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Too Shy Guy posted:Hollow Knight is on sale again and just got the first of three (!) free content updates which added new bosses, a new fast travel system, and other surprises. I really, really think you should get it. only 34% off? do I look like I'm made of money? wake me up when it's like $4 or in a bundle
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# ¿ Aug 3, 2017 18:50 |
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# ¿ Apr 28, 2024 00:45 |
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Which game is this? Grimoire?
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# ¿ Aug 11, 2017 02:21 |
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oh, hey, someone put an MLP diaper pedophile game on Steam
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# ¿ Aug 16, 2017 20:45 |
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il_cornuto posted:I can't decide if I'm enjoying Shadow Warrior 2013 or not. On the one hand, slashing demons up is pretty fun, the upgrade system is decent and the environments are pretty. On the other hand the two guns I've found so far feel really weak, as does the tiger roar power I got, and there's something unsatisfying about the combat in general. I recently played Bioshock Infinite and while I'm sure this will make some people very upset, I kind of feel like it did similar combat - chaotic, lots of movement and mixing melee, shooting and powers together - a lot better. If nothing else the guns and powers felt much more satisfying. I'll stick with it for a while but I'm underwhelmed so far. It might also be because I'm also playing Wolfenstein: The Old Blood and the gunplay in that game is fantastic. The core combat mechanics are fun as hell, but the level design is absolute poo poo. I couldn't bring myself to play beyond Chapter 4 or so.
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# ¿ Aug 29, 2017 19:47 |
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this just looks too cute
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# ¿ Aug 30, 2017 21:03 |
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Man, Abzu is truly fantastic. Definitely play it in one sitting if at all possible, which shouldn't be too hard as it's only about three hours long.
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# ¿ Sep 2, 2017 05:48 |
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oh dear god they actually did a Humble Waifu Titties bundle with HuniePop. gently caress this repulsive trash
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# ¿ Sep 5, 2017 19:03 |
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Turd Herder posted:Ya I full agree that the digging was pretty weak this time. Hmm, can't say I'm that surprised that the digging/mining/selling loop is weaker in the sequel. It seemed better suited to a procedurally generated world with an almost completely linear downward flow than a more traditional, handcrafted Metroid-esque design.
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# ¿ Sep 30, 2017 06:53 |
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RotTR, Seasons, Orwell, Furi, and Scanner were all on my wishlist. Nice bundle.
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# ¿ Oct 6, 2017 18:37 |
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Just finished Submerged, and I actually quite liked it, even though I know it didn't get the greatest reception upon release. Yeah, it's rough around the edges and the gameplay isn't exactly deep, but it gets by on visuals, atmosphere, and the game being short enough not to wear out its welcome. Kinda reminds me of Lili: Child of Geos that way, though the core gameplay mechanic is very different. Doki Doki Literature Club is... something. The meta stuff is definitely creepy when it wants to be, but I kinda wish it didn't use themes like depression, self-harm, and suicide for what amounts to cheap shock value.
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# ¿ Oct 16, 2017 04:54 |
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FirstAidKite posted:What felt cheap about it in your opinion? I thought it handled it fairly well since the meta stuff was intended to amplify the already-programmed neuroses the characters suffered from and serve as a way to comment on the hellish existence they have. At least, that was my reading of it. YMMV, but it didn't feel to me like it was actually saying much of anything about its weightier themes or even about the conventions of the VN genre, just that the darker/meta stuff was introduced to subvert the generic VN it initially appears to be... well, for the sake of subverting it. BTW, Slayaway Camp is a really, really good puzzle game. Better suited to mobile given the very short levels and touch-friendly mechanics, but it plays fine with a controller on a big screen, and it really does have that addictive one-more-level quality despite being a glorified sliding-blocks puzzler.
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# ¿ Oct 16, 2017 17:22 |
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Steam page is finally up; hope this is better than WayForward's Aliens game for DS.
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# ¿ Oct 21, 2017 21:15 |
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Aliens: Infestation had a lot of ambitious ideas that were half-baked in execution, like the useless cover system and having ~20 characters that all played identically. Also, the level design was sub-Igavania in quality and the bosses were boring-rear end bullet sponges. Demastered at least has no cover system (AFAIK) and what sounds like a better-executed take on Infestation's character permadeath, but dunno about the level and boss design.
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# ¿ Oct 21, 2017 22:23 |
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meh, boring Humble Bundle unless you really like roguelikes and/or don't already own the LucasArts remasters and Abzu https://www.humblebundle.com/day-of-the-devs-2017
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# ¿ Oct 24, 2017 19:09 |
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Delusibeta posted:Load up the Steam client, and click on your username on the top right of the client (assuming you're using the standard skin), then click Preferences. Finally, uncheck "show VR content" and then scroll down and click Save. There's no way to keep VR games out of your Discovery Queue, though. At least, as far as I can tell.
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# ¿ Oct 26, 2017 21:54 |
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Guacamelee 2 was also announced at PGW. https://www.youtube.com/watch?v=_82Cu3Xlx50 The original is probably my favorite Metroid-like to date, so this is great news.
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# ¿ Oct 30, 2017 19:06 |
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exquisite tea posted:I thought it was just okay. It's definitely the weakest of the "spooky supernatural happenings affect a group of teenagers in a rusted out town" genre that is Life is Strange, Night in the Woods, etc. which isn't to say it's bad, but I don't think it goes far enough with its premise. The game is talky, VERY talky and the vocal performances range from competent to "obviously reading from a script" and that hurt my overall enjoyment of the story. That being said it only takes 3-4 hours to complete and the music is very good, so there are worse things you could do with your time. I found it entertaining enough to complete, just not particularly memorable. It's also buggy. Ran into a game-killing bug an hour or so in where the game wouldn't let me leave a certain screen. I also encountered a similar problem in the same developer's Mr. Robot game for iOS; Night School really needs to work on their QA.
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# ¿ Oct 31, 2017 17:21 |
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SelenicMartian posted:
weird, this worked for me
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# ¿ Nov 1, 2017 00:28 |
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The bad news: Telltale is laying off a quarter of their staff. The good news: it sounds like they might finally be ditching their ancient proprietary engine in favor of Unity or UE4. https://twitter.com/jasonschreier/status/927976024729640962
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# ¿ Nov 7, 2017 20:42 |
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Kibayasu posted:Obviously I'm not privy to any business TellTale does but this seems more like a result of TellTale maybe hiring up and licensing properties in the wake of the success of the first Walking Dead so they could make more adventure games (and faster) but none of those after ever really getting as big sales-wise. Yeah, that's what the "fewer, better games" part seems to imply. Also, if they're really switching to Unity or UE4, there's no need to keep the Telltale Tool team around anymore.
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# ¿ Nov 7, 2017 21:06 |
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Anyone have any idea what the deal is with DONT PLAY THIS GAME.EXE, whose demo is finally out now? Everything about the Steam page screams "deliberately cultivated air of mystery to generate viral hype for a game by an established dev team," but I have no idea beyond that. Maybe there'll be a reveal at the Game Awards? I even thought it might be viral marketing for an AAA game at one point, but the demo running on Unity suggests otherwise.
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# ¿ Dec 5, 2017 22:41 |
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Ulio posted:It actually looks interesting but this is the first I heard of it so if it is some sort of viral marketing they are doing a horrible job. I didn't say they were succeeding at it!
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# ¿ Dec 5, 2017 22:59 |
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Black Griffon posted:Bayonetta 3 switch exclusive thanks for nothing Sega has sole copyright on Bayonetta 3, as with the original game (Bayonetta 2 is "(C) Nintendo (C) Sega"), so it actually might just be a timed Switch exclusive. Maybe. Death Stranding, I dunno. The PC version hasn't been talked about since the original studio announcement, AFAIK, and it's using a Sony first-party engine designed for PS4, which is a decision that hadn't been made when the studio was formed. So I wouldn't be shocked if the PC version is cancelled outright.
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# ¿ Dec 8, 2017 04:32 |
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1979 Revolution: Black Friday is pretty good despite some low-budget jankiness. If the idea of a Telltale-style cinematic narrative adventure set amidst the 1979 Iranian Revolution sounds at all interesting to you, you'll probably like it.
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# ¿ Dec 19, 2017 21:00 |
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I gave Omegaland a shot, but I couldn't get past the lack of controller support or the framerate seemingly being capped at 50fps, both of which are inexcusable in this genre, IMO. Shame, as it seemed intriguing.
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# ¿ Feb 12, 2018 21:30 |
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So from early impressions, it sounds like the Yume Nikki re-imagining has ditched the open-ended, non-linear exploration of the original game in favor of grafting the IP onto a linear puzzle-platformer along the lines of a much lower-budget Inside or Little Nightmares. That's a shame.
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# ¿ Feb 23, 2018 21:49 |
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Zetsubou-san posted:has not been my experience at all, do they work at polygon? Hmm, can you elaborate? Well, as much as you can without spoilers. Some people seem more favorably inclined towards it than others, but "low-budget linear horror puzzle/platformer a la Inside, Limbo, Little Nightmares, etc." is in line with every impression I've seen thus far. Barry Convex fucked around with this message at 00:52 on Feb 24, 2018 |
# ¿ Feb 24, 2018 00:33 |
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Zetsubou-san posted:i've only played through one door but i know i didn't do everything i could do in that area, a part seems to need an ability i don't have, someone wants an item i haven't found. sure, the main path through that zone might have been side-on, but the side areas were a mix of both that and free-roam Okay, so it has some backtracking and isn't strictly point-A-to-point-B linear, and I know from the last trailer that it has some areas that are free-roaming 3D rather than side-scrolling 2.5D, but as best I can tell, it still has defined objectives, an order in which you're supposed to complete things, the frequent prospect of death, and other traditional video game-y elements (puzzles, platforming, basic stealth) that were completely absent from the original. I can't attest to the overall quality, as I haven't played it yet, but I don't see how its design isn't much closer to the likes of Inside or Little Nightmares than that of the original game. Barry Convex fucked around with this message at 01:56 on Feb 24, 2018 |
# ¿ Feb 24, 2018 01:36 |
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Alwa's Awakening is $2.50 on chrono.gg. Worth it?
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# ¿ Mar 1, 2018 21:15 |
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Vakal posted:Dig 2 is very similar but has more emphasis on environmental platforming and and less on just digging straight down. Didn't Dig 1 only have a final boss? Also, I haven't played Dig 2 yet, but the whole mineshaft in Dig 1 is procedurally generated, with only the platforming chambers where you acquire new powers and optional puzzle areas being handcrafted. Dig 2 has a 100% handcrafted world and has much more of a Metroid-esque design, from what I hear.
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# ¿ Mar 21, 2018 22:38 |
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Just started Owlboy last night and really enjoying it. Does everyone here hate it or what
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# ¿ Mar 23, 2018 15:34 |
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Rakuen and SOMA for ~$4.50 = the first genuinely good Weekly Bundle in what feels like ages, and that's before whatever they add next week.
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# ¿ Mar 27, 2018 19:20 |
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great news for anyone who didn't like Firewatch and was hoping for ItVoG to be Campo Santo's final single-player story-driven game, I guess
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# ¿ Apr 21, 2018 23:11 |
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Heard good things about Pillars of the Earth, for those who like narrative games in the Telltale-esque mold.
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# ¿ May 25, 2018 21:16 |
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gently caress yes. Never played the original, even though I had a GC back in the day.
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# ¿ May 27, 2018 01:05 |
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END ME SCOOB posted:I was gonna just keep this to myself but my take on it is, by and large, no. I kinda think Killer 7 being accessible again and not just a "lost classic" is gonna do a lot to kill that dude's rep with people who can play his work. I enjoyed Killer is Dead. Not a great character action game by any means, but the gameplay is solid enough to make for a decent experience in conjunction with all the badshit weirdness going on in the story.
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# ¿ May 29, 2018 01:48 |
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leaked, wrap it up folks https://twitter.com/RobotBrush/status/1001537677714391041
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# ¿ May 29, 2018 20:04 |
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This month’s Humble is decent, thanks to PotE, YL, and Styx. Barely heard of BWM but it looks interesting. Not interested in any of those July early unlocks, so I may cancel. TBD.
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# ¿ Jun 1, 2018 18:32 |
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omg SE and Dontnod are releasing a FREE LiS spinoff in just over two weeks and it looks so loving good https://www.youtube.com/watch?v=EolUfLJpUwc Barry Convex fucked around with this message at 21:35 on Jun 10, 2018 |
# ¿ Jun 10, 2018 21:29 |
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# ¿ Apr 28, 2024 00:45 |
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yo OVIVO is a really good arty relaxing minimalist platformer that more people should play, and it’s real cheap right now
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# ¿ Jun 30, 2018 16:57 |