."

"But I lack clarity, they avoid my gaze under the ice, knowledge skitters and flees as I fixate upon it, hiding, hiding", The Delver cackles, "To hide forever, such a fantasy it is. Pointless, hopeless... yet one can hide for a day. Or two."

"And our days are more precious than that are they not? Ahahaaa, yes, the secrets of the void are best unearthed with a more personal touch regardless."

Theantero fucked around with this message at Jun 6, 2017 around 21:28

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room - The Tower // Ft 3/3 , Mana: * * *


He sat on a stone chair, legs crossed at the knees.

"Historic find, or we could smash and eat it like a nut."

He studies the ancient runes naming this place a tomb. Any familiarity with the style or calligraphy?

He thinks about caution with traps.

"Maybe someone should stay in the Tower, and join us via drone. An energy lance projected in one of these slits could help us later on."

He lapses into quiet, studying the images. He takes note of which direction the asteroid is drifting.

Pyre of Word Salsa
Apr 25, 2017

I pray for a color palette that will not come.

Jacob Her'lson
FP: 3 | Stress: OOO | Boosts: | Consequences: | Mana: OOO

Jacob sat away from the rest of the cabal, eyeing them from time to time warily. He wondered if any of them were sent by his family. They hadn't hounded him for a while and it wasn't like them to sit back and observe while he ruined the family name. Or so their perception of the universe was in their tiny world-view. A very tiny world-view. About as tiny as Jacob was in a universe that was trying to kill him through allergies.

Sometimes, he wondered if he should have remained at the academy. But the past was the past and he didn't try to dwell on it.

He found the cabal a day or two ago when he stopped by to find more information on the general locale within the star system. And then he got dragged into this mess when he'd much rather not have gotten anyone dragged into his personal issues. Or maybe they were planted there by his family. You never knew.

Well, there was no point in worrying about it. For now, he'd take a look at his future traveling companions. Guy with fetish armor, her majesty in her natural habitat, a hooded man that made his head hurt just by looking at him... the most interesting one he saw was the chronomancer.

It'll be interesting, at least. Safety in numbers, right?

Jacob hid it all behind a smiling mask.

quote:

Jacob Her’lsen



Most Wizards sought places of power.

He was not most wizards.

He’d graduated at the top of the Academy. Or he would have, had he not dropped out at the very last second, discontent with his lot in life and how it only got worse as his magical abilities grew. There was no cure for his ailing disease that even the most highly trained medical droids and professionals could prescribe, and it only got worse whenever he got near a source of mana.

Suicidal, he’d thought at the time. Going down the path of the wizard would kill him, sooner or later.

Quickly, Jacob Her’lsen packed his belongings on graduation day. The Noble Family of Her’lsen would no doubt hound him for not carrying on their lineage and either kill him or force him to continue down this self-destructive path.

So it was either do and die or leave and live.

Now, Jacob drifts through space in his tower, scouring the galaxy to see if there is anything, anything, that could help his magically-induced debilitation.

Approaches:
Energy: +2
Force: +1
Intelligence: +3
Matter: +0
Primal: +2
Void: +1

High Concept Aspect: Fallen Noble Drifter
As someone who has seen the farthest reaches of space, Jacob has seen various wonders - both good and bad. He’s seen different cultures and planets throughout the short three years he’d been drifting through space, and he has no trouble booking places or dealing with the various authorities he has encountered. Given his experience and his (escapee) noble lineage, Jacob has various contacts and informants he may pull for information. However, this may end up attracting more unwanted attention than he wants due to his status.

Trouble: Mana Overload
Illness. He always had it. Ever since he’d come into contact with magic, it’d been plaguing him. If he came into contact with high mana saturation, his limbs would lose what power they’d have, his blood would thin, and he’d encounter blanks in his memory. But magic is a necessity. If his illness is linked to magic, then it makes sense that his cure would be linked to magic as well.

Or so he hopes…

Aspect: Run Away. RUN AWAY!
Prey flee from predators. Prey are quick and quick witted in hazardous situations. Jacob is the prey fleeing from the predators pursuing him, so he is able to think quickly (or so he deludes himself). However, Jacob can’t do anything except to run away from his family’s bounty hunters… he is book smart, not street smart at the end of the day. But running away from his pursuers all the time has given him finely honed instincts as to how to avoid his pursuers.

Technobabble-o-Meter MAX
(Not) Graduating from a well-regarded academy, Jacob is a well-learned and well-accomplished mage who doesn’t want to be a mage. As a result of spending time on his grades and in the library, he has a wide variety of knowledge from researching his disease.

Aspect: Poker "Polite" Face
As a fallen noble, Jacob has always been polite - if a bit sheltered. But he has been out in the stars for two years now and has learned more about the universe he’s lived in. Polite will always be in his vocabulary. Blunt is also in his vocabulary after the colorful individuals he’s encountered. So to split the difference, he has chosen to be blunt behind a polite mask in order to get the point across.

Tower Aspect:
There is padding and a cluttered mess inside. Encyclopedias everywhere, a database computer at the fore. To the side, there is a cabinet cluttered with suits preventing Mana from getting inside. Books are flying all over the place as if it reflects the user's mind. New information is brought about each second as a pen moves by itself on a piece of paper. The tower is the user's mind itself and the book its archives.

At the back of the ship, the engine hums softly. Giving the bare minimum to run the tower.

Stunts:

Atmospheric Suits
Since Jacob has visited many different locales, it's only natural that he has suits blocking out whatever poisonous atmosphere he may encounter.

Knowledge is Power
High pressure situations require more thought. +2 to Intelligence whenever Jacob is in combat and isn't pressured by the enemy.

Noble Privilege
Once a noble, Jacob has some renown in the upper circles as the scion of the Her'lsen family. Whenever Jacob is in a social situation with a noble, he may be able to wheedle more information out of them than someone else.

Valhawk
Dec 15, 2007

EXCEED CHARGE


Tyrannus - Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ]

Tyrannus stands his back to one of the scrying chamber's great windows, his different sets of eyes each tuned to a different portion of the spectrum looking over his erstwhile allies. It had been an interesting few days, and he was still assessing them. This tomb might be an interesting chance to see just what they were really about.

He speaks up, his voice deep and with a strange alien quality due to various "improvements" he had made to his lungs and voicebox. "Regardless of whether we send in drones or not, the first task must be to cut through the ice and stone sufficiently to create an entrance. If the prior resident blocked scrying, I imagine teleportation would be risky at best."

Valhawk posted:

Tyrannus the Fleshshaper



Born to a noble family of some repute, the man who would one day be known as Tyrannus had the grave misfortune of being born with a serious congenital defect. His body was weak and sickly, and he grew up constantly under the care of one healer or another as his family sunk their not insubstantial wealth into trying to fix their only heir. All of the poking and prodding accomplished a whole lot of nothing, beyond sparking the boy’s interest in the flesh. He carried the spark of magic as had his parents, and he took advantage of their libraries and resources to delve into the subject of magical alteration of life. For years all he did was study, ways to shape and alter the body and mind with magic, to create life. It was a subject that was at least nominally taboo, but the boy was both wealthy and secluded so he managed to avoid any stigma for most of his experiments.

However, as he became an adult his experiments continued to grow in scope and ambition. It was one thing when a stray dog had another set of legs, or a servant had a third eye, but eventually the man did something that was beyond taboo in the circles of the nobility he altered his own flesh. Sick of being weak, of being constrained by his prison of a body when he could remake it to his liking, the man began to alter his own flesh. It was small things at first, fixing his body’s defects, but with each success he grew bolder. His changes grew harder to disguise, more alien. He could heal his ailments, but why stop there, he could be stronger, smarter, better, why constrain oneself to being merely human.

All of this finally pushed his family to disown him, strip him of his name, his titles and privileges. Cut off from funds and mana, the man, taking on the name Tyrannus, decided to join with other young wizards and seek new power and opportunity among the stars. After all, there were so many worlds out there, so many new forms of flesh to study and adapt, and maybe eventually he might pick a world for his own to conquer and remake in his image. A universe of possibilities awaited, and the ship needed someone to tend to the wounds they would inevitably suffer on their journey.

Approaches
Energy: +1
Force: +1
Intelligence: +2
Matter: +3
Primal: +2
Void: +0

High Concept: Shaper of Flesh
Magic to create life, to shape it, to alter it to the will of the caster. This is Tyrannus’ specialty. The body if after all a form of matter, and many mages create and alter swords and rings and even continents, but rather than dead things, Tyrannus prefers to study and alter living things. Why make a special sword, when you make make super-human soldiers that grow their own weapons? Creating life of all shapes and sizes has a variety of uses, though it does tend to make one a bit megalomaniacal. On the upside for his colleagues, even if they don’t want to take advantage of his offers to upgrades to their pathetic human bodies, he can still fix them up as good new. As the ships defacto medic, Tyrannus gets to test his craft on new and exciting injuries on top of getting to explore different worlds full of interesting creatures to study and improve.

Trouble: Warped Mindset
Growing up as the secluded scion of a wealthy and noble line, and then developing the ability to create and reshape life has left Tyrannus somewhat warped. He is, to be blunt, not terribly concerned about the feelings or rights of his inferiors. He simply doesn’t understand why it matters if a servant might object to growing extra arms if it better helps them in their job. His fellow wizards are colleagues, and while he might be amused by their quaint attachment to humanity he will respect their boundaries, mundanes not so much. If their inferiors don’t understand their station, well that’s a fixable problem.

Aspect: Enhanced Body
Growing up with a defective body, constantly being poked and proded by healers looking to fix what was broken tends to give one a certain malleable viewpoint on the sacredness of one’s own form. While others might balk, Tyrannus didn’t even have to think twice before using his developing skills one himself. As far as he’s concerned the human body is highly overrated, so as a man who could alter flesh to his liking he might as well make something better. A second set of eyes to see beyond the visual spectrum, stronger muscles, tougher skin, hands that are both stronger and more capable of the fine manipulations necessary for his craft. Some still bound by their outdated prejudices might find his form horrifying, but he sees no need to cater to such constrained thinking.

Aspect: Living Library
Tyrannus grew up in the lap of luxury, powerful wizards for parents and nothing but time to explore their libraries. They served as the basis for his studies into the art of flesh, but his parent’s libraries contained all sorts of tomes and treatises on subjects ranging from common to obscure. Combined with his eventual enhancement of his memory, this means Tyrannus is chock full of an eclectic collection of facts and knowledge from subjects ranging from anatomy to ancient legends to the proper fork to use during the cheese course at a state dinner with the mage-pope. Of course, being drawn from a library rather a course of study at university his knowledge can often be incomplete or out of context, but still if you’re looking for an obscure fact on an equally obscure subject odds are that Tyrannus knows something on the subject.

Aspect: Psychological Adept
You don’t spend years studying and experimenting with creating and altering lifeforms without learning a bit about how they think. Tyrannus’ knowledge is less formalized and more experiential. This leaves him less equipped to explain or extrapolate from his knowledge than if he had a full theoretical basis for his knowledge. However, it serves him well enough for his day to day use in managing his creations, and his general low view of those he views as inferiors means he is willing and able to wield it ruthlessly against them.

Tower Aspect: Flesh Vats

Deep in the ship one can find the flesh-vats. Not only does it provide raw flesh for various experiments and projects, but it also serves as the ship's medical facility. Accidentally blow off your arms with your new fireball spell? A quick trip to the vats and you’ll have new ones grown in no time at all. The vats also serve as the ship’s recycling system, breaking down any and all organic waste and allowing it to be put to use.

Stunts:
Because I’m a Fleshshaper I get +2 when I alter living flesh to Create An Advantage with Mater.

Because I’m the tower’s de-facto healer, once per session I can remove either one moderate or two minor consequences

Because of my altered musculature, I get a +2 when I engage in a non-magically Overcome with Force.

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP 3 Strs 3/3 Mana * * *

He listens to his new companion, voice rich with alien timbers. He realizes he's not the only one who knows about perfection.

"I agree. You know, it seems like it would be an awfully large energy drain to imbue the very stone with an privacy spells, just for a tomb. I wonder if there's not a focus for that spell somewhere in there. If there is, neutralizing it should be one of our objectives, if for no other reason than to make sure we don't miss anything nice."

He's not used to speaking. Usually he spends his hours in silence, but he thought it was important to share ideas in the war room, at least. Care at the beginning.

Like everyone else, he eyed his fellows. Magic his early ancestors would have recognized mixed with magic showing time had marched on without him. Regardless, power accentuated the movements and thoughts of each of them, making the room seem almost hazy to his mana-sense.

Lichtenstein
May 31, 2012

It'll make sense, eventually.


Floholenor the Resplendent, PhD
FP:
3 Stress: 3 Mana: 2


'I would advise my dear fellows against jumping at yet unproved hypotheses,' Floholenor said, eyeing the obsidian statue sternly. ' For it is not the cold walls that would hamper our search, but the protective magicks of the place. Whether we agree with the proposal of barbarous energy discharge or to gracefully voidsplit past physical obstacles to recoup our costs mere second afterwards, the real research problem here is: do the wards are of a purely spatial scope - say, energy barriers, material reinforcements, automated golems - or are they set to interfere with the magick itself. A question all the more pressing given apparent attempt at obfuscating their true nature.'

Floholenor harrumphed, not to let anyone get a word in as he was getting to his point.

'The only rational solution here is to carefully prod the defenses and ascertain their exact specification. After all, the last thing we want to do is cause a mana resonance on top of an open reservoir. I'm sure the old man could tell us a thing or two about that,' he said, throwing the last superior glance at Oronos.

Lichtenstein fucked around with this message at Jun 7, 2017 around 12:51

paradoxGentleman
Dec 10, 2013

*So8*


Marquise Adeleine de la Neraille - Scrying Room
FP: 3 Stress: [][][] Mana: [][]
The Marquise observed the slow advance of the meteorite as it makes its way through the cold emptiness of space, gently waving an emerald green fan. The gesture was born out of habit, since the temperature in the tower was highly regulated by the myriad of enchantements woven into the tower to shield them from the freezing temperatures of the void; but she found that doing something with her hands helped her to think. The gears in her brain were turning at full force as she considered the implications of this floating tomb. She felt a smidge of disappointment at the discovery that someone else, in the past, had also achieved space flight. The whole enterprise felt a bit less special now.

She snapped her fan shut at the chronomancer's quip, intent on stopping the argument before it had time to germinate. "It seems to me that we are all in agreement; prudent exploration is the way to go." She pointed the fan at the Delver, smiling amicably despite the occulist's bizarre appearance. "You mentioned some small openings in the ice, correct? Perhaps we could send one of the smaller drones in there to get the lay of the land. Even if it's destroyed by whatever defences might be in this mysterious crypt, that will still tell us more about it."

paradoxGentleman fucked around with this message at Jun 7, 2017 around 20:52

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP: 3 Stress: ^ ^ ^ Mana: * * *

"Oh the barbary", he said with laughter resonating in his stone. He'd forgotten what wizards were like! It was refreshing holding council. He never thought he'd be here again.

"I agree with the Marquis. We should investigate these slits. And I also agree with our doctor of philosophy. These wards should take our focus for now. I do suggest the privacy ward come first. Once that one is down, I predict the others will follow it quickly."

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

The Delver paid no particular heed to the bickering of the rest of the cabal, only snickering a bit to himself and muttering something about 'being blinded by the folds yes' as Floholenor mentioned 'rationality'. Only did he respond and fix his glowing eye-dots at his colleagues again when directly addressed by the Marquise.

"A most noble endeavor indeed, to probe and prod at unknown portals. Your thought belies potential for true power yes it does ahahaa... Yet. Unless these drones possess the ability to dive and swim through ice and dirt and whatever may lie frozen solid for eternity under the surface, we face the ever present constraint of time. Indeed only the leering gaze of our power manifest will cow such things to step out of our way, and even then it might take a few days."

"Hahaa, well, not only. Rarely is such a singularity the pre-requisite for anything in the world if you think and know... more freely."

The Delver turned back to gaze at his severed eye-thing,

"But such things are not best discussed when it comes to triviality like this. It remains so: we need time to free a way. Thus where we free a way deserves thought for clearing them all at once would be a difficult prospect indeed..."

Lichtenstein
May 31, 2012

It'll make sense, eventually.


Floholenor the Resplendent, PhD
FP:
3 Stress: 3 Mana: 2

'I'd advise folding or cutting our entrance from an angle we're not supposed to. I do not expect any advantage to be found in following breadcrumbs left by whoever set those wards up. Besides, if we do find any reasons not to take shortcuts, I'd rather learn it outside the grave.'

'Oh, and one more thing,' the wizard added faux-offhandedly. 'given the obfuscation wards before us, how do you expect to hear back from the drones once they go inside? Might I suggest... Perhaps opening a stable portal for the meathead to put his head through? It's not like he cannot grow a new one, if push comes to shove...'

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

"Yes, perhaps if your aim and eye is true you might be able to place a portal into the cold grip of the ice itself, near our destination. From there we might pry and gaze upon the secrets of the interred..."

"But mere eyes see only so long and so much for they all start blind yes. Only Mana sees all. Even though veils may be placed upon it as well", The Delver drew a number of strange and... desiccated charms from his pockets, "But no veil is impregnable, no such is an impossibility ahahaa... yes, if I may touch it and gaze upon it, perhaps our Mana manifest in these drones might be given the tools to cut through and see clearly."

Valhawk
Dec 15, 2007

EXCEED CHARGE


Tyrannus - Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ]

Tyrannus looks disdainfully at the chronomancer, "A portal to where? Thanks to the blocking spell we dont know the internal layout. Unless you have a means to defeat the scrying block, a portal would be worse than useless. As long as we are jammed there is no remote method that will work reliably."

The huge man shrugs, "If your inferior frame leaves you afraid of the danger of a visit to such a tomb, you could remain behind. I'm also more than happy to make some improvements, but I've found all too many are afflicted with a lack of vision and cling to hopelessly inferior bodies."

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

"There are many ways to cast a veil, fleshweaver, yet many more so to cut one to peer beyond", stated The Delver, "But to argue the make of the fabric is hard by mere sight alone. To best appraise such things is by hand."

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP: 3 Stress: ^ ^ ^ Mana: * * *

His laughter continues, like rocks rolled down stairs made from buckets.

"Yes, all reasons to target the privacy-spell first. Though it may be quickest to just bombard it until its spells react, and quickest may be best. We can't spend days probing here outside while our mana depletes. I mean, if this being didn't want visitors, why make an entrance to its tomb at all?"

A_Bug_That_Thinks fucked around with this message at Jun 7, 2017 around 18:21

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

"Knowledge of the ancients is often brittle", said The Delver, his tone sharper than before, "And I will refuse any plan that brings it to jeopardy, man of stone."

Valhawk
Dec 15, 2007

EXCEED CHARGE


Tyrannus - Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ]

"Perhaps those of you who wish to poke and prod the field should do so rather than just blathering about it. I'm sure the rest of us have ways to amuse ourselves in the meantime."

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP: 3 Stress: ^ ^ ^ Mana: * * *

"Don't worry my man of mystery. I won't wield force on unknowns without a vote in council. Especially when they're filled with our mana. I have learned at least one lesson on hubris in my years. Hmmm, and while all this planning is a good way to amuse ourselves, maybe we should just walk in the front."

paradoxGentleman
Dec 10, 2013

*So8*


Marquise Adeleine de la Neraille - Scrying Room
FP: 3 Stress: [][][] Mana: [][]

"I am not opposed to only some of us exploring this mysterious place, so long as there is an understand that those who go shall have first pick of whatever treasure or mana that is found therein. Helping the community is all well and good, but I doubt anyone here is willing to risk their hide for the same recompense of those that rest in here twiddling their thumbs."

She then point theatrically at the asteroid-tomb. "But tell me, isn't this what we came here for? To research and discover new sources of mana? Well,there is mana in there, that much we're certain, and who knows what else! I'm surprised to find you so reticent at the idea."

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

"I doubt the fleshweaver wishes to remain behind, but merely tires of our conversation of the most deft approach, Marquise. And perhaps he has a point."

"Our time is precious and the days fly by with deftness, and no reason to avoid the front entrance has yet made itself manifest. And even though phantoms deserve their deference, to be particularly afraid of them here is not necessary. Hahahaa... yes, sometimes such threats are best faced head on."

The Delver cackled for a bit, "Yes. A frontal approach works for me, in fact, I shall volunteer, and indeed demand, to be the first one to inspect the entrance. It would be foolish to risk your untrained vision to miss the obvious, yes indeed..."

Valhawk
Dec 15, 2007

EXCEED CHARGE


Tyrannus - Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ]

The inhuman mage turns one set of eyes to the woman, "My objection is not to visiting the tomb, I will do that gladly. It's this endless debating about how to get there. Blast our way in, or timidly poke at the enchantment, it makes no difference to me. Whatever it is let us stop quibbling and do it."

Pyre of Word Salsa
Apr 25, 2017

I pray for a color palette that will not come.

Jacob Her'lson
FP: 3 | Stress: OOO | Boosts: | Consequences: | Mana: OOO

"And if we can get the reserves of mana, and more importantly the information within the tombs, all the better," Jacob chipped in for the first time since the argument started. He smiled at Orono. "I'm casting in my veto for bombarding the place with spells. There's valuable information within, and I'd rather it not go to waste as an asteroid."

Having said his piece, Jacob retreated back to his loner position by the wall. Excavating the place with a party? He could accept that. Raking in the mana without procuring the secrets? No can do. Go join the planet side militia if you wanted to blow stuff up. Whatever information was in the site may have been too valuable to blow up, and it looked like the Delver at least agreed with him.

Perhaps I shouldn't have drawn attention to myself, he thought as he drew the Marquise's attention.

Pyre of Word Salsa fucked around with this message at Jun 7, 2017 around 21:30

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP: 3 Stress: ^ ^ ^ Mana: * * *

"Yes, let's do it. I cast my vote. Let's walk in the front."

He stands.

Valhawk
Dec 15, 2007

EXCEED CHARGE


Tyrannus - Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ]

Tyrannus lets out a deep and reverberating chuckle and then stands. "It is decided then. Let us go."

Kwyndig
Sep 23, 2006


Heeeeeeey

The Tower

A course decided, the energy emitters of the Tower begin their baleful activation cycle. A combined approach of Heat Energy to loosen the ice, and Force to gently move it away in sheets from outside the entrance begins. Once complete, the Tower drawbridge can be lowered to form an airtight seal, hopefully preserving what atmosphere remains inside.

It will take an hour or so for preparations to complete, in that time wizards have just enough moments to prepare themselves for the unknown...

You can Create Advantage once a piece to represent gear, magic items, or other preparations.

paradoxGentleman
Dec 10, 2013

*So8*


Marquise Adeleine de la Neraille - Scrying Room
FP: 3 Stress: [][][] Mana: [][]

"Very well then, glad we clarified that." She turns to leave the room. "I'll go prepare a drone suitable for the prodding. Toodles!"

---
Drone Bay
Well, this was embarassing. Adeleine checked the whole bay twice, measuring every drone that she came across, but none of them were the right size! Why had she built so many of them so big? How were they supposed to scan in cracks and crevices of planets they will come across? She huffed, frustrated. By now, the landing party was surely almost ready, there was no time to build another one. No choice but to join the others at this point. What a bother.

quote:

I rolled to create an advantage but I failed! such is life.
http://orokos.com/roll/522780

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: The Tower Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [ ]

The Grand Malebolge was not a place most people would willingly go to. The light was baleful, the corners impossible, and the horrors inside not for the sane of mind to behold. Now, almost all of their edge had been taken from them due to the protective magics present, but the atmosphere inside was still excessively ominous.

The Delver cared about none of this of course, he was very used to it. No no, his attentions were completely fixated on a small, brass lantern with strange, shimmering glass. He looked at it, gingerly lifted the globe off, and placed his fingers over the wick. Then, he started muttering incantations. Sharp yet meandering syllables, his fingers moving in patterns that seemingly required more joints than he actually had. And this he continued for a good while, until the end of the pristine wick blackened ever so slightly, even though no actual fire was visible.

Well, not to those that didn't see the world like he did. For them, the Eldritch Flame brought nothing but unease. And for their sake, The Delver was considerate enough to put a hood on the thing. Which also served the benefit of not wasting the precious magic inside, for it illuminated not air or the void, but secrets and that which was unseen. For someone like him, it was a most invaluable tool.

Primally Creating Advantage to juice up my Lightless Lantern (it illuminates secrets and the unseen but nothing else). Difficulty 2.
4dF+3: 5
I Succeed with Style, thus getting 2 free Invokes on my Lightless Lantern.

Theantero fucked around with this message at Jun 7, 2017 around 23:33

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP: 3 Stress: ^ ^ ^ Mana: * * *

He shuffles out with the rest of the wizards, and exits to Tower to spend time meditating in the Envelope. He chose one of his favorite spires, and sat cross-legged at it's peak, eye's open to take in the void. He tries to empty his mind and center his intent.

A_Bug_That_Thinks
Mar 16, 2011


Orono - Scrying Room
FP: 3 Stress: ^ ^ ^ Mana: * * *

Heightening awareness of traps: 4dF 2

He closes his eyes, and pushes off towards the landing site. He opens his eyes, and watches it grow larger as he drifts. There would be traps there, but he He would't be caught unaware. This was about survival.

-----------------------------------------------------------
+2(dice) and +1 (Intelligence) to create advantage Heightened Awareness

A_Bug_That_Thinks fucked around with this message at Jun 7, 2017 around 23:53

Valhawk
Dec 15, 2007

EXCEED CHARGE


Tyrannus - Scrying Room
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: 1[ ] 2[ ] 3[ ] | Mana: 1[ ] 2[X] 3[ ]

Tyrannus returned to his lab, thinking for a time on how best to prepare himself. After a few minutes it came to him, he had been experimenting with alterations to the eye to let it more easily perceive and observe details of the normally invisible weavings of spells. It was still experimental as he hadn't yet worked out a way to have the effect not diminished the eye's ability to perceive other non-visual spectrums, but if he cast it on only one of his several sets of eyes the overall loss of normal function would be minor.

After some time on some last minute refinements, Tyrannus casts the spell on one of his lower sets of eyes. Casting such an experimental spell took more energy than he had expected, but it was done, the iris of one of his lower sets of eyes now glowed with a slight golden sheen. He kept them closed as he went to meet with the others.

Primally altering one set of Tyrannus eyes to better see & understand spells (Difficulty 2): 4dF+2 1 Spending a Mana to bump that up to 3.

Tyrannus has gained the advantage: Magic-Sensitive Eyes and a free invoke on it.

Pyre of Word Salsa
Apr 25, 2017

I pray for a color palette that will not come.

Jacob Her'lson
FP: 2 | Stress: OOO | Boosts: | Consequences: | Mana: OOO

Giving a parting wave, Jacob stepped outside and sighed deeply. It looked like no one had known who he was, despite the many practitioners that looked as if they ventured the higher social circles. He quickly left at a brisk pace, intent on adding the finishing touches in case anything shagnasty would glare his way. The safer the better in his opinion, and it would give him a reprieve if for a few seconds as he placed more distance between him and whatever it was that was trying to eat him.

Giving his Tower a once over, he popped open the hatch with a brief spark to send his magical signature through, and descended into the depths of his ship. As usual, the Tower molded to his thoughts, brought them to life, and gave him what he needed at a moment's notice. He brought forth one of the floating grimoires in front of him and popped it open. Then extending his consciousness throughout the ship, he withdrew an item from wherever it was in his ship.

I'll clean up the mess later, he thought.

Jacob gathered mana within his fingertips, wincing as it took a slight toll on his body. The suit he brought forth was an improvement over his initial suits: if he was ever attacked, the suit would spray out condensed mana that was collected from the atmosphere back into the faces of his attacker. Not as useful as say a weapon or a shield, but every advantage counted.

4dF+2 = 2
Failed. Gonna use up a Fate Point to invoke Technobabble-o-meter MAX in order to boot it up to +4, since Jacob has a wide variety of random knowledge and it'd mold to the shape of a book in his tower. So I guess I succeed instead.


He took a look at it. Beautiful. At the very least, it'd deter any questions about laundry and hygiene.

Pyre of Word Salsa fucked around with this message at Jun 9, 2017 around 17:47

Kwyndig
Sep 23, 2006


Heeeeeeey

Tomb of the Unknown Wizard- Entrance

The drawbridge seals against the opening with a hiss, the canopy holding against the void. A quick diagnostic spell confirms that the air within the tomb, at least by the entrance, still contains the vital essence, what the Mattermancers call 'Oxygen'. Still, protective suits may be needed if the ancients had discovered Stinking Cloud traps or Fog of Death projectors.

The runes which line the entrance tell a simple tale, of a wizard strong and powerful who sought to conquer even death itself. It details his battles against dozens of foes, really quite pedestrian battle tales, mostly about who had the more powerful fireball. Any wizard with even the slightest interest in archaeology could practically recite them verbatim aside from the names. As they delve deeper into the tomb they start to detail the wizard's interests in the mostly obscure field of necromancy, divination from the dead, not to be confused with the active field of necrotronics, the use of dead bodies as constructs and guardians.

More than a few steps in though, and it's like a veil is lowered over the wizards' eyes, the anti-scrying enchantments are strong, and obscure casual attempts to use arcane senses. Simple divinations the wizards are used to casting almost unconsciously fizzle, leaving them with actual decisions to make. The path forks in two in the near-darkness, left... or right?

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: Tomb of the Unknown Wizard- Fork in the Path
Created Aspects: Lightless Lantern (1 Free Invoke)
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [x]

True to his earlier words, The Delver was quick to spearhead the charge into the tomb, following the scriptures on the walls with his gaze all the while.

"Pointless...", he snarled, "Pointless and banal and asinine, yes, worthless at a glance, at a glance..."

The Delver continued this and various other mutterings, until the cabal reached the fork. "No doubt there is much to discover whichever route we take... yet to search while blind is a fool's errand", he weaved his hand in front of him, the flickering of magic visible, "Yet it is a clever ploy, for we are just as blind to the means of our blindness as to the rest of the world."

"But we are not without means, no, for this eventuality was foreseen and thus prepared for", and with that, The Delver gingerly removed the hood form the Lightless Lantern, making certain to face away from it as he did, and invoked something under his breath. Immediately, a shimmering 'webbing' of sorts could be seen by any mage, a criss-crossing lattice of peculiarly woven magic.

"I see now, yes..." The Delver touched certain points of himself where he touched the lattice, made movements with his free hand, procured a satchel of some sort of strange powder from his pocket, and squeezed it. Immediately his fist, as well as all those points on the lattice he had touched burst into a ghostly white sort of ethereal flame, the great expenditure of Mana easily felt by the wizards present.

Soon, in fact almost immediately afterwards, the lattice rebuilt itself. However, this time The Delver was not touched by it, indeed, it seemed as if he were 'behind' it in a way. He put the hood back on top of the Lightless Lantern, causing the vision of the lattice to disappear.

"Sometimes brute force is what one needs to cut through a veil, should they be of sturdy make. Nevertheless, I am blind no more."

Primally Overcoming the scry-blocker for myself. Difficulty 5.
4dF+3: 0
Using a free Invoke on the Lightless Lantern to reroll that by making the unseen weave and the secret construction of the enchantment visible for a while.
4dF+3: 2
Ticking my 4th Mana Box to give that roll a +4, thus making me Succeed

Theantero fucked around with this message at Jun 9, 2017 around 15:57

Kwyndig
Sep 23, 2006


Heeeeeeey

The Pathway

The veil is lifted from the Delver, momentarily. He can feel the overwhelming crush of the enchantment, but for a few moments he has broken through, yes. For how long remains to be seen, but long enough, he hopes.

With senses clear the path forward is made manifest. The passage to the left is sinister indeed, leading only to certain death at the hands of dozens of traps. The passage to the right is no less trapped, but burns with the fire of Mana! With caution and daring in equal measure, it should be possible for the wizards to claim that which they came here for.

Theantero
Nov 6, 2011

...they shall march out of my laboratory and sweep away every adversary, every creed, every nation, until the very planet is in the loving grip of the Pax Bisonica. And then peace will reign, and the world, and all humanity, shall bow to me in humble gratitude...

The Delver
Location: Tomb of the Unknown Wizard- Fork in the Path
Created Aspects: Lightless Lantern (1 Free Invoke)
Fate Points: 3/3 | Boosts: - | Consequences: - | Stress: [ ] [ ] [ ] | Mana: [ ] [ ] [ ] [x]

"Both paths are strewn with traps and danger", The Delver stated almost immediately after he was done, "Yet Mana burns only on the right, as does the source of the veil. Whether they are one and the same, I cannot yet ascertain. Nevertheless, it shall be the path we'll delve first."

And without even really asking for consensus, The Delver started walking down the path on the right.

Theantero fucked around with this message at Jun 9, 2017 around 16:16

Pyre of Word Salsa
Apr 25, 2017

I pray for a color palette that will not come.

Jacob Her'lson
FP: 2 | Stress: OOO | Boosts: | Consequences: | Mana: OOO

Jacob narrowed his eyes as the Delver delved deeper within the dungeon. If he wanted to take one for the team, more power to him. And if he died, no big loss... there would be more to share with the rest of the posse. Not that he thought that the Delver would die from whatever traps were in the tomb. He was much more powerful than Jacob could ever be, and he probably had more experience to boot.

But he'd sacrificed power for caution back when he fled from the academy in shame. No sense in taking a gamble and ending up losing his life for whatever folly he'd committed.

"If you'll excuse me for a moment," he said.

He turned tail before the rest of the party could speak and sprinted towards his Tower. Then, controlling his Tower from within his mind, he withdrew five suits. One for each of the party. Following the brief bursts of mana as a path, he found the other wizards deep into the tomb with the exception of The Delver.

He presented the protective suits to the party. "Here."

Gonna use up my Atmospheric Suits stunt once per session to Create an Advantage in order to give the rest of the party the "Gas Can't Touch Me Now" aspect, should they choose to accept the suits.

Pyre of Word Salsa fucked around with this message at Jun 9, 2017 around 18:31

A_Bug_That_Thinks
Mar 16, 2011


Orono - The Group - Void Tomb
FP: 3 Stress: ^ ^ ^ Mana: * * *

He strode behind the Delver, confident that he'd lead them like a lodestone to mana. Still, he couldn't help but wonder what was down the left fork. Mana didn't constitute everything in the universe. The thought surprised him.

His eyes wander the tales of this wizard. Necromancy. He feels a detached amusement. He was close with a necromancer once.

He wished he still had lungs with which to whistle, but he purses his lips and makes a passable imitation. High and low notes. He walks, and closes his eyes, and projects the whistle out with his Intelligence.

------------------------------------------------------------
Orono tries to contact an already present necromantic spirit. If there's one around

Roll: Contact Posted Spirit: 4dF 0

Roll+0 Intelligence+1

Kwyndig
Sep 23, 2006


Heeeeeeey

Silent As A Tomb? Yes

Orono whistles and hears a faint echo from far away that only ears of stone can detect. It appears that while there are spirits here, none are close enough to speak.

Per discord, yes Theantero, you can retroactively have a fate point since you KNOW the way is trapped.

A_Bug_That_Thinks
Mar 16, 2011


Orono - The Group - Void Tomb
FP: 3 Stress: ^ ^ ^ Mana: * * *

He opens his eyes, and smiles. He follows where the whistle leads him.

A_Bug_That_Thinks fucked around with this message at Jun 9, 2017 around 19:44

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A_Bug_That_Thinks
Mar 16, 2011


Orono - Hallway - Void Tomb
FP: 3 Stress: ^ ^ ^ Mana: * * *

He moves to stand abreast with the Delver.

"So do you still care about preserving every part of this place? That last mural, of the burning spirits grasping the nether being? It would be great as our council room table."

E: edit is not quote

A_Bug_That_Thinks fucked around with this message at Jun 9, 2017 around 23:14

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