|
LaserShark posted:I'm tempted to get this, but the whole 'paying for F2P' bit concerns me. Will players get compensated for their extra payment once it leaves EA, or are they paying to beta test? They reset one small part of the game in this last patch, but gave everyone back the materials they had spent. They say they will be resetting parts of the game if they need to for changes, but will be preserving players' progression.
|
# ¿ Aug 4, 2017 22:24 |
|
|
# ¿ Apr 28, 2024 08:08 |
|
CrashCat posted:Hmmm, 20 bucks would be about the right price. Are the codes platform-specific? The PS4 "base" install is free (you can't actually play without buying an upgrade,) and the account info is shared across platforms. Buy once anywhere and play on both platforms. XBox I'm not so sure about
|
# ¿ Aug 5, 2017 01:00 |
|
Don't play with randoms if you can avoid it. Irrespective of all the other problems with the game, it's way better with friends.
|
# ¿ Aug 9, 2017 00:16 |
|
Great Beer posted:The new mode is cool but has done nothing for the problem the game already had where you spend way too much time punching trees, rocks, and appliances instead of shooting zombies and building forts. The group I've been playing with has noticed that we're doing a TON less farming for materials than before. As you get higher up (we're low level canny valley,) they changed the drop rates so stuff starts dropping way more materials, and they re-balanced the pickaxe damage scaling so harvesting actually gets faster rather than slower. That being said, there's apparently a nasty bug that's kicking entire teams on the night->day transition after night 12 in Survive the Storm. I'm holding off on playing that mode for now.
|
# ¿ Aug 31, 2017 00:11 |