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The only issue i've had with splatoon2 is it disconnects in queue sometimes and boots me back to the menu. haven't had any connection issues or lag during the actual games.
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# ¿ Aug 21, 2017 22:51 |
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# ¿ Apr 23, 2024 07:21 |
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so is RBI Baseball really that awful, or just bad compared to other baseball games that don't exist on a handheld?
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# ¿ Sep 7, 2017 03:49 |
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XyrlocShammypants posted:drat I wonder if i should get thimbleweed or dig Thimbleweed is great for as long as it's doing the 'lucasarts take on the twin peaks formula' thing, but at some point in the 2nd half it decides that the boring nerd character is now the main character and proceeds to go off the rails badly.
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# ¿ Sep 21, 2017 23:02 |
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deftest posted:I've been doing a lot of travelling zeldas recently and am wondering whether I can up my screen game. edit: I don't know what the latency is like on those devices though, that's the issue I guess. Tales of Woe fucked around with this message at 15:53 on Oct 5, 2017 |
# ¿ Oct 5, 2017 15:50 |
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PantsBandit posted:5.7 GB Pretty sure there are actual wizards working at Nintendo. Is that small for a Mario game? Mario doesn't usually have a ton of detailed textures or other big art assets, the way the games are stylized.
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# ¿ Oct 10, 2017 15:07 |
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except for Mario Galaxy Nintendo's always followed their major successes with a curveball rather than a retread, I'd expect the same with Zelda.
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# ¿ Oct 17, 2017 16:37 |
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BotW Hyrule had a population of like 100 people, pretty weak rear end kingdom if you ask me
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# ¿ Oct 17, 2017 18:46 |
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BotW's music is really good. Hateno village is my favorite town theme in the entire zelda series and same with Vah Ruta for dungeon theme. people who dont like it because they wanted to listen to the zelda theme blaring in the overworld for 100 hours are insane.
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# ¿ Oct 18, 2017 05:25 |
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Tijuana Bibliophile posted:Shrine music is best imo the shrine music is the dungeon theme from Link's Awakening iirc
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# ¿ Oct 18, 2017 14:32 |
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Nolgthorn posted:I found it to be incredibly boring. To me adventure games are a lot of fun in part because of their edgy humour, Thimbleweed Park seems like it was written to appeal to a massive group of overly sensitive politically correct wussies. It gets a lot of the point and click adventure game tropes right, the presentation is solid, but you're better off playing something funny.
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# ¿ Oct 18, 2017 23:10 |
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I think the "show, don't tell" approach of BotW's story is masterful, it feels weightier to me than something like Witcher 3 even though it has 1% of the narrative
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# ¿ Oct 25, 2017 23:06 |
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Nintendo spent the past 2 decades backpedaling from the Mario 64 formula, it's good that they seem to be embracing it again with this game.
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# ¿ Oct 26, 2017 13:56 |
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Feenix posted:Oh so it means actually take a picture of this picture dialogue. Not “go find this area and take a picture.” Ok. Thanks. the warp paintings act as previews of other levels, you'll get there properly eventually
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# ¿ Oct 29, 2017 18:00 |
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Steamworld Dig 2 is the best game on Switch not made by Nintendo
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# ¿ Oct 30, 2017 16:22 |
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Wendell posted:Can you replay that part? yes, there's an NPC in the building you can talk to to replay it
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# ¿ Oct 30, 2017 17:24 |
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I have Zelda physical because it came in a bundle and my plan is to never buy another physical release again so I never have to remove it from my switch
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# ¿ Oct 30, 2017 18:30 |
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Mario 64 has aged really poorly visually like almost all n64 games but it still is like top 10 all time for fun movement. speedrunning is a big part of what's kept it relevant
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# ¿ Nov 1, 2017 16:08 |
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I think Odyssey has a good soundtrack but only steam gardens, new donk, the water levels, and the two vocal songs are really memorable. I can't play the sand kingdom or luncheon kingdom music in my head right now despite spending hours in them. Edit: add Bowser's castle to that list too, that one is good. Tales of Woe fucked around with this message at 16:27 on Nov 1, 2017 |
# ¿ Nov 1, 2017 16:24 |
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I suspect the Zora sequence is in there because they wanted that to be the 'default' first dungeon for people who don't have a preference, as it makes a good first impression. It's really the only thing like that in the game.
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# ¿ Nov 1, 2017 17:18 |
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Is there a reason why my Switch doesn't seem to be tracking play time for SMO? On my profile page it still says "first played 6 days ago" under SMO where it has the # of hours played for all my other games. Did one of those recent system updates change that feature?
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# ¿ Nov 2, 2017 15:12 |
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Rime is cool but it wasnt very well optimized on PC so I assume the switch version isnt ideal. It's also fairly short even for a $30 game but what's there is very nice. Would recommend if you liked other 3d puzzle games like The Witness or Brothers, it pulls from the same bag of tricks. If you don't like those games then this isn't going to be the one to convince you.
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# ¿ Nov 16, 2017 20:38 |
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THE AWESOME GHOST posted:Loads of people I know who are playing odyssey kind of feel like they’re done around 600 moons. i never got stuck finding them thanks to the map and hints from toad and the parrot. i stopped when i started running out of environmental/platforming ones and it was mostly minigames and such left, those aren't really what I play mario for.
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# ¿ Nov 18, 2017 19:52 |
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100 degrees Calcium posted:Looking at grabbing a Switch soon. I'm taking for granted that I'll want a larger microSD card. If I get the one I want, is it as simple as swapping it with the one in the system before booting up the system the first time, or are there other steps I need to take first? there's a dedicated microSD slot for adding a storage card, you don't have to replace anything.
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# ¿ Nov 20, 2017 21:36 |
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RatHat posted:Does any USB charging cable work for the Pro controller? The one it comes with is too long, I'd prefer to use a shorter one. It's USB Type C which is not unique but still different from most existing devices.
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# ¿ Nov 23, 2017 23:00 |
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Rolo posted:Should I get Sonic Mania if I loved Sonic 3/and Knuckles? Absolutely
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# ¿ Nov 25, 2017 21:50 |
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does the switch dock actually have anything in it that improves performance or does the system just run at a higher clock speed while it's docked?
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# ¿ Nov 30, 2017 23:01 |
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bef posted:I heard hat in time is extremely good, like builds on m64 the way Odyssey does good. Wish it would get a port to the switch tho Hat in Time is decent but I think it got a reputation boost just from being better than Yooka-Laylee which lowered the bar. I didn't think it was particularly similar to any of the Mario games though Sunshine would be the closest.
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# ¿ Dec 4, 2017 20:37 |
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KingSlime posted:why do I have to rest at an inn to level up in XB2 The inn is actually a cleverly disguised difficulty slider, it lets you choose how much of the exp from quests you use so that if you want to do a lot of side quests without out leveling the main quest, you can. That's why.
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# ¿ Dec 5, 2017 06:47 |
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Sensual Simian posted:Playing XBC2 continuously reminds me that I am very willing to forgive relatively slight graphical limitations in lieu of a vast and entertaining environment/story/character cast. Most of the time there is so much to capture my attention that I hardly notice the poorly rendered grass and poo poo. I think this game has some great examples of how art direction is more important than the technical side of things - the graphics are clearly last-gen in quality and without the stylization tricks that propped up Zelda, and yet Fonsa Myma at night is prettier than anything I've seen in a current-gen RPG.
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# ¿ Dec 5, 2017 17:38 |
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I really enjoyed XC2 and felt like it was more than the sum of its parts, though I know I'm a sucker for good environment design and music and those (plus the combat system) are where I think most people can agree it fires on all cylinders. A lot of the weird flaws with the game are things that could have been ironed out with a bit more dev time, I do wonder how much they rushed it to get it into the first year release schedule and/or how much it was impacted by Monolithsoft working on Zelda.
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# ¿ Dec 16, 2017 19:56 |
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Wildtortilla posted:Is it fairly simple to put a bigger card into the Switch down the road? I'm more interested in buying a switch ASAP to get my Mario on and get a bigger SD card/repurpose an existing SD card eventually. yes there is an extra storage SD card slot behind the kickstand, you don't have to replace anything
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# ¿ Dec 18, 2017 23:43 |
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Xenoblade 2 has the general tone of a PG-rated adventure movie, there are a couple mildly lewd scenes and the dialogue does contain occasional curse words if you care about that but it's fairly wholesome overall
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# ¿ Dec 20, 2017 21:47 |
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Online gaming uses a tiny fraction of the bandwidth that streaming video does, it's probably safe.
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# ¿ Dec 22, 2017 16:16 |
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XC2 is basically a shonen anime story but it still goes down the weirdo JRPG lore rabbit hole in the 2nd half like all the other xeno games
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# ¿ Dec 28, 2017 17:45 |
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Harrow posted:Speaking of Odyssey, how much is left after you get the ending? I know there are literally hundreds more moons to get, but are a lot of them super-quick/buyable moons or are there a lot of new challenges, too? Boss refights or anything like that? (I also know there are extra-hard worlds like any Mario game, I just mean in the kingdoms I've already been to) the postgame ones skew a bit harder but there's still some quick/trivial ones too. there are boss rematch ones, yes.
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# ¿ Jan 2, 2018 19:33 |
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If you just sleep the console midgame the clock keeps running for some reason. I always hit the home button before I sleep my switch by habit and that seems to stop the clock.
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# ¿ Jan 8, 2018 21:51 |
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zenintrude posted:I know we're all talking about new stuff right now, but does anyone have an opinion on Thimbleweed Park? Thinking about grabbing it today for some nostalgic variety in my collection. The first half of the game is pitch perfect "lucasarts does twin peaks" and is worth playing the game for. There's a tonal shift in the second half where the game really loses its way from that main premise though.
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# ¿ Jan 12, 2018 15:59 |
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ColdPie posted:I'm thinking of getting Rime. I like chill games and puzzle games. Anyone played it? it's not very well optimized on PC so i assume Switch isn't either. solid game but not essential. similar vibe to The Witness where the puzzles incorporate perspective, 3d space, lighting etc but shorter and not as difficult.
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# ¿ Jan 21, 2018 00:54 |
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socialsecurity posted:Where were you still gated reviewers said the same thing nobody I've seen has been able to figure out where this is supposed to be. there's a few mandatory skill checks towards the end of the game but they're all passable with the main characters + common blades, of which you'll have dozens at that point. there was only one where i couldn't already pass it when i hit it and it only took me like a 10 minute diversion to get the skill i needed.
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# ¿ Jan 22, 2018 19:24 |
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# ¿ Apr 23, 2024 07:21 |
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The most obvious way to move on from BotW is to keep the open overworld design and physics/interactions engine but bring back some of the classic Zelda items and dungeons. There's no reason why they wouldn't be compatible and it'd be the best of both worlds. I think the weapon durability system is something that works in the context of this being the exploration and survival themed Zelda, and this is Nintendo so the next game will likely have an entirely different focus and/or gimmick.
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# ¿ Jan 23, 2018 21:22 |