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Guy Mann posted:They made SWAT 4, a game defined entirely by its gunplay. Is this supposed to be some kind of bad joke? Also because I'm currently experiencing this, I can say one of the the worst things about Borderlands and how it scales poo poo is that they never pulled their heads out of their asses and made the DLC scale properly, even though I'm pretty sure they totally could.
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# ? Sep 5, 2017 03:51 |
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# ? May 13, 2024 09:09 |
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OhFunny posted:I enjoyed Borderlands 1 more than 2. Since the difficulty ramped up way too much in 2 toward the end. Where in 1 I was slaughtering my through NG+ pretty easily. that's because borderlands 1 used linear scaling. a lv20 gun's power is (base rarity power * 20) times lower than a lv40 gun. maybe you find a good gun at lv15 and it's still pretty good at lv25. hell, maybe you're loath to part with it at 30. borderlands 2 used curved exponential scaling. a lv20 gun's power is (base rarity power^20 yes that's to the twentieth power) lower than a lv40 gun. borderlands 2's math is trash.
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# ? Sep 5, 2017 03:56 |
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Here's the BL2 graph
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# ? Sep 5, 2017 04:01 |
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It would actually work if it didn't scale player health, weapon damage, and enemy health at different rates. It meant that every level made you proportionally more fragile and enemies more spongey than the last, and the rate at which this happened only got worse with each level, until by the end of TVHM you would get shredded pretty quickly and would need a good build to kill enemies as fast as you could at low levels. It barely worked at level 50 and would have been acceptable as long as they didn't go past that, except then they did, and they also made every enemy have 4x health in UVHM because apparently they wanted to destroy their pretty fun game. It was astronomically stupid and I still don't know how the everloving gently caress that got approved.
Owl Inspector fucked around with this message at 04:04 on Sep 5, 2017 |
# ? Sep 5, 2017 04:02 |
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Also you know something has gone wrong when they outright give you a free weapon swap speed bonus as well as a bunch of tweaks to slag on higher difficulties because they want you to be slagging every single enemy forever.
John Murdoch fucked around with this message at 04:09 on Sep 5, 2017 |
# ? Sep 5, 2017 04:07 |
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The White Dragon posted:so, prey. can you actually read the hint about the safe combination on the whiteboard at the beginning of the game or are the erased edges on the numbers shown incorrect and just there to gently caress with you You can't decipher it from the board afaik, but spoiler there is a video recording of that room at some point, with the number intact I think that is quite a bit later though and backtracking through fresh spawns is a pain, just google it it's no biggie anyway. That gimmick is used at least twice though
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# ? Sep 5, 2017 04:22 |
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sauer kraut posted:You can't decipher it from the board afaik, but spoiler there is a video recording of that room at some point, with the number intact I had a serious problem that that password is not 0451 or a variant of it. It certainly added to the feeling that the universe is an uncaring place filled with things that hate you.
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# ? Sep 5, 2017 04:26 |
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ZearothK posted:I had a serious problem that that password is not 0451 or a variant of it. It certainly added to the feeling that the universe is an uncaring place filled with things that hate you. It was already in use.
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# ? Sep 5, 2017 04:27 |
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ZearothK posted:I had a serious problem that that password is not 0451 or a variant of it. It certainly added to the feeling that the universe is an uncaring place filled with things that hate you. It's not the first code you get in the game though.
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# ? Sep 5, 2017 04:45 |
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buglord posted:w It's true; after 3 playthroughs I've found that every locked room has a minimum of 2 ways to open it, and in many cases the nerf gun is 1 of those solutions. So if you happen to not have a skill that unlocks a room it's worth checking to see whether there's a button or a computer screen inside the room that you can manipulate with your nerf gun
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# ? Sep 5, 2017 05:00 |
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Man X-Morph gets loving tough as balls. I just barely beat the Russian level with the flying mega fuckoff flying bird-battleship shooting missiles and poo poo everywhere. I'm dreading going onto the next level now At first I kind of felt bad about loving up earth, now I'm just like god drat you all, dieee Also rewards are fixed right in terms that it doesn't matter if you Bronze or Silver a level?
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# ? Sep 5, 2017 07:25 |
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Xaris posted:Man X-Morph gets loving tough as balls. I just barely beat the Russian level with the flying mega fuckoff flying bird-battleship shooting missiles and poo poo everywhere. I'm dreading going onto the next level now It doesn't. By the end you should have everything.
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# ? Sep 5, 2017 08:32 |
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Lot of people have said No Man's Sky is good now, is it worth the 60 bux though? I need a new game to play while I listen to podcasts.
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# ? Sep 5, 2017 08:53 |
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Yeah I figured, not that many things to upgrade anyways. Also maybe I'm doing it wrong, but feels like Laser on the ship kind of sucks even after focusing for awhile. Seems like the best attack is to use the shield and try to charge plasma till stage 2(sometimes 3) and rinse-repeat, except switch to missiles against some air units. The ground-bombs are ok at some chokes or when I dont have a flame setup (which clears out he little guys pretty effectively), but otherwise taking out the beefier tanks/healers line seems better dealt with using charged plasma.
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# ? Sep 5, 2017 08:54 |
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I feel like my opinion of BL2 is skewed because I lucked out on a Hydra shotgun early on as Krieg and it was some of the most fun I've ever had in an FPS. I maxed out the Bloodlust tree so the shotgun could shoot way more times than it was supposed to and reloaded instantly and also everything I killed exploded. It was so good I kept using it even through the 3rd playthrough when I stopped playing. The Sorcerer's Apprentice quest was more or less 3 minutes of explosions completely covering the screen, it was amazing.
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# ? Sep 5, 2017 08:55 |
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Did you use cheatengine to level up the weapon every so often or what, because there no numerical way I can think of that you got a weapon early on and used it through NG++.
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# ? Sep 5, 2017 08:59 |
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sunken fleet posted:Lot of people have said No Man's Sky is good now, is it worth the 60 bux though? I need a new game to play while I listen to podcasts. Wait for a sale. It's really good, but sixty's still a steep price.
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# ? Sep 5, 2017 09:01 |
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sunken fleet posted:Lot of people have said No Man's Sky is good now, is it worth the 60 bux though? I need a new game to play while I listen to podcasts. I'm enjoying NMS but not for $60. Wait for a sale.
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# ? Sep 5, 2017 09:24 |
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Guy Mann posted:It's great, a nerf crossbow with a capacitative tip so it can trigger touchscreens and buttons. Also useful for distracting enemies and setting off proximity mines. It's a hard counter for the most annoying enemy in the game and I felt so smart when I discovered it.
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# ? Sep 5, 2017 09:26 |
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StrixNebulosa posted:Wait for a sale. It's really good, but sixty's still a steep price.
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# ? Sep 5, 2017 09:27 |
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Xaris posted:Yeah I figured, not that many things to upgrade anyways. Laser is great if you're firing at a single enemy, or at a few enemies in a single line if they are far apart enough from each other. The laser maintains its charge after blowing things up as long as you don't switch targets too much. However, Bomb is better if you have at least 3 enemies grouped up. Anti-Matter Bomb is like a win button in many situations, especially if you fire it right when enemy paths converge.
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# ? Sep 5, 2017 09:48 |
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For anyone who might care: Bundle Stars has Mad Max for $4, for the next 6 hours only. https://www.bundlestars.com/en/game/mad-max
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# ? Sep 5, 2017 09:49 |
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Guy Mann posted:They made SWAT 4, a game defined entirely by its gunplay. All I can say is the shouting is pretty good.
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# ? Sep 5, 2017 10:48 |
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Wow I missed that post, that's a hell of a bad opinion.
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# ? Sep 5, 2017 10:53 |
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I tried NMS on sale and then gave it up before long. Maybe I was just feeling impatient--and at least it wasn't crashing on me or unstable--but boy howdy did I not feel like putting up with its most basic Air + Survival Suit + Fuel loop every 2-5 minutes =|
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# ? Sep 5, 2017 11:31 |
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I'm really enjoying how XCOM 2: War of the Chosen has fleshed out the strategic layer. It feels like there's so much more things to do.
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# ? Sep 5, 2017 11:44 |
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exquisite tea posted:Original Sin 2 is out in 10 days and I am hype!!
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# ? Sep 5, 2017 11:57 |
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SirSamVimes posted:I'm really enjoying how XCOM 2: War of the Chosen has fleshed out the strategic layer. It feels like there's so much more things to do. Any highlights? I've seen the trailers but I burned out on vanilla about 20 hours in. Am thinking of dipping back in and maybe starting a new run with the DLC if it's differ rent enough, commander. EDIT: Kickass forum name btw, best character
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# ? Sep 5, 2017 13:38 |
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QuarkJets posted:Infinite's ending was dog poo poo. It felt like it was written by someone who thought they had a grasp of what "infinity" means but really, really didn't. It was amazing just how poorly the devs and writers understood the concepts they were exploring. quote:now there's a good game. im gonna cum The original was so good but I don't know where I'm going to find the time to play OS2. RBA Starblade fucked around with this message at 13:51 on Sep 5, 2017 |
# ? Sep 5, 2017 13:48 |
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Re: Templar Battleforce. I enjoyed it well enough my first time through, but I found the mechanics slightly opaque and some of the classes unbalanced. I'd recommend it though, I played it a year+ ago and it's still getting updates.
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# ? Sep 5, 2017 14:05 |
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Captain Foo posted:Re: Templar Battleforce. I enjoyed it well enough my first time through, but I found the mechanics slightly opaque and some of the classes unbalanced. I'd recommend it though, I played it a year+ ago and it's still getting updates. Turns out I've got less money than expected this month so I won't be buying it yet anyway, but I'll keep it on my wishlist and hopefully not forget why it's on there next time.
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# ? Sep 5, 2017 14:52 |
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Artelier posted:Any highlights? I've seen the trailers but I burned out on vanilla about 20 hours in. Am thinking of dipping back in and maybe starting a new run with the DLC if it's differ rent enough, commander. Well the Chosen (minibosses who show up and are fuckers sometimes) are the big part, but you also have to manage faction loyalty and squad mate cohesion. However, those last two are all-upside so it's finally just a good thing
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# ? Sep 5, 2017 15:21 |
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One of the games on the front page, Home Behind, says the reviews are "Very Positive" but then I look down and see a slew of red thumbs-down: http://store.steampowered.com/app/467960 Very weird. Anyways, it sort of looks interesting but can see it being sort of tedious and/or one-dimensional. Even some of the thumbs-up reviews are negative.
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# ? Sep 5, 2017 15:59 |
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I know the AI in Age of Empires II doesn't cheat, but sometimes it certainly feels like it. Playing through the Saladin campaign on Moderate a few days ago, the Jerusalem map, I completely wrecked the Hospitallers' and Knight Templars' economies, yet they kept rebuilding and pumping out units. How is it possible. I really would like to see their resource flow.
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# ? Sep 5, 2017 16:08 |
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Phlegmish posted:I know the AI in Age of Empires II doesn't cheat, but sometimes it certainly feels like it. Playing through the Saladin campaign on Moderate a few days ago, the Jerusalem map, I completely wrecked the Hospitallers' and Knight Templars' economies, yet they kept rebuilding and pumping out units. How is it possible. I really would like to see their resource flow. Campaign and skirmish AI's in RTS games are usually very different.
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# ? Sep 5, 2017 16:16 |
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Seventh Arrow posted:One of the games on the front page, Home Behind, says the reviews are "Very Positive" but then I look down and see a slew of red thumbs-down: Huh, this is interesting. I tried flipping through the languages in the full review index and the vast majority of the reviews are in Chinese, and the vast majority of those are positive. Pretty much every review in any other language is negative. Spot-checking the Chinese reviews, I don't think they're paid off or bots because length and content vary greatly and a lot of the accounts are well-established. Maybe this one got real big in China and either translated poorly or is tuned specifically for that market. The publisher has a few other games on Steam with huge Chinese majorities in reviews but not necessarily negative ones in other languages. They're the folks behind Detention which I've heard is a legit good horror adventure.
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# ? Sep 5, 2017 16:34 |
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Can anyone who played the Original Sin 2 EA thing comment on the QoL improvements (if any) made over OS1? I'm playing through the first right now and it is a good game but it is hard to enjoy sometimes. I'm talking about things like knowing when a key/quest item has served its purpose and is now useless, improving the usability of bags, adding a junk tab in the inventory, MAKING THE CHARACTERS RUN FASTER, being able to click on the map and move the camera to that position, etc.
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# ? Sep 5, 2017 16:41 |
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Dr. Angela Ziegler posted:Well the Chosen (minibosses who show up and are fuckers sometimes) are the big part, but you also have to manage faction loyalty and squad mate cohesion. However, those last two are all-upside so it's finally just a good thing Regarding squad bonds, if a bondmate dies or gets abducted the survivor gets a permanent hit to stats. But yeah war of the chosen adds a ton of poo poo. Way more missing types, less with timers. More enemies that aren't alien hunters bullshit and nemesis system style bosses that harass you.
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# ? Sep 5, 2017 16:55 |
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https://www.youtube.com/watch?v=gug_0mNhg4k This... kind of looks amazing?
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# ? Sep 5, 2017 17:14 |
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# ? May 13, 2024 09:09 |
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Too Shy Guy posted:Huh, this is interesting. That is interesting, good catch. Also, I took a look at Detention and it's a much more intriguing concept...I might just wishlist it.
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# ? Sep 5, 2017 17:26 |