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Eminai
Apr 28, 2013


Tiny Bug Child posted:

What's the actual concern with implementing some kind of AH that automatically transfers the item? I get that it's not going to happen because GGG doesn't want it, but I don't understand how having frictionless trading and prices that actually reflect the market value of items could be a bad thing for the game.

The realistic concern is that items currently in the <5c price bracket will trend towards vendor value because there's a non-zero supply of them that currently aren't being sold because it's not worth the effort for the return. Similarly, cheap uniques with good vaal implicits will dip because it will be easier to buy a hundred of them to mass vaal. People who don't understand economics turn this into "Everything will be worthless except one item that will cost ten thousand mirrors and also your firstborn".

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NecroMonster
Jan 4, 2009



finally got access to the uber lab and i've decided i don't like the uber lab one bit

Red Red Blue
Feb 11, 2007



Yeah I thought the other labs being made to not suck so much would make me not mind uber lab but nope, uber lab is still awful

NecroMonster
Jan 4, 2009



here are some temp chains curse aura pylons and a bunch of spinning blade things between you and the golden key have fun

Salvor_Hardin
Sep 13, 2005

Coming in the club with that fresh shit on with something crazy on my arm


I'm noticing that the added elemental damage from Doomfletch's Prism isn't showing up on the tooltip. Is that typical or am I missing something?

Magus42
Jan 12, 2007

Oh no you di'n't

Fuzzy Mammal posted:

I mean, don't you make it so that I have to set a price as I put it in my 'sell' stash tab and I can't change it on the fly and if someone comes along and offers the price it gets sold to them automatically at that price. No way to game prices then, whatever you want for it that is what someone will have to pay.

Which is instant buyouts, which they're not going to add.

Salvor_Hardin posted:

I'm noticing that the added elemental damage from Doomfletch's Prism isn't showing up on the tooltip. Is that typical or am I missing something?

That's expected.

Ultima66
Sep 1, 2008


Salvor_Hardin posted:

I'm noticing that the added elemental damage from Doomfletch's Prism isn't showing up on the tooltip. Is that typical or am I missing something?

It's a really silly engine thing because it was just recycled code from Doomfletch, where the game doesn't try to show you a tooltip because each element could be doing a different amount of damage. It could be fixed by just rewriting how the bow works or how the tooltip is displayed internally I'm sure, but it's very low down on the list of things that matter when tooltip is never really accurate in the first place and everyone uses PoB now.

Tiny Bug Child
Sep 11, 2004

Avoid Symmetry, Allow Complexity, Introduce Terror


Eminai posted:

The realistic concern is that items currently in the <5c price bracket will trend towards vendor value because there's a non-zero supply of them that currently aren't being sold because it's not worth the effort for the return. Similarly, cheap uniques with good vaal implicits will dip because it will be easier to buy a hundred of them to mass vaal. People who don't understand economics turn this into "Everything will be worthless except one item that will cost ten thousand mirrors and also your firstborn".

So? If an item would be worthless except for the overhead involved in the trading process, it ought to be worthless. Remember the contingent of players who didn't like it when GGG announced they were going to add a vendor that sold every gem? They were worried it was going to wreck the market for level one zero-quality support gems. And they were right, and it was great.

The other reason I don't like this line of thinking is that it's explicitly building around a lovely part of the game instead of fixing it. It's like if you made a game where all the buttons on the UI moved around at random, and refused to fix it because people would get through the game too fast if they weren't constantly hitting the wrong button.

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Hooplah
Jul 15, 2006


fuck money
smoke bitches
get trees


I'm pretty happy with the trade system as is, but one thing I'd really like to see is sale histories. Some way to know how much things were actually sold for would go a long way to knowing how to price my poo poo and combat fixers.

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