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Why does assassins have low attack? You think they would be good at stabbing
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# ? Oct 20, 2018 10:09 |
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# ? Apr 25, 2024 14:15 |
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It was always a thing in Fate that assassins are always the weakest class if they're fighting head on and FGO doesn't have an ambush mode yet
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# ? Oct 20, 2018 10:21 |
the thing with different classes giving different amounts of np on hit is also an awful hidden stat
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# ? Oct 20, 2018 14:11 |
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It seems weird to complain about specific hidden stats in a game where attacks are described as "A rank" and dealing "significant" damage. The entire combat system is hidden mechanics, really the only difference from one mechanic to another is whether the commonly-used fan wikis surface it.
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# ? Oct 20, 2018 14:23 |
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Ashsaber posted:The Halloween rerun made me realize just how far I've come since last year, in terms of power level. Last year the boss rush node made me use my command seals after wiping, after the Tamamo who I was planning on using as the center of a stall team got death-ed on the first wave. This year I had one servant get to ~3k health, but didn't lose anyone, and beat the whole thing in like 15 turns total, a marked improvement. Are you sure you weren't debuffed or something? Sanzang's hits are a bit light, but not "only 13k damage from a NP, with class advantage" light. Even Medea hits harder than that.
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# ? Oct 20, 2018 14:24 |
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Main Paineframe posted:Are you sure you weren't debuffed or something? Sanzang's hits are a bit light, but not "only 13k damage from a NP, with class advantage" light. Even Medea hits harder than that. Pretty sure they typoed 270k. 27k is not within the normal range of HP totals for Soul Eaters. edit: Soul Eaters are just a massive pain in general; Lu Bu is really the only passable F2P option for them on NA right now, and even he'll struggle to get the tough ones below half health. I've started using Archuria for them but even then it feels like I'm building my entire team to kill an enemy that's usually only the midboss-- and it takes multiple turns to do so. NRVNQSR fucked around with this message at 14:43 on Oct 20, 2018 |
# ? Oct 20, 2018 14:27 |
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the insult to injury of soul eaters is like nobody needs their goddamn drop either
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# ? Oct 20, 2018 14:58 |
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NRVNQSR posted:Pretty sure they typoed 270k. 27k is not within the normal range of HP totals for Soul Eaters. Yeah, it was this. it was a 276k hp soul eater. I'm probably a bit spoiled by all the Bicorn midbosses I've taken down in one turn using Altera/Saberlot/Waver.
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# ? Oct 20, 2018 15:03 |
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Space Flower posted:hidden info can be cool when it enables a player to get inventive or feel like they've uncovered info that gives them a strategic advantage, it owns less when its poo poo like "actually your assassins have 10% less attack" or "if you put your buster NP at the end of the chain it says Attack++, but this is just a blatant lie"
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# ? Oct 20, 2018 18:36 |
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Noble Phantasms are not effected by card bonuses, at least not the Buster one I'm pretty sure.
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# ? Oct 20, 2018 18:44 |
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Elephant Parade posted:wait what NP chains are the exception.
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# ? Oct 20, 2018 18:45 |
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Wait does a buster chain increase NP damage? I swear this is driving me nuts
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# ? Oct 20, 2018 18:56 |
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Ledgy posted:Wait does a buster chain increase NP damage? I swear this is driving me nuts No.
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# ? Oct 20, 2018 18:58 |
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Ledgy posted:Wait does a buster chain increase NP damage? I swear this is driving me nuts No. NPs are not affected by chain bonuses or position at all. A NP will do the same amount of damage in a Buster-Buster-NP chain as it will in a NP-Buster-Buster chain. It doesn't get a boost from the first card, it doesn't get a boost for being later in the chain, and it doesn't get a boost if all three attacks are the same type. Generally, you want to put your NP in the first position if you can, so that you can save those boosts for the normal cards.
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# ? Oct 20, 2018 19:02 |
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But, if you're using two or three NPs in one turn then the ones that come later will get a 100% overcharge bonus, up to 500% (for a 300% charged NP used after another two NPs) Also, if you kill a target with an NP and follow with a normal attack (or viceversa) the target will change, so that might be relevant when choosing card order. Big hitters like Kintoki or Jeanne can potentially clear an entire wave on their own even though they have single-target NPs.
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# ? Oct 20, 2018 19:13 |
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Clawtopsy posted:the insult to injury of soul eaters is like nobody needs their goddamn drop either This, so much. I'm already at the point where I could never get another drop of it and would still end up with all the Grease I'll need to max everyone I'm interested in up to where JP currently is. If only I could trade in some of the excess for the lower mats I need a ton of.
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# ? Oct 20, 2018 23:03 |
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Gologle posted:I find that highly doubtful actually.
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# ? Oct 21, 2018 00:19 |
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Endorph posted:Nasu has shown more understanding of Arthurian myth than basically any other writer who's touched on the material in the past fifty years. Sadly including people who actually made movies about it...
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# ? Oct 21, 2018 03:06 |
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Endorph posted:Nasu has shown more understanding of Arthurian myth than basically any other writer who's touched on the material in the past fifty years. Greg Stafford passed away recently.
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# ? Oct 21, 2018 03:19 |
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Traveller posted:Greg Stafford passed away recently.
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# ? Oct 21, 2018 03:48 |
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It's time for the Great Nasuverse Pendragon Campaign
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# ? Oct 21, 2018 03:49 |
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Plutonis posted:It's time for the Great Nasuverse Pendragon Campaign I'd play it tbh
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# ? Oct 21, 2018 03:50 |
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Endorph posted:Nasu has shown more understanding of Arthurian myth than basically any other writer who's touched on the material in the past fifty years. Terry Jones from Monty Python Waci posted:Sadly including people who actually made movies about it... Gotta update it/make it edgy/put your own lovely spin on it
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# ? Oct 21, 2018 04:32 |
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Waci posted:Sadly including people who actually made movies about it... I want my Kung-Fu George servant.
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# ? Oct 21, 2018 04:39 |
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Sodium Chloride posted:Terry Jones from Monty Python 43 years might be less than 50, but only just.
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# ? Oct 21, 2018 05:13 |
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My wheelhouse is more the Indian side of things and they've absolutely shown their work on those topics. it's honestly super impressive how well they've fleshed out the Indian characters (outside Parvati for obvious reasons and to a lesser extent Sita).
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# ? Oct 21, 2018 10:31 |
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SC Bracer posted:My wheelhouse is more the Indian side of things and they've absolutely shown their work on those topics. it's honestly super impressive how well they've fleshed out the Indian characters (outside Parvati for obvious reasons and to a lesser extent Sita). Meanwhile my thing is south american mythology and history and the amount of effort they've put into that is like Void Shiki: nonexistent in this world.
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# ? Oct 21, 2018 12:10 |
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im into chinese history and well lu bu and zhuge liang are duds but besides the obvious issues they actually did a decent job with wu in terms of understanding what she was historically and playing off that so theres that at least and yan qing is a really good interpretation of the ancient chinese literature equivalent of one of those guys ash runs into in pokemon, solves an issue for, and then never talks to again
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# ? Oct 21, 2018 12:54 |
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Elephant Parade posted:wait what Cards gain extra damage, NP generation and crit star generation if they're second or third compared to what they would do as the leading card. NP cards don't gain this bonus. E: The boost is to the card's baseline. Third place buster will still generate zero NP without a leading arts card. Cards (including first place) gain extra damage, NP generation or crit star generation depending on which type of card started the chain. Np cards don't gain this bonus (but if you lead with an NP later cards do gain the relevant bonus). The chain bonus for selecting 3 buster/art/quick cards is applied normally, even if one or more of those cards is an NP. Keep in mind the buster chain bonus is that each card deals extra damage equal to 20% of the character's raw attack stat, unmodified by (de)buffs, crits or the class triangle. When Jalter's NP hits for 70 to 90k with a 50% attack buff and a 50% buster buff, an extra 3k is a small bonus. If you stack enough buffs for 150% attack up, 100% buster up, 100% NP up and 500% event bonus, her NP will melt everything but the brave chain bonus will still be 3k. Omobono fucked around with this message at 13:14 on Oct 21, 2018 |
# ? Oct 21, 2018 13:10 |
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Omobono posted:Cards gain extra damage, NP generation and crit star generation if they're second or third compared to what they would do as the leading card. NP cards don't gain this bonus.
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# ? Oct 21, 2018 15:53 |
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Elephant Parade posted:I knew all of that except the "NP cards don't gain placement bonuses" thing. What a thing for the game to not tell you. As someone mentioned earlier, it’s even worse than that because it tells you the opposite.
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# ? Oct 21, 2018 18:26 |
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From a design perspective it makes sense because there's a 40% difference in damage between first and third place cards, and that would be way too high. Same reason Buster, Art and Quick NPs have their multiplier tuned so that damage is normalized across card type. The problem is the UI lying about it.
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# ? Oct 21, 2018 20:25 |
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Omobono posted:From a design perspective it makes sense because there's a 40% difference in damage between first and third place cards, and that would be way too high. Same reason Buster, Art and Quick NPs have their multiplier tuned so that damage is normalized across card type. Well, Buster and Arts NPs are normalized across their NP cards, but Quick is actually tuned as if Quick cards did 75% base damage instead of 80%. So instead you get Quick NPs doing just a little bit more damage than an equivalent leveled Buster or Arts NP with the same stats and effects. I just assume that sometime early in development they were gonna have Quick cards be even weaker but changed things up at the last minute but forgot to adjust Quick NPs while they were at it.
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# ? Oct 21, 2018 21:09 |
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So basically, an NP will always do the same amount of damage* no matter what other cards are involved in the chain? jfc * for given stats, attributes, buffs, etc.
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# ? Oct 21, 2018 21:33 |
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Barring NP chains and the few overcharge effects that increase damage, yes
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# ? Oct 21, 2018 22:00 |
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LibrarianCroaker posted:Barring NP chains and the few overcharge effects that increase damage, yes e: No wait, chaining/overcharging does boost damage, right? And there's no difference between a 200% NP and a 100% NP chained off another NP?
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# ? Oct 21, 2018 22:02 |
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Elephant Parade posted:Overcharging doesn't increase damage? What the gently caress. Overcharge only increases NP damage if the overcharge effect is in fact extra damage. So basically only Arash and people that deal Special damage to certain traits (Siegfried, Mordred, MHX, etc.). For most NPs, the only way to increase their damage is to improve the servant's stats and increasing the NP level, that's it.
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# ? Oct 21, 2018 22:10 |
chains only boost overcharge level, which usually only increases the effectiveness of whatever buffs/debuffs a servant has on their NP. servants like arash or those with additional trait-based damage are the only ones that would get more damage due to chains afaik.
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# ? Oct 21, 2018 22:11 |
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and here I thought a three-NP combo was the ultimate in burst damage
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# ? Oct 21, 2018 22:25 |
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# ? Apr 25, 2024 14:15 |
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Rider Kintoki can nab a silly big Quick bonus off overcharge, though then you probably aren't refilling with other Quick cards.
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# ? Oct 21, 2018 22:30 |