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mysterious loyall X
Jul 8, 2003

That feel when you click on a thread called stealth games and inatead of shadow tactics, mgs, mark of the ninja, tenchu etc ppl are talking about pbug and h1z1
Truly sad!

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mysterious loyall X
Jul 8, 2003

trying to jack off posted:

basically it was agreed upon that the best stealth game ever is thief and all discussion after just became non canon white noise

oh yeah i forgot about thief 1 and 2. haven't played those in a coons age as we trump voters/uncuckolded anti-sjws say

mysterious loyall X
Jul 8, 2003

extremely steampunk posted:

shadow tactics looks bad rear end. definitely going to pick it up eventually

i beat it, v ery good game

mysterious loyall X
Jul 8, 2003

Seventh Arrow posted:

I think the shuriken has a cooldown, I don't remember it needing to be restocked. Yuki can lure guards away with a whistle and quietly kill them with a trap, so it's almost a challenge not to overuse her.

you need to pick up everyone's item after they use it

mysterious loyall X
Jul 8, 2003

Major Isoor posted:

Oh, speaking of which, I remember reading that the shuriken (and all other attacks that aren't made by Mugen, I think?) don't hurt the top-level samurai enemies. So, is that the case for traps as well, or can those enemies still be killed by walking into Yuki's trap? (And if not, will the trap trigger and fail, causing the enemy to be alerted, or will it just sit there and remain untriggered?)

only mugen doing direct 1 on 1, explosions, and gun shot + melee from other characters can kill samurai

mysterious loyall X
Jul 8, 2003

Regy Rusty posted:

Final level of Blades of the Shogun took me over 3 hours. What a cool game.

the last level kicked rear end. some day i;ll play thru on hardmode and try to do the speed run challenges and alternate ways to kill targets like the last dude

mysterious loyall X
Jul 8, 2003

Seventh Arrow posted:

Seven: The Days Long Gone







Seven: The Days Long Gone mixes sci-fi and fantasy, as well as stealth and RPG for an intriguing experience. You play Teriel, a low-level thief who plans a grand heist at a local mansion. Unfortunately, an encounter with a strange device leads to him being sent to the prison island of Peh, accompanied by a daemon named Artanak. The story is so-so and the factions are not very interesting, but a lot of the background lore is fascinating and the island itself is more varied than you'd think a prison isle would be. The voice acting is also great, and I really liked the visuals. Despite the RPG leanings, there is no xp and no character levels. You mostly level up by acquiring and upgrading gear (via crafting). The crafting is just kind of there, there's nothing terrible special about it although it's mostly used for upgrading gear that you already have. Getting better gear is usually a matter of taking down stronger enemies and seeing what goodies are in their inventory.

The stealth gameplay itself is pretty great, the first part of the game gives you a proper stealth mission to sneak around in, giving you a good idea of how the mechanics work. There's no shadow-based sneaking, it's all line of sight. Your character can climb up on objects to navigate and to avoid detection; as usual, you can shank guards from behind and also from overhead if you get the jump on them. Guards can be dumb in some ways, while smart in others. Dumb in the sense that seeing a dead body elicits no suspicion on their part...in fact, sometimes they'll helpfully vanish a dead body for you! However, they're a bit smarter in that if they spot you, they'll alert their nearby buddies and also check any nearby hiding places. You can distract them with a thrown rock, but they'll suspect that something's up and will sometimes search nearby hiding places as well. Since Peh is an open world, you're probably not going to be stealthing around all the time - that would get tedious. Mostly, you'll stealth when you infiltrate certain locations. You get a helpful icon on your screen when you're in a prohibited area, so you know when to start skulking about.

I appreciated the lack of fetch quests; there are a few of them there, but overall I found a lot of cool little stories throughout the island. For one, a merchant was having power problems with his cooler and got me to investigate. This had me using Seven's brand of detective vision to follow the cables over the island to find the source of the problem. Along the way, I ran into an insane mage who was wanted by the state for treason. I freed the cops he was holding hostage and we all got in a big battle with him; it was only by ripping his heart out that we were able to defeat him (I then had to return the heart to an computerized questgiver). Another time, I encountered a locked safe; once I hacked the combination, it contained a note that led to another safe, and these led to a few more safes until I finally got a note leading me to a master locksmith on the island. I had to break into his mansion and avoid his guards, whereupon he challenged me to come with him to infiltrate the tomb of The First Locksmith. When we got there, he said a prayer to the God of Lockpicking and we solved a big floor puzzle and plundered the giant neon tomb that came forth. And these are just the sidequests. Another thing I liked is that for you to uncover a set of fast travel nodes, you have to break in to the local police station and hack the primary terminal (called an overseer) without being spotted. One of them was even located in the main police HQ, a sprawling facility where I had to sneak through overhead rafters, outdoor pipes, and training halls just to get to the overseer. I thought that was pretty cool.

Really, if you just burn through the main mission, I think you'll have a short and not-so-immersive experience. Much of the fun is had through exploring Peh and stealthing through its contents. Finally, the game received a bad rap on release due to bugs and playability but apparently they've pushed out six big patches and several minor ones since then. I really didn't have many issues playing it - I did encounter a few crashes but they were all while loading and never interfered with gameplay itself. I really enjoyed Seven TDLG and its wealth of content. I highly recommend it, even at full price.

i wanna try this i heard it was pretty janky with bugs at release but it's been fixed more or less now

mysterious loyall X
Jul 8, 2003

shadow tactics is on sale for the 10000 time on humble bundle for 12 bux

mysterious loyall X
Jul 8, 2003

any of yous guys played desperados 3 yet? its from the shogun devs except it was published by thq nordic since they own the desperados ip. it plays a lot like shogun like similar character archetypes except you have guns. and the seduction type ability isn't as strong. AND you get a voodoo mind control priestess as well. also time completely stops on the "shadow" style mode. anyway czech it out its one of my favorites from this year. its on ps4 and xboner as well if you re a masochist and want to use a controller

mysterious loyall X
Jul 8, 2003

yeah you can do a lot of shootouts and more killing if you want to, your main guy has 2 guns + everyone else has a gun and the voodoo lady's skills allow you to kill mooks in new and interesting ways and for every map there was always excess ammo for me. at least on the normal difficulty. some of the secret cheevos are like "kill everyone" and crap too

mysterious loyall X
Jul 8, 2003

It kicks rear end.

mysterious loyall X
Jul 8, 2003

I bought it thru gog to support the developers and racist pollacks and not the hiduvata FREAKS that run microsoft

mysterious loyall X
Jul 8, 2003

goferchan posted:

Wow, speaking of shadow tactics, new standalone expansion coming later this year

https://www.youtube.com/watch?v=rBDdoCS0Uok

nice

mysterious loyall X
Jul 8, 2003

Lunchmeat Larry posted:

It's on Game Pass too.

Isabelle kicks rear end, she's probably overpowered but too much fun to care

she was a kewl suprise i did not expect her powers after everyone else was mostly re-tooled shadow tactics archetypoes

mysterious loyall X
Jul 8, 2003

shadow tactics is 4 dollars on gog if you haven't played that yet yall. farewell

mysterious loyall X
Jul 8, 2003

Lunchmeat Larry posted:

Deathloop was on sale for 45% off so I picked it up and am a little disappointed so far. The powers are basically copied from Dishonored but weaker and you can only equip two at a time and as far as I can tell there's only one enemy in the game (two if you separate out person with gun, person with knife).

Its not really the open world murder playground it presents itself as, it's more like a big Hitman level spread over four smallish zones, and literally everyone is hostile. Also there's only one correct way to win the Hitman level, it's not organic, you just follow 8 separate trails of clues until you find the literal one method of beating the game and killing all the baddies in one loop. So there's no real experimentation to it, it's the opposite of an immersive sim.

The much praised dialogue and writing doesn't work for me 90%, it's very MCU. When you get your first decent gun the main character monologues to himself for a good three minutes about what to name the gun, suggesting names like Colt Jr and Mr Blammo, before deciding he's being too zany and reigning it in. He finds a hacking tool and gets excited but doesn't know what to call it or how it works so he names it the Hackamajig and that's its official name now. Dreadful.

I did stumble across a plot twist earlier than i think I was "meant" to which is always fun but it's a bit gross (Julianna is Colt's daughter and played along with his flirting etc to freak him out). I feel like multiple games this year have had this kind of plot twist. Stepsister porn has cast a very dark shadow on the brains of the most cumbrained writers among us

One of the worst things is that I don't think it ever really justifies the central loop conceit in gameplay terms. It just leads to loads of mandatory repetition. I uncovered a secret power bunker which lets me reroute power all over the island when I power it up. Cool! I've now had to do that sequence three times in a row because you can only power up one or two areas per loop. It's a long and boring sequence. You didn't have to do this. Majora's Mask figured this out like 20 years ago. I don't think I'll ever replay this game between the limited power set and the fact that by the time I finish it I'll probably have played all the main gameplay sections five times.

I'm still having fun, it's an Arkane game after all, but I have no idea where all the rave reviews came from and it's very clear that it's a game that suffered from cuts and stuff during lockdown - every NPC on the island being hostile in particular is so weirdly un-Arkane and makes absolutely no sense for this setting in particular (most of the NPCs are just there for a big party). Even Prey had a few neutral people.

I don't regret paying £27 for it but honestly I'd wait until it's on Game Pass or an even deeper discount.

death poop

mysterious loyall X
Jul 8, 2003

the shadow tactics expansion thing came out yesterday or today has anyone tried it yet?

https://store.steampowered.com/app/1579380/Shadow_Tactics_Blades_of_the_Shogun__Aikos_Choice/

its not dlc so you can buy it if you haven't picked up the original for 2 dollars on steam and/or gog and possibly consoles idk desperados was on ps4 and xbox. shadow tactics and desperados 3 were 2 of my favortie games from the past few years so this is probalby good i haven't bought it yet.

mysterious loyall X
Jul 8, 2003

shadow tactics is also 3.99 on steam and gog atm if anyone is looking to pick it up :waycool:

mysterious loyall X
Jul 8, 2003

shadow tactics is free on epic game store if someone here hasn't purchased it for multiple 3.99 sales on steam/gog or didn't claim it when it was free on gog. farewell.

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mysterious loyall X
Jul 8, 2003

Major Isoor posted:

Ah, nice! I was wondering when you'd be posting about D3 :D Sounds pretty much identical to Shadow Tactics, in terms of general gameplay and character abilities. (Not a bad thing, though!) It's certainly not a surprise though, given the dev made both games - seems like it's a "pick your favourite flavour" kind of situation, when it comes to picking between the two. If you don't mind me asking, which did you prefer? Shadow Tactics, or D3?

its mostly similar but the voodoo character is cool new archetype. and iirc the hot babe disguise isn't as overpowered as it was in shadow tactics.

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