Samuringa posted:I got one of these and I'm sure I won't use it, anyone interested? Hm. Has anybody tried Car Mechanic Sim 18 For owning CMS 14 or 15? I find this kind of sim pretty hit or miss, so I'd appreciate some opinions about Car Mechanic Sim 18 For owning CMS 14 or 15 before I take the plunge. Also that's a kinda weird title for a game.
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# ¿ Jul 30, 2017 03:49 |
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# ¿ Apr 29, 2024 13:48 |
Spaseman posted:The game itself is real solid but currently suffers from a bunch of bugs. The devs are working real hard and have put out three patches (as of Saturday) already and the game was only released Friday but I would still wait as there are still a number of bugs. EDIT: Oh, Samuringa, I'm just curious, do you know why the gave you a coupon for the game Car Mechanic Sim 18 For owning CMS 14 or 15?
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# ¿ Jul 30, 2017 04:49 |
sunken fleet posted:Worst part of the game is the intense desire to pick everything up clashing against my limited inventory space
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# ¿ Aug 1, 2017 15:52 |
Pentaro posted:Nah, but if you do it anyways learn from my mistakes and don't pick the ninja robot dude.
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# ¿ Sep 13, 2017 18:47 |
Ikari Worrier posted:So Steam thread I finally played F.E.A.R. And one of them involves playing some random security guard instead of the Pointman, who somehow has the Pointman's bullet time for no reason.
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# ¿ Sep 14, 2017 12:42 |
DatonKallandor posted:Don't forget that the FEAR expansions also feature maximum steve blum overload. One of them has a scene in which the player (Steve Blum) watches the Villain (Steve Blum) torture a random mook (Steve Blum). I remember the FEAR 2 DLC actually being pretty good. Opened with you playing a... I think Replica soldier? And then you get brain-hacked and have to fight your way through a bunch of your former comrades and then poo poo starts getting, uh, weird. In a good way, not a "the ending of FEAR 2 base game" way.
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# ¿ Sep 14, 2017 14:00 |
WirelessPillow posted:Yep, it ends by kicking of the beginning of Fear 1.
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# ¿ Sep 14, 2017 18:50 |
Phlegmish posted:This sounds like it could be even more useful than Pet Pal. Is the elf companion tolerable and useful? I almost have to pick him/her up now.
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# ¿ Sep 15, 2017 09:54 |
Shima Honnou posted:I found the start of Original Sin 1 to be pretty bad - the town section and quests were too long to hold interest and trying to leave the town ended with me and my buddy getting destroyed by enemies regardless of the direction we picked. So I've never actually played past what I assume is the intro section of the game. Did they fix it in OS2 to make it more dumbass-friendly? For one thing, combat skills and noncombat skills aren't competing for points, so you don't have the lengthy town section convincing you to invest in talky skills and stealing and poo poo leaving you underprepared when you leave. You also don't have a maximum number of active abilities known, you just have slots you can equip them into and can learn several over that and switch them around depending on situations. You will want to invest in some thievery to steal poo poo and thus get some gear and stuff to sell for gear by pickpocketing people in the opening townish area, combat can be a bit rough until you get some actual gear. You get the ability to respec, seemingly for free and without limit, once you make it out of Act 1, so don't worry too much about your build.
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# ¿ Sep 19, 2017 00:22 |
Spiderdrake posted:Was that the one where the game chokepointed at NPCs who played cutscenes or something, and you'd just build up a pile of warm bodies waiting for an event that would never fire to advance them? Which would in turn put more load down? It was the "going into a solo instanced battle" part after that, uh...
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# ¿ Sep 21, 2017 01:12 |
Mordja posted:All the footage I've seen makes the actual combat in SR look as dull as dishwater. Which is weird considering Syndicate and Syndicate Wars had you leveling entire city blocks with micronukes and mindcontrolling civilians for human shields. tight aspirations posted:Yeah, I was pretty much hoping for Syndicate v4. Guess I'll just reinstall 2013's effort and pretend the silly redemption bit doesn't happen.
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# ¿ Oct 17, 2017 20:07 |
Lakbay posted:Despite him saying waiting for a deep sale I'll probably end up buying it before the week is over because I'm jonesing for an exploration focused RPG and I loved Risen 1 and I liked and beat Risen 2. I'm just worried I'll run into a game breaking bug or nasty difficulty spike.
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# ¿ Oct 18, 2017 14:57 |
... I thought this was a sci-fi game.
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# ¿ Oct 20, 2017 04:27 |
anilEhilated posted:Basically, if you can stand the jank and boring/unfair action sequences, Deadly Premonition is awesome.
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# ¿ Oct 22, 2017 12:44 |
SelenicMartian posted:Infinite use revolver + infinite use guitar.
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# ¿ Oct 23, 2017 08:00 |
Det_no posted:So ended up buying A-Train PC Classic after all. It's as good as it's always been... except twice now I seem to have run into a problem that makes the tutorial really hard to complete and would probably ruin it for someone new to the game. Now I'm worried other scenarios might be broken and one could potentially lose hours of play.
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# ¿ Nov 9, 2017 09:23 |
Fil5000 posted:Yeah, to be fair, Bethesda don't seem to be able to move past the original Fallout setting, despite constantly moving the timeline on. I get why you'd want to make a game set in the immediate aftermath of the apocalypse, just stop saying they're 200 years later.
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# ¿ Nov 9, 2017 16:37 |
McFrugal posted:CHIM isn't really about characters realizing they are in a game. It's more like they realize they're just an element of someone's dream, and then the dreamer tries to erase them and they refuse to cease to exist (I AM instead of I AM NOT), which gives them independence and thus power. The dreamer is the Godhead in this case, and is a being of great power who originated from a different universe. When I say "universe" I'm not talking about Mundus, by the way. Oblivion and Aetherius are also part of the Godhead's dream.
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# ¿ Nov 10, 2017 07:01 |
Pigbuster posted:My biggest issue with the Borderlands series is how little your own character seems to interact with the world. They have their quips and all, but for the most part it seems like it’s mostly everyone else talking at you, not with you. Co op characters don’t quip with each other, either, as I recall. It’s partly why I liked Tales‘ implementation of the setting so much more. EDIT: Also, One Way Heroics tip: if you have a good axe on a strong character you can just cut a hole in a wall and walk through, making exploring the maze buildings less of a risk since you can just make a wall explode and leave if the left side of the screen is getting too close.
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# ¿ Nov 11, 2017 19:24 |
Man I hope this is a good port.
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# ¿ Nov 17, 2017 00:45 |
Vakal posted:Aw, does this mean no more dead vultures with 300 foot long necks?
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# ¿ Nov 18, 2017 02:04 |
Dias posted:pick the most naked loli and hit us back with the results
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# ¿ Nov 19, 2017 11:12 |
pentyne posted:How is I Am Setsuna? I remember it getting a lot of attention when it came out for being a fully fleshed out classic style JRPG but that's not necessarily a good thing. Do you like your videogame soundtracks made entirely with one instrument, piano?
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# ¿ Nov 23, 2017 02:12 |
pentyne posted:Yeah, I'm seeing a lot of reasonable complaints about the game so it really seems like any glowing praise is just "this is almost like Chrono Trigger but not really" and that they kept the traditional bullshit problems of old school RPGs rather then take note from modern quality of life improvements.
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# ¿ Nov 23, 2017 02:49 |
Augus posted:Divinity II: Developer's Cut is on sale right now. How is it? It looks like a very different game from Original Sin This isn't quite as fun as it sounds because person-scale enemies disappear when you do and you fight flying things and siege weapons instead but it's still pretty fun.
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# ¿ Nov 24, 2017 03:47 |
Ariong posted:What is the "Mom's Spaghetti" award for? Scariest game? The description is confusing.
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# ¿ Nov 25, 2017 02:18 |
Ghostlight posted:It hasn't really changed from last year but I'm not disagreeing. EDIT: Like I'd say last year was "lovely" and this year is "super lovely", based on that. EDIT EDIT: Also I just put Cook Serve Delicious 2 for "mom's spaghetti" because food, ignoring the actual description Zereth fucked around with this message at 03:14 on Nov 25, 2017 |
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# ¿ Nov 25, 2017 03:12 |
Deakul posted:How can you still think that after DA2, (most of) ME3, DAI, and MEA? The Bioware we all knew and loved has been long dead for many years now.
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# ¿ Nov 28, 2017 20:51 |
John Murdoch posted:No idea what exactly it's tracking and how but it definitely won't know how much you paid for a game outside of Steam.
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# ¿ Dec 4, 2017 18:52 |
WAY TO GO WAMPA!! posted:I got some answers before about the general quality of Capcom's ports, but after a few days- what's the opinion on Okami HD? I saw some posters here say that they had no controller support but that seems to be in the minority? It doesn't let you adjust the resolution without quitting to the main menu, and if you're in "Fullscreen" and not "Borderlesss Windowed" it likes reverting to normal-windowed mode if you alt-tab. I was very annoyed by this until I noticed the borderless setting existed.
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# ¿ Dec 16, 2017 05:08 |
Darkhold posted:It was a The stamp itself was given as proof.
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# ¿ Dec 20, 2017 20:23 |
QuarkJets posted:I'm the copyright notice on a scam page
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# ¿ Dec 21, 2017 15:36 |
Dias posted:Wait, it's been a while since I played it but doesn't magic damage just ignore physical shields and vice versa? So you're better off focusing fire on one armor type to get through to the meaty center first.
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# ¿ Dec 22, 2017 11:10 |
Wow the bouncy RC car in Watch Dogs 2 is extremely overpowered. Enemies never connect its activits to you, so you can just drive it into a danger zone, pick up the bag of cash or whatever, and despawn it and stand up and walk away fine.
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# ¿ Dec 23, 2017 15:26 |
John Murdoch posted:Yeah it honestly gets a bit boring because that trick works in like 90% of the game. And then the other 10% they contrive reasons to force you to infiltrate in person and it's either a giant pain in the rear end or there's a simple trick that gets you what you need with zero threat, so it's still boring.
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# ¿ Dec 23, 2017 22:51 |
Is there a point to drinking coffee or beer at restaurants/bars in Watch Dogs 2? It doesn't seem to cost any money or do anything.
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# ¿ Dec 24, 2017 11:20 |
Wow, the wall jump in Hollow Knight just lets you loving go right up a single wall with basically zero fuss.
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# ¿ Dec 26, 2017 03:26 |
Gerblyn posted:Demos can be very expensive to make as well. It usually goes like this: 1-2 months before the game goes gold, you take a copy of the current game build, branch it off from the main build (so you can develop it separately) and make a bunch of changes so that it stops after 2 hours/2 levels/whatever. The thing is, the demo is now a separate piece of software, so it has to be tested separately, and on console it needs to go through the TCRs (i.e. you need to pay MS or Sony to evaluate it). If you make a fix in the demo, you need to port that fix over to the main build (or vice versa) which is sometimes very easy, and sometimes a pain in the rear end. All in all, the whole thing can cost $10k or more, so if it's not going to lead to 400+ sales, it's a direct loss.
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# ¿ Dec 28, 2017 20:49 |
Wamdoodle posted:To add to what others have said, at the beginning of the game, it's more about zombie avoidance. Tell him to use his mobility to his advantage. I have a question about Elex: which faction has the more fun guns to use, the Clerics or the Outlaws? Note that "killing things real good" is a factor in how fun it is.
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# ¿ Jan 3, 2018 05:51 |
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# ¿ Apr 29, 2024 13:48 |
Crabtree posted:Dying Light the original game is still kind of decent if you can do it with other people. The Following is kind of garbage that doesn't' really improve the game so much as give its own disappointing sequel before Dying Light 2 is even a thing. "Hey, did you like all that parkour and verticality and grappling up poo poo and kicking zombies off roofs?" "DID I????" "Well what if we gave you a car instead!" "uh"
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# ¿ Jan 3, 2018 16:40 |