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![]() ![]() ![]() https://www.pathofexile.com/ What is Path of Exile? Path of Exile is a free to play action RPG created by Grinding Gear Games. It takes place in the dark fantasy world of Wraeclast where you kill monsters and grab loot. The game has a ton of depth when it comes to creating character builds, and the free to play implementation is one of the best of any game out there. Try it! There is a standalone client available from the website, or you can get it on Steam. It is also available on Xbox and PS. The Xbox One launch trailer is actually a very good quick look at what the game is all about if you have never seen Path of Exile before. What's this Fall of Oriath expansion adding? http://www.pathofexile.com/oriath 6 more acts, for a single playthrough of acts 1-10. No more normal/cruel/merciless difficulties where you play through the same acts 3 times. After act 10 you should be high enough level to go right into maps. During the story, 2 events will happen that will permanently lower your resists to keep the effect of cruel/merciless in place. The pantheon system, which is another tree of defensively oriented passive bonuses that can be freely swapped in town. Killing certain bosses unlocks additional bonuses. More skills: Dark Pact, Charged Dash, Storm Burst Performance improvements An improved map that shows walkable space. And more unique items of course. I haven't played in a while, what has changed? Things that have changed depending on how long ago you played: Desync is gone. Item filters are in. An editable text file that controls how items appear on the ground. Color and size of text, and hiding items altogether. Premium stash tabs can be made public and you can price the items inside to be indexed on trade indexing sites. The atlas system fleshes out the endgame mapping system. Now maps have a physical location on the atlas, as you complete the atlas you'll build up a bonus to your map tier drops and eventually progress to fighting a new endgame boss, the shaper. Ascendancy classes - each character now has 3 subclasses that add another sphere grid to progress your dude. What hasn't changed? The respec system is still the same. You get about 24 respec points from quests, and can get more from orbs of regret, but there are still no full respecs, except on standard when they do patches that significantly rework the passive tree. Trading is still entirely dependent on a website. GGG has added an official trade indexing site at https://www.pathofexile.com/trade which is now better than poe.trade. In-game trade chat is a bot infested scammer's paradise, stay away. Free to play? ![]() The store features purely cosmetic effects, and account features like stash tabs and character slots. There are no exp potions or boosts, no locked boxes that require real money to open, or any other stupid pay2win bullshit. You'll want more stash tabs eventually but you start with 4, which should last you long enough until you know if you like the game well enough to drop a few bucks on it. Do I have to be online to play? Yes. How do I play with goons? New poe goon discord: https://discord.gg/sU4hwGSPKE I'm copy/pasting this information from the previous thread - I don't know poo poo about the goon guild, feel free to let me know if any of this info is out of date or incorrect and I will update it. ![]() ![]() quote:
Skyl3lazer posted:Hello Friends, At the launch of 3.0 the guild purges will be much more frequent initially because this game is cool and good but doesn't allow for enough slots in the guild for everyone. Skyl3lazer posted:Man get ready for Beyond Thunderdome w/r/t guild invites. I'm confused and need a beginner's guide! ![]() ![]() Here's a beginner's video guide series by Engineering Eternity that will answer a ton of questions. What are the classes? Your class choice determines where you start on the passive skill tree, what skill gems you get from quest rewards, and what skill gems are available from vendors. That's it. Once you progress the story far enough you will unlock a vendor that will sell all of the skill gems, with a select few exceptions that remain drop only. Any class can use any skill or piece of equipment, assuming they meet the str/dex/int requirements. Each class other than scion has 3 subclasses, called Ascendancies, that add a sphere grid to your sphere grid to further advance your character. Read about Ascendancies here. Completing the labyrinth will give you points to spend in one of the Ascendancy trees. You can only pick one of the 3.
You socket skill gems into your gear to give your character abilities to use. Put a fireball gem in a blue socket and now your dude can cast fireball. If you link this with a support gem, like lesser multiple projectiles, now your dude casts 3 fireballs. Skill gems level up as you kill stuff, but the stat requirements also increase, so be careful. Generally speaking red gems are strength based, green are dex based, and blue are int based. What's the best class? That's not how this game works. All classes share the same passive skill tree, they just start in different spots. What the gently caress is this skill tree?? The skill tree intimidates the gently caress out of people at first. Don't try to look at the entire tree all at once - most of your points are only going to be spent in one region of the tree. Basically, the tree is split in 3; intelligence (blue), dexterity (green), and strength (red). ![]() Every class shares the tree, they just start in different spots. Some of the nodes are much bigger; they are major keystones that more-or-less dramatically change your character. If you are making your own build for the first time, something will probably be wrong with your character. This is normal and fine. One of the most common rookie mistakes is taking all offense and no defense. This isn't a game where you can comfortably kill stuff safely offscreen all the time and never get hit. Always pick up more %Life from the tree. Try to aim for at least 170% or so, but more is better. What build should I play? Updated 6/11/23 - Don't follow any build guides that aren't on maxroll.gg or one of the following youtube channels. If the guide is not for the current patch, proceed with extreme caution. Mathil Zizaran Pohx The currency system, or what are these orbs? What do you mean there is no gold? https://www.poewiki.net/wiki/Currency Orbs are consumable items that modify items in some way. They also have trade value with other players. Rule #1: if you're new and don't know how rare an orb you just found is, loving ask somebody or look it up. Any orb can drop anywhere, at any level. As a general rule, you are most often better off trading your orbs to other players for item upgrades, rather than trying to spam orbs on your own items to craft yourself something. Note: these lists aren't in exact order of rarity, I just grouped them up to make it easier for new players to skim so they don't gently caress themselves over by wasting a rare orb they shouldn't have. A normal item refers to a white item, a magic item refers to a blue item, and a rare item refers to a yellow item. Common Orbs Orb of Augmentation - Adds a mod to a magic item that only has 1 mod. Feel free to use these, you generally can't trade them. Orb of Transmutation - Turns a normal item into a magic item that may have 1 or 2 mods. Use these too if you want, or vendor them for 4 scrolls of wisdom a pop. Vendoring unidentified items gives you shards of transmutation orbs. Armourer's Scrap/Blacksmith's Whetstones - Improves the quality of armor or weapons, which improves the base damage or defense. Normal items gain 5%, magic gains 2%, rares/uniques gain 1%, with a quality cap of 20%. There are a couple of different uses for these which I'll mention later. Chromatic Orb - Randomly changes the colors of the sockets on an item. These are common but also important and you will want a lot of them at some point when you have a cool item with the wrong color sockets. The colors of the sockets are weighted based on the stat requirements to equip the item. An item that requires 150 strength to equip is going to roll red sockets most of the time. Alteration Orb - Takes a magic item and gives it a new set of random mods. These are very useful and you will use a lot of them rolling flasks and jewels. You get alteration orb shards by vendoring identified items. Jeweler's Orb - Randomizes the number of sockets on an item. Note that the itemlevel of an item (put the item on your cursor and type /itemlevel, or hold alt), determines the maximum amount of sockets you can get by using these on it. For items that max out at 6 sockets like chest pieces or 2 handed weapons they need to be roughly item level 50 to roll all 6 sockets. Chance Orb - Upgrades a normal item to a random, higher tier rarity. Could be magic, rare, or unique if applicable. Basically gambling. Uncommon Orbs Glassblower’s Bauble - Improves quality of a flask, by 5%/2% for normal/magic flasks. Fusing Orb - Reforges the links on an item to a random state that it's not currently in. So if you have an R G B item, using a fusing might make it R-G B, R G-B, or R-G-B. The odds are NOT equal though, the odds are weighted against you fully linking your item. Expect to burn hundreds of fusings for a 5 link, and over a thousand for a 6 link. It is often cheaper to just buy an item with the number of links you want rather than trying to link it yourself. Alchemy Orb - Takes a normal item and turns it into a rare item with random properties appropriate to its itemlevel. Scouring Orb - Turns an item into a normal item with no mods. Sockets and links are preserved, however. There are some really advanced crafting uses of this but that's outside the scope of this post. Blessed Orb - Rerolls the numeric values of the IMPLICIT mods on an item. So say we have a 20% cold resist sapphire ring, say it’s magic and has +life and +fire resist on it. Using a blessed orb on it will reroll the cold resist percentage value only. Chaos Orb - This is basically the US dollar bill of the PoE economy – always in demand, high use-value, most things for trade will be priced in terms of chaos orbs. It does the same thing an alteration orb does (rerolls an item with new random properties), but for rare items. So it’s a version of gambling, but a structured one – one of the methods of end-game crafting involves using an alchemy orb on a desirable normal item, and then chaos spamming it until the item is amazing. A chaos orb is worth roughly 2 fusings, although this can fluctuate a fair amount. Most of us mortals will use these primarily for trading, it can take a LOT of them to make an end-game white item into a great rare. Regret Orb - Gives you 1 passive respec point. Cartographer's Chisel - Improves the quality of a map. 5% for a normal map, 2% for a magic map, 1% for a rare or unique map. Regal Orb - Takes a magic item and makes it a rare item, adding ONE random mod. A good use for regal orbs is using them on jewels that already have 2 good mods, hoping to hit a solid third mod. Gemcutter’s Prism - Improves the quality of a gem by 1%. Vaal Orb - Corrupts whatever you use it on. Corruption has a huge variety of potential effects depending on what kind of item you use it on. More importantly, a corrupted item cannot be further modified by any other currency orbs! Well, that is not entirely true, but let's just say further modifying a corrupt item is ridiculously expensive and just about never worth doing. So if a vaal orb fucks up the links and colors of your item, it is bricked. But good corruption effects are incredibly good and can take an already good item to insanely good status. Some examples of good corruptions are +1 arrow on quivers, +1 gem level on chest armor, or curse on hit effects on gloves. Rare Orbs Exalted Orb - The rich man's currency of PoE. If a rare item has less than 6 properties, an exalted orb adds another one to it. This is just about never worth actually using yourself. You should trade these, they have immense trade value. Generally most of the best items in the game are traded for exalts. Divine Orb - Rerolls the EXPLICIT numeric values on an item. Using our sapphire ring example from earlier, a divine orb would reroll the life and fire resist only. Note that the range isn’t fully random, there are brackets depending on which specific life prefix originally spawned on the item – look up item affixes before you start considering using divine orbs on your things. If you have a ring that has +5 life on it, a divine orb will not change that to +70 life. You won't find these so don't worry about it Eternal Orb - These don't drop anymore, but they do still exist in some quantity on standard league. They let you create a snapshot of an item, and restore it later. So ultra rich crafters use an exalted orb and if the mod they got sucked, the eternal orb can restore the item back to how it was previously. Mirror of Kalandra - This creates a copy of the item you use it on. A legal dupe. However, the duped item cannot be further modified by any other orbs. You better make sure the links, socket colors, and quality are exactly what you want beforehand. A vast majority of players will never find one of these. If you find one, you could have used all that luck winning the lottery, but instead you chose to win the privilege of copying some pixels one time. Good job. I hosed up my build. How do I respec? If you do all the quests that reward respec points, you should end up with 24 or so respec points. Yes, you have to refund skill nodes 1 by 1. You can use orbs of regret to gain additional refund points if needed. Note that once you get the hang of it, you can level really fast in this game (more on that later), so if you aren't rich it is easier to just make another character if you REALLY hosed up. Follow a guide and you probably won't gently caress up enough to need to reroll. What league should I create my character in? What's a challenge league? Challenge leagues are generally 3 or more months in duration and introduce a new mechanic or two into the game, along with a fresh economy. There are softcore and hardcore versions of the league for those who like the permadeath experience. Once the league is over, your character gets moved to standard league. Or hardcore, if you played the hardcore challenge league. Any character that dies in a hardcore league gets moved to standard. Generally you can't go wrong playing the challenge league. Most goons play the challenge leagues. If you really, really like your character you can keep playing it in standard afterwards. There is nothing inherently wrong with playing standard if you want, but you're liable to be lonely, and also the economy is a dumping ground of every item that has ever dropped for the entirety of the game's existence. Plus you miss out on the new additions of the challenge league. I keep dying?? Cap your resistances! (Maximum is 75% by default) During the story in the Fall of Oriath expansion, 2 events will happen that will permanently lower your resists. Later on in the game, elemental damage is generally balanced under the assumption that your resistances are maxed. If they aren't, some otherwise mundane attacks will start seriously hurting. Consider "overcapping" your resistances so that if you are hit with a -resistances curse you still have capped resistances. On top of that, your flasks are really loving important. You always want at LEAST one bleed removal flask. It is a good idea to also have a flask that removes freeze, and a flask that removes curses. A "seething health flask of staunching" provides an instant heal, and removes bleeds at the same time - it is a great "oh poo poo" button. Beware of the "corrupted blood" mod on elite monsters. It is a stacking bleed effect that stacks up as you hit them. It will kill you really fast, which is why you need a bleed removal flask. Get even more life or energy shield than you think you need. See the 2nd post for a more in depth post on defensive layers and how not to die. Don't stress about gearing until after you beat the act10 boss. ![]() How can I level faster? For a detailed spellcaster leveling guide, check the 2nd post. Zone layout cheat sheet: https://docs.google.com/document/d/1sExA-AnTbroJ-HN2neZiij5G4X9u2ENlC7m_zf1tqP8/edit?usp=sharing vendor recipes that really help to level faster. Weapon with +1 to fire, cold or lightning gems: 1x magic (blue) sceptre or wand + 1x Orb of Alteration + 1x fire, cold or lightning ring. Weapon with 20 to 89% Increased Physical Damage: 1x Weapon + 1x Blacksmith's Whetstone + 1x Rustic Sash. The rarity of the Rustic Sash will determine how much physical damage you get. Be aware that the higher affixes carry a level requirement. Other fast levelling tips: Only stop to kill large groups of enemies. Run past individual enemies. When you get to the town at the start of the game, check the armor vendor for any boots with move speed. They may not have any but if they do, buy it. You always want move speed on your boots while levelling. Wearing chest armor slows you down. Don't equip anything in the chest slot if you feel survivable enough without it. Some skills are particularly good while levelling that you can use and then switch to your main build later. Any skill that lets you do damage while moving forward is typically very good for levelling. As of this writing, fire trap, flame totem, and firestorm are the preferred way of levelling fast for any build that has the str and int requirements to use them. Craft a +1 to fire skills weapon using the recipe mentioned above, put flame totem and firestorm in it, and you are set for a long time. From the first quest where you get the medicine chest from the tidal island, take the loving quicksilver flask. For a full guide on how to level really fast, here is a good video that explains all sorts of things you can do. Don't freak out over the 2 hour duration, the most important information is in the first 15-30 minutes of the video. If you have money to spend on levelling gear, here's a setup: Vasudus posted:Grand Spectrum (Viridian) x3 What's with these races I hear about? Races are very short duration leagues (typically 1-2hours) with sometimes crazy modifiers. The goal is to see who gains the most experience. You get rewards depending on how well you do. Please note that all races are hardcore, but some of them (Descent, Descent Champions, Endless Ledge) still reward you if you've died. Generally they break racing down into seasons lasting a month or two, and you get points depending on how well you do in each race. At the end of the season, the amount of points you have will get you a cool alternate art item reward. Does this game have pvp? Mostly, no. Every now and then they will run a battle royale mode on certain weekends only. The other pvp modes are dead as gently caress. What's the difference between increased and more? 'Increased' stacks additively with other 'increased' sources. 'More' stacks multiplicatively with everything. This means that the gem 'Melee Physical Damage' gives you a 30% multiplier to all melee physical attack damage. Generally in your main attack skill setup you'll want to be cramming as many "more" multipliers in there as you can. The wiki has a good article on this. I'm poor as hell. Here are some vendor recipes that you should always be on the lookout for.
Once you become more familiar with the game with a better character and start clearing fast, you'll probably want to skip all the inventory tetris that comes with doing the above mentioned chaos orb vendor recipe and just keep killing stuff instead. You'll make a lot more currency in this game minimizing the amount of time you spend farting around with your inventory in town. Don't spend 5 minutes in town/hideout between every map - roll a bunch of maps in advance, and run them all back to back. Dump all the loot into a stash tab and ID/price it later. I want to try out this whole trading thing and I joined trade chat and it is just a bunch of spam, this poo poo sucks. There are a few third party websites and programs that make the trading process so, so much easier. Official trade search is your friend - it indexes public stash tabs and the official trading forums and allows you to search for items that way, filtering on what stats you want. I highly recommend at the bottom, turning "buyouts only" and "online only" to ON. This will show you items from sellers who are both online, and have a price listed they are willing to sell the item for. If you see something you want, first click the "verify" link on the listing - this will check if the seller actually still has the item, assuming they haven't sold it within the last few minutes. If verify checks out, then click the "whisper" link on the listing and copy that entire message to your clipboard and paste it in game. It'll look something like this: @NameofGuySellingItem Hi, I would like to buy your ItemName listed for X orbs in LeagueName Generally, they will invite you to their party. Accept, go to the social tab and click the party tab, right click on the seller's name, and click visit hideout. Wait a few seconds for them to find the item in their stash, they will open a trade window and put it up, you put up the currency, mouseover the item, click accept. Say thank you, and leave the party. Most trades are quick and easy and are more like trading with robots than humans. Yeah, sometimes sellers will be AFK or some poo poo, that's just life. Find another seller and move on. Now, selling stuff is a bit more complicated. Premium stash tabs make this so much easier, though. If you have a premium stash tab, you can right click on it, make it public, and price the items, which will all be indexed on trade sites for others to see. But I don't have any premium stash tabs, how do I sell my stuff? Get a premium tab, there used to be some third party apps to help with this but they are no longer updated. What endgame content does this game have? Endgame areas are generated through the map system. Maps are items that start dropping at level 60+ or so. You place a map in the map device in the templar laboratory in the epilogue after completing act 10, (the master Zana, who only spawns in maps, can give you a "crafting bench" that lets you create map portals in your hideout) and it generates 6 portals to a high level zone. Dying, or leaving to sell loot, costs you a portal, and once all 6 portals are used up, you can't get back in the map zone you just created. Maps can be modified by currency orbs - you can use an orb of transmutation to make the map magic, and an augment orb to add another mod to it. You can also use alchemy orbs and chaos orbs to reroll rare maps. Mods on the map give bonuses to item rarity, quantity, and monster pack size in the map. Usually the more dangerous mods result in higher bonuses. If your character is good enough to run maps with tough mods, you get significantly more loot. Zana is really important, get her in your hideout ASAP - the map device you can place from her in your hideout gives a free quantity bonus to items dropped in maps. This bonus increases as Zana levels up. Beginner maps start at tier 1 and contain level 68 mobs, with the highest and rarest maps being tier 15, or level 82 zones. Note that maps scale up in rarity and difficulty pretty quickly. Just because your character is level 80 doesn't mean you should expect to be doing level 80 maps! Holyshoot posted:Just want to put this here but https:/poemap.live is the most amazing thing for getting your maps. You use an easy to use UI and select the maps you have for trade and the ones you want and it pops in who has that combo. You can wait for whispers or whisper yourself. And it authenticates with poe official site so someone cant pretend to be you. This should be in the OP IMO. Here is a look at the layout. Item Filters https://www.poewiki.net/wiki/Guide:Item_filter Item filters let you customize how items on the ground appear. You can change the color of the text, the size of the text, play a sound when a certain type of item drops, or hide items altogether. It is extremely customizable and great for making specific things easier to see while hiding clutter. Creating an item filter involves editing a text file - fortunately other people make some pretty drat good filters that you can just download and use yourself. All you have to do is download the text file, plop it in the Path of Exile folder, rename it, and load it in the in game options screen. Easy. I highly recommend Neversink's item filter, which is a pretty good all purpose filter. Once you get more experienced with the game you'll likely want a more restrictive and customized filter for yourself than neversink's, but you'll know when you reach that point. Here's an example of what it looks like: No item filter installed: ![]() With neversink's item filter installed: ![]() Neversink's item filter shows too much poo poo how I can hide some of this poo poo? Neversink made a site that lets you edit item filters, if you want to tweak his item filter to make it more restrictive, TheRat has a good explanation below: TheRat posted:http://www.filterblade.xyz/ Useful Autohotkey Scripts and other stuff http://lutbot.com/#/ - Logout, invite-last-whisper, /hideout, /remaining, ladder-overlay and more https://github.com/aRTy42/POE-ItemInfo/releases - Item information, are the rolls on the item good, etc. https://github.com/PoE-TradeMacro/POE-TradeMacro - An expanded version of ItemInfo that price checks poo poo. https://github.com/PathOfBuildingCommunity/PathOfBuilding Path of Building "Community Fork", aka "POB." The original version of path of building is dead as the dev got hired by GGG, you want to use the community fork. Anytime you see someone ask "Got a pob?" and/or random pastebin links when people are discussing builds, they are talking about this program and the pastebin links are one way to import builds to it. Commonly used acronyms for discussing builds and poo poo in this game Read posted:
SSF - Solo Self Found, an optional challenge mode you can pick on character creation that prevents you from interacting with any other characters. The game is not balanced around this and picking SSF does not grant any sort of drop rate bonuses. TFT - The Forbidden Trove, a discord server that people use to buy and sell harvest crafts and other in game services (carries, etc.) It has a reputation tracking system to reduce your chances of getting scammed. Tonetta has an excellent post explaining how to use TFT here: https://forums.somethingawful.com/showthread.php?threadid=3828536&userid=0&perpage=40&pagenumber=2271#post512346458 Old thread Even older thread Some useful links, mostly stolen from the even older thread:
Here's some gifs that are too big: Mjolner Ball Lightning Incinerate Lightning Arrow Spectral Throw Just a cool dude Thanks to everyone who posted information in previous OPs that I kept for this one. If I've left anything out, or something needs to be corrected, let me know. J fucked around with this message at 23:31 on Jun 11, 2023 |
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# ? Dec 4, 2023 00:09 |
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3.3 league is incursion league, starting June 1st. Lots of 3.3 info here. 3.4 league is delve, starting August 31st. Delve info here. 3.5 league is betrayal, starting December 7th. Compiled betrayal info here. 3.6 league is synthesis, starting March 8th. Compiled synthesis info here. 3.7 and 3.8 were legion and blight and I was burnt out so I got no links deal with it nerd. 3.9 is Metamorph, Compiled metamorph info here. 3.10 is delirium. 3.11 is harvest, Harvest info thread here. 3.12 is heist. Leaving this guy here to be immortalized forever, thank you harbinger league. ![]() Here's a good effortpost by Vasudus about defensive layers and how not to die. I was gonna put this in the OP but it's at the drat character limit so it's going here, deal with it nerds. Vasudus posted:
Harvest league appears to be crafting focused, here are some resources to get started on crafting: https://poedb.tw/us/ - This is the bible when it comes to figuring out which mods are prefixes, suffixes, what itemlevel is required for a mod to spawn, and the rarity of a given mod. Bookmark this site. https://www.craftofexile.com/ - This site will help you figure out the cheapest method to craft the thing you want and help estimate the cost of crafting the thing you want. It looks like the devs are planning to have this updated for harvest. https://www.youtube.com/watch?v=VKaztwe_yQA - Here's a very quick crash course on basic crafting methods. https://www.youtube.com/watch?v=Rotk5mCZb5Q - Ziz showing how to craft physical damage axes, including leveling and starter map weapons. These same concepts apply to other weapon base types. https://www.youtube.com/watch?v=WA5ORH2PfhQ - Ziz jewelry crafting guide If you want to try making your own build and want some generic tips and advice on what to include, here is a huge effortpost from Elentor Elentor posted:[Defense] A great post by Wuxi about leveling a spellcaster: Wuxi posted:Generally having knowledge about common layouts, good inventory management and just a general idea of what you're doing will make you faster than just using the strongest skills for any given moment, but using a strong setup will make the early game feel a lot smoother and thats worth something too. Wuxi on melee levelling: Wuxi posted:Due to popular demand I'll be talking about melee leveling this time. Wuxi on how to survive the gauntlet event (not quoting the whole post because of character limits) https://forums.somethingawful.com/showthread.php?threadid=3828536&pagenumber=2628#post517625132 Herstory Begins Now on how to copy/paste items from in-game and the trade site into other useful places like POB and filterblade: https://forums.somethingawful.com/showthread.php?threadid=3828536&userid=0&perpage=40&pagenumber=3014#post523835871 HOW THE gently caress LEECH WORKS CubeTheory posted:For people talking about leech, the cheat sheet I made for a friend to help understand it: 100 miscellaneous useful tips EVIL Gibson posted:Okay, serious video just was posted about top 100 tips from beginning to advanced. I watched it all the way though and there are things in there that I learned by have seen people ask in this thread all the time. J fucked around with this message at 19:45 on Aug 14, 2023 |
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Hello
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This league's gonna be great.
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Good job on the thread!
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Is this game any
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from old thread 2h or facebreaker for grandpa totems? 2h has the constant upgrading a weapon but has more gem slots plus a disfavor eventually. But facebreaker has a shield and no need for a weapon.
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can't wait for 3.0 to set myself on fire and run through 5 new acts.
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Here's a gif of Tyrael.![]()
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Thinking I'm going to try RF totems as a league starter. Change it up a little bit from Inquis FB totems. Milky's guide still a good choice?
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gently caress you funman
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ABombpk posted:Thinking I'm going to try RF totems as a league starter. Change it up a little bit from Inquis FB totems. Yeah, I'm not sure there's anyone else who even bothers to make one and he's very active in the thread if you have questions.
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I read the whole thing. Good job on the new thread! Thinking I will do my usual static strike max block gladiator to start the new league. Tanky and cheap, and a good way to farm currency for whenever I end up trying a low life cast on crit scorching bear trap chaos storm saboteur, or whatever
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queeb posted:from old thread Either is fine and you can fairly easily respec from one to the other based on the gear you have available.
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I'm just slightly a fan of this game. 5200 hours is light play, right?
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And you're just now starting to get the hang of it too! ![]() <------ North of 2000 and still haven't ![]()
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Act 0.
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Is storm burst any good? I didn't play the beta.
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deep dish peat moss posted:Is storm burst any good? I didn't play the beta. wasnt in the beta, no new skill gems were in it, just supports
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Just a few more days!
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whypick1 posted:And you're just now starting to get the hang of it too! You do not lie, sir. It was only recently I admitted to myself that maybe I've gotten pretty okay at the game.
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Great new OP! Great time for new players to get into the game, too. I skipped the whole beta so looking forward to seeing the new 10 act structure for the first time!
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I'm going flicker for pride week
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Jusupov posted:Is this game any its
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ABombpk posted:Thinking I'm going to try RF totems as a league starter. Change it up a little bit from Inquis FB totems. I followed his 2.6 guide through the Act 8 beta and it went incredibly well. Highly recommend going the soul mantle + double kikazaru route as soon as you can equip soul mantle, getting level 20 spell totem at level 49 effectively quadruples your dps.
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quote:6 more acts, for a single playthrough of acts 1-10. No more normal/cruel/merciless difficulties where you play through the same acts 3 times. ![]()
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I'm ready to post on page 1.
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quote:6 more acts, for a single playthrough of acts 1-10. No more normal/cruel/merciless difficulties where you play through the same acts 3 times. Oh yeah how are they gonna do with the reduced elemental resistances that happen between the old difficulties now?
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frajaq posted:Oh yeah how are they gonna do with the reduced elemental resistances that happen between the old difficulties now? When you beat the Act 5 boss, you get cursed with the reduced resistance because of an in-lore reason. I'm not sure when the second reduction happens, but I imagine it will be similar.
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I'm pretty drat excited for 3.0, I purposefully didn't pay any attention to the new acts or beta stuff. Maybe this league I'll actually read the lore and listen to the discussions from NPCs (I'll probably skip it all to get loot faster).
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Thank you for a new OP, it is great! I want to do something new for this go around. RF or Glacial Cascade mines to start?
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Poe is good, play poe.
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Murder Noveau posted:Thank you for a new OP, it is great! freezing pulse totem with loads of additional projectiles & sire of shards
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Are there any fun "hands off the keyboard" pet builds? I usually play summoner builds in games like these and I don't want to click too much.
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Looking forward to getting horribly addicted to this again!
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botany posted:Are there any fun "hands off the keyboard" pet builds? I usually play summoner builds in games like these and I don't want to click too much. Golem or Spectre build is what you're looking for I think
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TEN ACTS WOOO!
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I havent played this in forever should I just wait for the 4th to start again
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Duelist with the Spartacus blood helmet represents.
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# ? Dec 4, 2023 00:09 |
eonwe posted:I havent played this in forever Yes.
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