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Samuringa posted:You realize how much you're asking of us here, right?
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# ? Sep 22, 2018 18:35 |
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# ? Apr 27, 2024 00:06 |
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Considering how many people were unsatisfied with this month's Humble, I figure not many of you will care but there are two early reveals and they are...extremely underwhelming
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# ? Sep 22, 2018 19:00 |
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I didn't play much of Dungeons 1 before giving up on it, but aren't 2 and 3 supposed to be a lot better? I just finished War for the Overworld (just the base campaign) and had a good time with it, but not so much that I'm that interested in getting the DLC for it.
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# ? Sep 22, 2018 19:04 |
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SelenicMartian posted:Come on, it's Simplified Chinese I learned Chinese from Sleeping Dogs "Poke Guy"
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# ? Sep 22, 2018 19:08 |
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I haven't found any quests in crosscode grindy at all but I also 100% explore every region that i go to because I'm Like That so perhaps it would be grindy for people who would prefer a different kind of experience.
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# ? Sep 22, 2018 19:17 |
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Samuringa posted:Considering how many people were unsatisfied with this month's Humble, I figure not many of you will care but there are two early reveals and they are...extremely underwhelming Dungeons 3 is really fun Armor-Piercing posted:I didn't play much of Dungeons 1 before giving up on it, but aren't 2 and 3 supposed to be a lot better? 2 and 3 are completely different games from 1. They adopt way more of the Dungeon Keeper format for managing your dungeons and introduce RTS-style overworld gameplay. I wouldn't play them if you've already had enough of War for the Overworld, though.
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# ? Sep 22, 2018 19:21 |
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Hidden Folks is fun!
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# ? Sep 22, 2018 19:33 |
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(Basically just re-posting what I said on RPS about Star Control: Origins. I'd originally written it after playing for 5 hours, and now that I've gotten sucked into playing 20 hours with the game over the last couple days [pretty much playing non-stop since the release] I still feel the same way.) Star Control: Origins is really fun and well made. It feels like a modern, updated version of Star Control 2 with a new(ish) story, new races, excellent and hilarious writing, and good space battles in the style of the original Star Control 1/2. The planetary stuff is, in my opinion, better than in SC2 but can still get kinda tedious in the beginning when you’re figuring out what’s worth getting and your ship is still slow and sucky. Side note: No, I don’t work for Stardock, but I have (for example) made my peace with buying stuff from EA in the past 5 years. And if somebody here is dead set on selling me on the idea that Stardock is worth boycotting in spite of making what may very well be my favorite game released this year, you’re going to have to explain to me how they’re a worse publisher than EA, slayer of studios.
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# ? Sep 22, 2018 19:34 |
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teamcharlie posted:Side note: No, I don’t work for Stardock, but I have (for example) made my peace with buying stuff from EA in the past 5 years. And if somebody here is dead set on selling me on the idea that Stardock is worth boycotting in spite of making what may very well be my favorite game released this year, you’re going to have to explain to me how they’re a worse publisher than EA, slayer of studios. It's a stolen property made by a litigious abusive piece of poo poo who is actively preventing a real sequel from being made? You're obviously trolling though because the game sucks rear end just like everything else Stardock does.
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# ? Sep 22, 2018 19:41 |
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Armor-Piercing posted:I didn't play much of Dungeons 1 before giving up on it, but aren't 2 and 3 supposed to be a lot better? FWIW I played through Dungeons 3 earlier this year and thoroughly enjoyed it. The humor can be a bit cringy and meme-centric at times, but I thought the game itself was really fun. The campaign did an excellent job of coming up with new and interesting scenarios and I thought the interaction between the overworld and the underworld was a lot of fun. I will say that there are a few ways to game the AI and make it little on the easy side, but I didn't really mind that as I loved the early challenge of getting my dungeon off of the ground before I inevitably built a fortress of doom and curbstomped the heroes into paste.
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# ? Sep 22, 2018 19:42 |
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here i wrote a review Dragon Quest 11 is really good, but it's good in a way that may not appeal to you. If you like SNES-era JRPGS then you'll love this, and if you don't, then you won't. The music is weird and is entirely midi-based, the combat is somewhat basic (though it's fast-paced enough that it doesn't waste your time), and the storytelling is broken up by boat exploration and some light dungeon crawling. It's basically a 16-bit RPG with the graphics scaled way, way, way up, and if that sounds appealing to you then you will, 100%, love this game. Iconic JRPG moments return, but usually without the things that secretly make them a pain in the rear end when you revisit them. The best example of this is early on, when you and your cool thief friend have to escape prison through the sewers. Everyone remembers doing that in Chrono Trigger, but it was in a ton of RPGs back then and it is a memorable thing that actually kind of sucked because, you know, sewer dungeons always suck. Here, it's mostly just a couple cutscenes and a cool action scene with a dragon in it, so you get the cool moment without all the bullshit. You get the nostalgia without having to actually play FF4 again. Also, lots of puns. So many puns If you got into JRPGs later on and you expect action-heavy combat, or complicated leveling systems, then you might not like it. If you want a game that doesn't have a chosen hero, stay away. The characters are all JRPG party member cliches in a way, but they're well-realized and likeable and they get cool moments and character development and you'll have fun with them so who cares. Chrono Trigger has a bunch of cliches and people think that's the best JRPG ever made! Instead of going for nostalgia by having crappy graphics and grindy combat, this game does it by simply being a good RPG designed in the way they were long ago, with the rough edges filed off. And that makes it special and cool and good. I guess in a way this is one of those games where a bad review and a good review will be about the exact same things. But I like it and I'm always right, so it gets a 10/10
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# ? Sep 22, 2018 19:45 |
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Samuringa posted:Considering how many people were unsatisfied with this month's Humble, I figure not many of you will care but there are two early reveals and they are...extremely underwhelming I’ve had those in my wishlist for a while, so this actually makes me pretty happy
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# ? Sep 22, 2018 19:46 |
Yeah, that's actually really good; I was waiting for Dungeons 3 to get a sale.
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# ? Sep 22, 2018 20:23 |
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I’ll summarize your review
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# ? Sep 22, 2018 20:46 |
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Ham Shatwich?
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# ? Sep 22, 2018 20:53 |
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Tales From The Borderlands is good guys
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# ? Sep 22, 2018 20:55 |
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I should have clarified when I said "underwhelming", I didn't mean it as they're bad games, but more that they're games I expected to show in a weekly bundle and not a monthly.
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# ? Sep 22, 2018 20:56 |
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Samuringa posted:Considering how many people were unsatisfied with this month's Humble, I figure not many of you will care but there are two early reveals and they are...extremely underwhelming Those new unlocks look nice. I'll probably keep my subscription.
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# ? Sep 22, 2018 21:16 |
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Haven't seen anyone really talking about it, so have my review of The Bard's Tale 4. I'm liking it, but various design choices and outstanding bugs are making it hard to recommend yet. Game's got a pleasant mix of combat and puzzles, feels like something I played in my past. The combat is fairly non-standard; you have 3+ Opportunity points to spend across your entire party's actions every turn. Bard songs and spells have no Opportunity cost, but they require you to generate spell points during combat. It leads to an odd style where I've been setting up 1-3 people to do the majority of my party's damage with the rest standing around as meatshields or support bots. The environments I've played through so far are very maze-like and keep various puzzles and secrets. Some stuff you need to come back to later after you've learned a song to do a thing, pretty much like getting a new ability in a Metroidvania. Nothing mandatory to getting to the next plot point has been too hard so far, but there are some optional things I've needed to make a note of for later. That being said, bugs/design choices are pissing me off too frequently. Save points, which you are encouraged to cannibalize for XP. No respeccing, which sucks with named NPCs having skills you don't need/want on them. No inventory sorting (will be patched sometime?), game optimization is poor (again, working on patches for that), I've lost a skill point on one of my characters, and more. It feels like I'm playing a beta test. But the game itself is enjoyable as someone who's played lots of RPGs. Hopefully most of the questionable stuff will be changed/fixed in a few months and at that point I'd easily recommend buying it sometime.
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# ? Sep 22, 2018 22:18 |
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Samuringa posted:Considering how many people were unsatisfied with this month's Humble, I figure not many of you will care but there are two early reveals and they are... pretty cool fixed that for you Dungeons 3 is a worthy successor to Dungeons 2 (many of you probably have it nested deep in your backlog), and Hidden Folks is a fun take on Where's Waldo for the whole family.
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# ? Sep 22, 2018 22:42 |
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Impermanent posted:I haven't found any quests in crosscode grindy at all but I also 100% explore every region that i go to because I'm Like That so perhaps it would be grindy for people who would prefer a different kind of experience. Yeah I agree, I don't know where people are getting the impression it's super grindy from? If you want a specific piece of gear from a trader you might have to go kill a few monsters, but if you're fighting pretty regularly you probably have enough mats already.
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# ? Sep 22, 2018 22:43 |
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I'm used to games where "grind" means going through an area once, killing all the poo poo, and that'll leave you ready for the area boss. CrossCode expects you to kill the same few groups of monsters over and over until you're ready to move on to the next groups. It's a goddamn shame because everything else about the game is great, but that one thing keeps dragging it down for me.
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# ? Sep 22, 2018 22:47 |
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Yeah, I'm about 8 hours into Crosscode and I'm already getting kinda bored, which doesn't bode well considering how massive the game world seems. Just finished the first real "dungeon", and it definitely overstayed it's welcome near the end. It's a really well made game though, the short tutorials for everything are quick and to the point, and the UI is really slick. They put a lot of thought into everything. Edit: Also gently caress Bergen, that town is a clusterfuck.
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# ? Sep 22, 2018 22:51 |
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AfricanBootyShine posted:EDIT: speaking of super anime, are any of the anime dungeon crawlers on steam actually good? We were just talking about those a few pages back! I've been on a big drpg kick lately. Labyrinth of Refrain and Operation Babel are probably your best bets for anime dungeon crawler. As discussed earlier Labyrinth has the typical NIS anime girl art for a few of the classes (which is at least avoidable) and one very uncomfortable scene a few hours in, but I haven't seen anything like that since. Operation Babel is a lot cheaper and not as slickly produced as Labyrinth but has p much no anime creepiness and is still a fun game. Stranger of Sword City has great art to it but in my opinion isn't as fun as the two mentioned above. There's also Lords of the Seal which is an indie drpg made in RPG Maker by one Japanese dude but I can't speak to the quality.
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# ? Sep 22, 2018 22:59 |
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Really Pants posted:I'm used to games where "grind" means going through an area once, killing all the poo poo, and that'll leave you ready for the area boss. CrossCode expects you to kill the same few groups of monsters over and over until you're ready to move on to the next groups. It's a goddamn shame because everything else about the game is great, but that one thing keeps dragging it down for me. I mean, this sounds like it could apply to almost any rpg though? Especially jrpgs. The enemies are kind of simple so far but I imagine mid-late game ones will be more difficult. And if you don't want to fight, most of them won't even attack you until you hit them first.
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# ? Sep 22, 2018 23:06 |
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Which is fine right up until the points where you have to fight, and you're too underleveled to do anything so you have to go right back to those hedgehags and hillkats. Again.
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# ? Sep 22, 2018 23:10 |
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PantsBandit posted:I mean, this sounds like it could apply to almost any rpg though? Especially jrpgs. I quit playing jrpgs for that exact reason, and I have no memory of Seiken Densetsu 3 ever playing like that.
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# ? Sep 22, 2018 23:12 |
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Really Pants posted:Which is fine right up until the points where you have to fight, and you're too underleveled to do anything so you have to go right back to those hedgehags and hillkats. Again. all I can say is I haven't experienced this yet, but I also really enjoy the writing so I've been doing a lot of side quests. Oh also, getting up to A-S rank with enemies that are about your level will almost always result in a level up in my experience
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# ? Sep 22, 2018 23:12 |
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BurningCourage posted:We were just talking about those a few pages back! I've been on a big drpg kick lately. Labyrinth of Refrain and Operation Babel are probably your best bets for anime dungeon crawler. As discussed earlier Labyrinth has the typical NIS anime girl art for a few of the classes (which is at least avoidable) and one very uncomfortable scene a few hours in, but I haven't seen anything like that since. Have you reached what I'm gonna refer to the "Tower of fetishes" yet? Because the creepiness of the writing really takes off around there. Also, speaking off, the "main" story seems to detach itself more and more from the in-dungeon story around that point, as if they were written by two different people that suddenly stopped communicating. I had about 3 or 4 "report back to base" objectives at some point that only resulted in some story scenes about one of the main characters baking a cake. Not even any mention of any of the progress in the dungeon itself.
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# ? Sep 22, 2018 23:27 |
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uhh is that the game with the disturbingly touchy tentacles some goon posted about earlier or is that another japanese dungeon crawler i'm thinking of
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# ? Sep 22, 2018 23:29 |
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Broken Cog posted:Have you reached what I'm gonna refer to the "Tower of fetishes" yet? Because the creepiness of the writing really takes off around there. I'm in Melm atm, was butting my head vs the troll shaman then got told it was optional so onto Verdant whateverthefuck it's called next. And I agree on the story and dungeon disconnect, the crawling feels only tangental to the storyline right now. As you say feels like two different teams worked on it. AfricanBootyShine posted:uhh is that the game with the disturbingly touchy tentacles some goon posted about earlier or is that another japanese dungeon crawler i'm thinking of That's Operation Babel, one of the early game enemies.
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# ? Sep 22, 2018 23:37 |
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BurningCourage posted:I'm in Melm atm, was butting my head vs the troll shaman then got told it was optional so onto Verdant whateverthefuck it's called next. And I agree on the story and dungeon disconnect, the crawling feels only tangental to the storyline right now. As you say feels like two different teams worked on it. If you're having issues with the troll king, there's two quick hints I can give. There is a room in the Melm area that has a bunch of enemy orbs that have a high chance of spawning those silver tongue thingies. These are basically DQ metal slimes, and give a whopping 7500 exp per kill. Ignore the karma cost, it's negligible. Synthesize can basically triple the stats of any given item, and can make your main damage dealers into absolute monsters.
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# ? Sep 23, 2018 00:23 |
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Holy gently caress that piggy is cute from Dragon Quest. I really need this game.
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# ? Sep 23, 2018 00:34 |
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Sio posted:It's a stolen property made by a litigious abusive piece of poo poo who is actively preventing a real sequel from being made? Aaaaand how does that respond to my point that Stardock still isn't as lovely as EA, which people don't seem to be actively trying to boycott nearly as hard? Sio posted:You're obviously trolling though because the game sucks rear end just like everything else Stardock does. Glad to hear you've definitely played through the game and are in a position to criticize it instead of just repeating poo poo you heard. What did you think of the Trandal storyline? Did you feel bad for the Pinthi or did you agree with the Commander's judgment? What did you think of the changes to space combat and how the flagship upgrades? </sarcasm> Like I said, Star Control: Origins is a really good game. People are totally free to skip it if they like, but it's pretty lame to try to argue that you're skipping it because it's a bad game. It's not at all a bad game. It's really fun and well made. Whatever the suits said or did, the devs did really good work. They cared about making a game that could live up to Star Control 2, and it shows.
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# ? Sep 23, 2018 00:36 |
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The changes to space combat are underwhelming and the changes to landers are inexcusable. Also they keep making characters say Hilarious Dialog which is insufferable
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# ? Sep 23, 2018 00:37 |
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There are enough good games being released that missing a few by companies I don't like isn't a big deal.
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# ? Sep 23, 2018 00:42 |
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teamcharlie posted:Aaaaand how does that respond to my point that Stardock still isn't as lovely as EA, which people don't seem to be actively trying to boycott nearly as hard? We found the Brad Wardell account
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# ? Sep 23, 2018 00:45 |
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I think the real Brad Wardell would already be threatening everyone
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# ? Sep 23, 2018 00:49 |
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maybe don't be surprised at people getting a bad first impression when the first alien you meet is this hilarity
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# ? Sep 23, 2018 00:49 |
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# ? Apr 27, 2024 00:06 |
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teamcharlie posted:Aaaaand how does that respond to my point that Stardock still isn't as lovely as EA drat dude you really know how to pick your battles
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# ? Sep 23, 2018 00:50 |