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AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker


Name:The Enkoridii

Bio: An alien gestalt consciousness composed of tiny beings of pure energy, this is a relatively small cluster. Each individual Enkoridius is a miniscule floating spark of sentience, with very little ability to have an impact on the world and a tendency, if separated from the rest of its kind, to be very scared and upset. This cluster generally gathers together to hover in a five foot cube slightly above ground level. The more there are, the greater an effect they can have, with their method for doing so being the manipulation of energy and particle fields. A scout cluster, this particular entity was exploring a quaint and bijou city of fascinating bipeds when most of the place collapsed in on itself owing to the giant spiralling sinkhole. Ever curious, the Enkoridii are going to have a quick looksee as to what's up...

Skills

2d6 Manipulate Energy: Need a light? No problem. Need a lift? A quick shift of the local gravitic field, easy. Need a word? Localised generation of soundwaves. Not having much of a physical form isn't too much of an issue.

3d6 Incorporeality: Sometimes it can be an asset. The constituent tiny motes that comprise the entity are Ideal for checking things out through keyholes, hiding on surfaces, floating around as an unseen safety net or secret guarantor of safety, trickling in through cracks to take a closer look at a trap mechanism. Can't go through non-porous surfaces.

1d6 Boundless Optimism: Possessed of an alien demeanour that turns out to be surprisingly cheerful, always thinking there's a way to do something, never truly giving up hope, and otherwise looking at the world in a way that would make pessimists and realists roll their eyes. Could be useful trying to cheer people up and boost their morale, or irritate those with a less bubbly outlook into rash action.

Power

3d6 Hostile Environment: The Enkoridii are not prone to violence, but when they fight, they fight dirty. Is the air a little too warm for you? Feeling a little too heavy as if the gravitational constant had a thumb on the scale? finding it hard to think with that crackling static in your ears and in your mind? This is energy manipulation to cruel and unusual ends.

2d6 Like Fighting Thin Air: Dealing with lots of tiny little floating lights is not a fun experience for an opponent. Hard to hit, hard to hurt, and in order to harm the gestalt you'd need to put a lot of them out of action. This lends the Enkoridii a great deal of resilience against purely physical assaults, and a fair amount against those energetic in nature. On the offensive, being able to surround and attack an enemy from all sides in a manner corporeal foes can barely imagine lends a significant advantage.

1d6 Just Blast Them: Finesse is all well and good, but some times you just need a straightforward blast of energy, electricity or the like. This is inefficient for the Enkoridii, but they can do it when needed.

Talent (Chocolate)

Call the Rest of Me: This is a scout cluster of the Enkoridii. Get enough of this stuff over a long enough period of time and it can infest planets, with a concomitant increase in power. If, in direst need, the Enkoridii need an overwhelming amount of power to do something, they can try and phone home for a boost. No guarantees.

AJ_Impy fucked around with this message at 23:21 on Jul 1, 2017

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AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii



Skills: 2d6 Manipulate Energy, 3d6 Incorporeality, 1d6 Boundless Optimism
Powers: 3d6 Hostile Environment, 2d6 Like Fighting Thin Air, 1d6 Just Blast Them
Talent (Chocolate): Call The Rest Of Me (Unused)

Initiative (Boundless Optimism): 1

How very intriguing! It could float here and watch that fascinating N-biped singularity for (Large units of time), but there was so much more to investigate. Equally curious was the simultaneous sensation of being under observation, not to mention the communication. 'Go do stuff already' was entirely in line with its precepts, and it was more than happy to comply. It seemed the bipeds were similar to the ones it had been observing earlier, communicating through vibrating the local gaseous medium. Relatively easy to receive and transmit, and it had been a fun challenge for (Medium units of time) working out meaning.

One of the bipeds seemed to be taking charge, and the Enkoridii were happy to comply with that for the time being. After all, most things here seemed to be bipeds. Let's see if it still had the hang of that air-vibrating thing

"Greet you, 'King Norman'-biped. I am the Enkoridii. No problems foreseen following your lead here. I will do so."

2d6 energy manipulation to establish communication with the bipeds: 5

The collection of lights hovered near the king for a bit, but sent off a part of itself to merge with the earlier probes and get a better look at that precious metal it had sensed earlier. Bipeds liked precious metals, for some reason, so it might as well see if it looked worthwhile bringing it to their attention as a friendly fellow sophont gesture.

3d6 Incorporeality to goand take a much closerlook at the precious metal for use in Biped diplomacy: 11

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii



Skills: 2d6 Manipulate Energy, 3d6 Incorporeality, 1d6 Boundless Optimism - Bounded!
Powers: 3d6 Hostile Environment, 2d6 Like Fighting Thin Air, 1d6 Just Blast Them
Talent (Chocolate): Call The Rest Of Me (Unused)
Inventory: Crown.

Initiative (Boundless Optimism): 1

Harm had been done to a constituent Enkoridius. Pain, loss and above all else anger rebounded through the consciousness: If something was trying to harm it, that was the last free hit that something would get. Crackling with rage, it fanned out, dodging and weaving with evasive brownian motion at the slightest hint of contact.

Setting 3d6 Incorporeality to defend itself. 10

The attackers were not on the visible spectrum, but that was extremely irrelevant. They were exerting directional kinetic force in a repeated pattern: the start of that pattern could be detected and assaulted in broad-spectrum retaliation. Micro-localised gravity spikes to disorient and throw off their aim, increased molecular agitation to heat them up and radiate in the slightly-less-than-an-octave that most bipeds could visibly comprehend, and equal and opposite directional kinetic force, see how they liked it!

These invisible stabbers are in a 3d6 hostile environment: The Enkoridii are retaliating with all manner of targeted manipulative microaggressions aiming both to do harm and to light them up for the other 'knight'-things. 11

AJ_Impy fucked around with this message at 15:40 on Jul 3, 2017

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii

Inventory edited.

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii



Skills: 2d6 Manipulate Energy, 3d6 Incorporeality, 1d6 Boundless Optimism - Bounded!
Powers: 3d6 Hostile Environment, 2d6 Like Fighting Thin Air, 1d6 Just Blast Them
Talent (Chocolate): Call The Rest Of Me (Unused)
Inventory: Knighthood.

Initiative (Boundless Optimism): 1

That which had attacked the collective was now identified, with the quantum superposition biped vibrating the local medium with 'Kobolds'. With their displacement clear, the dispersed collective sought out vents, intakes, weapon barrels or exhaust nozzles, points of ingress or egress which rendered a lack of visual acuity moot. With a way inside, any way inside, The Enkoridii could then set about doing horrible things to the suits and their occupants from within.

Setting 3d6 Incorporeality to defend itself again, the swarm is still dispersed and dodging. 9

2d6 Like Fighting Thin Air as the thin air gets in and starts fighting, trying to get past the armor and fry, freeze, distort, fold, spindle and mutilate these things from the inside. 10

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii



Skills: 2d6 Manipulate Energy, 3d6 Incorporeality, 1d6 Boundless Optimism - Bounded!
Powers: 3d6 Hostile Environment, 2d6 Like Fighting Thin Air, 1d6 Just Blast Them
Talent (Chocolate): Call The Rest Of Me (Unused)
Inventory: Knighthood.

Initiative (Boundless Optimism): 1

Still not entirely back to its chipper self, the gestalt had its component motes stay on the move in case of any bolts from the blue, even as it meandered towards the king and the majority of the other sophonts. The one that had manifested the huge physical object seemed to be preparing something, but if the way it was vibrating the medium was right, it seemed to want better ingredients. Oh, these bipeds and their cute need to consume things. Still, it was happy and willing to help, and dispersed still further to seek out things that might serve to feed the bipeds.

Setting 3d6 Incorporeality to defend itself again. 8
Using Incorporeality to search a wide area to find ingredients to help Pippin Bogleech. 9

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii



Skills: 2d6 Manipulate Energy, 3d6 Incorporeality, 1d6 Boundless Optimism - Bounded!
Powers: 3d6 Hostile Environment, 2d6 Like Fighting Thin Air, 1d6 Just Blast Them
Talent (Chocolate): Call The Rest Of Me (Used)
Inventory: Knighthood, Iron (5) Ceramics (5) Salt (5) Water (5)

Initiative (Boundless Optimism): 1

Ah, Francium. Such a fascinating substance, very rarely was it found in such vast quantities. A strange thing to make things from, given how incredibly... reactive... it... was.

Hmm.

Wasn't there a large amount of dihydrogen monoxide nearby? Surely, it had harvested some. That could be very problematic, these bipeds were fragile. Time to vibrate the air with a degree of urgency.

"Excuse me, bipeds? You should probably know this entire area is made of what will soon be a lot of very large explosions. It is also probably rendering you into an inert but glowing form."

There was no guaranteeing it could be understood, so it tried to make contact with the one being it truly knew to be sentient: Itself, or at least the nearest gas giant where enough of itself resided to give here-itself a boost.

Invoking Chocolate talent "Call the Rest of Me" to get a one-off massive boost in power: 2 4

Fortunately, it was sympathetic to its problem, and channelled a moment of effort from the untold quadrillions of motes to assist the local endeavour.

Using 2D6 Manipulate energy (Plus the bonus from the talent) to levitate the rest of the group up away from the ground, probably towards the tower. 5

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Enkoridii



Skills: 2d6 Manipulate Energy], 3d6 Incorporeality, 1d6 Boundless Optimism - Bounded!
Powers: 3d6 Hostile Environment, 2d6 Like Fighting Thin Air, 1d6 Just Blast Them
Talent (Chocolate): Call The Rest Of Me (Used)
Inventory: Knighthood, Iron (5) Ceramics (5) Salt (5) Water (5)

Initiative (Boundless Optimism): 1

It had helped save a significant number of sentients, and it had no real desire to experience an Fr plus H2O explosion in relative proximity. Fortunately, 'terrain' was at best a convention for it: It didn't necessarily have a solid physical form.

Using 3D6 Incorporeality versus 2d6 rough terrain twice to ascend and escape 8 vs 6, 8 vs 8

AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Ghost of the Enkoridii
Haunts left: 5

Disincorporation was such a bother: Death, although merely a transfer of energy states, was an irreversible one. Although observing at one remove, there were still tasks to be completed, jobs to be finished, debts to be repaid. The echo of the memory of incorporeal motes hovered over the green biped and tsked as once again it used inferior ingredients. Hadn't it gone to a lot of trouble to get him some others? It delivered them now, ghosts of water and salt, echoes of iron and ceramics. There! That should be worth cooking with!

Burning two Haunts to grant Pippin Bogleech a reroll on his talent, using the ghosts of the ingredients collected on his behalf. Haunts left: 3

quote:

12:45 <AJ_Impy> Morning, Thaumocrates. Can I burn a haunt on giving Pippin Bogleech a talent reroll by giving him the ghosts of the ingredients gathered?
12:46 <Thaumocrates> You know what, go ahead
12:46 <Thaumocrates> you did get a bunch of ingredients for him before
12:47 <Thaumocrates> preliminary ruling is one haunt per degree of talent
12:47 <Thaumocrates> so vanilla is 1 haunt, chocolate is 2, mint is 3 haunts

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AJ_Impy
Jun 17, 2007

SWORD OF SMATTAS. CAN YOU NOT HEAR A WORLD CRY OUT FOR JUSTICE? WHEN WILL YOU DELIVER IT?
Yam Slacker
The Ghost of the Enkoridii
Haunts left: 3

There was a debt to be repaid.

Burning all 3 remaining haunts to aid Goblin-One-Battalion

The echo of the lights can finally go dark.

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