(Thread IKs:
Captain Foo)
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Tornado does not have a cold or lighting tag so … rip for coc
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# ? Jan 25, 2022 00:36 |
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# ? Apr 25, 2024 12:35 |
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euphronius posted:Did flaggellents survive so far ?? Yes but that's easily something that could just be in patch notes, especially if they are just lowering the values by a bit but leaving the mod itself.
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# ? Jan 25, 2022 00:36 |
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Fireball keeps getting insane paper increases while still probably not that good
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# ? Jan 25, 2022 00:38 |
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Aerox posted:gently caress, I missed this completely and this looks sick as hell Lightning tendrils got way loving buffed, my good sir...
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# ? Jan 25, 2022 00:39 |
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I love self castin
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# ? Jan 25, 2022 00:43 |
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So level 1 Fireball has 370% added damage effectiveness? Double Apep's memes sounding pretty fun. Edit: haha nevermind it's been so long since I used those wands that I forgot they are +40 flat mana cost now and not % increased.
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# ? Jan 25, 2022 00:58 |
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quote:We plan to introduce a mechanic for Ignite damage with melee attack skills to give some unconventional Ignite builds a new option for enhancing Ignites
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# ? Jan 25, 2022 01:03 |
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I know they transferred some of this damage to the skill gems but still lol: Cast on Critical Strike Support: Supported Skills now deal 19% less Spell Damage at gem level 1 (previously 20% more), and 10% less at gem level 20 (previously 29% more). Awakened Cast on Critical Strike Support: Supported Skills now deal 9% less Spell Damage at gem level 1 (previously 30% more), and 7% less at gem level 5 (previously 32% more). Cast while Channelling Support: Now has “Supported Triggered Spells deal 30% less Damage” at all gem levels. Awakened Cast while Channelling Support: Now has “Supported Triggered Spells Deal 30% less Damage” at all gem levels. Edit The Poet’s Pen, Cospri’s Malice and Mjölner have had their cooldown on triggering socketed spells increased to 0.25 seconds (previously 0.15 seconds). This change affects existing items. Sorry just going through the manifesto now after dinner
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# ? Jan 25, 2022 01:05 |
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"Please, for the love of Kitava, stop reducing every spell in the game to 'I hold down the Cyclone button brrrrrrrr'." -GGG probably
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# ? Jan 25, 2022 01:09 |
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Yeah triggered spells are fuckin' dumb and they deserve to be dumpstered outside of a few niche builds. Looking forward to what the community can come up with in terms of builds that actually cast spells rather than spinning in a circle vomiting ice balls in random directions.
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# ? Jan 25, 2022 01:13 |
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i will never self cast
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# ? Jan 25, 2022 01:14 |
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Vulpes posted:Yeah triggered spells are fuckin' dumb and they deserve to be dumpstered outside of a few niche builds. Looking forward to what the community can come up with in terms of builds that actually cast spells rather than spinning in a circle vomiting ice balls in random directions. hmm how about standing still vomiting ice balls in one direction?
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# ? Jan 25, 2022 01:16 |
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Hmm Explosive Arrow: Now has “Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target” (previously just Hits). How many arrows can you get on a target ?
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# ? Jan 25, 2022 01:19 |
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20
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# ? Jan 25, 2022 01:20 |
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22 with Divergent EA, but good luck getting that many in a target with 40% less skill duration.
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# ? Jan 25, 2022 01:21 |
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Hieorphant Frostbolt/Ice Nova seems like it got some pretty nice buffs, although Pledge of Hands being super rare is a bit of a stumbling block. I played that build in Legion and really enjoyed it, it needs positioning but it felt really good.
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# ? Jan 25, 2022 01:22 |
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quote:Fortification and Damage Reduction Does this mean that non champ/slammers can get fortify again? Or is there something cryptic that's gonna still curb that?
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# ? Jan 25, 2022 01:24 |
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Oh i guess that is how it used to be anyway before 3.16
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# ? Jan 25, 2022 01:26 |
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Tenzarin posted:Does this mean that non champ/slammers can get fortify again? Or is there something cryptic that's gonna still curb that? No it's just fixing the issue with certain areas breaking the new fortify mechanics. For most situations nothing is changed. If your build had issues getting fortify before, it still will after this change.
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# ? Jan 25, 2022 01:27 |
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Is this the first trigger to work this way ?? If I read it correctly you don’t need to link it to your main attack, it just fires on its own Added a new Dexterity Support gem - Mark on Hit: Trigger Supported Mark Skill when you Hit a Rare or Unique Enemy with an Attack. This support adds a cooldown and a small curse effect penalty to the triggered Mark skill, but does not need to be linked to the triggering attack I guess it’s similar to CWdT
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# ? Jan 25, 2022 01:32 |
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Battlemage's Cry
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# ? Jan 25, 2022 01:33 |
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Tenzarin posted:Does this mean that non champ/slammers can get fortify again? Or is there something cryptic that's gonna still curb that? Builds that were fine getting fortify in normal maps but not on Harvest or Deli will now get fortify fine everywhere. Builds that struggled everywhere will still struggle.
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# ? Jan 25, 2022 01:34 |
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Cinara posted:No it's just fixing the issue with certain areas breaking the new fortify mechanics. For most situations nothing is changed. If your build had issues getting fortify before, it still will after this change. Spells it is I guess.
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# ? Jan 25, 2022 01:37 |
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Lamo they hated that 2000 trauma build. It’s been killed afaict
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# ? Jan 25, 2022 01:37 |
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euphronius posted:Is this the first trigger to work this way ?? If I read it correctly you don’t need to link it to your main attack, it just fires on its own Isn't that how spellslinger works as well? I've never played it.
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# ? Jan 25, 2022 01:58 |
I'm legitimately thinking I might go lightning tendrils (maybe cast while channel arc or something), I love playing bad spells and changing characters just as I try white maps (see also: selfcast flameblast, storm bind, crackling lance)
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# ? Jan 25, 2022 01:59 |
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Vulpes posted:Isn't that how spellslinger works as well? I've never played it. Correct. Any with the changes to EoW and Hydrosphere, you should probably keep never playing it.
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# ? Jan 25, 2022 02:02 |
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Rolling Magma's damage effectiveness is absurd
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# ? Jan 25, 2022 02:05 |
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Unless they make more changes, is there any reason not to league start ignite DD?
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# ? Jan 25, 2022 02:05 |
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I was saving absolution for the new league and it looks like it survived so far
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# ? Jan 25, 2022 02:11 |
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euphronius posted:I was saving absolution for the new league and it looks like it survived so far Even if they didn't touch the minion use of it, it'll shred stuff. Turn your bloom down though!
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# ? Jan 25, 2022 02:12 |
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remember how yesterday everyone was all "oh god it's gonna be nothing but nerfs again, 3.17 dead league"
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# ? Jan 25, 2022 02:28 |
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Captainicus posted:I'm legitimately thinking I might go lightning tendrils I guarantee it's not worth it, play literally any other spell (not Stormbind)
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# ? Jan 25, 2022 02:34 |
frajaq posted:I guarantee it's not worth it, play literally any other spell (not Stormbind) That bad, huh? I admit I did not look at the numbers yet and just saw lightning tendrils got better and wanted to palpatine some monsters, I'll stop and reconsider
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# ? Jan 25, 2022 02:44 |
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Benson Cunningham posted:Unless they make more changes, is there any reason not to league start ignite DD? really wondering how the 15% chance per corpse will feel.
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# ? Jan 25, 2022 02:48 |
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External Organs posted:Rolling Magma's damage effectiveness is absurd Rolling Magma Pledge of Hands
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# ? Jan 25, 2022 02:58 |
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Friends don't let friends league start lightning tendrils
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# ? Jan 25, 2022 03:19 |
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many years ago I used to exclusively play hardcore as some tanky self cast fire storm build I hope fire storm is good this time I'd like some retro gameplay
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# ? Jan 25, 2022 03:22 |
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Benson Cunningham posted:Unless they make more changes, is there any reason not to league start ignite DD? wouldnt settle until patch notes or gem reveal
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# ? Jan 25, 2022 03:29 |
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# ? Apr 25, 2024 12:35 |
I'll just blindly league start whatever new spells they add this league instead Assuming they add some new skill gems, of course. Has there been a league with zero new skills?
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# ? Jan 25, 2022 03:30 |