(Thread IKs:
Captain Foo)
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Cremation only deals 4% of corpse life as damage, its irrelevant compared to the actual spell damage of the skill
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# ? Mar 7, 2021 11:34 |
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# ? Apr 25, 2024 03:18 |
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What’s a good rule of thumb to figure out a reasonable shock value for PoB? My current avg hit on my Power Siphon wander is currently 300k plus around 50% increased shock effect from gear and tree.
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# ? Mar 7, 2021 14:11 |
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softcore raider lancing steel wrecks bosses https://www.youtube.com/watch?v=ioXxnu-0Xac
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# ? Mar 7, 2021 15:16 |
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whydirt posted:What’s a good rule of thumb to figure out a reasonable shock value for PoB? If all the datamined numbers involved were correct the last time I tried to figure this out it was something like 200k = 10%, 1m = 15%, 2.5m = 20% against endgame bosses. I didn't bother remembering anything higher than that. Who knows if all the arcane bullshit involved has remained the same since that time though, or if it was all accurate even then.
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# ? Mar 7, 2021 16:39 |
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For shock planning I never take it beyond "minimum shock value times shock effectiveness" and only do that if I have a guaranteed source of shock.
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# ? Mar 7, 2021 17:06 |
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Why do you need all that checks notes Shock if you can do Elemental Focus and not bother at all?
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# ? Mar 7, 2021 18:13 |
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Jinnigan posted:softcore raider lancing steel wrecks bosses im more interested in your hideout. was that celestial nebula?
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# ? Mar 7, 2021 18:16 |
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Erulisse posted:Why do you need all that checks notes Shock if you can do skitterbots and not bother at all?
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# ? Mar 7, 2021 18:24 |
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Awesome! posted:im more interested in your hideout. was that celestial nebula? yep! https://hideoutshowcase.com/hideout/show/1110/title/Emerald%20Celestial%20Wells%20-%20Blue%20Water%20Style
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# ? Mar 7, 2021 19:09 |
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There's a few SSF Toxic Rain Pathfinders on poe.ninja using rings like this to support Chainbreaker: The fire resist could be something else. My best guess on how you make it is: [0: scour and fertile catalyst.] 1. Harvest life reroll/pristine fossils till you get the two life mods, remove 3rd prefix if necessary. 2. Harvest reroll keeping prefixes till you hit mana regen with the ability to get 1 or 2 open suffixes. 3. Aug caster then add/remove caster as necessary to get the curse on hit (1/8 for T1 despair on hit). (With two prefixes open you could leave cast speed if you hit it, aug caster again for 1/4 odds on T1 despair then remove speed, if you have a remove speed.) 4. Craft -mana cost and if needed, aug fire/cold/lightning (probably lightning), add/remove till you are happy with the resist tier, harvest change elements if needed. Anyone good at crafting who has a better way?
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# ? Mar 7, 2021 20:54 |
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really check them ritual windows boys don't get complacent
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# ? Mar 7, 2021 21:40 |
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RIP
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# ? Mar 7, 2021 21:47 |
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hawowanlawow posted:really check them ritual windows boys oh.....
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# ? Mar 7, 2021 21:58 |
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hawowanlawow posted:really check them ritual windows boys
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# ? Mar 7, 2021 22:00 |
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# ? Mar 7, 2021 22:02 |
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For Offer: 1 Mirror, Can't Defer.
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# ? Mar 7, 2021 22:05 |
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hawowanlawow posted:really check them ritual windows boys You know If this happened to me I would just say it never was there but you took a picture.
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# ? Mar 7, 2021 22:41 |
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Most expensive chaos orb, scour and rare necklace ever tho!
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# ? Mar 7, 2021 22:42 |
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hawowanlawow posted:really check them ritual windows boys I feel vaguely sick just seeing the screenshot
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# ? Mar 7, 2021 23:13 |
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cyrn posted:There's a few SSF Toxic Rain Pathfinders on poe.ninja using rings like this to support Chainbreaker: I’ve made a couple similar rings and it’s fairly easy. 1. I would definitely start with uninfluenced ring. 2. Scour and alt til you get mana regen (as that’s the only thing you can’t reliably harvest) and a good life roll. 3. Regal it to rare and hope for a resist mod 4. Bench craft a temp suffix 5. Aug life which gets you life leech (to remove later) 6. Change bench craft to temp prefix 7. Hunters exalted orb, hope for correct suffix mod if not remove/add until you do 8. Remove temp prefix and aug life again which gets you life on hit. 9. Remove attack to get rid of life leech 10. Craft -mana cost I guess step 9 is 50-50 so may be a better way nexous fucked around with this message at 00:49 on Mar 8, 2021 |
# ? Mar 8, 2021 00:45 |
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I got back into this league about a week ago and have farmed up a HH and another 35ex or so. Any recommendations for a "do it all" build for that price? I'm also happy to farm up some more while AFK killing harbingers in Valdo's. e: pokchu i swear to god if you suggest general's cry blade flurry... interrodactyl fucked around with this message at 03:11 on Mar 8, 2021 |
# ? Mar 8, 2021 02:55 |
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hawowanlawow posted:really check them ritual windows boys the biggest oof
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# ? Mar 8, 2021 03:29 |
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interrodactyl posted:I got back into this league about a week ago and have farmed up a HH and another 35ex or so. Any recommendations for a "do it all" build for that price? I'm also happy to farm up some more while AFK killing harbingers in Valdo's. Cold BV PF is probably one of the better do-it-all builds this league. 35 ex is probably right at the "entry-level" for it, though, so you'd definitely get your money's worth if you farmed up more.
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# ? Mar 8, 2021 04:36 |
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Since my earthquake gladiator is a bit slow at mapping, I've been working on a cold BV assassin for that role, and am kind of hitting a wall around t14/t15 where some encounters get a bit too dicey. Presumably this could be solved with some combination of dps/health, but I'm not sure what the next best upgrade paths for me would be, besides the one ring I'm working on. Would anyone mind looking at my PoB and making some gear suggestions? Thanks! https://pastebin.com/FPMF8JGB
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# ? Mar 8, 2021 04:57 |
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Traitorous Leopard posted:Cold BV PF is probably one of the better do-it-all builds this league. 35 ex is probably right at the "entry-level" for it, though, so you'd definitely get your money's worth if you farmed up more. Looked up some videos and it seems sweet, if a little difficult to get started? Any build guides worth following?
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# ? Mar 8, 2021 05:05 |
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Do General's Cry "mirage warriors" trigger things as if I was hitting? Like if I socket them with Vigilant Stirke and I have The Vigil equipped, will they give vigilance to everyone in the party?
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# ? Mar 8, 2021 06:39 |
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hawowanlawow posted:really check them ritual windows boys Even knowing I quit for the league and all my currency going to standard soon, which is in practice exactly the same thing as this happening, it still feels so
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# ? Mar 8, 2021 08:15 |
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So, I'm assuming the reflected damage from the totems can't ignite. That'd cause an infinite loop wouldn't it?
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# ? Mar 8, 2021 08:26 |
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# ? Mar 8, 2021 08:34 |
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Zero VGS posted:Do General's Cry "mirage warriors" trigger things as if I was hitting? Like if I socket them with Vigilant Stirke and I have The Vigil equipped, will they give vigilance to everyone in the party? Yes.
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# ? Mar 8, 2021 10:06 |
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interrodactyl posted:Looked up some videos and it seems sweet, if a little difficult to get started? Any build guides worth following? This is the best one I'm aware of https://www.pathofexile.com/forum/view-thread/2905010
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# ? Mar 8, 2021 18:31 |
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omeg posted:Yes. Thanks, that opens up a lot of interesting BS. Followup question because I'm fairly new to poison: If Viper Strike's poison duration is 23.97 seconds, does that mean I have to wail on the same one moron for 24 seconds straight in order to reach the "Total DPS Inc. Poison" figure on the left?
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# ? Mar 9, 2021 05:01 |
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Zero VGS posted:Thanks, that opens up a lot of interesting BS. Yes!
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# ? Mar 9, 2021 05:05 |
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Zero VGS posted:Thanks, that opens up a lot of interesting BS. There's no limit to poison stacks, so your actual dps is attacks per second * poison dps * # of seconds spent hitting target, with a limit of 23.97 for the time variable.
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# ? Mar 9, 2021 05:07 |
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Poison is one of the mechanics with the biggest gaps between paper and reality if you don't take duration into account. For any fight where it matters, you aren't going to get many chances to spend 10+ uninterrupted seconds applying poisons. It's helpful to not chase too much poison duration, and get a whole lot of 'inflicts damage % faster' modifiers instead. Around 8-10 second duration is a good balance between upfront dps and lingering effect.
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# ? Mar 9, 2021 05:14 |
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Yeah, to echo this: on Sirus 8 or 9, you will have approximately 4 to 5 seconds as a DPS window for poisons. Typically when he does EVERLASTING FIRE. For Shaper you get a lot more time, for Uber Elder or Maven it depends on what's going on at the time. For trash it's completely irrelevant.
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# ? Mar 9, 2021 05:22 |
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Another dumb question, watching videos of people doing 100% Delerium maps, is that a show-off thing or do they reward more **over time** than lower amounts of delirious when accounting for the exponential enemy health? Is it worth it to spend 13 minutes in a map like that instead of toning it down a little? I guess in some ways it's less zoomy than most speed-mapping since you're holding a button down the entire time. https://www.youtube.com/watch?v=lfi2PQDqqIA
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# ? Mar 9, 2021 06:03 |
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I personally am not a fan of doing 100% maps. The health boost going from 80% to 100% is exponentially more and even when you've got gently caress-you level DPS and a Headhunter it still takes awhile to clear. You do get more reward stacks, sure, but I would rather take 5-7 minutes clearing an 80% than 13-15 clearing a 100%.
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# ? Mar 9, 2021 06:11 |
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Vasudus posted:I personally am not a fan of doing 100% maps. The health boost going from 80% to 100% is exponentially more and even when you've got gently caress-you level DPS and a Headhunter it still takes awhile to clear. You do get more reward stacks, sure, but I would rather take 5-7 minutes clearing an 80% than 13-15 clearing a 100%. ok glad it wasn't my imagination, people say you "always" get your return on investment when juicing maps but that one just didn't add up to me.
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# ? Mar 9, 2021 06:16 |
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# ? Apr 25, 2024 03:18 |
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Zero VGS posted:ok glad it wasn't my imagination, people say you "always" get your return on investment when juicing maps but that one just didn't add up to me. Well I mean you do, a 100% map does give more than an 80% map. It's a question of what your personal tolerance is for chasing optimization of a single event vs. running more events over the same time period. I'm firmly in the 'gently caress it, good enough' camp when it comes to juicing things. So I run more maps at slightly lower delirium, spending more over time on things like scarabs, sextants, and rolling the maps themselves on the hope of getting a drop in the wild (i.e. not directly tied to delirium threshold rewards) that brings me back up to parity and beyond.
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# ? Mar 9, 2021 06:20 |